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path: root/arch/arm64/include/asm/fpsimd.h
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2014-05-08arm64: add support for kernel mode NEON in interrupt contextArd Biesheuvel
This patch modifies kernel_neon_begin() and kernel_neon_end(), so they may be called from any context. To address the case where only a couple of registers are needed, kernel_neon_begin_partial(u32) is introduced which takes as a parameter the number of bottom 'n' NEON q-registers required. To mark the end of such a partial section, the regular kernel_neon_end() should be used. Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
2014-05-08arm64: defer reloading a task's FPSIMD state to userland resumeArd Biesheuvel
If a task gets scheduled out and back in again and nothing has touched its FPSIMD state in the mean time, there is really no reason to reload it from memory. Similarly, repeated calls to kernel_neon_begin() and kernel_neon_end() will preserve and restore the FPSIMD state every time. This patch defers the FPSIMD state restore to the last possible moment, i.e., right before the task returns to userland. If a task does not return to userland at all (for any reason), the existing FPSIMD state is preserved and may be reused by the owning task if it gets scheduled in again on the same CPU. This patch adds two more functions to abstract away from straight FPSIMD register file saves and restores: - fpsimd_restore_current_state -> ensure current's FPSIMD state is loaded - fpsimd_flush_task_state -> invalidate live copies of a task's FPSIMD state Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
2014-05-08arm64: add abstractions for FPSIMD state manipulationArd Biesheuvel
There are two tacit assumptions in the FPSIMD handling code that will no longer hold after the next patch that optimizes away some FPSIMD state restores: . the FPSIMD registers of this CPU contain the userland FPSIMD state of task 'current'; . when switching to a task, its FPSIMD state will always be restored from memory. This patch adds the following functions to abstract away from straight FPSIMD register file saves and restores: - fpsimd_preserve_current_state -> ensure current's FPSIMD state is saved - fpsimd_update_current_state -> replace current's FPSIMD state Where necessary, the signal handling and fork code are updated to use the above wrappers instead of poking into the FPSIMD registers directly. Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
2012-11-08arm64: elf: fix core dumping definitions for GP and FP registersWill Deacon
struct user_fp does not exist for arm64, so use struct user_fpsimd_state instead for the ELF core dumping definitions. Furthermore, since we use regset-based core dumping, we do not need definitions for dump_task_regs and dump_fpu. Signed-off-by: Will Deacon <will.deacon@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2012-09-17arm64: Floating point and SIMDCatalin Marinas
This patch adds support for FP/ASIMD register bank saving and restoring during context switch and FP exception handling to generate SIGFPE. There are 32 128-bit registers and the context switching is currently done non-lazily. Benchmarks on real hardware are required before implementing lazy FP state saving/restoring. Signed-off-by: Will Deacon <will.deacon@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Tony Lindgren <tony@atomide.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Nicolas Pitre <nico@linaro.org> Acked-by: Olof Johansson <olof@lixom.net> Acked-by: Santosh Shilimkar <santosh.shilimkar@ti.com>