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msm-next-lumag-base
Merge the drm-next tree to pick up the DRM DSC helpers (merged via
drm-intel-next tree). MSM DSC v1.2 patches depend on these helpers.
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
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This is something that can block for arbitrary amounts of time as
userspace consumes from the FIFO. So we don't really want this to
be in the fence signaling path.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Patchwork: https://patchwork.freedesktop.org/patch/532617/
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Now that we have a common helper, use it.
v2: Rebase on drm-misc-next
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Acked-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Neil Armstrong <neil.armstrong@linaro.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20230524155956.382440-4-robdclark@gmail.com
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Some older GPUs (namely a2xx with no opp tables at all and a320 with
downstream-remnants gpu pwrlevels) used not to have OPP tables. They
both however had just one frequency defined, making it extremely easy
to construct such an OPP table from within the driver if need be.
Do so and switch all clk_set_rate calls on core_clk to their OPP
counterparts.
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Signed-off-by: Konrad Dybcio <konrad.dybcio@linaro.org>
Patchwork: https://patchwork.freedesktop.org/patch/523784/
Link: https://lore.kernel.org/r/20230223-topic-opp-v3-3-5f22163cd1df@linaro.org
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Remove the unused 'reset' interface which was supposed to help to ensure
that cx gdsc has collapsed during gpu recovery. This is was not enabled
so far due to missing gpucc driver support. Similar functionality using
genpd framework will be implemented in the upcoming patch.
This effectively reverts commit 1f6cca404918
("drm/msm/a6xx: Ensure CX collapse during gpu recovery").
Signed-off-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Reviewed-by: Ulf Hansson <ulf.hansson@linaro.org>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Patchwork: https://patchwork.freedesktop.org/patch/516470/
Link: https://lore.kernel.org/r/20230102161757.v5.4.I96e0bf9eaf96dd866111c1eec8a4c9b70fd7cbcb@changeid
Signed-off-by: Rob Clark <robdclark@chromium.org>
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https://gitlab.freedesktop.org/drm/msm into drm-fixes
msm-fixes for v6.3-rc5
Two GPU fixes which were meant to be part of the previous pull request,
but I'd forgotten to fetch from gitlab after the MR was merged so that
git tag was applied to the wrong commit.
- kexec shutdown fix
- fix potential double free
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Rob Clark <robdclark@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CAF6AEGskguoVsz2wqAK2k+f32LwcVY5JC6+e2RwLqZswz3RY2Q@mail.gmail.com
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If userspace was calling the MSM_SET_PARAM ioctl on multiple threads to
set the COMM or CMDLINE param, it could trigger a race causing the
previous value to be kfree'd multiple times. Fix this by serializing on
the gpu lock.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Fixes: d4726d770068 ("drm/msm: Add a way to override processes comm/cmdline")
Patchwork: https://patchwork.freedesktop.org/patch/517778/
Link: https://lore.kernel.org/r/20230110212903.1925878-1-robdclark@gmail.com
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https://gitlab.freedesktop.org/drm/msm into drm-next
msm-next for v6.2 (the gpu/gem bits)
- Remove exclusive-fence hack that caused over-synchronization
- Fix speed-bin detection vs. probe-defer
- Enable clamp_to_idle on 7c3
- Improved hangcheck detection
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Rob Clark <robdclark@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CAF6AEGvT1h_S4d=YRgphgR8i7aMaxQaNW8mru7QaoUo9uiUk2A@mail.gmail.com
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If the hangcheck timer expires, check if the fw's position in the
cmdstream has advanced (changed) since last timer expiration, and
allow it up to three additional "extensions" to it's alotted time.
The intention is to continue to catch "shader stuck in a loop" type
hangs quickly, but allow more time for things that are actually
making forward progress.
Because we need to sample the CP state twice to detect if there has
not been progress, this also cuts the the timer's duration in half.
v2: Fix typo (REG_A6XX_CP_CSQ_IB2_STAT), add comment
v3: Only halve hangcheck timer duration for generations which
support progress detection (hdanton); removed unused a5xx
progress (without knowing how to adjust for data buffered
in ROQ it is too likely to report a false negative)
v4: Comment updates to better describe the total hangcheck
duration when progress detection is applied
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Tested-by: Chia-I Wu <olvaffe@gmail.com> # dEQP-GLES2.functional.flush_finish.wait
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Patchwork: https://patchwork.freedesktop.org/patch/511584/
Link: https://lore.kernel.org/r/20221114193049.1533391-3-robdclark@gmail.com
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In adreno_unbind, we should clean up gpu device's drvdata to avoid
accessing a stale pointer during system suspend. Also, check for NULL
ptr in both system suspend/resume callbacks.
Signed-off-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Patchwork: https://patchwork.freedesktop.org/patch/505075/
Link: https://lore.kernel.org/r/20220928124830.2.I5ee0ac073ccdeb81961e5ec0cce5f741a7207a71@changeid
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Because there could be transient votes from other drivers/tz/hyp which
may keep the cx gdsc enabled, we should poll until cx gdsc collapses.
We can use the reset framework to poll for cx gdsc collapse from gpucc
clk driver.
This feature requires support from the platform's gpucc driver.
Signed-off-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Patchwork: https://patchwork.freedesktop.org/patch/498397/
Link: https://lore.kernel.org/r/20220819015030.v5.5.I176567525af2b9439a7e485d0ca130528666a55c@changeid
Signed-off-by: Rob Clark <robdclark@chromium.org>
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There are some hardware logic under CX domain. For a successful
recovery, we should ensure cx headswitch collapses to ensure all the
stale states are cleard out. This is especially true to for a6xx family
where we can GMU co-processor.
Currently, cx doesn't collapse due to a devlink between gpu and its
smmu. So the *struct gpu device* needs to be runtime suspended to ensure
that the iommu driver removes its vote on cx gdsc.
Signed-off-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Patchwork: https://patchwork.freedesktop.org/patch/498398/
Link: https://lore.kernel.org/r/20220819015030.v5.4.I4ac27a0b34ea796ce0f938bb509e257516bc6f57@changeid
Signed-off-by: Rob Clark <robdclark@chromium.org>
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In the scenario where there is one a single submit which is hung, gpu is
power collapsed when it is retired. Because of this, by the time we call
reover(), gpu state would be already clear. Fix this by correctly
managing the pm runtime votes.
Signed-off-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Patchwork: https://patchwork.freedesktop.org/patch/498391/
Link: https://lore.kernel.org/r/20220819015030.v5.3.Ib07ecec3d5c17cb0e1efa6fcddaaa019ec2fb556@changeid
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Instead of separate refcount for each submit, take single rpm refcount
on behalf of all the submits. This makes it easier to drop the rpm
refcount during recovery in an upcoming patch.
Signed-off-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Patchwork: https://patchwork.freedesktop.org/patch/498392/
Link: https://lore.kernel.org/r/20220819015030.v5.2.Ifee853f6d8217a0fdacc459092bbc9e81a8a7ac7@changeid
Signed-off-by: Rob Clark <robdclark@chromium.org>
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This converts over to use the shared GEM LRU/shrinker helpers. Note
that it means we are no longer tracking purgeable or willneed buffers
that are active separately. But the most recently pinned buffers should
be at the tail of the various LRUs, and the shrinker is already prepared
to encounter objects which are still active.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Patchwork: https://patchwork.freedesktop.org/patch/496131/
Link: https://lore.kernel.org/r/20220802155152.1727594-11-robdclark@gmail.com
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Handle the demotion to MSM_BO_WC at the userspace ABI level, and fix
the remaining internal MSM_BO_UNCACHED user.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Patchwork: https://patchwork.freedesktop.org/patch/489339/
Link: https://lore.kernel.org/r/20220613194623.2588353-1-robdclark@gmail.com
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When trying to understand an iova fault devcore, once you figure out
which buffer we accessed beyond the end of, it is useful to see the
buffer's debug label.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Patchwork: https://patchwork.freedesktop.org/patch/491910/
Link: https://lore.kernel.org/r/20220629211919.563585-3-robdclark@gmail.com
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It is useful to know what buffers userspace thinks are associated with
the submit, even if we don't care to capture their content. This brings
things more inline with $debugfs/rd cmdstream dumping.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Patchwork: https://patchwork.freedesktop.org/patch/491908/
Link: https://lore.kernel.org/r/20220629211919.563585-2-robdclark@gmail.com
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Similar to AMD commit
874442541133 ("drm/amdgpu: Add show_fdinfo() interface"), using the
infrastructure added in previous patches, we add basic client info
and GPU engine utilisation for msm.
Example output:
# cat /proc/`pgrep glmark2`/fdinfo/6
pos: 0
flags: 02400002
mnt_id: 21
ino: 162
drm-driver: msm
drm-client-id: 7
drm-engine-gpu: 1734371319 ns
drm-cycles-gpu: 1153645024
drm-maxfreq-gpu: 800000000 Hz
See also: https://patchwork.freedesktop.org/patch/468505/
v2: Add dev-maxfreq-$engine and update drm-usage-stats.rst
v3: spelling and compiler warning
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Acked-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Patchwork: https://patchwork.freedesktop.org/patch/488906/
Link: https://lore.kernel.org/r/20220609174213.2265938-2-robdclark@gmail.com
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
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Prior to the last commit, this could result in setting the GPU
written fence value back to an older value, if we had missed
updating completed_fence prior to suspend. This was mostly
harmless as the GPU would eventually overwrite it again with
the correct value. But we should just not do this. Instead
just leave a sanity check that the fence looks plausible (in
case the GPU scribbled on memory).
Reported-by: Steev Klimaszewski <steev@kali.org>
Fixes: 95d1deb02a9c ("drm/msm/gem: Add fenced vma unpin")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Tested-by: Steev Klimaszewski <steev@kali.org>
Patchwork: https://patchwork.freedesktop.org/patch/490138/
Link: https://lore.kernel.org/r/20220618161120.3451993-2-robdclark@gmail.com
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I noticed while looking at some traces, that we could miss calls to
msm_update_fence(), as the irq could have raced with retire_submits()
which could have already popped the last submit on a ring out of the
queue of in-flight submits. But walking the list of submits in the
irq handler isn't really needed, as dma_fence_is_signaled() will dtrt.
So lets just drop it entirely.
v2: use spin_lock_irqsave/restore as we are no longer protected by the
spin_lock_irqsave/restore() in update_fences()
Reported-by: Steev Klimaszewski <steev@kali.org>
Fixes: 95d1deb02a9c ("drm/msm/gem: Add fenced vma unpin")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Tested-by: Steev Klimaszewski <steev@kali.org>
Patchwork: https://patchwork.freedesktop.org/patch/490136/
Link: https://lore.kernel.org/r/20220618161120.3451993-1-robdclark@gmail.com
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In msm_devfreq_suspend() we cancel idle_work synchronously so that it
doesn't run after we power of the hw or in the resume path. But this
means that we want to ensure that idle_work is not scheduled *after* we
no longer hold a runpm ref. So switch the ordering of pm_runtime_put()
vs msm_devfreq_idle().
v2. Only move the runpm _put_autosuspend, and not the _mark_last_busy()
Fixes: 9bc95570175a ("drm/msm: Devfreq tuning")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20210927152928.831245-1-robdclark@gmail.com
Reviewed-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Link: https://lore.kernel.org/r/20220608161334.2140611-1-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Check if 'aspace' is set before using it as it will stay null without
IOMMU, such as on msm8974.
Fixes: bc2112583a0b ("drm/msm/gpu: Track global faults per address-space")
Signed-off-by: Luca Weiss <luca@z3ntu.xyz>
Link: https://lore.kernel.org/r/20220421203455.313523-1-luca@z3ntu.xyz
Signed-off-by: Rob Clark <robdclark@chromium.org>
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The ring seqno counter duplicates the fence-context last_fence counter.
They end up getting incremented in lock-step, on the same scheduler
thread, but the split just makes things less obvious.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20220411215849.297838-3-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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In the cause of using the GPU via virtgpu, the host side process is
really a sort of proxy, and not terribly interesting from the PoV of
crash/fault logging. Add a way to override these per process so that
we can see the guest process's name.
v2: Handle kmalloc failure, add comment to explain kstrdup returns
NULL if passed NULL [Dan Carpenter]
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20220317165144.222101-4-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Deduplicate this from fault_worker and recover_worker.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20220317165144.222101-3-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Add a SYSPROF param for system profiling tools like Mesa's pps-producer
(perfetto) to control behavior related to system-wide performance
counter collection. In particular, for profiling, one wants to ensure
that GPU context switches do not effect perfcounter state, and might
want to suppress suspend (which would cause counters to lose state).
v2: Swap the order in msm_file_private_set_sysprof() [sboyd] and
initialize the sysprof_active refcount to one (because the under/
overflow checking in refcount_t doesn't expect a 0->1 transition)
meaning that values greater than 1 means sysprof is active.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20220304005317.776110-4-robdclark@gmail.com
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Use generic name for resources like irq and kthread instead of hardware
specific name to make it easier to grep.
Signed-off-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Link: https://lore.kernel.org/r/20220226005021.v2.1.Id3d2e7391192c86d0783aeb307d3f9fb61f9efee@changeid
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Other processes don't need to know about faults that they are isolated
from by virtue of address space isolation. They are only interested in
whether some of their state might have been corrupted.
But to be safe, also track unattributed faults. This case should really
never happen unless there is a kernel bug (and that would never happen,
right?)
v2: Instead of adding a new param, just change the behavior of the
existing param to match what userspace actually wants [anholt]
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5934
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20220201161618.778455-3-robdclark@gmail.com
Reviewed-by: Emma Anholt <emma@anholt.net>
Signed-off-by: Rob Clark <robdclark@chromium.org>
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msm_ioremap() functions take additional argument dbgname which is now
unused.
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Reviewed-by: Stephen Boyd <swboyd@chromium.org>
Link: https://lore.kernel.org/r/20220105232700.444170-2-dmitry.baryshkov@linaro.org
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
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System suspend uses pm_runtime_force_suspend(), which cheekily bypasses
the runpm reference counts. This doesn't actually work so well when the
GPU is active. So add a reasonable delay waiting for the GPU to become
idle.
Alternatively we could just return -EBUSY in this case, but that has the
disadvantage of causing system suspend to fail.
v2: s/ret/remaining [sboyd], and switch to using active_submits count
to ensure we aren't racing with submit cleanup (and devfreq idle
work getting scheduled, etc)
v3: fix inverted logic
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Link: https://lore.kernel.org/r/20220108180913.814448-2-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Add some helpers for fence comparision, which handle rollover properly,
and stop open coding fence seqno comparisions.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Akhil P Oommen <akhilpo@codeaurora.org>
Link: https://lore.kernel.org/r/20211109181117.591148-5-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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The remaining struct_mutex usage is just to serialize various gpu
related things (submit/retire/recover/fault/etc), so replace
struct_mutex with gpu->lock.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20211109181117.591148-4-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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cur_ctx_seqno already does the same thing, but handles the edge cases
where a refcnt'd context can live after lastclose. So let's not have
two ways to do the same thing.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Akhil P Oommen <akhilpo@codeaurora.org>
Link: https://lore.kernel.org/r/20211109181117.591148-3-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Coverity complains of a possible NULL dereference:
CID 120718 (#1 of 1): Dereference null return value (NULL_RETURNS)
23. dereference: Dereferencing a pointer that might be NULL state->bos when
calling msm_gpu_crashstate_get_bo. [show details]
301 msm_gpu_crashstate_get_bo(state, submit->bos[i].obj,
302 submit->bos[i].iova, submit->bos[i].flags);
Fix this by employing the same state->bos NULL check as is used in the next
for loop.
Cc: Rob Clark <robdclark@gmail.com>
Cc: Sean Paul <sean@poorly.run>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: linux-arm-msm@vger.kernel.org
Cc: dri-devel@lists.freedesktop.org
Cc: freedreno@lists.freedesktop.org
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Tim Gardner <tim.gardner@canonical.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Link: https://lore.kernel.org/r/20210929162554.14295-1-tim.gardner@canonical.com
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
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For existing adrenos, there is one or more ringbuffer, depending on
whether preemption is supported. When preemption is supported, each
ringbuffer has it's own priority. A submitqueue (which maps to a
gl context or vk queue in userspace) is mapped to a specific ring-
buffer at creation time, based on the submitqueue's priority.
Each ringbuffer has it's own drm_gpu_scheduler. Each submitqueue
maps to a drm_sched_entity. And each submit maps to a drm_sched_job.
Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/4
Signed-off-by: Rob Clark <robdclark@chromium.org>
Acked-by: Christian König <christian.koenig@amd.com>
Link: https://lore.kernel.org/r/20210728010632.2633470-10-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Move all the locked/active/pinned state handling to msm_gem_submit.c.
In particular, for drm/scheduler, we'll need to do all this before
pushing the submit job to the scheduler. But while we're at it we can
get rid of the dupicate pin and refcnt.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Acked-by: Christian König <christian.koenig@amd.com>
Link: https://lore.kernel.org/r/20210728010632.2633470-7-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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No idea why we were still using this. It certainly hasn't been needed
for some time. So drop the pointless twin codepaths.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Acked-by: Christian König <christian.koenig@amd.com>
Link: https://lore.kernel.org/r/20210728010632.2633470-4-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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This adds a few things to try and make frequency scaling better match
the workload:
1) Longer polling interval to avoid whip-lashing between too-high and
too-low frequencies in certain workloads, like mobile games which
throttle themselves to 30fps.
Previously our polling interval was short enough to let things
ramp down to minimum freq in the "off" frame, but long enough to
not react quickly enough when rendering started on the next frame,
leading to uneven frame times. (Ie. rather than a consistent 33ms
it would alternate between 16/33/48ms.)
2) Awareness of when the GPU is active vs idle. Since we know when
the GPU is active vs idle, we can clamp the frequency down to the
minimum while it is idle. (If it is idle for long enough, then
the autosuspend delay will eventually kick in and power down the
GPU.)
Since devfreq has no knowledge of powered-but-idle, this takes a
small bit of trickery to maintain a "fake" frequency while idle.
This, combined with the longer polling period allows devfreq to
arrive at a reasonable "active" frequency, while still clamping
to minimum freq when idle to reduce power draw.
3) Boost. Because simple_ondemand needs to see a certain threshold
of busyness to ramp up, we could end up needing multiple polling
cycles before it reacts appropriately on interactive workloads
(ex. scrolling a web page after reading for some time), on top
of the already lengthened polling interval, when we see a idle
to active transition after a period of idle time we boost the
frequency that we return to.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20210726144653.2180096-4-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Before we start adding more cleverness, split it into it's own file.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Link: https://lore.kernel.org/r/20210726144653.2180096-2-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Nothing we do to in update_fences() can't be done in an atomic context,
so move this into the GPU's irq context to reduce latency (and call
dma_fence_signal() so we aren't relying on dma_fence_is_signaled() which
would defeat the purpose).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Link: https://lore.kernel.org/r/20210726144359.2179302-3-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Wire up support to stall the SMMU on iova fault, and collect a devcore-
dump snapshot for easier debugging of faults.
Currently this is a6xx-only, but mostly only because so far it is the
only one using adreno-smmu-priv.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Acked-by: Jordan Crouse <jordan@cosmicpenguin.net>
Link: https://lore.kernel.org/r/20210610214431.539029-6-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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While keeping the previous default value for hangcheck period,
we allow now the possibility of configuring its value via
debugfs.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Link: https://lore.kernel.org/r/20210607104441.184700-1-siglesias@igalia.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Performance counts, and ALWAYS_ON counters used for capturing GPU
timestamps, lose their state across suspend/resume cycles. Userspace
tooling for performance monitoring needs to be aware of this. For
example, after a suspend userspace needs to recalibrate it's offset
between CPU and GPU time.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Acked-by: Jordan Crouse <jordan@cosmicpenguin.net>
Link: https://lore.kernel.org/r/20210325012358.1759770-3-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Previously we only held obj lock in the _active_get() path, and relied
on atomic_dec_return() to not be racy in the _active_put() path where
obj lock was not held.
But this is a false sense of security. Unlike obj lifetime refcnt,
where you do not expect to *increase* the refcnt after the last put
(which would mean that something has gone horribly wrong with the
object liveness reference counting), the active_count can increase
again from zero. Racing _active_put()s and _active_get()s could leave
the obj on the wrong mm list.
But in the retire path, immediately after the _active_put(), the
_unpin_iova() would acquire obj lock. So just move the locking earlier
and rely on that to protect obj->active_count.
Fixes: c5c1643cef7a ("drm/msm: Drop struct_mutex from the retire path")
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Register GPU as a devfreq cooling device so that it can be passively
cooled by the thermal framework.
Signed-off-by: Akhil P Oommen <akhilpo@codeaurora.org>
Tested-by: Matthias Kaehlcke <mka@chromium.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Now that we are not relying on dev->struct_mutex to protect the
ring->submits lists, drop the struct_mutex lock.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
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It cannot be atomically updated with obj->active_count, and the only
purpose is a useless WARN_ON() (which becomes a buggy WARN_ON() once
retire_submits() is not serialized with incoming submits via
struct_mutex)
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
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Before we remove dev->struct_mutex from the retire path, we have to deal
with the situation of a submit retiring before the submit ioctl returns.
To deal with this, ring->submits will hold a reference to the submit,
which is dropped when the submit is retired. And the submit ioctl path
holds it's own ref, which it drops when it is done with the submit.
Also, add to submit list *after* getting/pinning bo's, to prevent badness
in case the completed fence is corrupted, and retire_worker mistakenly
believes the submit is done too early.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
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One less place to rely on dev->struct_mutex.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
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