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Diffstat (limited to 'include/uapi/drm/msm_drm.h')
-rw-r--r--include/uapi/drm/msm_drm.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
index d8a6b3472760..2342cb90857e 100644
--- a/include/uapi/drm/msm_drm.h
+++ b/include/uapi/drm/msm_drm.h
@@ -87,6 +87,10 @@ struct drm_msm_timespec {
#define MSM_PARAM_VA_START 0x0e /* RO: start of valid GPU iova range */
#define MSM_PARAM_VA_SIZE 0x0f /* RO: size of valid GPU iova range (bytes) */
#define MSM_PARAM_HIGHEST_BANK_BIT 0x10 /* RO */
+#define MSM_PARAM_RAYTRACING 0x11 /* RO */
+#define MSM_PARAM_UBWC_SWIZZLE 0x12 /* RO */
+#define MSM_PARAM_MACROTILE_MODE 0x13 /* RO */
+#define MSM_PARAM_UCHE_TRAP_BASE 0x14 /* RO */
/* For backwards compat. The original support for preemption was based on
* a single ring per priority level so # of priority levels equals the #
@@ -344,7 +348,10 @@ struct drm_msm_gem_madvise {
* backwards compatibility as a "default" submitqueue
*/
-#define MSM_SUBMITQUEUE_FLAGS (0)
+#define MSM_SUBMITQUEUE_ALLOW_PREEMPT 0x00000001
+#define MSM_SUBMITQUEUE_FLAGS ( \
+ MSM_SUBMITQUEUE_ALLOW_PREEMPT | \
+ 0)
/*
* The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,