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Diffstat (limited to 'include/linux/scs.h')
-rw-r--r--include/linux/scs.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/include/linux/scs.h b/include/linux/scs.h
index 6dec390cf154..2a506c2a16f4 100644
--- a/include/linux/scs.h
+++ b/include/linux/scs.h
@@ -15,12 +15,8 @@
#ifdef CONFIG_SHADOW_CALL_STACK
-/*
- * In testing, 1 KiB shadow stack size (i.e. 128 stack frames on a 64-bit
- * architecture) provided ~40% safety margin on stack usage while keeping
- * memory allocation overhead reasonable.
- */
-#define SCS_SIZE SZ_1K
+#define SCS_ORDER 0
+#define SCS_SIZE (PAGE_SIZE << SCS_ORDER)
#define GFP_SCS (GFP_KERNEL | __GFP_ZERO)
/* An illegal pointer value to mark the end of the shadow stack. */
@@ -33,6 +29,8 @@
#define task_scs(tsk) (task_thread_info(tsk)->scs_base)
#define task_scs_sp(tsk) (task_thread_info(tsk)->scs_sp)
+void *scs_alloc(int node);
+void scs_free(void *s);
void scs_init(void);
int scs_prepare(struct task_struct *tsk, int node);
void scs_release(struct task_struct *tsk);
@@ -61,6 +59,8 @@ static inline bool task_scs_end_corrupted(struct task_struct *tsk)
#else /* CONFIG_SHADOW_CALL_STACK */
+static inline void *scs_alloc(int node) { return NULL; }
+static inline void scs_free(void *s) {}
static inline void scs_init(void) {}
static inline void scs_task_reset(struct task_struct *tsk) {}
static inline int scs_prepare(struct task_struct *tsk, int node) { return 0; }