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path: root/drivers/gpu/drm/i915/intel_sprite.c
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2014-12-10drm/i915: Move FBC stuff to intel_fbc.cRodrigo Vivi
No functional changes. This is just the begin of a FBC rework. v2 (Paulo): - Revert intel_fbc_init() changed parameter. - Revert set_no_fbc_reason() rename. - Rebase. Cc: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-12-06drm/i915: Make all plane disables use 'update_plane' (v5)Matt Roper
If we extend the commit_plane handlers for each plane type to be able to handle fb=0, then we can easily implement plane disable via the update_plane handler. The cursor plane already works this way, and this is the direction we need to go to integrate with the atomic plane handler. We can now kill off the type-specific disable functions, as well as the redundant intel_plane_disable() (not to be confused with intel_disable_plane()). Note that prepare_plane_fb() only gets called as part of update_plane when fb!=NULL (by design, to match the semantics of the atomic plane helpers); this means that our commit_plane handlers need to handle the frontbuffer tracking for the disable case, even though they don't handle it for normal updates. v2: - Change BUG_ON to WARN_ON (Ander/Daniel) v3: - Drop unnecessary plane->crtc check since a previous patch to plane update ensures that plane->crtc will always be non-NULL, even for disable calls that might pass NULL from userspace. (Ander) - Drop a s/crtc/plane->crtc/ hunk that was unnecessary. (Ander) v4: - Fix missing whitespace (Ander) v5: - Use state's crtc rather than plane's crtc in intel_check_primary_plane(). plane->crtc could be NULL, but we've already fixed up state->crtc to ensure it's non-NULL (even if userspace passed it as NULL during a disable call). (Ander) Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Reviewed-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-12-06drm/i915: Consolidate top-level .update_plane() handlersMatt Roper
Our .update_plane() handlers do the same check/prepare/commit/cleanup steps regardless of plane type. Consolidate them all into a single function that calls check/commit through a vtable. Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Reviewed-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-12-06drm/i915: Consolidate plane 'cleanup' operations (v3)Matt Roper
All plane update functions need to unpin the old framebuffer when flipping to a new one. Pull this logic into a separate function to ease the integration with atomic plane helpers. v2: Don't wait for vblank if we don't have an old fb to cleanup (Ander) v3: Really don't wait for vblank if we don't have an old fb to cleanup. Previous version only handled this for primary planes; we need the same change on cursors/sprites too! (Ander) Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Reviewed-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-12-06drm/i915: Consolidate plane 'prepare' functions (v2)Matt Roper
The 'prepare' step for all types of planes are pretty similar; consolidate the three 'prepare' functions into a single function. This paves the way for future integration with the atomic plane handlers. Note that we pull the 'wait for pending flips' functionality out of the primary plane's prepare step and place it directly in the 'setplane' code. When we move to the atomic plane handlers, this code will be in the 'atomic begin' step. v2: Update GEM fb tracking for physical cursors also (Ander) Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Reviewed-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-12-06drm/i915: Make intel_plane_state subclass drm_plane_stateMatt Roper
Reviewed-by: Bob Paauwe <bob.j.paauwe@intel.com> Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Reviewed-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-14drm/i915: use the correct obj when preparing the sprite planePaulo Zanoni
Commit "drm/i915: create a prepare phase for sprite plane updates" changed the old_obj pointer we use when committing sprite planes, which caused a WARN() and a BUG() to be triggered. Later, commit "drm/i915: use intel_fb_obj() macros to assign gem objects" introduced the same problem to function intel_commit_sprite_plane(). Regression introduced by: commit ec82cb793c9224e0692eed904f43490cf70e8258 Author: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Date: Fri Oct 24 14:51:32 2014 +0100 drm/i915: create a prepare phase for sprite plane updates and: commit 77cde95217484e845743818691df026cec2534f4 Author: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Date: Fri Oct 24 14:51:33 2014 +0100 drm/i915: use intel_fb_obj() macros to assign gem objects Credits to Imre Deak for pointing out the exact lines that were wrong. v2: Also fix intel_commit_sprite_plane() (Ville) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=85634 Testcase: igt/pm_rpm/legacy-planes Testcase: igt/pm_rpm/legacy-planes-dpms Testcase: igt/pm_rpm/universal-planes Testcase: igt/pm_rpm/universal-planes-dpms Credits-to: Imre Deak <imre.deak@intel.com> Cc: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-07drm/i915: Use vblank evade mechanism in mmio_flipAnder Conselvan de Oliveira
Currently we program just DPSCNTR and DSPSTRIDE directly from the ring interrupt handler, which is fine since the hardware guarantees that those are update atomically. When we have atomic page flips we'll want to be able to update also the offset registers, and then we need to use the vblank evade mechanism to guarantee atomicity. Since that mechanism introduces a wait, we need to do the actual register write from a work when it is triggered by the ring interrupt. v2: Explain the need for mmio_flip.work in the commit message (Paulo) Initialize the mmio_flip work in intel_crtc_init() (Paulo) Prevent new flips the previous flip work finishes (Paulo) Don't acquire modeset locks for mmio flip work Note: Paulo had reservations about the work item leaking over a plane disable. But insofar as we do lack these checks that issue is already present with the existing code. Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-07drm/i915: Remove modeset lock check from intel_pipe_update_start()Ander Conselvan de Oliveira
A follow up patch will call this funcion from a work context for the mmio flip, in which case we cannot acquire the modeset locks. That's not a problem though, since the check is there to protect vblank and the mode, but the code that changes that waits for pending flips first. Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-07drm/i915: Add kerneldoc for intel_pipe_update_{start, end}Ander Conselvan de Oliveira
Note that a later patch will use these functions in some other file and drop the static. Hence the kerneldoc looks appropriate. Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> [danvet: Add comment that the functions will become non-static shortly.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-07drm/i915: Make intel_pin_and_fence_fb_obj take plane and framebufferTvrtko Ursulin
It will help future code if this function knows something about of the context of the display setup object is being pinned for. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-04drm/i915: Add support for CHV pipe B sprite CSCVille Syrjälä
CHV has a programmable CSC unit on the pipe B sprites. Program the unit appropriately for BT.601 limited range YCbCr to full range RGB color conversion. This matches the programming we currently do for sprites on the other pipes and on other platforms. It seems the CSC only works when the input data is YCbCr. For RGB pixel formats it doesn't matter what we program into the CSC registers. Doesn't make much sense to me especially since the register names give the impression that RGB input data would also work. But that's how it behaves here. In the review discussions there's been some nice math to explain the values obtained here. First about the YCbCr->RGB matrix: "I had the RGB->YCbCr matrix, inverted it and the values came out. But they should match the wikipedia article. Also keep in mind that the coefficients are in .12 in fixed point format, hence we need a 1<<12 factor. So let's try it: Kb=.114 Kr=.299 (1<<12) * 255/219 ~= 4769 -(1<<12) * 255/112*(1-Kb)*Kb/(1-Kb-Kr) ~= -1605 -(1<<12) * 255/112*(1-Kr)*Kr/(1-Kb-Kr) ~= -3330 (1<<12) * 255/112*(1-Kr) ~= 6537 (1<<12) * 255/112*(1-Kb) ~= 8263 "Looks like the same values to me." And then about the limits used for clamping: "> where did you get these min/max? "The hardware apparently deals in 10bit values, so we need to multiply everything by 4 when we start with the 8bit min/max values. Y = [16:235] * 4 = [64:940] CbCr = ([16:240] - 128) * 4 = [-112:112] * 4 = [-448:448] "The -128 being the -0.5 bias that the hardware already applied before the data entered the CSC unit." Raw data is also supplied in 10bpc in the registers. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by Rodrigo Vivi <rodrigo.vivi@intel.com> [danvet: Copypaste explanations&math from the review discussion.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-04drm/i915: Initialize new chv primary plane and pipe blender registersVille Syrjälä
CHV adds a bunch of new registers for primary plane size/position and pipe blender setup. Initialize all those registers to avoid nasty surprises. PRIMSIZE is especially important as without programming it the outout will be garbled whenever the primary plane size would not match what the BIOS set up. Also program the sprite constant alpha register to disable the constant alpha blending factor. This applies to vlv as well as chv. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-04drm/i915: use intel_fb_obj() macros to assign gem objectsGustavo Padovan
Use the macros makes the code cleaner and it also checks for a NULL fb. Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-04drm/i915: create a prepare phase for sprite plane updatesGustavo Padovan
take out pin_fb code so the commit phase can't fail anymore. Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-10-24drm/i915/skl: Add 180 degree HW rotation supportSonika Jindal
Add support for 180 degree rotation for primary and sprite planes Signed-off-by: Sonika Jindal <sonika.jindal@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-09-30Merge branch 'topic/skl-stage1' into drm-intel-next-queuedDaniel Vetter
SKL stage 1 patches still need polish so will likely miss the 3.18 merge window. We've decided to postpone to 3.19 so let's pull this in to make patch merging and conflict handling easier. Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2014-09-24drm/i915/skl: Implement drm_plane vfuncsDamien Lespiau
SKL Uses the same hardware for all planes now, so called "universal" planes. Ie both the primary planes and sprite planes share the same logic. This patch implements the drm_plane vfuncs for "sprites" ie planes that aren't the primary plane. v2: Couple of fixes: - Actually enabled the planes and fix the plane number Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-09-19drm/i915: Fix regression in the sprite plane update splitGustavo Padovan
7e4bf45dbd99a965c7b5d5944c6dc4246f171eb5 introduced the regression. We fix it by doing the right assignment of crtc_y Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83747 Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-09-19drm/i915: pin sprite fb only if it changedGustavo Padovan
Optimize code avoiding helding dev mutex if old fb and current fb are the same. v2: take Ville's comments - move comment along with the pin_and_fence call - check for error before calling i915_gem_track_fb - move old_obj != obj to an upper if condition Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-09-19drm/i915: split intel_update_plane into check() and commit()Gustavo Padovan
Due to the upcoming atomic modesetting feature we need to separate some update functions into a check step that can fail and a commit step that should, ideally, never fail. This commit splits intel_update_plane() and its commit part can still fail due to the fb pinning procedure. Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-09-03drm/i915: init sprites with univeral plane init functionDerek Foreman
Really just for completeness - old init function ends up making the plane exactly the same way due to the way the enums are set up. Signed-off-by: Derek Foreman <derek.foreman@collabora.co.uk> Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-09-03drm/i915: Don't call intel_plane_restore() when the prop value didn't changeVille Syrjälä
No point in calling intel_plane_restore() in .set_property() if the value didn't change. More importantly this papers over a bug where the current primary plane code forgets to update the user coordinates we store under intel_plane unless the primary plane .update_plane() hook is actually called. This means we have 0 in the coordinates straight after boot and any call to intel_restore_plane() (such as from restore_fbdev_mode()) will actually turn off the primary plane. This mess needs to be fixed properly but that's a bigger task and the first step there is killing off intel_pipe_set_base() and just calling the primary plane .update_plane() hook. For the immediate problem of black screen after boot this small patch is enough to hide it. The problem originates from these two commits: commit 3a5f87c286515c54ff5c52c3e64d0c522b7570c0 Author: Thomas Wood <thomas.wood@intel.com> Date: Wed Aug 20 14:45:00 2014 +0100 drm: fix plane rotation when restoring fbdev configuration commit d91a2cb8e5104233c02bbde539bd4ee455ec12ac Author: Sonika Jindal <sonika.jindal@intel.com> Date: Fri Aug 22 14:06:04 2014 +0530 drm/i915: Add 180 degree primary plane rotation support Cc: Thomas Wood <thomas.wood@intel.com> Cc: Sonika Jindal <sonika.jindal@intel.com> Tested-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Tested-by: Alan Stern <stern@rowland.harvard.edu> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-09-03drm/i915: Add 180 degree primary plane rotation supportSonika Jindal
Primary planes support 180 degree rotation. Expose the feature through rotation drm property. v2: Calculating linear/tiled offsets based on pipe source width and height. Added 180 degree rotation support in ironlake_update_plane. v3: Checking if CRTC is active before issueing update_plane. Added wait for vblank to make sure we dont overtake page flips. Disabling FBC since it does not work with rotated planes. v4: Updated rotation checks for pending flips, fbc disable. Creating rotation property only for Gen4 onwards. Property resetting as part of lastclose. v5: Resetting property in i915_driver_lastclose properly for planes and crtcs. Fixed linear offset calculation that was off by 1 w.r.t width in i9xx_update_plane and ironlake_update_plane. Removed tab based indentation and unnecessary braces in intel_crtc_set_property and intel_update_fbc. FBC and flip related checks should be done only for valid crtcs. v6: Minor nits in FBC disable checks for comments in intel_crtc_set_property and positioning the disable code in intel_update_fbc. v7: In case rotation property on inactive crtc is updated, we return successfully printing debug log as crtc is inactive and only property change is preserved. v8: update_plane is changed to update_primary_plane, crtc->fb is changed to crtc->primary->fb and return value of update_primary_plane is ignored. v9: added rotation property to primary plane instead of crtc. Removing reset of rotation property from lastclose. rotation_property is moved to drm_mode_config, so drm layer will take care of resetting. Adding updation of fbc when rotation is set to 0. Allowing rotation only if value is different than old one. v10: Calling intel_primary_plane_setplane instead of update_primary_plane in set_property(Daniel). v11: Using same set_property function for both primary and sprite, Adding primary plane specific code in the same function (Matt). v12: Removing disabling/ enabling of fbc from set_property because it is done from intel_pipe_set_base. Other formatting v13: we need to call disable_fbc before changing the rotation to 180, disable_fbc from intel_pipe_set_base gets called very late, that will be used to re-enable fbc if rotation is set to 0 (Ville). Testcase: igt/kms_rotation_crc Signed-off-by: Uma Shankar <uma.shankar@intel.com> Signed-off-by: Sagar Kamble <sagar.a.kamble@intel.com> Signed-off-by: Sonika Jindal <sonika.jindal@intel.com> [danvet: Add FIXME to explain why we need the open-coded update_fbc hunk to disable fbc when rotated 180 degree. And make checkpatch happier.] Acked-by: Matt Roper <matthew.d.roper@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-08-08drm/i915: Add rotation property for spritesVille Syrjälä
Sprite planes support 180 degree rotation. The lower layers are now in place, so hook in the standard rotation property to expose the feature to the users. v2: Moving rotation_property to mode_config Cc: dri-devel@lists.freedesktop.org Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Sonika Jindal <sonika.jindal@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-08-08drm/i915: Make intel_plane_restore() return an errorVille Syrjälä
Propagate the error from intel_update_plane() up through intel_plane_restore() to the caller. This will be used for rollback purposes when setting properties fails. Cc: dri-devel@lists.freedesktop.org Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-08-08drm/i915: Add 180 degree sprite rotation supportVille Syrjälä
The sprite planes (in fact all display planes starting from gen4) support 180 degree rotation. Add the relevant low level bits to the sprite code to make use of that feature. The upper layers are not yet plugged in. v2: HSW handles the rotated buffer offset automagically v3: BDW also handles the rotated buffer offset automagically Testcase: igt/kms_rotation_crc Cc: dri-devel@lists.freedesktop.org Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Sagar Kamble <sagar.a.kamble@intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-08-08drm/i915: Kill intel_crtc->vbl_waitVille Syrjälä
Share the waitqueue that drm_irq uses when performing the vblank evade trick for atomic pipe updates. v2: Keep intel_pipe_handle_vblank() (Chris) Suggested-by: Daniel Vetter <daniel@ffwll.ch> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-29Merge remote-tracking branch 'airlied/drm-next' into drm-intel-nextDaniel Vetter
Pull in drm-next with Dave's DP MST support so that I can merge some conflicting patches which also touch the driver load sequencing around interrupt handling. Conflicts: drivers/gpu/drm/i915/intel_display.c drivers/gpu/drm/i915/intel_dp.c Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-23drm/i915: Also give the sprite width for WM computationDamien Lespiau
In the future, we'll need the height of the fb to fetch from memory for WM computation. Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-18drm/i915: use helpersRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-07-09Merge tag 'drm-intel-next-2014-06-20' of ↵Dave Airlie
git://anongit.freedesktop.org/drm-intel into drm-next - Accurate frontbuffer tracking and frontbuffer rendering invalidate, flush and flip events. This is prep work for proper PSR support and should also be useful for DRRS&fbc. - Runtime suspend hardware on system suspend to support the new SOix sleep states, from Jesse. - PSR updates for broadwell (Rodrigo) - Universal plane support for cursors (Matt Roper), including core drm patches. - Prefault gtt mappings (Chris) - baytrail write-enable pte bit support (Akash Goel) - mmio based flips (Sourab Gupta) instead of blitter ring flips - interrupt handling race fixes (Oscar Mateo) And old, not yet merged features from the previous round: - rps/turbo support for chv (Deepak) - some other straggling chv patches (Ville) - proper universal plane conversion for the primary plane (Matt Roper) - ppgtt on vlv from Jesse - pile of cleanups, little fixes for insane corner cases and improved debug support all over * tag 'drm-intel-next-2014-06-20' of git://anongit.freedesktop.org/drm-intel: (99 commits) drm/i915: Update DRIVER_DATE to 20140620 drivers/i915: Fix unnoticed failure of init_ring_common() drm/i915: Track frontbuffer invalidation/flushing drm/i915: Use new frontbuffer bits to increase pll clock drm/i915: don't take runtime PM reference around freeze/thaw drm/i915: use runtime irq suspend/resume in freeze/thaw drm/i915: Properly track domain of the fbcon fb drm/i915: Print obj->frontbuffer_bits in debugfs output drm/i915: Introduce accurate frontbuffer tracking drm/i915: Drop schedule_back from psr_exit drm/i915: Ditch intel_edp_psr_update drm/i915: Drop unecessary complexity from psr_inactivate drm/i915: Remove ctx->last_ring drm/i915/chv: Ack interrupts before handling them (CHV) drm/i915/bdw: Ack interrupts before handling them (GEN8) drm/i915/vlv: Ack interrupts before handling them (VLV) drm/i915: Ack interrupts before handling them (GEN5 - GEN7) drm/i915: Don't BUG_ON in i915_gem_obj_offset drm/i915: Grab dev->struct_mutex in i915_gem_pageflip_info drm/i915: Add some L3 registers to the parser whitelist ... Conflicts: drivers/gpu/drm/i915/i915_drv.c
2014-07-07Merge tag 'v3.16-rc4' into drm-intel-next-queuedDaniel Vetter
Due to Dave's vacation drm-next hasn't opened yet for 3.17 so I couldn't move my drm-intel-next queue forward yet like I usually do. Just pull in the latest upstream -rc to unblock patch merging - I don't want to needlessly rebase my current patch pile really and void all the testing we've done already. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-27drm/i915: Wait for vblank after enabling the primary plane on BDWVille Syrjälä
BDW signals the flip done interrupt immediately after the DSPSURF write when the plane is disabled. This is true even if we've already armed DSPCNTR to enable the plane at the next vblank. This causes major problems for our page flip code which relies on the flip done interrupts happening at vblank time. So what happens is that we enable the plane, and immediately allow userspace to submit a page flip. If the plane is still in the process of being enabled when the page flip is issued, the flip done gets signalled immediately. Our DSPSURFLIVE check catches this to prevent premature flip completion, but it also means that we don't get a flip done interrupt when the plane actually gets enabled, and so the page flip is never completed. Work around this by re-introducing blocking vblank waits on BDW whenever we enable the primary plane. I removed some of the vblank waits here: commit 6304cd91e7f05f8802ea6f91287cac09741d9c46 Author: Ville Syrjälä <ville.syrjala@linux.intel.com> Date: Fri Apr 25 13:30:12 2014 +0300 drm/i915: Drop the excessive vblank waits from modeset codepaths To avoid these blocking vblank waits we should start using the vblank interrupt instead of the flip done interrupt to complete page flips. But that's material for another patch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79354 Tested-by: Guo Jinxian <jinxianx.guo@intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-06-19drm/i915: Track frontbuffer invalidation/flushingDaniel Vetter
So these are the guts of the new beast. This tracks when a frontbuffer gets invalidated (due to frontbuffer rendering) and hence should be constantly scaned out, and when it's flushed again and can be compressed/one-shot-upload. Rules for flushing are simple: The frontbuffer needs one more full upload starting from the next vblank. Which means that the flushing can _only_ be called once the frontbuffer update has been latched. But this poses a problem for pageflips: We can't just delay the flushing until the pageflip is latched, since that would pose the risk that we override frontbuffer rendering that has been scheduled in-between the pageflip ioctl and the actual latching. To handle this track asynchronous invalidations (and also pageflip) state per-ring and delay any in-between flushing until the rendering has completed. And also cancel any delayed flushing if we get a new invalidation request (whether delayed or not). Also call intel_mark_fb_busy in both cases in all cases to make sure that we keep the screen at the highest refresh rate both on flips, synchronous plane updates and for frontbuffer rendering. v2: Lots of improvements Suggestions from Chris: - Move invalidate/flush in flush_*_domain and set_to_*_domain. - Drop the flush in busy_ioctl since it's redundant. Was a leftover from an earlier concept to track flips/delayed flushes. - Don't forget about the initial modeset enable/final disable. Suggested by Chris. Track flips accurately, too. Since flips complete independently of rendering we need to track pending flips in a separate mask. Again if an invalidate happens we need to cancel the evenutal flush to avoid races. v3: Provide correct header declarations for flip functions. Currently not needed outside of intel_display.c, but part of the proper interface. v4: Add proper domain management to fbcon so that the fbcon buffer is also tracked correctly. v5: Fixup locking around the fbcon set_to_gtt_domain call. v6: More comments from Chris: - Split out fbcon changes. - Drop superflous checks for potential scanout before calling intel_fb functions - we can micro-optimize this later. - s/intel_fb_/intel_fb_obj_/ to make it clear that this deals in gem object. We already have precedence for fb_obj in the pin_and_fence functions. v7: Clarify the semantics of the flip flush handling by renaming things a bit: - Don't go through a gem object but take the relevant frontbuffer bits directly. These functions center on the plane, the actual object is irrelevant - even a flip to the same object as already active should cause a flush. - Add a new intel_frontbuffer_flip for synchronous plane updates. It currently just calls intel_frontbuffer_flush since the implemenation differs. This way we achieve a clear split between one-shot update events on one side and frontbuffer rendering with potentially a very long delay between the invalidate and flush. Chris and I also had some discussions about mark_busy and whether it is appropriate to call from flush. But mark busy is a state which should be derived from the 3 events (invalidate, flush, flip) we now have by the users, like psr does by tracking relevant information in psr.busy_frontbuffer_bits. DRRS (the only real use of mark_busy for frontbuffer) needs to have similar logic. With that the overall mark_busy in the core could be removed. v8: Only when retiring gpu buffers only flush frontbuffer bits we actually invalidated in a batch. Just for safety since before any additional usage/invalidate we should always retire current rendering. Suggested by Chris Wilson. v9: Actually use intel_frontbuffer_flip in all appropriate places. Spotted by Chris. v10: Address more comments from Chris: - Don't call _flip in set_base when the crtc is inactive, avoids redunancy in the modeset case with the initial enabling of all planes. - Add comments explaining that the initial/final plane enable/disable still has work left to do before it's fully generic. v11: Only invalidate for gtt/cpu access when writing. Spotted by Chris. v12: s/_flush/_flip/ in intel_overlay.c per Chris' comment. Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-19drm/i915: Introduce accurate frontbuffer trackingDaniel Vetter
So from just a quick look we seem to have enough information to accurately figure out whether a given gem bo is used as a frontbuffer and where exactly: We have obj->pin_count as a first check with no false negatives and only negligible false positives. And then we can just walk the modeset objects and figure out where exactly a buffer is used as scanout. Except that we can't due to locking order: If we already hold dev->struct_mutex we can't acquire any modeset locks, so could potential chase freed pointers and other evil stuff. So we need something else. For that introduce a new set of bits obj->frontbuffer_bits to track where a buffer object is used. That we can then chase without grabbing any modeset locks. Of course the consumers of this (DRRS, PSR, FBC, ...) still need to be able to do their magic both when called from modeset and from gem code. But that can be easily achieved by adding locks for these specific subsystems which always nest within either kms or gem locking. This patch just adds the relevant update code to all places. Note that if we ever support multi-planar scanout targets then we need one frontbuffer tracking bit per attachment point that we expose to userspace. v2: - Fix more oopsen. Oops. - WARN if we leak obj->frontbuffer_bits when freeing a gem buffer. Fix the bugs this brought to light. - s/update_frontbuffer_bits/update_fb_bits/. More consistent with the fb tracking functions (fb for gem object, frontbuffer for raw bits). And the function name was way too long. v3: Size obj->frontbuffer_bits correctly so that all pipes fit in. v4: Don't update fb bits in set_base on failure. Noticed by Chris. v5: s/i915_gem_update_fb_bits/i915_gem_track_fb/ Also remove a few local enum pipe variables which are now no longer needed to make the function arguments no drop over the 80 char limit. Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-19drm/i915: Drop schedule_back from psr_exitDaniel Vetter
It doesn't make sense to never again schedule the work, since by the time we might want to re-enable psr the world might have changed and we can do it again. The only exception is when we shut down the pipe, but that's an entirely different thing and needs to be handled in psr_disable. Note that later patch will again split psr_exit into psr_invalidate and psr_flush. But the split is different and this simplification helps with the transition. v2: Improve the commit message a bit. Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-19drm/i915: Ditch intel_edp_psr_updateDaniel Vetter
We have _enable/_disable interfaces now for the modeset sequence and intel_edp_psr_exit for workarounds. The callsites in intel_display.c are all redundant with the modeset sequence enable/disable calls in intel_ddi.c. The one in intel_sprite.c is real and needs to be switched to psr_exit. If this breaks anything then we need to augment the enable/disable functions accordingly. Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-13drm/i915: PSR HSW: update after enabling sprite.Rodrigo Vivi
On the current structure HSW doesn't support PSR with sprites enabled but sprites can be enabled after PSR was enabled what would cause user to miss screen updates. v2: move it to update_plane. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-06-05drm: convert crtc and connection_mutex to ww_mutex (v5)Rob Clark
For atomic, it will be quite necessary to not need to care so much about locking order. And 'state' gives us a convenient place to stash a ww_ctx for any sort of update that needs to grab multiple crtc locks. Because we will want to eventually make locking even more fine grained (giving locks to planes, connectors, etc), split out drm_modeset_lock and drm_modeset_acquire_ctx to track acquired locks. Atomic will use this to keep track of which locks have been acquired in a transaction. v1: original v2: remove a few things not needed until atomic, for now v3: update for v3 of connection_mutex patch.. v4: squash in docbook v5: doc tweaks/fixes Signed-off-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-05-22drm/i915: Wait for pending page flips before enabling/disabling the primary ↵Ville Syrjälä
plane We have to write to the primary plane base address registrer when we enable/disable the primary plane in response to sprite coverage. Those writes will cause the flip counter to increment which could interfere with the detection of CS flip completion. We could end up completing CS flips before the CS has even executed the commands from the ring. To avoid such issues, wait for CS flips to finish before we toggle the primary plane on/off. v2: Rebased due to atomic sprite update changes Testcase: igt/kms_mmio_vs_cs_flip/setplane_vs_cs_flip Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-21drm/i915: Wait for vblank in hsw_enable_ips()Ville Syrjälä
Now that the vblank wait is gone from intel_enable_primary_plane(), hsw_enable_ips() needs to do the vblank wait itself. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-06drm/i915: Add pipe update trace pointsVille Syrjälä
Add trace points for observing the atomic pipe update mechanism. v2: Rebased due to earlier changes v3: Pass intel_crtc instead of drm_crtc (Daniel) v4: Pass frame counter from the caller to evaded/end since the caller now always has that ready Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: Sourab Gupta <sourabgupta@gmail.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-06drm/i915: Perform primary enable/disable atomically with sprite updatesVille Syrjälä
Move the primary plane enable/disable to occur atomically with the sprite update that caused the primary plane visibility to change. FBC and IPS enable/disable is left to happen well before or after the primary plane change. v2: Pass intel_crtc instead of drm_crtc (Daniel) Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: Sourab Gupta <sourabgupta@gmail.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-06drm/i915: Make sprite updates atomicVille Syrjälä
Add a mechanism by which we can evade the leading edge of vblank. This guarantees that no two sprite register writes will straddle on either side of the vblank start, and that means all the writes will be latched together in one atomic operation. We do the vblank evade by checking the scanline counter, and if it's too close to the start of vblank (too close has been hardcoded to 100usec for now), we will wait for the vblank start to pass. In order to eliminate random delayes from the rest of the system, we operate with interrupts disabled, except when waiting for the vblank obviously. Note that we now go digging through pipe_to_crtc_mapping[] in the vblank interrupt handler, which is a bit dangerous since we set up interrupts before the crtcs. However in this case since it's the vblank interrupt, we don't actually unmask it until some piece of code requests it. v2: preempt_check_resched() calls after local_irq_enable() (Jesse) Hook up the vblank irq stuff on BDW as well v3: Pass intel_crtc instead of drm_crtc (Daniel) Warn if crtc.mutex isn't locked (Daniel) Add an explicit compiler barrier and document the barriers (Daniel) Note the irq vs. modeset setup madness in the commit message (Daniel) v4: Use prepare_to_wait() & co. directly and eliminate vbl_received v5: Refactor intel_pipe_handle_vblank() vs. drm_handle_vblank() (Chris) Check for min/max scanline <= 0 (Chris) Don't call intel_pipe_update_end() if start failed totally (Chris) Check that the vblank counters match on both sides of the critical section (Chris) v6: Fix atomic update for interlaced modes v7: Reorder code for better readability (Chris) v8: Drop preempt_check_resched(). It's not available to modules anymore and isn't even needed unless we ourselves cause a wakeup needing reschedule while interrupts are off Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: Sourab Gupta <sourabgupta@gmail.com> Reviewed-by: Akash Goel <akash.goels@gmail.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-01-24drm/i915: Shuffle sprite register writes into a tighter groupVille Syrjälä
Group the sprite register writes a bit tighter. We want to write the registers atomically, and so doing the base address/offset artihmetic within the critical section is pointless when it can all be done beforehand. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-01-24Revert "drm/i915: Mask reserved bits in display/sprite address registers"Daniel Vetter
This reverts commit 446f254566ea8911c9e19c7bc8a162fc0e53cf31. I've left the masking in the pageflip code since that seems to be some useful piece of preemptive robustness. Iirc I've merged this patch under the assumption that the BIOS leaves some random gunk in the lower bits and gets unhappy if we trample on them. We have quite a few case like this, so this made sense. Now I've just learned that there's actual hardware features bits in the low 12 bits, and the kernel needs to preserve them to allow a userspace blob to do its job. Given Dave Airlie's clear stance on userspace blob drivers I've quickly chatted with him and he doesn't seem too happy. So let's revert this. If there are indeed bits that we must preserve in this range then we can ressurrect this patch, but with proper documentation for those bits supplied. And we probably also need to think a bit about interactions with our driver. Cc: Armin Reese <armin.c.reese@intel.com> Cc: Jesse Barnes <jbarnes@virtuousgeek.org> Cc: Dave Airlie <airlied@linux.ie> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-17Revert "drm/i915/sprite: Always enable the scaler on IronLake"Ville Syrjälä
Apparently always enabling the sprite scaler magically made sprites work on ILK in the past. I think the real reason for the failure was missing sprite watermark programming, and enabling the scaler effectively disabled LP1+ watermarks, which was enough to keep things going. Or it might be that the hardware more or less ignores watermarks for scaled sprites since things seem to work even if I leave sprite watermarks at 0 and disable all other planes except the sprite. In any case, we left the scaler always on but then failed to check whether we might be exceeding the scaler's source size limits. That caused the sprite to fail when a sufficiently large unscaled image was being displayed. Now that we're getting proper watermark programming for ILK, we can keep the scaler disabled unless we need to do actual scaling. This reverts commit 8aaa81a166d80ac9bf2813984e5b4c2503d0fe08. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-17drm/i915: Avoid underruns when disabling spritesVille Syrjälä
As the watermark registers aren't double bufferd, clearing the watermarks immediately after writing the sprite registers can be hazardous. Until we have something better, add a wait for vblank between the two steps to make sure the sprite no longer needs the watermark levels before we clear them. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-17drm/i915: Don't disable primary when color keying is usedVille Syrjälä
When color keying is used, the primary may not be invisible even though the sprite fully covers it. So check for color keying before deciding to disable the primary plane. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>