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path: root/drivers/vdpa/mlx5
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2024-11-12vdpa/mlx5: Fix suboptimal range on iotlb iterationSi-Wei Liu
The starting iova address to iterate iotlb map entry within a range was set to an irrelevant value when passing to the itree_next() iterator, although luckily it doesn't affect the outcome of finding out the granule of the smallest iotlb map size. Fix the code to make it consistent with the following for-loop. Fixes: 94abbccdf291 ("vdpa/mlx5: Add shared memory registration code") Signed-off-by: Si-Wei Liu <si-wei.liu@oracle.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20241021134040.975221-3-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Jason Wang <jasowang@redhat.com>
2024-11-12vdpa/mlx5: Fix PA offset with unaligned starting iotlb mapSi-Wei Liu
When calculating the physical address range based on the iotlb and mr [start,end) ranges, the offset of mr->start relative to map->start is not taken into account. This leads to some incorrect and duplicate mappings. For the case when mr->start < map->start the code is already correct: the range in [mr->start, map->start) was handled by a different iteration. Fixes: 94abbccdf291 ("vdpa/mlx5: Add shared memory registration code") Cc: stable@vger.kernel.org Signed-off-by: Si-Wei Liu <si-wei.liu@oracle.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20241021134040.975221-2-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Jason Wang <jasowang@redhat.com>
2024-11-07vdpa/mlx5: Fix error path during device addDragos Tatulea
In the error recovery path of mlx5_vdpa_dev_add(), the cleanup is executed and at the end put_device() is called which ends up calling mlx5_vdpa_free(). This function will execute the same cleanup all over again. Most resources support being cleaned up twice, but the recent mlx5_vdpa_destroy_mr_resources() doesn't. This change drops the explicit cleanup from within the mlx5_vdpa_dev_add() and lets mlx5_vdpa_free() do its work. This issue was discovered while trying to add 2 vdpa devices with the same name: $> vdpa dev add name vdpa-0 mgmtdev auxiliary/mlx5_core.sf.2 $> vdpa dev add name vdpa-0 mgmtdev auxiliary/mlx5_core.sf.3 ... yields the following dump: BUG: kernel NULL pointer dereference, address: 00000000000000b8 #PF: supervisor read access in kernel mode #PF: error_code(0x0000) - not-present page PGD 0 P4D 0 Oops: Oops: 0000 [#1] SMP CPU: 4 UID: 0 PID: 2811 Comm: vdpa Not tainted 6.12.0-rc6 #1 Hardware name: QEMU Standard PC (Q35 + ICH9, 2009), BIOS rel-1.13.0-0-gf21b5a4aeb02-prebuilt.qemu.org 04/01/2014 RIP: 0010:destroy_workqueue+0xe/0x2a0 Code: ... RSP: 0018:ffff88814920b9a8 EFLAGS: 00010282 RAX: 0000000000000000 RBX: ffff888105c10000 RCX: 0000000000000000 RDX: 0000000000000001 RSI: ffff888100400168 RDI: 0000000000000000 RBP: 0000000000000000 R08: ffff888100120c00 R09: ffffffff828578c0 R10: 0000000000000000 R11: 0000000000000000 R12: 0000000000000000 R13: ffff888131fd99a0 R14: 0000000000000000 R15: ffff888105c10580 FS: 00007fdfa6b4f740(0000) GS:ffff88852ca00000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 00000000000000b8 CR3: 000000018db09006 CR4: 0000000000372eb0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400 Call Trace: <TASK> ? __die+0x20/0x60 ? page_fault_oops+0x150/0x3e0 ? exc_page_fault+0x74/0x130 ? asm_exc_page_fault+0x22/0x30 ? destroy_workqueue+0xe/0x2a0 mlx5_vdpa_destroy_mr_resources+0x2b/0x40 [mlx5_vdpa] mlx5_vdpa_free+0x45/0x150 [mlx5_vdpa] vdpa_release_dev+0x1e/0x50 [vdpa] device_release+0x31/0x90 kobject_put+0x8d/0x230 mlx5_vdpa_dev_add+0x328/0x8b0 [mlx5_vdpa] vdpa_nl_cmd_dev_add_set_doit+0x2b8/0x4c0 [vdpa] genl_family_rcv_msg_doit+0xd0/0x120 genl_rcv_msg+0x180/0x2b0 ? __vdpa_alloc_device+0x1b0/0x1b0 [vdpa] ? genl_family_rcv_msg_dumpit+0xf0/0xf0 netlink_rcv_skb+0x54/0x100 genl_rcv+0x24/0x40 netlink_unicast+0x1fc/0x2d0 netlink_sendmsg+0x1e4/0x410 __sock_sendmsg+0x38/0x60 ? sockfd_lookup_light+0x12/0x60 __sys_sendto+0x105/0x160 ? __count_memcg_events+0x53/0xe0 ? handle_mm_fault+0x100/0x220 ? do_user_addr_fault+0x40d/0x620 __x64_sys_sendto+0x20/0x30 do_syscall_64+0x4c/0x100 entry_SYSCALL_64_after_hwframe+0x4b/0x53 RIP: 0033:0x7fdfa6c66b57 Code: ... RSP: 002b:00007ffeace22998 EFLAGS: 00000202 ORIG_RAX: 000000000000002c RAX: ffffffffffffffda RBX: 000055a498608350 RCX: 00007fdfa6c66b57 RDX: 000000000000006c RSI: 000055a498608350 RDI: 0000000000000003 RBP: 00007ffeace229c0 R08: 00007fdfa6d35200 R09: 000000000000000c R10: 0000000000000000 R11: 0000000000000202 R12: 000055a4986082a0 R13: 0000000000000000 R14: 0000000000000000 R15: 00007ffeace233f3 </TASK> Modules linked in: ... CR2: 00000000000000b8 Fixes: 62111654481d ("vdpa/mlx5: Postpone MR deletion") Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20241105185101.1323272-2-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Jason Wang <jasowang@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com>
2024-09-25vdpa/mlx5: Postpone MR deletionDragos Tatulea
Currently, when a new MR is set up, the old MR is deleted. MR deletion is about 30-40% the time of MR creation. As deleting the old MR is not important for the process of setting up the new MR, this operation can be postponed. This series adds a workqueue that does MR garbage collection at a later point. If the MR lock is taken, the handler will back off and reschedule. The exception during shutdown: then the handler must not postpone the work. Note that this is only a speculative optimization: if there is some mapping operation that is triggered while the garbage collector handler has the lock taken, this operation it will have to wait for the handler to finish. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240830105838.2666587-9-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-09-25vdpa/mlx5: Introduce init/destroy for MR resourcesDragos Tatulea
There's currently not a lot of action happening during the init/destroy of MR resources. But more will be added in the upcoming patches. As the mr mutex lock init/destroy has been moved to these new functions, the lifetime has now shifted away from mlx5_vdpa_alloc_resources() / mlx5_vdpa_free_resources() into these new functions. However, the lifetime at the outer scope remains the same: mlx5_vdpa_dev_add() / mlx5_vdpa_dev_free() Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240830105838.2666587-8-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-09-25vdpa/mlx5: Rename mr_mtx -> lockDragos Tatulea
Now that the mr resources have their own namespace in the struct, give the lock a clearer name. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Message-Id: <20240830105838.2666587-7-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-09-25vdpa/mlx5: Extract mr members in own resource structDragos Tatulea
Group all mapping related resources into their own structure. Upcoming patches will add more members in this new structure. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Message-Id: <20240830105838.2666587-6-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-09-25vdpa/mlx5: Rename functionDragos Tatulea
A followup patch will use this name for something else. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240830105838.2666587-5-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-09-25vdpa/mlx5: Delete direct MKEYs in parallelDragos Tatulea
Use the async interface to issue MTT MKEY deletion. This makes destroy_user_mr() on average 8x times faster. This number is also dependent on the size of the MR being deleted. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Message-Id: <20240830105838.2666587-4-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-09-25vdpa/mlx5: Create direct MKEYs in parallelDragos Tatulea
Use the async interface to issue MTT MKEY creation. Extra care is taken at the allocation of FW input commands due to the MTT tables having variable sizes depending on MR. The indirect MKEY is still created synchronously at the end as the direct MKEYs need to be filled in. This makes create_user_mr() 3-5x faster, depending on the size of the MR. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240830105838.2666587-3-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-09-25vdpa/mlx5: Parallelize VQ suspend/resume for CVQ MQ commandDragos Tatulea
change_num_qps() is still suspending/resuming VQs one by one. This change switches to parallel suspend/resume. When increasing the number of queues the flow has changed a bit for simplicity: the setup_vq() function will always be called before resume_vqs(). If the VQ is initialized, setup_vq() will exit early. If the VQ is not initialized, setup_vq() will create it and resume_vqs() will resume it. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Message-Id: <20240816090159.1967650-11-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com>
2024-09-25vdpa/mlx5: Small improvement for change_num_qps()Dragos Tatulea
change_num_qps() has a lot of multiplications by 2 to convert the number of VQ pairs to number of VQs. This patch simplifies the code by doing the VQP -> VQ count conversion at the beginning in a variable. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Message-Id: <20240816090159.1967650-10-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com>
2024-09-25vdpa/mlx5: Keep notifiers during suspend but ignoreDragos Tatulea
Unregistering notifiers is a costly operation. Instead of removing the notifiers during device suspend and adding them back at resume, simply ignore the call when the device is suspended. At resume time call queue_link_work() to make sure that the device state is propagated in case there were changes. For 1 vDPA device x 32 VQs (16 VQPs) attached to a large VM (256 GB RAM, 32 CPUs x 2 threads per core), the device suspend time is reduced from ~13 ms to ~2.5 ms. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Message-Id: <20240816090159.1967650-9-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com>
2024-09-25vdpa/mlx5: Parallelize device resumeDragos Tatulea
Currently device resume works on vqs serially. Building up on previous changes that converted vq operations to the async api, this patch parallelizes the device resume. For 1 vDPA device x 32 VQs (16 VQPs) attached to a large VM (256 GB RAM, 32 CPUs x 2 threads per core), the device resume time is reduced from ~16 ms to ~4.5 ms. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Message-Id: <20240816090159.1967650-8-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com>
2024-09-25vdpa/mlx5: Parallelize device suspendDragos Tatulea
Currently device suspend works on vqs serially. Building up on previous changes that converted vq operations to the async api, this patch parallelizes the device suspend: 1) Suspend all active vqs parallel. 2) Query suspended vqs in parallel. For 1 vDPA device x 32 VQs (16 VQPs) attached to a large VM (256 GB RAM, 32 CPUs x 2 threads per core), the device suspend time is reduced from ~37 ms to ~13 ms. A later patch will remove the link unregister operation which will make it even faster. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Message-Id: <20240816090159.1967650-7-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com>
2024-09-25vdpa/mlx5: Use async API for vq modify commandsDragos Tatulea
Switch firmware vq modify command to be issued via the async API to allow future parallelization. The new refactored function applies the modify on a range of vqs and waits for their execution to complete. For now the command is still used in a serial fashion. A later patch will switch to modifying multiple vqs in parallel. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Message-Id: <20240816090159.1967650-6-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com>
2024-09-25vdpa/mlx5: Use async API for vq query commandDragos Tatulea
Switch firmware vq query command to be issued via the async API to allow future parallelization. For now the command is still serial but the infrastructure is there to issue commands in parallel, including ratelimiting the number of issued async commands to firmware. A later patch will switch to issuing more commands at a time. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Message-Id: <20240816090159.1967650-5-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com>
2024-09-25vdpa/mlx5: Introduce async fw command wrapperDragos Tatulea
Introduce a new function mlx5_vdpa_exec_async_cmds() which wraps the mlx5_core async firmware command API in a way that will be used to parallelize certain operation in this driver. The wrapper deals with the case when mlx5_cmd_exec_cb() returns EBUSY due to the command being throttled. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Message-Id: <20240816090159.1967650-4-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com>
2024-09-25vdpa/mlx5: Introduce error logging functionDragos Tatulea
mlx5_vdpa_err() was missing. This patch adds it and uses it in the necessary places. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Tariq Toukan <tariqt@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Message-Id: <20240816090159.1967650-3-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com>
2024-09-10vdpa/mlx5: Add the support of set mac addressCindy Lu
Add the function to support setting the MAC address. For vdpa/mlx5, the function will use mlx5_mpfs_add_mac to set the mac address Tested in ConnectX-6 Dx device Signed-off-by: Cindy Lu <lulu@redhat.com> Message-Id: <20240731031653.1047692-4-lulu@redhat.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Jason Wang <jasowang@redhat.com>
2024-09-10vdpa/mlx5: Fix invalid mr resource destroyDragos Tatulea
Certain error paths from mlx5_vdpa_dev_add() can end up releasing mr resources which never got initialized in the first place. This patch adds the missing check in mlx5_vdpa_destroy_mr_resources() to block releasing non-initialized mr resources. Reference trace: mlx5_core 0000:08:00.2: mlx5_vdpa_dev_add:3274:(pid 2700) warning: No mac address provisioned? BUG: kernel NULL pointer dereference, address: 0000000000000000 #PF: supervisor read access in kernel mode #PF: error_code(0x0000) - not-present page PGD 140216067 P4D 0 Oops: 0000 [#1] PREEMPT SMP NOPTI CPU: 8 PID: 2700 Comm: vdpa Kdump: loaded Not tainted 5.14.0-496.el9.x86_64 #1 Hardware name: QEMU Standard PC (Q35 + ICH9, 2009), BIOS rel-1.13.0-0-gf21b5a4aeb02-prebuilt.qemu.org 04/01/2014 RIP: 0010:vhost_iotlb_del_range+0xf/0xe0 [vhost_iotlb] Code: [...] RSP: 0018:ff1c823ac23077f0 EFLAGS: 00010246 RAX: ffffffffc1a21a60 RBX: ffffffff899567a0 RCX: 0000000000000000 RDX: ffffffffffffffff RSI: 0000000000000000 RDI: 0000000000000000 RBP: ff1bda1f7c21e800 R08: 0000000000000000 R09: ff1c823ac2307670 R10: ff1c823ac2307668 R11: ffffffff8a9e7b68 R12: 0000000000000000 R13: 0000000000000000 R14: ff1bda1f43e341a0 R15: 00000000ffffffea FS: 00007f56eba7c740(0000) GS:ff1bda269f800000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 0000000000000000 CR3: 0000000104d90001 CR4: 0000000000771ef0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400 PKRU: 55555554 Call Trace: ? show_trace_log_lvl+0x1c4/0x2df ? show_trace_log_lvl+0x1c4/0x2df ? mlx5_vdpa_free+0x3d/0x150 [mlx5_vdpa] ? __die_body.cold+0x8/0xd ? page_fault_oops+0x134/0x170 ? __irq_work_queue_local+0x2b/0xc0 ? irq_work_queue+0x2c/0x50 ? exc_page_fault+0x62/0x150 ? asm_exc_page_fault+0x22/0x30 ? __pfx_mlx5_vdpa_free+0x10/0x10 [mlx5_vdpa] ? vhost_iotlb_del_range+0xf/0xe0 [vhost_iotlb] mlx5_vdpa_free+0x3d/0x150 [mlx5_vdpa] vdpa_release_dev+0x1e/0x50 [vdpa] device_release+0x31/0x90 kobject_cleanup+0x37/0x130 mlx5_vdpa_dev_add+0x2d2/0x7a0 [mlx5_vdpa] vdpa_nl_cmd_dev_add_set_doit+0x277/0x4c0 [vdpa] genl_family_rcv_msg_doit+0xd9/0x130 genl_family_rcv_msg+0x14d/0x220 ? __pfx_vdpa_nl_cmd_dev_add_set_doit+0x10/0x10 [vdpa] ? _copy_to_user+0x1a/0x30 ? move_addr_to_user+0x4b/0xe0 genl_rcv_msg+0x47/0xa0 ? __import_iovec+0x46/0x150 ? __pfx_genl_rcv_msg+0x10/0x10 netlink_rcv_skb+0x54/0x100 genl_rcv+0x24/0x40 netlink_unicast+0x245/0x370 netlink_sendmsg+0x206/0x440 __sys_sendto+0x1dc/0x1f0 ? do_read_fault+0x10c/0x1d0 ? do_pte_missing+0x10d/0x190 __x64_sys_sendto+0x20/0x30 do_syscall_64+0x5c/0xf0 ? __count_memcg_events+0x4f/0xb0 ? mm_account_fault+0x6c/0x100 ? handle_mm_fault+0x116/0x270 ? do_user_addr_fault+0x1d6/0x6a0 ? do_syscall_64+0x6b/0xf0 ? clear_bhb_loop+0x25/0x80 ? clear_bhb_loop+0x25/0x80 ? clear_bhb_loop+0x25/0x80 ? clear_bhb_loop+0x25/0x80 ? clear_bhb_loop+0x25/0x80 entry_SYSCALL_64_after_hwframe+0x78/0x80 Fixes: 512c0cdd80c1 ("vdpa/mlx5: Decouple cvq iotlb handling from hw mapping code") Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240827160808.2448017-2-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Reviewed-by: Si-Wei Liu <si-wei.liu@oracle.com> Acked-by: Jason Wang <jasowang@redhat.com> Reviewed-by: Shannon Nelson <shannon.nelson@amd.com>
2024-07-09vdpa/mlx5: Don't enable non-active VQs in .set_vq_ready()Dragos Tatulea
VQ indices in the range [cur_num_qps, max_vqs) represent queues that have not yet been activated. .set_vq_ready should not activate these VQs. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-24-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Don't reset VQs more than necessaryDragos Tatulea
The vdpa device can be reset many times in sequence without any significant state changes in between. Previously this was not a problem: VQs were torn down only on first reset. But after VQ pre-creation was introduced, each reset will delete and re-create the hardware VQs and their associated resources. To solve this problem, avoid resetting hardware VQs if the VQs are still in a blank state. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-23-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Re-create HW VQs under certain conditionsDragos Tatulea
There are a few conditions under which the hardware VQs need a full teardown and setup: - VQ size changed to something else than default value. Hardware VQ size modification is not supported. - User turns off certain device features: mergeable buffers, checksum virtio 1.0 compliance. In these cases, the TIR and RQT need to be re-created. Add a needs_teardown configuration variable and set it when detecting the above scenarios. On next DRIVER_OK, the resources will be torn down first. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-22-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Pre-create hardware VQs at vdpa .dev_add timeDragos Tatulea
Currently, hardware VQs are created right when the vdpa device gets into DRIVER_OK state. That is easier because most of the VQ state is known by then. This patch switches to creating all VQs and their associated resources at device creation time. The motivation is to reduce the vdpa device live migration downtime by moving the expensive operation of creating all the hardware VQs and their associated resources out of downtime on the destination VM. The VQs are now created in a blank state. The VQ configuration will happen later, on DRIVER_OK. Then the configuration will be applied when the VQs are moved to the Ready state. When .set_vq_ready() is called on a VQ before DRIVER_OK, special care is needed: now that the VQ is already created a resume_vq() will be triggered too early when no mr has been configured yet. Skip calling resume_vq() in this case, let it be handled during DRIVER_OK. For virtio-vdpa, the device configuration is done earlier during .vdpa_dev_add() by vdpa_register_device(). Avoid calling setup_vq_resources() a second time in that case. On a 64 CPU, 256 GB VM with 1 vDPA device of 16 VQps, the full VQ resource creation + resume time was ~370ms. Now it's down to 60 ms (only VQ config and resume). The measurements were done on a ConnectX6DX based vDPA device. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-21-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Use suspend/resume during VQP changeDragos Tatulea
Resume a VQ if it is already created when the number of VQ pairs increases. This is done in preparation for VQ pre-creation which is coming in a later patch. It is necessary because calling setup_vq() on an already created VQ will return early and will not enable the queue. For symmetry, suspend a VQ instead of tearing it down when the number of VQ pairs decreases. But only if the resume operation is supported. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-20-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Forward error in suspend/resume deviceDragos Tatulea
Start using the suspend/resume_vq() error return codes previously added. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Reviewed-by: Zhu Yanjun <yanjun.zhu@linux.dev> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-19-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Reviewed-by: Eugenio Pérez <eperezma@redhat.com> Reviewed-by: Eugenio Pérez <eperezma@redhat.com>
2024-07-09vdpa/mlx5: Consolidate all VQ modify to Ready to use resume_vq()Dragos Tatulea
There are a few more places modifying the VQ to Ready directly. Let's consolidate them into resume_vq(). The redundant warnings for resume_vq() errors can also be dropped. There is one special case that needs to be handled for virtio-vdpa: the initialized flag must be set to true earlier in setup_vq() so that resume_vq() doesn't return early. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-18-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Add error code for suspend/resume VQDragos Tatulea
Instead of blindly calling suspend/resume_vqs(), make then return error codes. To keep compatibility, keep suspending or resuming VQs on error and return the last error code. The assumption here is that the error code would be the same. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-17-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Accept Init -> Ready VQ transition in resume_vq()Dragos Tatulea
Until now resume_vq() was used only for the suspend/resume scenario. This change also allows calling resume_vq() to bring it from Init to Ready state (VQ initialization). Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-16-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com>
2024-07-09vdpa/mlx5: Allow creation of blank VQsDragos Tatulea
Based on the filled flag, create VQs that are filled or blank. Blank VQs will be filled in later through VQ modify. Downstream patches will make use of this to pre-create blank VQs at vdpa device creation. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-15-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com>
2024-07-09vdpa/mlx5: Set mkey modified flags on all VQsDragos Tatulea
Otherwise, when virtqueues are moved from INIT to READY the latest mkey will not be set appropriately. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-14-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Start off rqt_size with max VQPsDragos Tatulea
Currently rqt_size is initialized during device flag configuration. That's because it is the earliest moment when device knows if MQ (multi queue) is on or off. Shift this configuration earlier to device creation time. This implies that non-MQ devices will have a larger RQT size. But the configuration will still be correct. This is done in preparation for the pre-creation of hardware virtqueues at device add time. When that change will be added, RQT will be created at device creation time so it needs to be initialized to its max size. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-13-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Set an initial size on the VQDragos Tatulea
The virtqueue size is a pre-requisite for setting up any virtqueue resources. For the upcoming optimization of creating virtqueues at device add, the virtqueue size has to be configured. The queue size check in setup_vq() will always be false. So remove it. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-12-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Add support for modifying the VQ features fieldDragos Tatulea
This is done in preparation for the pre-creation of hardware virtqueues at device add time. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-11-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Add support for modifying the virtio_version VQ fieldDragos Tatulea
This is done in preparation for the pre-creation of hardware virtqueues at device add time. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-10-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Rename init_mvqsDragos Tatulea
Function is used to set default values, so name it accordingly. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-9-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Reviewed-by: Eugenio Pérez <eperezma@redhat.com>
2024-07-09vdpa/mlx5: Clear and reinitialize software VQ data on resetDragos Tatulea
The hardware VQ configuration is mirrored by data in struct mlx5_vdpa_virtqueue . Instead of clearing just a few fields at reset, fully clear the struct and initialize with the appropriate default values. As clear_vqs_ready() is used only during reset, get rid of it. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-8-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Initialize and reset device with one queue pairDragos Tatulea
The virtio spec says that a vdpa device should start off with one queue pair. The driver is already compliant. This patch moves the initialization to device add and reset times. This is done in preparation for the pre-creation of hardware virtqueues at device add time. Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-7-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Acked-by: Eugenio Pérez <eperezma@redhat.com>
2024-07-09vdpa/mlx5: Remove duplicate suspend codeDragos Tatulea
Use the dedicated suspend_vqs() function instead. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Reviewed-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-6-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Iterate over active VQs during suspend/resumeDragos Tatulea
No need to iterate over max number of VQs. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-5-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Drop redundant check in teardown_virtqueues()Dragos Tatulea
The check is done inside teardown_vq(). Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Reviewed-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-4-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Drop redundant codeDragos Tatulea
Originally, the second loop initialized the CVQ. But (acde3929492b ("vdpa/mlx5: Use consistent RQT size") initialized all the queues in the first loop, so the second iteration in init_mvqs() is never called because the first one will iterate up to max_vqs. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-3-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Make setup/teardown_vq_resources() symmetricalDragos Tatulea
... by changing the setup_vq_resources() parameter type. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-2-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-07-09vdpa/mlx5: Clarify meaning thorough function renameDragos Tatulea
setup_driver()/teardown_driver() are a bit vague. These functions are used for virtqueue resources. Same for alloc_resources()/teardown_resources(): they represent fixed resources that are meant to exist during the device lifetime. Reviewed-by: Cosmin Ratiu <cratiu@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20240626-stage-vdpa-vq-precreate-v2-1-560c491078df@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-03-19vdpa/mlx5: Allow CVQ size changesJonah Palmer
The MLX driver was not updating its control virtqueue size at set_vq_num and instead always initialized to MLX5_CVQ_MAX_ENT (16) at setup_cvq_vring. Qemu would try to set the size to 64 by default, however, because the CVQ size always was initialized to 16, an error would be thrown when sending >16 control messages (as used-ring entry 17 is initialized to 0). For example, starting a guest with x-svq=on and then executing the following command would produce the error below: # for i in {1..20}; do ifconfig eth0 hw ether XX:xx:XX:xx:XX:XX; done qemu-system-x86_64: Insufficient written data (0) [ 435.331223] virtio_net virtio0: Failed to set mac address by vq command. SIOCSIFHWADDR: Invalid argument Acked-by: Dragos Tatulea <dtatulea@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Jonah Palmer <jonah.palmer@oracle.com> Message-Id: <20240216142502.78095-1-jonah.palmer@oracle.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Tested-by: Lei Yang <leiyang@redhat.com> Fixes: 5262912ef3cf ("vdpa/mlx5: Add support for control VQ and MAC setting")
2024-01-10vdpa/mlx5: Add mkey leak detectionDragos Tatulea
Track allocated mrs in a list and show warning when leaks are detected on device free or reset. Reviewed-by: Gal Pressman <gal@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20231225151203.152687-9-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-01-10vdpa/mlx5: Introduce reference counting to mrsDragos Tatulea
Deleting the old mr during mr update (.set_map) and then modifying the vqs with the new mr is not a good flow for firmware. The firmware expects that mkeys are deleted after there are no more vqs referencing them. Introduce reference counting for mrs to fix this. It is the only way to make sure that mkeys are not in use by vqs. An mr reference is taken when the mr is associated to the mr asid table and when the mr is linked to the vq on create/modify. The reference is released when the mkey is unlinked from the vq (trough modify/destroy) and from the mr asid table. To make things consistent, get rid of mlx5_vdpa_destroy_mr and use get/put semantics everywhere. Reviewed-by: Gal Pressman <gal@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Acked-by: Jason Wang <jasowang@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20231225151203.152687-8-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-01-10vdpa/mlx5: Use vq suspend/resume during .set_mapDragos Tatulea
Instead of tearing down and setting up vq resources, use vq suspend/resume during .set_map to speed things up a bit. The vq mr is updated with the new mapping while the vqs are suspended. If the device doesn't support resumable vqs, do the old teardown and setup dance. Reviewed-by: Gal Pressman <gal@nvidia.com> Acked-by: Eugenio Pérez <eperezma@redhat.com> Acked-by: Jason Wang <jasowang@redhat.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Message-Id: <20231225151203.152687-7-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
2024-01-10vdpa/mlx5: Mark vq state for modification in hw vqDragos Tatulea
.set_vq_state will set the indices and mark the fields to be modified in the hw vq. Advertise that the device supports changing the vq state when the device is in DRIVER_OK state and suspended. Reviewed-by: Gal Pressman <gal@nvidia.com> Signed-off-by: Dragos Tatulea <dtatulea@nvidia.com> Acked-by: Jason Wang <jasowang@redhat.com> Message-Id: <20231225151203.152687-6-dtatulea@nvidia.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>