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The color structs right now are just "color" and "color16".
That may lead into conflicts, and don't define precisely what
they meant. As those are used by two drivers (vivid and vimc),
this is even on a somewhat public header!
So rename them to:
color -> tpg_rbg_color8
color16 -> tpg_rbg_color16
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The v4l2-tpg*.h headers are meant to be used only internally by
vivid and vimc. There's no sense keeping them together with the
V4L2 kAPI headers. Also, one header includes the other as they're
meant to be used together. So, merge them.
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The SMPTE-2084 transfer functions maps to the luminance range of
0-10000 cd/m^2. Other transfer functions use the traditional range of
0-100 cd/m^2.
I didn't take this into account so the luminance was off by a factor of
100.
Since qv4l2 made the same mistake in reverse I never noticed this until
I tested with actual SMPTE-2084 video.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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The test pattern generator will be used by other drivers as the virtual
media controller (vimc)
Signed-off-by: Helen Mae Koike Fornazier <helen.koike@collabora.co.uk>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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