summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/i915/intel_sprite.c
AgeCommit message (Collapse)Author
2014-07-29Merge remote-tracking branch 'airlied/drm-next' into drm-intel-nextDaniel Vetter
Pull in drm-next with Dave's DP MST support so that I can merge some conflicting patches which also touch the driver load sequencing around interrupt handling. Conflicts: drivers/gpu/drm/i915/intel_display.c drivers/gpu/drm/i915/intel_dp.c Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-23drm/i915: Also give the sprite width for WM computationDamien Lespiau
In the future, we'll need the height of the fb to fetch from memory for WM computation. Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-18drm/i915: use helpersRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-07-09Merge tag 'drm-intel-next-2014-06-20' of ↵Dave Airlie
git://anongit.freedesktop.org/drm-intel into drm-next - Accurate frontbuffer tracking and frontbuffer rendering invalidate, flush and flip events. This is prep work for proper PSR support and should also be useful for DRRS&fbc. - Runtime suspend hardware on system suspend to support the new SOix sleep states, from Jesse. - PSR updates for broadwell (Rodrigo) - Universal plane support for cursors (Matt Roper), including core drm patches. - Prefault gtt mappings (Chris) - baytrail write-enable pte bit support (Akash Goel) - mmio based flips (Sourab Gupta) instead of blitter ring flips - interrupt handling race fixes (Oscar Mateo) And old, not yet merged features from the previous round: - rps/turbo support for chv (Deepak) - some other straggling chv patches (Ville) - proper universal plane conversion for the primary plane (Matt Roper) - ppgtt on vlv from Jesse - pile of cleanups, little fixes for insane corner cases and improved debug support all over * tag 'drm-intel-next-2014-06-20' of git://anongit.freedesktop.org/drm-intel: (99 commits) drm/i915: Update DRIVER_DATE to 20140620 drivers/i915: Fix unnoticed failure of init_ring_common() drm/i915: Track frontbuffer invalidation/flushing drm/i915: Use new frontbuffer bits to increase pll clock drm/i915: don't take runtime PM reference around freeze/thaw drm/i915: use runtime irq suspend/resume in freeze/thaw drm/i915: Properly track domain of the fbcon fb drm/i915: Print obj->frontbuffer_bits in debugfs output drm/i915: Introduce accurate frontbuffer tracking drm/i915: Drop schedule_back from psr_exit drm/i915: Ditch intel_edp_psr_update drm/i915: Drop unecessary complexity from psr_inactivate drm/i915: Remove ctx->last_ring drm/i915/chv: Ack interrupts before handling them (CHV) drm/i915/bdw: Ack interrupts before handling them (GEN8) drm/i915/vlv: Ack interrupts before handling them (VLV) drm/i915: Ack interrupts before handling them (GEN5 - GEN7) drm/i915: Don't BUG_ON in i915_gem_obj_offset drm/i915: Grab dev->struct_mutex in i915_gem_pageflip_info drm/i915: Add some L3 registers to the parser whitelist ... Conflicts: drivers/gpu/drm/i915/i915_drv.c
2014-07-07Merge tag 'v3.16-rc4' into drm-intel-next-queuedDaniel Vetter
Due to Dave's vacation drm-next hasn't opened yet for 3.17 so I couldn't move my drm-intel-next queue forward yet like I usually do. Just pull in the latest upstream -rc to unblock patch merging - I don't want to needlessly rebase my current patch pile really and void all the testing we've done already. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-27drm/i915: Wait for vblank after enabling the primary plane on BDWVille Syrjälä
BDW signals the flip done interrupt immediately after the DSPSURF write when the plane is disabled. This is true even if we've already armed DSPCNTR to enable the plane at the next vblank. This causes major problems for our page flip code which relies on the flip done interrupts happening at vblank time. So what happens is that we enable the plane, and immediately allow userspace to submit a page flip. If the plane is still in the process of being enabled when the page flip is issued, the flip done gets signalled immediately. Our DSPSURFLIVE check catches this to prevent premature flip completion, but it also means that we don't get a flip done interrupt when the plane actually gets enabled, and so the page flip is never completed. Work around this by re-introducing blocking vblank waits on BDW whenever we enable the primary plane. I removed some of the vblank waits here: commit 6304cd91e7f05f8802ea6f91287cac09741d9c46 Author: Ville Syrjälä <ville.syrjala@linux.intel.com> Date: Fri Apr 25 13:30:12 2014 +0300 drm/i915: Drop the excessive vblank waits from modeset codepaths To avoid these blocking vblank waits we should start using the vblank interrupt instead of the flip done interrupt to complete page flips. But that's material for another patch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79354 Tested-by: Guo Jinxian <jinxianx.guo@intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-06-19drm/i915: Track frontbuffer invalidation/flushingDaniel Vetter
So these are the guts of the new beast. This tracks when a frontbuffer gets invalidated (due to frontbuffer rendering) and hence should be constantly scaned out, and when it's flushed again and can be compressed/one-shot-upload. Rules for flushing are simple: The frontbuffer needs one more full upload starting from the next vblank. Which means that the flushing can _only_ be called once the frontbuffer update has been latched. But this poses a problem for pageflips: We can't just delay the flushing until the pageflip is latched, since that would pose the risk that we override frontbuffer rendering that has been scheduled in-between the pageflip ioctl and the actual latching. To handle this track asynchronous invalidations (and also pageflip) state per-ring and delay any in-between flushing until the rendering has completed. And also cancel any delayed flushing if we get a new invalidation request (whether delayed or not). Also call intel_mark_fb_busy in both cases in all cases to make sure that we keep the screen at the highest refresh rate both on flips, synchronous plane updates and for frontbuffer rendering. v2: Lots of improvements Suggestions from Chris: - Move invalidate/flush in flush_*_domain and set_to_*_domain. - Drop the flush in busy_ioctl since it's redundant. Was a leftover from an earlier concept to track flips/delayed flushes. - Don't forget about the initial modeset enable/final disable. Suggested by Chris. Track flips accurately, too. Since flips complete independently of rendering we need to track pending flips in a separate mask. Again if an invalidate happens we need to cancel the evenutal flush to avoid races. v3: Provide correct header declarations for flip functions. Currently not needed outside of intel_display.c, but part of the proper interface. v4: Add proper domain management to fbcon so that the fbcon buffer is also tracked correctly. v5: Fixup locking around the fbcon set_to_gtt_domain call. v6: More comments from Chris: - Split out fbcon changes. - Drop superflous checks for potential scanout before calling intel_fb functions - we can micro-optimize this later. - s/intel_fb_/intel_fb_obj_/ to make it clear that this deals in gem object. We already have precedence for fb_obj in the pin_and_fence functions. v7: Clarify the semantics of the flip flush handling by renaming things a bit: - Don't go through a gem object but take the relevant frontbuffer bits directly. These functions center on the plane, the actual object is irrelevant - even a flip to the same object as already active should cause a flush. - Add a new intel_frontbuffer_flip for synchronous plane updates. It currently just calls intel_frontbuffer_flush since the implemenation differs. This way we achieve a clear split between one-shot update events on one side and frontbuffer rendering with potentially a very long delay between the invalidate and flush. Chris and I also had some discussions about mark_busy and whether it is appropriate to call from flush. But mark busy is a state which should be derived from the 3 events (invalidate, flush, flip) we now have by the users, like psr does by tracking relevant information in psr.busy_frontbuffer_bits. DRRS (the only real use of mark_busy for frontbuffer) needs to have similar logic. With that the overall mark_busy in the core could be removed. v8: Only when retiring gpu buffers only flush frontbuffer bits we actually invalidated in a batch. Just for safety since before any additional usage/invalidate we should always retire current rendering. Suggested by Chris Wilson. v9: Actually use intel_frontbuffer_flip in all appropriate places. Spotted by Chris. v10: Address more comments from Chris: - Don't call _flip in set_base when the crtc is inactive, avoids redunancy in the modeset case with the initial enabling of all planes. - Add comments explaining that the initial/final plane enable/disable still has work left to do before it's fully generic. v11: Only invalidate for gtt/cpu access when writing. Spotted by Chris. v12: s/_flush/_flip/ in intel_overlay.c per Chris' comment. Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-19drm/i915: Introduce accurate frontbuffer trackingDaniel Vetter
So from just a quick look we seem to have enough information to accurately figure out whether a given gem bo is used as a frontbuffer and where exactly: We have obj->pin_count as a first check with no false negatives and only negligible false positives. And then we can just walk the modeset objects and figure out where exactly a buffer is used as scanout. Except that we can't due to locking order: If we already hold dev->struct_mutex we can't acquire any modeset locks, so could potential chase freed pointers and other evil stuff. So we need something else. For that introduce a new set of bits obj->frontbuffer_bits to track where a buffer object is used. That we can then chase without grabbing any modeset locks. Of course the consumers of this (DRRS, PSR, FBC, ...) still need to be able to do their magic both when called from modeset and from gem code. But that can be easily achieved by adding locks for these specific subsystems which always nest within either kms or gem locking. This patch just adds the relevant update code to all places. Note that if we ever support multi-planar scanout targets then we need one frontbuffer tracking bit per attachment point that we expose to userspace. v2: - Fix more oopsen. Oops. - WARN if we leak obj->frontbuffer_bits when freeing a gem buffer. Fix the bugs this brought to light. - s/update_frontbuffer_bits/update_fb_bits/. More consistent with the fb tracking functions (fb for gem object, frontbuffer for raw bits). And the function name was way too long. v3: Size obj->frontbuffer_bits correctly so that all pipes fit in. v4: Don't update fb bits in set_base on failure. Noticed by Chris. v5: s/i915_gem_update_fb_bits/i915_gem_track_fb/ Also remove a few local enum pipe variables which are now no longer needed to make the function arguments no drop over the 80 char limit. Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-19drm/i915: Drop schedule_back from psr_exitDaniel Vetter
It doesn't make sense to never again schedule the work, since by the time we might want to re-enable psr the world might have changed and we can do it again. The only exception is when we shut down the pipe, but that's an entirely different thing and needs to be handled in psr_disable. Note that later patch will again split psr_exit into psr_invalidate and psr_flush. But the split is different and this simplification helps with the transition. v2: Improve the commit message a bit. Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-19drm/i915: Ditch intel_edp_psr_updateDaniel Vetter
We have _enable/_disable interfaces now for the modeset sequence and intel_edp_psr_exit for workarounds. The callsites in intel_display.c are all redundant with the modeset sequence enable/disable calls in intel_ddi.c. The one in intel_sprite.c is real and needs to be switched to psr_exit. If this breaks anything then we need to augment the enable/disable functions accordingly. Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-13drm/i915: PSR HSW: update after enabling sprite.Rodrigo Vivi
On the current structure HSW doesn't support PSR with sprites enabled but sprites can be enabled after PSR was enabled what would cause user to miss screen updates. v2: move it to update_plane. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-05drm: convert crtc and connection_mutex to ww_mutex (v5)Rob Clark
For atomic, it will be quite necessary to not need to care so much about locking order. And 'state' gives us a convenient place to stash a ww_ctx for any sort of update that needs to grab multiple crtc locks. Because we will want to eventually make locking even more fine grained (giving locks to planes, connectors, etc), split out drm_modeset_lock and drm_modeset_acquire_ctx to track acquired locks. Atomic will use this to keep track of which locks have been acquired in a transaction. v1: original v2: remove a few things not needed until atomic, for now v3: update for v3 of connection_mutex patch.. v4: squash in docbook v5: doc tweaks/fixes Signed-off-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-05-22drm/i915: Wait for pending page flips before enabling/disabling the primary ↵Ville Syrjälä
plane We have to write to the primary plane base address registrer when we enable/disable the primary plane in response to sprite coverage. Those writes will cause the flip counter to increment which could interfere with the detection of CS flip completion. We could end up completing CS flips before the CS has even executed the commands from the ring. To avoid such issues, wait for CS flips to finish before we toggle the primary plane on/off. v2: Rebased due to atomic sprite update changes Testcase: igt/kms_mmio_vs_cs_flip/setplane_vs_cs_flip Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-21drm/i915: Wait for vblank in hsw_enable_ips()Ville Syrjälä
Now that the vblank wait is gone from intel_enable_primary_plane(), hsw_enable_ips() needs to do the vblank wait itself. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-06drm/i915: Add pipe update trace pointsVille Syrjälä
Add trace points for observing the atomic pipe update mechanism. v2: Rebased due to earlier changes v3: Pass intel_crtc instead of drm_crtc (Daniel) v4: Pass frame counter from the caller to evaded/end since the caller now always has that ready Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: Sourab Gupta <sourabgupta@gmail.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-06drm/i915: Perform primary enable/disable atomically with sprite updatesVille Syrjälä
Move the primary plane enable/disable to occur atomically with the sprite update that caused the primary plane visibility to change. FBC and IPS enable/disable is left to happen well before or after the primary plane change. v2: Pass intel_crtc instead of drm_crtc (Daniel) Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: Sourab Gupta <sourabgupta@gmail.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-06drm/i915: Make sprite updates atomicVille Syrjälä
Add a mechanism by which we can evade the leading edge of vblank. This guarantees that no two sprite register writes will straddle on either side of the vblank start, and that means all the writes will be latched together in one atomic operation. We do the vblank evade by checking the scanline counter, and if it's too close to the start of vblank (too close has been hardcoded to 100usec for now), we will wait for the vblank start to pass. In order to eliminate random delayes from the rest of the system, we operate with interrupts disabled, except when waiting for the vblank obviously. Note that we now go digging through pipe_to_crtc_mapping[] in the vblank interrupt handler, which is a bit dangerous since we set up interrupts before the crtcs. However in this case since it's the vblank interrupt, we don't actually unmask it until some piece of code requests it. v2: preempt_check_resched() calls after local_irq_enable() (Jesse) Hook up the vblank irq stuff on BDW as well v3: Pass intel_crtc instead of drm_crtc (Daniel) Warn if crtc.mutex isn't locked (Daniel) Add an explicit compiler barrier and document the barriers (Daniel) Note the irq vs. modeset setup madness in the commit message (Daniel) v4: Use prepare_to_wait() & co. directly and eliminate vbl_received v5: Refactor intel_pipe_handle_vblank() vs. drm_handle_vblank() (Chris) Check for min/max scanline <= 0 (Chris) Don't call intel_pipe_update_end() if start failed totally (Chris) Check that the vblank counters match on both sides of the critical section (Chris) v6: Fix atomic update for interlaced modes v7: Reorder code for better readability (Chris) v8: Drop preempt_check_resched(). It's not available to modules anymore and isn't even needed unless we ourselves cause a wakeup needing reschedule while interrupts are off Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: Sourab Gupta <sourabgupta@gmail.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-01-24drm/i915: Shuffle sprite register writes into a tighter groupVille Syrjälä
Group the sprite register writes a bit tighter. We want to write the registers atomically, and so doing the base address/offset artihmetic within the critical section is pointless when it can all be done beforehand. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-01-24Revert "drm/i915: Mask reserved bits in display/sprite address registers"Daniel Vetter
This reverts commit 446f254566ea8911c9e19c7bc8a162fc0e53cf31. I've left the masking in the pageflip code since that seems to be some useful piece of preemptive robustness. Iirc I've merged this patch under the assumption that the BIOS leaves some random gunk in the lower bits and gets unhappy if we trample on them. We have quite a few case like this, so this made sense. Now I've just learned that there's actual hardware features bits in the low 12 bits, and the kernel needs to preserve them to allow a userspace blob to do its job. Given Dave Airlie's clear stance on userspace blob drivers I've quickly chatted with him and he doesn't seem too happy. So let's revert this. If there are indeed bits that we must preserve in this range then we can ressurrect this patch, but with proper documentation for those bits supplied. And we probably also need to think a bit about interactions with our driver. Cc: Armin Reese <armin.c.reese@intel.com> Cc: Jesse Barnes <jbarnes@virtuousgeek.org> Cc: Dave Airlie <airlied@linux.ie> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-17Revert "drm/i915/sprite: Always enable the scaler on IronLake"Ville Syrjälä
Apparently always enabling the sprite scaler magically made sprites work on ILK in the past. I think the real reason for the failure was missing sprite watermark programming, and enabling the scaler effectively disabled LP1+ watermarks, which was enough to keep things going. Or it might be that the hardware more or less ignores watermarks for scaled sprites since things seem to work even if I leave sprite watermarks at 0 and disable all other planes except the sprite. In any case, we left the scaler always on but then failed to check whether we might be exceeding the scaler's source size limits. That caused the sprite to fail when a sufficiently large unscaled image was being displayed. Now that we're getting proper watermark programming for ILK, we can keep the scaler disabled unless we need to do actual scaling. This reverts commit 8aaa81a166d80ac9bf2813984e5b4c2503d0fe08. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-17drm/i915: Avoid underruns when disabling spritesVille Syrjälä
As the watermark registers aren't double bufferd, clearing the watermarks immediately after writing the sprite registers can be hazardous. Until we have something better, add a wait for vblank between the two steps to make sure the sprite no longer needs the watermark levels before we clear them. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-17drm/i915: Don't disable primary when color keying is usedVille Syrjälä
When color keying is used, the primary may not be invisible even though the sprite fully covers it. So check for color keying before deciding to disable the primary plane. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-17drm/i915: Try to fix the messy IVB sprite scaling workaroundVille Syrjälä
We now have a very clear method of disabling LP1+ wartermarks, and we can actually detect if we actually did disable them, or if they were already disabled. Use that to clean up the WaCxSRDisabledForSpriteScaling:ivb handling. I was hoping to apply the workaround in a way that wouldn't require a blocking wait, but sadly IVB really does appear to require LP1+ watermarks to be off for an entire frame before enabling sprite scaling. Simply disabling LP1+ watermarks during the previous frame is not enough, no matter how early in the frame we do it :( Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-11-21drm/i915: Enable pipe gamma for spritesVille Syrjälä
We send the primary and cursor plane data through the gamma unit. In order to get matching output from sprites, also send the sprite data through the gamma unit. In the future we should add some properties to control this explicitly, and also add properties for the per-sprite gamma ramps what have you, but for now this seems like a reasonable thing to do. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-11-10Merge tag 'bdw-stage1-2013-11-08-v2' of ↵Dave Airlie
git://people.freedesktop.org/~danvet/drm-intel into drm-next So here's the Broadwell pull request. From a kernel driver pov there's two areas with big changes in Broadwell: - Completely new enumerated interrupt bits. On the plus side it now looks fairly unform and sane. - Completely new pagetable layout. To ensure minimal impact on existing platforms we've refactored both the irq and low-level gtt handling code a lot in anticipation of the bdw push. So now bdw enabling in these areas just plugs in a bunch of vfuncs. Otherwise it's all fairly harmless adjusting of switch cases and if-ladders to shovel bdw into the right blocks. So minimized impact on existing platforms. I've also merged the bdw-stage1 branch into our -nightly integration branch for the past week to make sure we don't break anything. Note that there's still quite a flurry or patches floating around, but I've figured I'll push this out. I plan to keep the bdw fixes separate from my usual -fixes stream so that you can reject them easily in case it still looks like too much churn. Also, bdw is for now hidden behind the preliminary hw enabling module option. So there's no real pressure to get follow-up patches all into 3.13. * tag 'bdw-stage1-2013-11-08-v2' of git://people.freedesktop.org/~danvet/drm-intel: (75 commits) drm/i915: Mask the vblank interrupt on bdw by default drm/i915: Wire up cpu fifo underrun reporting support for bdw drm/i915: Optimize gen8_enable|disable_vblank functions drm/i915: Wire up pipe CRC support for bdw drm/i915: Wire up PCH interrupts for bdw drm/i915: Wire up port A aux channel drm/i915: Fix up the bdw pipe interrupt enable lists drm/i915: Optimize pipe irq handling on bdw drm/i915/bdw: Take render error interrupt out of the mask drm/i915/bdw: Add BDW PCH check first drm/i915: Use hsw_crt_get_config on BDW drm/i915/bdw: Change dp aux timeout to 600us on DDIA drm/i915/bdw: Enable trickle feed on Broadwell drm/i915/bdw: WaSingleSubspanDispatchOnAALinesAndPoints drm/i915/bdw: conservative SBE VUE cache mode drm/i915/bdw: Limit SDE poly depth FIFO to 2 drm/i915/bdw: Sampler power bypass disable ddrm/i915/bdw: Disable centroid pixel perf optimization drm/i915/bdw: BWGTLB clock gate disable drm/i915/bdw: Implement edp PSR workarounds ...
2013-11-08drm/i915/bdw: Enable trickle feed on BroadwellVille Syrjälä
Like on HSW, trickle feed should always be enabled on BDW. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-11-08drm/i915/bdw: Use pipe CSC on BroadwellVille Syrjälä
Route cursor and sprite data through the pipe CSC unit on BDW. Primary plane data is already sent through the pipe CSC. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-11-08drm/i915/bdw: add Broadwell sprite/plane/cursor checksPaulo Zanoni
Just make Broadwell follow the same code paths as Haswell here, instead of running code for the even-older platforms. v2: Shuffle around Ben's vma prep work. Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> (v1) Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-11-08drm/i915/bdw: display stuffBen Widawsky
Just enough to make the code not barf... Init BDW display to look like HSW. For the simulator this should be fine, but this will probably require more work. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> [danvet: Add a FIXME comment about RCS flips being untested on bdw. Also add a note that hblank events are reserved on bdw+ in DERRMR.] Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-11-06drm/i915: Return -ENOENT when a mode object can't be foundVille Syrjälä
Let's be a bit more consistent with our error values. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-10-10drm/i915: Rename primary_disabled to primary_enabledVille Syrjälä
Let's try to avoid these confusing negated booleans. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-10-10drm/i915: Flush primary plane changes in sprite codeVille Syrjälä
Flush the primary plane changes when enabling/disabling the primary plane in response to sprite visibility. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-10-10drm/i915: Enable/disable IPS when primary is enabled/disabledVille Syrjälä
IPS should be OK as long as one plane is enabled on the pipe, but it does seem to cause problems when going between primary only and sprite only. This needs more investigations, but for now just disable IPS whenever the primary plane is disabled. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Acked-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-10-10drm/i915: Do the fbc vs. primary plane enable/disable in the right orderVille Syrjälä
Disable fbc before disabling the primary plane, and enable fbc after the primary plane has been enabled again. Also use intel_disable_fbc() to disable FBC to avoid the pointless overhead of intel_update_fbc(), and especially avoid having to clean up and set up the stolen mem compressed buffer again. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-10-10drm/i915: Save user requested plane coordinates only on successVille Syrjälä
If the setplane operation fails, we shouldn't save the user's requested plane coordinates. Since we adjust the coordinates during the clipping process, make a copy of the originals, and once the operation has succeeded save them for later reuse when the plane gets re-enabled. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-10-10drm/i915: Do a bit of cleanup in the sprite codeVille Syrjälä
Move the variable initialization to where the variables are declared, and kill a pointless to_intel_crtc() cast when we already have the casted pointer. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-10-10drm/i915: Kill a goto from sprite disable codeVille Syrjälä
Let's not use goto when a simple if suffices. This is not error handling code or anything, so the goto looks out of place. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-10-10drm/i915: Reduce the time we hold struct mutex in sprite update_plane codeVille Syrjälä
We used to call the entire intel specific update_plane hook while holding struct_mutex. Actually we only need to hold struct_mutex while pinning/unpinning the obj. The plane state itself is protected by the kms locks, and as the object is pinned we can dig out the offset and tiling information from it without fearing that it would change underneath us. So now we don't need to drop and reacquire the lock around the wait_for_vblank. Also we will need another wait_for_vblank in the IVB specific update_plane hook, and this way we don't need to worry about struct_mutex there either. Also move the intel_plane->obj=NULL assignment outside strut_mutex in disable_plane to make it clear that it's not protected by struct_mutex. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-10-10drm/i915: Allow sprites to be configured on a disabled pipeVille Syrjälä
We allow cursors to be set up when the pipe is disabled. Do the same for sprites as well. We need to be somewhat careful with the primary disable logic as we don't want to accidentally enable the primary plane on a disabled pipe. v2: Skip primary enable/disable and plane registers writes on disabled pipe Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-10-01drm/i915: use pointer = k[cmz...]alloc(sizeof(*pointer), ...) patternDaniel Vetter
Done while reviewing all our allocations for fubar. Also a few errant cases of lacking () for the sizeof operator - just a bit of OCD. I've left out all the conversions that also should use kcalloc from this patch (it's only 2). Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-09-16drm/i915: Add explicit pipe src size to pipe configVille Syrjälä
Rather that mess about with hdisplay/vdisplay from requested_mode, add explicit pipe src size information to pipe config. Now requested_mode is only really relevant for dvo/sdvo output timings. For everything else either adjusted_mode or pipe src size should be used. In many places where we end up using pipe source size, we should actually use the primary plane size, but we don't currently store that information explicitly. As long as we treat primaries as full screen only, we can get away with this. Eventually when we move primaries over to drm_plane, we need to fix it all up. v2: Add a comment to explain what pipe_src_{w,h} are Add a note about primary planes to commit message Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-09-16drm/i915: Use pipe config in sprite codeVille Syrjälä
Rather than dig up the pipe source size from crtc->mode, use intel_crtc->config.requested_mode. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-09-10drm/i915: Pass crtc to intel_update_watermarks()Ville Syrjälä
Passing the appropriate crtc to intel_update_watermarks() should help in avoiding needless work in the future. v2: Avoid clash with internal 'crtc' variable in some wm functions Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-09-03drm/i915: enable trickle feed on HaswellPaulo Zanoni
We shouldn't disable the trickle feed bits on Haswell. Our documentation explicitly says the trickle feed bits of PRI_CTL and CUR_CTL should not be programmed to 1, and the hardware engineer also asked us to not program the SPR_CTL field to 1. Leaving the bits as 1 could cause underflows. Reported-by: Arthur Runyan <arthur.j.runyan@intel.com> Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-08-08drm/i915: Always call intel_update_sprite_watermarks() when disabling a planeVille Syrjälä
ILK and VLV codepaths didn't update sprite watermarks when disabling a sprite. Make them do that. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-08-08drm/i915: Pass plane and crtc to intel_update_sprite_watermarksVille Syrjälä
We're going to want to know the crtc in the watermark code to avoid doing more work than we have to. We should also pass the plane we're disabling so that we know where to stick our watermark parameters without having to go look the plane up. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-08-08drm/i915: Don't try to disable plane if it's already disabledVille Syrjälä
Check plane->fb in intel_disable_plane() to determine if the plane is already disabled. If the plane has an fb, then it must also have a crtc, so we can drop the plane->crtc check and just call intel_enable_primary() directly. v2: WARN and bail if the plane doesn't have a crtc when it should Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-08-08drm/i915: Pass crtc to our update/disable_plane hooksVille Syrjälä
We're going to want to know which CRTC we're dealing with, so pass it down to the update/disable_plane hooks. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-08-05drm/i915: Calculate the sprite WM based on the source width instead of the ↵Ville Syrjälä
destination width Using the destination width in the sprite WM calculations isn't correct. We should be using the source width. Note: This doesn't affect hsw since it does not support sprite scaling. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> [danvet: Add review note from Paulo to the commit message.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-08-05drm/i915: Pass the actual sprite width to watermarks functionsVille Syrjälä
Don't subtract one from the sprite width before watermark calculations. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>