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The commit 73511edf8b19 ("dma-buf: specify usage while adding fences to
dma_resv obj v7") ported all the DRM drivers to use the newer fence API
that specifies the usage with the enum dma_resv_usage rather than doing
an explicit shared / exclusive distinction.
But the commit didn't do it properly in two callers of the vc4 driver,
leading to build errors.
Fixes: 73511edf8b19 ("dma-buf: specify usage while adding fences to dma_resv obj v7")
Signed-off-by: Javier Martinez Canillas <javierm@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220407131950.915091-1-javierm@redhat.com
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Instead of distingting between shared and exclusive fences specify
the fence usage while adding fences.
Rework all drivers to use this interface instead and deprecate the old one.
v2: some kerneldoc comments suggested by Daniel
v3: fix a missing case in radeon
v4: rebase on nouveau changes, fix lockdep and temporary disable warning
v5: more documentation updates
v6: separate internal dma_resv changes from this patch, avoids to
disable warning temporary, rebase on upstream changes
v7: fix missed case in lima driver, minimize changes to i915_gem_busy_ioctl
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20220407085946.744568-3-christian.koenig@amd.com
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Audit all the users of dma_resv_add_excl_fence() and make sure they
reserve a shared slot also when only trying to add an exclusive fence.
This is the next step towards handling the exclusive fence like a
shared one.
v2: fix missed case in amdgpu
v3: and two more radeon, rename function
v4: add one more case to TTM, fix i915 after rebase
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20220406075132.3263-2-christian.koenig@amd.com
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Trace submit_cl_ioctl and related IRQs for CL submission and bin/render
jobs execution. It might be helpful to get a rendering timeline and
track job throttling.
Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20220201212651.zhltjmaokisffq3x@mail.igalia.com
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remove unneeded variable: "ret".
Signed-off-by: Bernard Zhao <bernard@vivo.com>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20210202122338.15351-1-bernard@vivo.com
(cherry picked from commit f0c5a89e534b43bfef8e7bf7baa5624cd84e1e18)
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
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We can simplify a bit the bind code, its error path and unbind by using
the managed devm_drm_dev_alloc function.
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20201029190104.2181730-5-maxime@cerno.tech
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The job queue needs to be cleaned up using vc4_gem_destroy, but it's
not used consistently (vc4_drv's bind calls it in its error path, but
doesn't in unbind), and we can make that automatic through a managed
action. Let's remove the requirement to call vc4_gem_destroy.
Fixes: d5b1a78a772f ("drm/vc4: Add support for drawing 3D frames.")
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20201029190104.2181730-3-maxime@cerno.tech
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Spelling out _unlocked for each and every driver is a annoying.
Especially if we consider how many drivers, do not know (or need to)
about the horror stories involving struct_mutex.
Just drop the suffix. It makes the API cleaner.
Done via the following script:
__from=drm_gem_object_put_unlocked
__to=drm_gem_object_put
for __file in $(git grep --name-only $__from); do
sed -i "s/$__from/$__to/g" $__file;
done
Cc: Eric Anholt <eric@anholt.net>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20200515095118.2743122-34-emil.l.velikov@gmail.com
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I'll add more fancy logic to them soon, so everyone really has to use
them. Plus they already provide some nice additional debug
infrastructure on top of direct ww_mutex usage for the fences tracked
by dma_resv.
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191125094356.161941-5-daniel.vetter@ffwll.ch
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Be more consistent with the naming of the other DMA-buf objects.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/323401/
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Drop use of the deprecated header drmP.h.
Fix so vc4_drv.h is now self-contained, and fixed fall-out in remaining
files.
Divided include files in blocks.
Sorted include files within their blocks.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190716064220.18157-7-sam@ravnborg.org
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The binner BO is not required until the V3D is in use, so avoid
allocating it at probe and do it on the first non-dumb BO allocation.
Keep track of which clients are using the V3D and liberate the buffer
when there is none left, using a kref. Protect the logic with a
mutex to avoid race conditions.
The binner BO is created at the time of the first render ioctl and is
destroyed when there is no client and no exec job using it left.
The Out-Of-Memory (OOM) interrupt also gets some tweaking, to avoid
enabling it before having allocated a binner bo.
We also want to keep the BO alive during runtime suspend/resume to avoid
failing to allocate it at resume. This happens when the CMA pool is
full at that point and results in a hard crash.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-5-paul.kocialkowski@bootlin.com
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One might want to use the VC4 display stack without using Mesa.
Similar to the debugfs fixes for not having all of the possible
display bits enabled, make sure you can't oops in vc4 if v3d isn't
enabled.
v2: Fix matching against other v3d variants (review by Paul), don't
forget to set irq_enabled so that the vblank uapi works
v3: Use -ENODEV instead of -EINVAL on Paul's suggestion.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190401183559.3823-2-eric@anholt.net
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
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This makes sure the vc4_reset doesn't hit an obscure race with the
GET_PARAM ioctl, fixes a decrement outside of the lock, and prevents
future code from making mistakes with the weird return value of
pm_runtime_get_sync().
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190220210343.28157-6-eric@anholt.net
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
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Now that the base struct drm_gem_object has a reservation_object, use it
and remove the private BO one.
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Rob Herring <robh@kernel.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190202154158.10443-6-robh@kernel.org
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
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This reverts commit 9a09a42369a4a37a959c051d8e1a1f948c1529a4.
The whole interface isn't thought through. Since this function can't
fail we actually can't allocate an object to store the sync point.
Sorry, I should have taken the lead on this from the very beginning and
reviewed it more thoughtfully. Going to propose a new interface as a
follow up change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Link: https://patchwork.freedesktop.org/patch/265580/
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Let's support simultaneous submissions to multiple engines.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Link: https://patchwork.kernel.org/patch/10626149/
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flags can be used by driver to decide whether need to block wait submission.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
SIgned-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.kernel.org/patch/10641339/
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we can place a fence to a timeline point after expanded.
v2: change func parameter order
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/246543/
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we can fetch timeline point fence after expanded.
v2: The parameter fence is the result of the function and should come last.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/246541/
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I had originally asked Stefan Schake to drop the pad field from the
syncobj changes that just landed, because I couldn't come up with a
reason to align to 64 bits.
Talking with Dave Airlie about the new v3d driver's submit ioctl, we
came up with a reason: sizeof() on 64-bit platforms may align to 64
bits, in which case the userspace will be submitting the aligned size
and the final 32 bits won't be zero-padded by the kernel. If
userspace doesn't zero-fill, then a future ABI change adding a 32-bit
field at the end could potentially cause the kernel to read undefined
data from old userspace (our userspace happens to use structure
initialization that zero-fills, but as a general rule we try not to
rely on that in the kernel).
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180430235927.28712-1-eric@anholt.net
Reviewed-by: Stefan Schake <stschake@gmail.com>
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Allow specifying a syncobj on render job submission where we store the
fence for the job. This gives userland flexible access to the fence.
v2: Use 0 as invalid syncobj to drop flag (Eric)
Don't reintroduce the padding (Eric)
Signed-off-by: Stefan Schake <stschake@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1524607427-12876-3-git-send-email-stschake@gmail.com
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Allow userland to specify a syncobj that is waited on before a render job
starts processing.
v2: Use 0 as invalid syncobj to drop flag (Eric)
Drop extra newline (Eric)
Signed-off-by: Stefan Schake <stschake@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1524607427-12876-2-git-send-email-stschake@gmail.com
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git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for 4.17:
UAPI Changes:
- drm/vc4: Expose performance counters to userspace (Boris)
Cross-subsystem Changes:
- MAINTAINERS: Linus to maintain panel-arm-versatile in -misc (Linus)
Core Changes:
- Only use swiotlb when necessary (Chunming)
Driver Changes:
- drm/panel: Add support for ARM Versatile panels (Linus)
- pl111: Improvements around versatile panel support (Linus)
----------------------------------------
Tagged on 2018-02-06:
drm-misc-next for 4.17:
UAPI Changes:
- Validate mode flags + type (Ville)
- Deprecate unused mode flags PIXMUX, BCAST (Ville)
- Deprecate unused mode types BUILTIN, CRTC_C, CLOCK_C, DEFAULT (Ville)
Cross-subsystem Changes:
- MAINTAINERS: s/Daniel/Maarten/ for drm-misc (Daniel)
Core Changes:
- gem: Export gem functions for drivers to use (Samuel)
- bridge: Introduce bridge timings in drm_bridge (Linus)
- dma-buf: Allow exclusive fence to be bundled in fence array when
calling reservation_object_get_fences_rcu (Christian)
- dp: Add training pattern 4 and HBR3 support to dp helpers (Manasi)
- fourcc: Add alpha bit to formats to avoid driver format LUTs (Maxime)
- mode: Various cleanups + add new device-wide .mode_valid hook (Ville)
- atomic: Fix state leak when non-blocking commits fail (Leo)
NOTE: IIRC, this was cross-picked to -fixes so it might fall out
- crc: Allow polling on the data fd (Maarten)
Driver Changes:
- bridge/vga-dac: Add THS8134* support (Linus)
- tinydrm: Various MIPI DBI improvements/cleanups (Noralf)
- bridge/dw-mipi-dsi: Cleanups + use create_packet helper (Brian)
- drm/sun4i: Add Display Engine frontend support (Maxime)
- drm/sun4i: Add zpos support + increase num planes from 2 to 4 (Maxime)
- various: Use drm_mode_get_hv_timing() to fill plane clip rectangle (Ville)
- stm: Add 8-bit clut support, add dsi phy v1.31 support, +fixes (Phillipe)
Cc: Boris Brezillon <boris.brezillon@free-electrons.com>
Cc: Chunming Zhou <david1.zhou@amd.com>
Cc: Samuel Li <Samuel.Li@amd.com>
Cc: Linus Walleij <linus.walleij@linaro.org>
Cc: Noralf Trønnes <noralf@tronnes.org>
Cc: Brian Norris <briannorris@chromium.org>
Cc: Maxime Ripard <maxime.ripard@free-electrons.com>
Cc: Ville Syrjala <ville.syrjala@linux.intel.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Manasi Navare <manasi.d.navare@intel.com>
Cc: Philippe Cornu <philippe.cornu@st.com>
Cc: Leo (Sunpeng) Li <sunpeng.li@amd.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
* tag 'drm-misc-next-2018-02-13' of git://anongit.freedesktop.org/drm/drm-misc: (115 commits)
drm/radeon: only enable swiotlb path when need v2
drm/amdgpu: only enable swiotlb alloc when need v2
drm: add func to get max iomem address v2
drm/vc4: Expose performance counters to userspace
drm: Print the pid when debug logging an ioctl error.
drm/stm: ltdc: remove non-alpha color formats on layer 2 for older hw
drm/stm: ltdc: add non-alpha color formats
drm/bridge/synopsys: dsi: Add 1.31 version support
drm/bridge/synopsys: dsi: Add read feature
drm/pl111: Support multiple endpoints on the CLCD
drm/pl111: Support variants with broken VBLANK
drm/pl111: Support variants with broken clock divider
drm/pl111: Handle the Versatile RGB/BGR565 mode
drm/pl111: Properly detect the ARM PL110 variants
drm/panel: Add support for ARM Versatile panels
drm/panel: Device tree bindings for ARM Versatile panels
drm/bridge: Rename argument from crtc to bridge
drm/crc: Add support for polling on the data fd.
drm/sun4i: Use drm_mode_get_hv_timing() to populate plane clip rectangle
drm/rcar-du: Use drm_mode_get_hv_timing() to populate plane clip rectangle
...
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The V3D engine has various hardware counters which might be interesting
to userspace performance analysis tools.
Expose new ioctls to create/destroy a performance monitor object and
query the counter values of this perfmance monitor.
Note that a perfomance monitor is given an ID that is only valid on the
file descriptor it has been allocated from. A performance monitor can be
attached to a CL submission and the driver will enable HW counters for
this request and update the performance monitor values at the end of the
job.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180112090926.12538-1-boris.brezillon@free-electrons.com
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When saving BOs in the hang state we skip one entry of the
kernel_state->bo[] array, thus leaving it to NULL. This leads to a NULL
pointer dereference when, later in this function, we iterate over all
BOs to check their ->madv state.
Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs")
Cc: <stable@vger.kernel.org>
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180118145821.22344-1-boris.brezillon@free-electrons.com
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If the frame samples from a render target that was just written, its
cache flush during the binning step may have occurred before the
previous frame's RCL was completed. Flush the texture caches again
before starting each RCL job to make sure that the sampling of the
previous RCL's output is correct.
Fixes flickering in the top left of 3DMMES Taiji.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs")
Link: https://patchwork.freedesktop.org/patch/msgid/20171221221722.23809-1-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
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We were never releasing the initial fence reference that is obtained
through dma_fence_init.
Link: https://github.com/anholt/linux/issues/122
Fixes: cdec4d361323 ("drm/vc4: Expose dma-buf fences for V3D rendering.")
Signed-off-by: Stefan Schake <stschake@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1512236444-301-1-git-send-email-stschake@gmail.com
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In preparation for unconditionally passing the struct timer_list pointer to
all timer callbacks, switch to using the new timer_setup() and from_timer()
to pass the timer pointer explicitly.
Cc: Eric Anholt <eric@anholt.net>
Cc: David Airlie <airlied@linux.ie>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Kees Cook <keescook@chromium.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20171024151648.GA104538@beast
Reviewed-by: Eric Anholt <eric@anholt.net>
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This ioctl will allow us to purge inactive userspace buffers when the
system is running out of contiguous memory.
For now, the purge logic is rather dumb in that it does not try to
release only the amount of BO needed to meet the last CMA alloc request
but instead purges all objects placed in the purgeable pool as soon as
we experience a CMA allocation failure.
Note that the in-kernel BO cache is always purged before the purgeable
cache because those objects are known to be unused while objects marked
as purgeable by a userspace application/library might have to be
restored when they are marked back as unpurgeable, which can be
expensive.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20171019125748.3152-1-boris.brezillon@free-electrons.com
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This is useful to allow GL to provide defined results for overlapping
glBlitFramebuffer, which X11 in turn uses to accelerate uncomposited
window movement without first blitting to a temporary. x11perf
-copywinwin100 goes from 1850/sec to 4850/sec.
v2: Default to the same behavior as before when the flags aren't
passed. (suggested by Boris)
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725162733.28007-2-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
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Userspace shouldn't be able to spam dmesg by passing bad arguments.
This has particularly become an issues since we started using a bad
argument to set_tiling to detect if set_tiling was supported.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 83753117f1de ("drm/vc4: Add get/set tiling ioctls.")
Link: https://patchwork.freedesktop.org/patch/msgid/20170725162733.28007-1-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
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drm_*_reference() and drm_*_unreference() functions are just
compatibility alias for drm_*_get() and drm_*_put() adn should not be
used by new code. So convert all users of compatibility functions to use
the new APIs.
Signed-off-by: Cihangir Akturk <cakturk@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1501761585-11757-26-git-send-email-cakturk@gmail.com
Reviewed-by: Eric Anholt <eric@anholt.net>
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It's also destroyed from the top level vc4_drv.c initialization, which
is where the cache was actually initialized from.
This used to just involve duplicate del_timer() and cancel_work_sync()
being called, but it started causing kmalloc issues once we
double-freed the new BO label array.
Fixes: 1908a876f909 ("drm/vc4: Add an ioctl for labeling GEM BOs for summary stats")
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170802203242.12815-1-eric@anholt.net
Tested-by: Noralf Trønnes <noralf@tronnes.org>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
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This has proven immensely useful for debugging memory leaks and
overallocation (which is a rather serious concern on the platform,
given that we typically run at about 256MB of CMA out of up to 1GB
total memory, with framebuffers that are about 8MB ecah).
The state of the art without this is to dump debug logs from every GL
application, guess as to kernel allocations based on bo_stats, and try
to merge that all together into a global picture of memory allocation
state. With this, you can add a couple of calls to the debug build of
the 3D driver and get a pretty detailed view of GPU memory usage from
/debug/dri/0/bo_stats (or when we debug print to dmesg on allocation
failure).
The Mesa side currently labels at the gallium resource level (so you
see that a 1920x20 pixmap has been created, presumably for the window
system panel), but we could extend that to be even more useful with
glObjectLabel() names being sent all the way down to the kernel.
(partial) example of sorted debugfs output with Mesa labeling all
resources:
kernel BO cache: 16392kb BOs (3)
tiling shadow 1920x1080: 8160kb BOs (1)
resource 1920x1080@32/0: 8160kb BOs (1)
scanout resource 1920x1080@32/0: 8100kb BOs (1)
kernel: 8100kb BOs (1)
v2: Use strndup_user(), use lockdep assertion instead of just a
comment, fix an array[-1] reference, extend comment about name
freeing.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725182718.31468-2-eric@anholt.net
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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Chris Wilson pointed out this little cleanup in a review of new code,
so let's fix up the code I was copying from.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725182718.31468-1-eric@anholt.net
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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path
If one 'drm_gem_handle_create()' fails, we leak somes handles and some
memory.
In order to fix it:
- move the 'free(bo_state)' at the end of the function so that it is also
called in the eror handling path. This has the side effect to also try
to free it if the first 'kcalloc' fails. This is harmless.
- add a new label, err_delete_handle, in order to delete already
allocated handles in error handling path
- remove the now useless 'err' label
The way the code is now written will also delete the handles if the
'copy_to_user()' call fails.
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: http://patchwork.freedesktop.org/patch/msgid/20170512123803.1886-1-christophe.jaillet@wanadoo.fr
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Now that drm_[cm]alloc* helpers are simple one line wrappers around
kvmalloc_array and drm_free_large is just kvfree alias we can drop
them and replace by their native forms.
This shouldn't introduce any functional change.
Changes since v1
- fix typo in drivers/gpu//drm/etnaviv/etnaviv_gem.c - noticed by 0day
build robot
Suggested-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Michal Hocko <mhocko@suse.com>drm: drop drm_[cm]alloc* helpers
[danvet: Fixup vgem which grew another user very recently.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Christian König <christian.koenig@amd.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517122312.GK18247@dhcp22.suse.cz
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Until now, we've had to limit Raspberry Pi to 256MB of CMA memory to
keep from triggering the hardware addressing bug between the tile
binner and the tile alloc memory (where the top 4 bits come from the
tile state data array's address).
To work around that and allow more memory to be reserved for graphics,
allocate a single BO to store tile state data arrays and tile
alloc/overflow memory while the GPU is active, and make sure that that
one BO doesn't happen to cross a 256MB boundary. With that in place,
we can allocate textures and shaders anywhere in system memory (still
contiguous, of course).
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: http://patchwork.freedesktop.org/patch/msgid/20170327231025.19391-1-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
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We were returning without decrementing if the error happened, meaning
that at the next submit we wouldn't try to bring up the power domain.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: http://patchwork.freedesktop.org/patch/msgid/20170417162603.12726-1-eric@anholt.net
Reviewed-by: Sean Paul <seanpaul@chromium.org>
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This is needed for proper synchronization with display on another DRM
device (pl111 or tinydrm) with buffers produced by vc4 V3D. Fixes the
new igt vc4_dmabuf_poll testcase, and rendering of one of the glmark2
desktop tests on pl111+vc4.
This doesn't yet introduce waits on another device's fences before
vc4's rendering/display, because I don't have testcases for them.
v2: Reuse dma_fence_free(), retitle commit message to clarify that
it's not a full dma-buf fencing implementation yet.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: http://patchwork.freedesktop.org/patch/msgid/20170412191202.22740-6-eric@anholt.net
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Pointer for Markus's image conversion work.
We need this so we can merge all the pretty drm graphs for 4.12.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
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<linux/sched.h> into <linux/sched/signal.h>
Fix up affected files that include this signal functionality via sched.h.
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
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I'm going to hook vc4 up to the sphinx build, so clean up its comments
to not generate warnings when we do.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20170227201144.10970-2-eric@anholt.net
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By failing to set the errno, we'd continue on to trying to set up the
RCL, and then oops on trying to dereference the tile_bo that binning
validation should have set up.
Reported-by: Ingo Molnar <mingo@kernel.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: d5b1a78a772f ("drm/vc4: Add support for drawing 3D frames.")
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We copy the unvalidated ioctl arguments from the user into kernel
temporary memory to run the validation from, to avoid a race where the
user updates the unvalidate contents in between validating them and
copying them into the validated BO.
However, in setting up the layout of the kernel side, we failed to
check one of the additions (the roundup() for shader_rec_offset)
against integer overflow, allowing a nearly MAX_UINT value of
bin_cl_size to cause us to under-allocate the temporary space that we
then copy_from_user into.
Reported-by: Murray McAllister <murray.mcallister@insomniasec.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: d5b1a78a772f ("drm/vc4: Add support for drawing 3D frames.")
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The pm_runtime_put() we were using immediately released power on the
device, which meant that we were generally turning the device off and
on once per frame. In many profiles I've looked at, that added up to
about 1% of CPU time, but this could get worse in the case of frequent
rendering and readback (as may happen in X rendering). By keeping the
device on until we've been idle for a couple of frames, we drop the
overhead of runtime PM down to sub-.1%.
Signed-off-by: Eric Anholt <eric@anholt.net>
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If the allocation fails the current code returns success. If
copy_from_user() fails it returns the number of bytes remaining instead
of -EFAULT.
Fixes: d5b1a78a772f ("drm/vc4: Add support for drawing 3D frames.")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
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With the introduction of bin/render pipelining, the previous job may
not be completed when we start binning the next one. If the previous
job wrote our VBO, IB, or CS textures, then the binning stage might
get stale or uninitialized results.
Fixes the major rendering failure in glmark2 -b terrain.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs")
Cc: stable@vger.kernel.org
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Linux 4.8-rc8
There was a lot of fallout in the imx/amdgpu/i915 drivers, so backmerge
it now to avoid troubles.
* tag 'v4.8-rc8': (1442 commits)
Linux 4.8-rc8
fault_in_multipages_readable() throws set-but-unused error
mm: check VMA flags to avoid invalid PROT_NONE NUMA balancing
radix tree: fix sibling entry handling in radix_tree_descend()
radix tree test suite: Test radix_tree_replace_slot() for multiorder entries
fix memory leaks in tracing_buffers_splice_read()
tracing: Move mutex to protect against resetting of seq data
MIPS: Fix delay slot emulation count in debugfs
MIPS: SMP: Fix possibility of deadlock when bringing CPUs online
mm: delete unnecessary and unsafe init_tlb_ubc()
huge tmpfs: fix Committed_AS leak
shmem: fix tmpfs to handle the huge= option properly
blk-mq: skip unmapped queues in blk_mq_alloc_request_hctx
MIPS: Fix pre-r6 emulation FPU initialisation
arm64: kgdb: handle read-only text / modules
arm64: Call numa_store_cpu_info() earlier.
locking/hung_task: Fix typo in CONFIG_DETECT_HUNG_TASK help text
nvme-rdma: only clear queue flags after successful connect
i2c: qup: skip qup_i2c_suspend if the device is already runtime suspended
perf/core: Limit matching exclusive events to one PMU
...
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