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-rw-r--r--include/linux/hyperv.h10
-rw-r--r--include/linux/w1.h1
2 files changed, 11 insertions, 0 deletions
diff --git a/include/linux/hyperv.h b/include/linux/hyperv.h
index 6431087816ba..f3e97c5f94c9 100644
--- a/include/linux/hyperv.h
+++ b/include/linux/hyperv.h
@@ -719,6 +719,10 @@ struct vmbus_channel {
struct vmbus_close_msg close_msg;
+ /* Statistics */
+ u64 interrupts; /* Host to Guest interrupts */
+ u64 sig_events; /* Guest to Host events */
+
/* Channel callback's invoked in softirq context */
struct tasklet_struct callback_event;
void (*onchannel_callback)(void *context);
@@ -829,6 +833,11 @@ struct vmbus_channel {
struct rcu_head rcu;
/*
+ * For sysfs per-channel properties.
+ */
+ struct kobject kobj;
+
+ /*
* For performance critical channels (storage, networking
* etc,), Hyper-V has a mechanism to enhance the throughput
* at the expense of latency:
@@ -1089,6 +1098,7 @@ struct hv_device {
struct device device;
struct vmbus_channel *channel;
+ struct kset *channels_kset;
};
diff --git a/include/linux/w1.h b/include/linux/w1.h
index 5b2972946dda..694101f744c7 100644
--- a/include/linux/w1.h
+++ b/include/linux/w1.h
@@ -293,6 +293,7 @@ void w1_unregister_family(struct w1_family *family);
w1_unregister_family)
u8 w1_triplet(struct w1_master *dev, int bdir);
+u8 w1_touch_bit(struct w1_master *dev, int bit);
void w1_write_8(struct w1_master *, u8);
u8 w1_read_8(struct w1_master *);
int w1_reset_bus(struct w1_master *);