diff options
Diffstat (limited to 'include/linux/bitmap.h')
-rw-r--r-- | include/linux/bitmap.h | 347 |
1 files changed, 270 insertions, 77 deletions
diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h index 99451431e4d6..2026953e2c4e 100644 --- a/include/linux/bitmap.h +++ b/include/linux/bitmap.h @@ -6,6 +6,7 @@ #include <linux/align.h> #include <linux/bitops.h> +#include <linux/cleanup.h> #include <linux/errno.h> #include <linux/find.h> #include <linux/limits.h> @@ -22,7 +23,7 @@ struct device; * * Function implementations generic to all architectures are in * lib/bitmap.c. Functions implementations that are architecture - * specific are in various include/asm-<arch>/bitops.h headers + * specific are in various arch/<arch>/include/asm/bitops.h headers * and other arch/<arch> specific files. * * See lib/bitmap.c for more details. @@ -54,6 +55,7 @@ struct device; * bitmap_full(src, nbits) Are all bits set in *src? * bitmap_weight(src, nbits) Hamming Weight: number set bits * bitmap_weight_and(src1, src2, nbits) Hamming Weight of and'ed bitmap + * bitmap_weight_andnot(src1, src2, nbits) Hamming Weight of andnot'ed bitmap * bitmap_set(dst, pos, nbits) Set specified bit area * bitmap_clear(dst, pos, nbits) Clear specified bit area * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area @@ -62,6 +64,8 @@ struct device; * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n * bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest * bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask) + * bitmap_scatter(dst, src, mask, nbits) *dst = map(dense, sparse)(src) + * bitmap_gather(dst, src, mask, nbits) *dst = map(sparse, dense)(src) * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src) * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit) * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap @@ -79,6 +83,10 @@ struct device; * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst * bitmap_get_value8(map, start) Get 8bit value from map at start * bitmap_set_value8(map, value, start) Set 8bit value to map at start + * bitmap_read(map, start, nbits) Read an nbits-sized value from + * map at start + * bitmap_write(map, value, start, nbits) Write an nbits-sized value to + * map at start * * Note, bitmap_zero() and bitmap_fill() operate over the region of * unsigned longs, that is, bits behind bitmap till the unsigned long @@ -127,6 +135,8 @@ unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node); unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node); void bitmap_free(const unsigned long *bitmap); +DEFINE_FREE(bitmap, unsigned long *, if (_T) bitmap_free(_T)) + /* Managed variants of the above. */ unsigned long *devm_bitmap_alloc(struct device *dev, unsigned int nbits, gfp_t flags); @@ -169,6 +179,8 @@ bool __bitmap_subset(const unsigned long *bitmap1, unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits); unsigned int __bitmap_weight_and(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int nbits); +unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1, + const unsigned long *bitmap2, unsigned int nbits); void __bitmap_set(unsigned long *map, unsigned int start, int len); void __bitmap_clear(unsigned long *map, unsigned int start, int len); @@ -191,12 +203,12 @@ unsigned long bitmap_find_next_zero_area_off(unsigned long *map, * the bit offset of all zero areas this function finds is multiples of that * power of 2. A @align_mask of 0 means no alignment is required. */ -static inline unsigned long -bitmap_find_next_zero_area(unsigned long *map, - unsigned long size, - unsigned long start, - unsigned int nr, - unsigned long align_mask) +static __always_inline +unsigned long bitmap_find_next_zero_area(unsigned long *map, + unsigned long size, + unsigned long start, + unsigned int nr, + unsigned long align_mask) { return bitmap_find_next_zero_area_off(map, size, start, nr, align_mask, 0); @@ -214,9 +226,11 @@ void bitmap_fold(unsigned long *dst, const unsigned long *orig, #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1))) #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1))) -static inline void bitmap_zero(unsigned long *dst, unsigned int nbits) +#define bitmap_size(nbits) (ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE) + +static __always_inline void bitmap_zero(unsigned long *dst, unsigned int nbits) { - unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); + unsigned int len = bitmap_size(nbits); if (small_const_nbits(nbits)) *dst = 0; @@ -224,9 +238,9 @@ static inline void bitmap_zero(unsigned long *dst, unsigned int nbits) memset(dst, 0, len); } -static inline void bitmap_fill(unsigned long *dst, unsigned int nbits) +static __always_inline void bitmap_fill(unsigned long *dst, unsigned int nbits) { - unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); + unsigned int len = bitmap_size(nbits); if (small_const_nbits(nbits)) *dst = ~0UL; @@ -234,10 +248,10 @@ static inline void bitmap_fill(unsigned long *dst, unsigned int nbits) memset(dst, 0xff, len); } -static inline void bitmap_copy(unsigned long *dst, const unsigned long *src, - unsigned int nbits) +static __always_inline +void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits) { - unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); + unsigned int len = bitmap_size(nbits); if (small_const_nbits(nbits)) *dst = *src; @@ -248,14 +262,26 @@ static inline void bitmap_copy(unsigned long *dst, const unsigned long *src, /* * Copy bitmap and clear tail bits in last word. */ -static inline void bitmap_copy_clear_tail(unsigned long *dst, - const unsigned long *src, unsigned int nbits) +static __always_inline +void bitmap_copy_clear_tail(unsigned long *dst, const unsigned long *src, unsigned int nbits) { bitmap_copy(dst, src, nbits); if (nbits % BITS_PER_LONG) dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits); } +static inline void bitmap_copy_and_extend(unsigned long *to, + const unsigned long *from, + unsigned int count, unsigned int size) +{ + unsigned int copy = BITS_TO_LONGS(count); + + memcpy(to, from, copy * sizeof(long)); + if (count % BITS_PER_LONG) + to[copy - 1] &= BITMAP_LAST_WORD_MASK(count); + memset(to + copy, 0, bitmap_size(size) - copy * sizeof(long)); +} + /* * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64 * machines the order of hi and lo parts of numbers match the bitmap structure. @@ -292,16 +318,18 @@ void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits); bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits)) #endif -static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +bool bitmap_and(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0; return __bitmap_and(dst, src1, src2, nbits); } -static inline void bitmap_or(unsigned long *dst, const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +void bitmap_or(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = *src1 | *src2; @@ -309,8 +337,9 @@ static inline void bitmap_or(unsigned long *dst, const unsigned long *src1, __bitmap_or(dst, src1, src2, nbits); } -static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +void bitmap_xor(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = *src1 ^ *src2; @@ -318,16 +347,17 @@ static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1, __bitmap_xor(dst, src1, src2, nbits); } -static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +bool bitmap_andnot(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; return __bitmap_andnot(dst, src1, src2, nbits); } -static inline void bitmap_complement(unsigned long *dst, const unsigned long *src, - unsigned int nbits) +static __always_inline +void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = ~(*src); @@ -342,8 +372,8 @@ static inline void bitmap_complement(unsigned long *dst, const unsigned long *sr #endif #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1) -static inline bool bitmap_equal(const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +bool bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits)); @@ -362,10 +392,9 @@ static inline bool bitmap_equal(const unsigned long *src1, * * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise */ -static inline bool bitmap_or_equal(const unsigned long *src1, - const unsigned long *src2, - const unsigned long *src3, - unsigned int nbits) +static __always_inline +bool bitmap_or_equal(const unsigned long *src1, const unsigned long *src2, + const unsigned long *src3, unsigned int nbits) { if (!small_const_nbits(nbits)) return __bitmap_or_equal(src1, src2, src3, nbits); @@ -373,9 +402,8 @@ static inline bool bitmap_or_equal(const unsigned long *src1, return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits)); } -static inline bool bitmap_intersects(const unsigned long *src1, - const unsigned long *src2, - unsigned int nbits) +static __always_inline +bool bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; @@ -383,8 +411,8 @@ static inline bool bitmap_intersects(const unsigned long *src1, return __bitmap_intersects(src1, src2, nbits); } -static inline bool bitmap_subset(const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +bool bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits)); @@ -392,7 +420,8 @@ static inline bool bitmap_subset(const unsigned long *src1, return __bitmap_subset(src1, src2, nbits); } -static inline bool bitmap_empty(const unsigned long *src, unsigned nbits) +static __always_inline +bool bitmap_empty(const unsigned long *src, unsigned nbits) { if (small_const_nbits(nbits)) return ! (*src & BITMAP_LAST_WORD_MASK(nbits)); @@ -400,7 +429,8 @@ static inline bool bitmap_empty(const unsigned long *src, unsigned nbits) return find_first_bit(src, nbits) == nbits; } -static inline bool bitmap_full(const unsigned long *src, unsigned int nbits) +static __always_inline +bool bitmap_full(const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits)); @@ -425,8 +455,17 @@ unsigned long bitmap_weight_and(const unsigned long *src1, return __bitmap_weight_and(src1, src2, nbits); } -static __always_inline void bitmap_set(unsigned long *map, unsigned int start, - unsigned int nbits) +static __always_inline +unsigned long bitmap_weight_andnot(const unsigned long *src1, + const unsigned long *src2, unsigned int nbits) +{ + if (small_const_nbits(nbits)) + return hweight_long(*src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)); + return __bitmap_weight_andnot(src1, src2, nbits); +} + +static __always_inline +void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits) { if (__builtin_constant_p(nbits) && nbits == 1) __set_bit(start, map); @@ -441,8 +480,8 @@ static __always_inline void bitmap_set(unsigned long *map, unsigned int start, __bitmap_set(map, start, nbits); } -static __always_inline void bitmap_clear(unsigned long *map, unsigned int start, - unsigned int nbits) +static __always_inline +void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits) { if (__builtin_constant_p(nbits) && nbits == 1) __clear_bit(start, map); @@ -457,8 +496,9 @@ static __always_inline void bitmap_clear(unsigned long *map, unsigned int start, __bitmap_clear(map, start, nbits); } -static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src, - unsigned int shift, unsigned int nbits) +static __always_inline +void bitmap_shift_right(unsigned long *dst, const unsigned long *src, + unsigned int shift, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift; @@ -466,8 +506,9 @@ static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *s __bitmap_shift_right(dst, src, shift, nbits); } -static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src, - unsigned int shift, unsigned int nbits) +static __always_inline +void bitmap_shift_left(unsigned long *dst, const unsigned long *src, + unsigned int shift, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits); @@ -475,11 +516,12 @@ static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *sr __bitmap_shift_left(dst, src, shift, nbits); } -static inline void bitmap_replace(unsigned long *dst, - const unsigned long *old, - const unsigned long *new, - const unsigned long *mask, - unsigned int nbits) +static __always_inline +void bitmap_replace(unsigned long *dst, + const unsigned long *old, + const unsigned long *new, + const unsigned long *mask, + unsigned int nbits) { if (small_const_nbits(nbits)) *dst = (*old & ~(*mask)) | (*new & *mask); @@ -487,9 +529,112 @@ static inline void bitmap_replace(unsigned long *dst, __bitmap_replace(dst, old, new, mask, nbits); } -static inline void bitmap_next_set_region(unsigned long *bitmap, - unsigned int *rs, unsigned int *re, - unsigned int end) +/** + * bitmap_scatter - Scatter a bitmap according to the given mask + * @dst: scattered bitmap + * @src: gathered bitmap + * @mask: mask representing bits to assign to in the scattered bitmap + * @nbits: number of bits in each of these bitmaps + * + * Scatters bitmap with sequential bits according to the given @mask. + * + * Example: + * If @src bitmap = 0x005a, with @mask = 0x1313, @dst will be 0x0302. + * + * Or in binary form + * @src @mask @dst + * 0000000001011010 0001001100010011 0000001100000010 + * + * (Bits 0, 1, 2, 3, 4, 5 are copied to the bits 0, 1, 4, 8, 9, 12) + * + * A more 'visual' description of the operation:: + * + * src: 0000000001011010 + * |||||| + * +------+||||| + * | +----+|||| + * | |+----+||| + * | || +-+|| + * | || | || + * mask: ...v..vv...v..vv + * ...0..11...0..10 + * dst: 0000001100000010 + * + * A relationship exists between bitmap_scatter() and bitmap_gather(). + * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation. + * See bitmap_scatter() for details related to this relationship. + */ +static __always_inline +void bitmap_scatter(unsigned long *dst, const unsigned long *src, + const unsigned long *mask, unsigned int nbits) +{ + unsigned int n = 0; + unsigned int bit; + + bitmap_zero(dst, nbits); + + for_each_set_bit(bit, mask, nbits) + __assign_bit(bit, dst, test_bit(n++, src)); +} + +/** + * bitmap_gather - Gather a bitmap according to given mask + * @dst: gathered bitmap + * @src: scattered bitmap + * @mask: mask representing bits to extract from in the scattered bitmap + * @nbits: number of bits in each of these bitmaps + * + * Gathers bitmap with sparse bits according to the given @mask. + * + * Example: + * If @src bitmap = 0x0302, with @mask = 0x1313, @dst will be 0x001a. + * + * Or in binary form + * @src @mask @dst + * 0000001100000010 0001001100010011 0000000000011010 + * + * (Bits 0, 1, 4, 8, 9, 12 are copied to the bits 0, 1, 2, 3, 4, 5) + * + * A more 'visual' description of the operation:: + * + * mask: ...v..vv...v..vv + * src: 0000001100000010 + * ^ ^^ ^ 0 + * | || | 10 + * | || > 010 + * | |+--> 1010 + * | +--> 11010 + * +----> 011010 + * dst: 0000000000011010 + * + * A relationship exists between bitmap_gather() and bitmap_scatter(). See + * bitmap_scatter() for the bitmap scatter detailed operations. + * Suppose scattered computed using bitmap_scatter(scattered, src, mask, n). + * The operation bitmap_gather(result, scattered, mask, n) leads to a result + * equal or equivalent to src. + * + * The result can be 'equivalent' because bitmap_scatter() and bitmap_gather() + * are not bijective. + * The result and src values are equivalent in that sense that a call to + * bitmap_scatter(res, src, mask, n) and a call to + * bitmap_scatter(res, result, mask, n) will lead to the same res value. + */ +static __always_inline +void bitmap_gather(unsigned long *dst, const unsigned long *src, + const unsigned long *mask, unsigned int nbits) +{ + unsigned int n = 0; + unsigned int bit; + + bitmap_zero(dst, nbits); + + for_each_set_bit(bit, mask, nbits) + __assign_bit(n++, dst, test_bit(bit, src)); +} + +static __always_inline +void bitmap_next_set_region(unsigned long *bitmap, unsigned int *rs, + unsigned int *re, unsigned int end) { *rs = find_next_bit(bitmap, end, *rs); *re = find_next_zero_bit(bitmap, end, *rs + 1); @@ -504,7 +649,8 @@ static inline void bitmap_next_set_region(unsigned long *bitmap, * This is the complement to __bitmap_find_free_region() and releases * the found region (by clearing it in the bitmap). */ -static inline void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) +static __always_inline +void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) { bitmap_clear(bitmap, pos, BIT(order)); } @@ -520,7 +666,8 @@ static inline void bitmap_release_region(unsigned long *bitmap, unsigned int pos * Returns: 0 on success, or %-EBUSY if specified region wasn't * free (not all bits were zero). */ -static inline int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) +static __always_inline +int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) { unsigned int len = BIT(order); @@ -544,7 +691,8 @@ static inline int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos * Returns: the bit offset in bitmap of the allocated region, * or -errno on failure. */ -static inline int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) +static __always_inline +int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) { unsigned int pos, end; /* scans bitmap by regions of size order */ @@ -598,44 +746,89 @@ static inline int bitmap_find_free_region(unsigned long *bitmap, unsigned int bi * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits, * but we expect the lower 32-bits of u64. */ -static inline void bitmap_from_u64(unsigned long *dst, u64 mask) +static __always_inline void bitmap_from_u64(unsigned long *dst, u64 mask) { bitmap_from_arr64(dst, &mask, 64); } /** - * bitmap_get_value8 - get an 8-bit value within a memory region + * bitmap_read - read a value of n-bits from the memory region * @map: address to the bitmap memory region - * @start: bit offset of the 8-bit value; must be a multiple of 8 + * @start: bit offset of the n-bit value + * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG * - * Returns the 8-bit value located at the @start bit offset within the @src - * memory region. + * Returns: value of @nbits bits located at the @start bit offset within the + * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return + * value is undefined. */ -static inline unsigned long bitmap_get_value8(const unsigned long *map, - unsigned long start) +static __always_inline +unsigned long bitmap_read(const unsigned long *map, unsigned long start, unsigned long nbits) { - const size_t index = BIT_WORD(start); - const unsigned long offset = start % BITS_PER_LONG; + size_t index = BIT_WORD(start); + unsigned long offset = start % BITS_PER_LONG; + unsigned long space = BITS_PER_LONG - offset; + unsigned long value_low, value_high; - return (map[index] >> offset) & 0xFF; + if (unlikely(!nbits || nbits > BITS_PER_LONG)) + return 0; + + if (space >= nbits) + return (map[index] >> offset) & BITMAP_LAST_WORD_MASK(nbits); + + value_low = map[index] & BITMAP_FIRST_WORD_MASK(start); + value_high = map[index + 1] & BITMAP_LAST_WORD_MASK(start + nbits); + return (value_low >> offset) | (value_high << space); } /** - * bitmap_set_value8 - set an 8-bit value within a memory region + * bitmap_write - write n-bit value within a memory region * @map: address to the bitmap memory region - * @value: the 8-bit value; values wider than 8 bits may clobber bitmap - * @start: bit offset of the 8-bit value; must be a multiple of 8 + * @value: value to write, clamped to nbits + * @start: bit offset of the n-bit value + * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG. + * + * bitmap_write() behaves as-if implemented as @nbits calls of __assign_bit(), + * i.e. bits beyond @nbits are ignored: + * + * for (bit = 0; bit < nbits; bit++) + * __assign_bit(start + bit, bitmap, val & BIT(bit)); + * + * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed. */ -static inline void bitmap_set_value8(unsigned long *map, unsigned long value, - unsigned long start) +static __always_inline +void bitmap_write(unsigned long *map, unsigned long value, + unsigned long start, unsigned long nbits) { - const size_t index = BIT_WORD(start); - const unsigned long offset = start % BITS_PER_LONG; - - map[index] &= ~(0xFFUL << offset); + size_t index; + unsigned long offset; + unsigned long space; + unsigned long mask; + bool fit; + + if (unlikely(!nbits || nbits > BITS_PER_LONG)) + return; + + mask = BITMAP_LAST_WORD_MASK(nbits); + value &= mask; + offset = start % BITS_PER_LONG; + space = BITS_PER_LONG - offset; + fit = space >= nbits; + index = BIT_WORD(start); + + map[index] &= (fit ? (~(mask << offset)) : ~BITMAP_FIRST_WORD_MASK(start)); map[index] |= value << offset; + if (fit) + return; + + map[index + 1] &= BITMAP_FIRST_WORD_MASK(start + nbits); + map[index + 1] |= (value >> space); } +#define bitmap_get_value8(map, start) \ + bitmap_read(map, start, BITS_PER_BYTE) +#define bitmap_set_value8(map, value, start) \ + bitmap_write(map, value, start, BITS_PER_BYTE) + #endif /* __ASSEMBLY__ */ #endif /* __LINUX_BITMAP_H */ |