summaryrefslogtreecommitdiff
path: root/security/landlock/ruleset.h
diff options
context:
space:
mode:
Diffstat (limited to 'security/landlock/ruleset.h')
-rw-r--r--security/landlock/ruleset.h185
1 files changed, 164 insertions, 21 deletions
diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h
index 55b1df8f66a8..c7f1526784fd 100644
--- a/security/landlock/ruleset.h
+++ b/security/landlock/ruleset.h
@@ -15,16 +15,35 @@
#include <linux/rbtree.h>
#include <linux/refcount.h>
#include <linux/workqueue.h>
+#include <uapi/linux/landlock.h>
#include "limits.h"
#include "object.h"
+/*
+ * All access rights that are denied by default whether they are handled or not
+ * by a ruleset/layer. This must be ORed with all ruleset->access_masks[]
+ * entries when we need to get the absolute handled access masks.
+ */
+/* clang-format off */
+#define LANDLOCK_ACCESS_FS_INITIALLY_DENIED ( \
+ LANDLOCK_ACCESS_FS_REFER)
+/* clang-format on */
+
typedef u16 access_mask_t;
/* Makes sure all filesystem access rights can be stored. */
static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS);
+/* Makes sure all network access rights can be stored. */
+static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_NET);
/* Makes sure for_each_set_bit() and for_each_clear_bit() calls are OK. */
static_assert(sizeof(unsigned long) >= sizeof(access_mask_t));
+/* Ruleset access masks. */
+typedef u32 access_masks_t;
+/* Makes sure all ruleset access rights can be stored. */
+static_assert(BITS_PER_TYPE(access_masks_t) >=
+ LANDLOCK_NUM_ACCESS_FS + LANDLOCK_NUM_ACCESS_NET);
+
typedef u16 layer_mask_t;
/* Makes sure all layers can be checked. */
static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS);
@@ -45,6 +64,52 @@ struct landlock_layer {
};
/**
+ * union landlock_key - Key of a ruleset's red-black tree
+ */
+union landlock_key {
+ /**
+ * @object: Pointer to identify a kernel object (e.g. an inode).
+ */
+ struct landlock_object *object;
+ /**
+ * @data: Raw data to identify an arbitrary 32-bit value
+ * (e.g. a TCP port).
+ */
+ uintptr_t data;
+};
+
+/**
+ * enum landlock_key_type - Type of &union landlock_key
+ */
+enum landlock_key_type {
+ /**
+ * @LANDLOCK_KEY_INODE: Type of &landlock_ruleset.root_inode's node
+ * keys.
+ */
+ LANDLOCK_KEY_INODE = 1,
+ /**
+ * @LANDLOCK_KEY_NET_PORT: Type of &landlock_ruleset.root_net_port's
+ * node keys.
+ */
+ LANDLOCK_KEY_NET_PORT,
+};
+
+/**
+ * struct landlock_id - Unique rule identifier for a ruleset
+ */
+struct landlock_id {
+ /**
+ * @key: Identifies either a kernel object (e.g. an inode) or
+ * a raw value (e.g. a TCP port).
+ */
+ union landlock_key key;
+ /**
+ * @type: Type of a landlock_ruleset's root tree.
+ */
+ const enum landlock_key_type type;
+};
+
+/**
* struct landlock_rule - Access rights tied to an object
*/
struct landlock_rule {
@@ -53,12 +118,13 @@ struct landlock_rule {
*/
struct rb_node node;
/**
- * @object: Pointer to identify a kernel object (e.g. an inode). This
- * is used as a key for this ruleset element. This pointer is set once
- * and never modified. It always points to an allocated object because
- * each rule increments the refcount of its object.
+ * @key: A union to identify either a kernel object (e.g. an inode) or
+ * a raw data value (e.g. a network socket port). This is used as a key
+ * for this ruleset element. The pointer is set once and never
+ * modified. It always points to an allocated object because each rule
+ * increments the refcount of its object.
*/
- struct landlock_object *object;
+ union landlock_key key;
/**
* @num_layers: Number of entries in @layers.
*/
@@ -94,11 +160,23 @@ struct landlock_hierarchy {
*/
struct landlock_ruleset {
/**
- * @root: Root of a red-black tree containing &struct landlock_rule
- * nodes. Once a ruleset is tied to a process (i.e. as a domain), this
- * tree is immutable until @usage reaches zero.
+ * @root_inode: Root of a red-black tree containing &struct
+ * landlock_rule nodes with inode object. Once a ruleset is tied to a
+ * process (i.e. as a domain), this tree is immutable until @usage
+ * reaches zero.
*/
- struct rb_root root;
+ struct rb_root root_inode;
+
+#if IS_ENABLED(CONFIG_INET)
+ /**
+ * @root_net_port: Root of a red-black tree containing &struct
+ * landlock_rule nodes with network port. Once a ruleset is tied to a
+ * process (i.e. as a domain), this tree is immutable until @usage
+ * reaches zero.
+ */
+ struct rb_root root_net_port;
+#endif /* IS_ENABLED(CONFIG_INET) */
+
/**
* @hierarchy: Enables hierarchy identification even when a parent
* domain vanishes. This is needed for the ptrace protection.
@@ -110,7 +188,7 @@ struct landlock_ruleset {
* section. This is only used by
* landlock_put_ruleset_deferred() when @usage reaches zero.
* The fields @lock, @usage, @num_rules, @num_layers and
- * @fs_access_masks are then unused.
+ * @access_masks are then unused.
*/
struct work_struct work_free;
struct {
@@ -137,30 +215,31 @@ struct landlock_ruleset {
*/
u32 num_layers;
/**
- * @fs_access_masks: Contains the subset of filesystem
- * actions that are restricted by a ruleset. A domain
- * saves all layers of merged rulesets in a stack
- * (FAM), starting from the first layer to the last
- * one. These layers are used when merging rulesets,
- * for user space backward compatibility (i.e.
- * future-proof), and to properly handle merged
+ * @access_masks: Contains the subset of filesystem and
+ * network actions that are restricted by a ruleset.
+ * A domain saves all layers of merged rulesets in a
+ * stack (FAM), starting from the first layer to the
+ * last one. These layers are used when merging
+ * rulesets, for user space backward compatibility
+ * (i.e. future-proof), and to properly handle merged
* rulesets without overlapping access rights. These
* layers are set once and never changed for the
* lifetime of the ruleset.
*/
- access_mask_t fs_access_masks[];
+ access_masks_t access_masks[];
};
};
};
struct landlock_ruleset *
-landlock_create_ruleset(const access_mask_t fs_access_mask);
+landlock_create_ruleset(const access_mask_t access_mask_fs,
+ const access_mask_t access_mask_net);
void landlock_put_ruleset(struct landlock_ruleset *const ruleset);
void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset);
int landlock_insert_rule(struct landlock_ruleset *const ruleset,
- struct landlock_object *const object,
+ const struct landlock_id id,
const access_mask_t access);
struct landlock_ruleset *
@@ -169,7 +248,7 @@ landlock_merge_ruleset(struct landlock_ruleset *const parent,
const struct landlock_rule *
landlock_find_rule(const struct landlock_ruleset *const ruleset,
- const struct landlock_object *const object);
+ const struct landlock_id id);
static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset)
{
@@ -177,4 +256,68 @@ static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset)
refcount_inc(&ruleset->usage);
}
+static inline void
+landlock_add_fs_access_mask(struct landlock_ruleset *const ruleset,
+ const access_mask_t fs_access_mask,
+ const u16 layer_level)
+{
+ access_mask_t fs_mask = fs_access_mask & LANDLOCK_MASK_ACCESS_FS;
+
+ /* Should already be checked in sys_landlock_create_ruleset(). */
+ WARN_ON_ONCE(fs_access_mask != fs_mask);
+ ruleset->access_masks[layer_level] |=
+ (fs_mask << LANDLOCK_SHIFT_ACCESS_FS);
+}
+
+static inline void
+landlock_add_net_access_mask(struct landlock_ruleset *const ruleset,
+ const access_mask_t net_access_mask,
+ const u16 layer_level)
+{
+ access_mask_t net_mask = net_access_mask & LANDLOCK_MASK_ACCESS_NET;
+
+ /* Should already be checked in sys_landlock_create_ruleset(). */
+ WARN_ON_ONCE(net_access_mask != net_mask);
+ ruleset->access_masks[layer_level] |=
+ (net_mask << LANDLOCK_SHIFT_ACCESS_NET);
+}
+
+static inline access_mask_t
+landlock_get_raw_fs_access_mask(const struct landlock_ruleset *const ruleset,
+ const u16 layer_level)
+{
+ return (ruleset->access_masks[layer_level] >>
+ LANDLOCK_SHIFT_ACCESS_FS) &
+ LANDLOCK_MASK_ACCESS_FS;
+}
+
+static inline access_mask_t
+landlock_get_fs_access_mask(const struct landlock_ruleset *const ruleset,
+ const u16 layer_level)
+{
+ /* Handles all initially denied by default access rights. */
+ return landlock_get_raw_fs_access_mask(ruleset, layer_level) |
+ LANDLOCK_ACCESS_FS_INITIALLY_DENIED;
+}
+
+static inline access_mask_t
+landlock_get_net_access_mask(const struct landlock_ruleset *const ruleset,
+ const u16 layer_level)
+{
+ return (ruleset->access_masks[layer_level] >>
+ LANDLOCK_SHIFT_ACCESS_NET) &
+ LANDLOCK_MASK_ACCESS_NET;
+}
+
+bool landlock_unmask_layers(const struct landlock_rule *const rule,
+ const access_mask_t access_request,
+ layer_mask_t (*const layer_masks)[],
+ const size_t masks_array_size);
+
+access_mask_t
+landlock_init_layer_masks(const struct landlock_ruleset *const domain,
+ const access_mask_t access_request,
+ layer_mask_t (*const layer_masks)[],
+ const enum landlock_key_type key_type);
+
#endif /* _SECURITY_LANDLOCK_RULESET_H */