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2021-10-05bpf: Introduce BPF support for kernel module function callsKumar Kartikeya Dwivedi
This change adds support on the kernel side to allow for BPF programs to call kernel module functions. Userspace will prepare an array of module BTF fds that is passed in during BPF_PROG_LOAD using fd_array parameter. In the kernel, the module BTFs are placed in the auxilliary struct for bpf_prog, and loaded as needed. The verifier then uses insn->off to index into the fd_array. insn->off 0 is reserved for vmlinux BTF (for backwards compat), so userspace must use an fd_array index > 0 for module kfunc support. kfunc_btf_tab is sorted based on offset in an array, and each offset corresponds to one descriptor, with a max limit up to 256 such module BTFs. We also change existing kfunc_tab to distinguish each element based on imm, off pair as each such call will now be distinct. Another change is to check_kfunc_call callback, which now include a struct module * pointer, this is to be used in later patch such that the kfunc_id and module pointer are matched for dynamically registered BTF sets from loadable modules, so that same kfunc_id in two modules doesn't lead to check_kfunc_call succeeding. For the duration of the check_kfunc_call, the reference to struct module exists, as it returns the pointer stored in kfunc_btf_tab. Signed-off-by: Kumar Kartikeya Dwivedi <memxor@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/20211002011757.311265-2-memxor@gmail.com
2021-07-31Merge git://git.kernel.org/pub/scm/linux/kernel/git/netdev/netJakub Kicinski
Conflicting commits, all resolutions pretty trivial: drivers/bus/mhi/pci_generic.c 5c2c85315948 ("bus: mhi: pci-generic: configurable network interface MRU") 56f6f4c4eb2a ("bus: mhi: pci_generic: Apply no-op for wake using sideband wake boolean") drivers/nfc/s3fwrn5/firmware.c a0302ff5906a ("nfc: s3fwrn5: remove unnecessary label") 46573e3ab08f ("nfc: s3fwrn5: fix undefined parameter values in dev_err()") 801e541c79bb ("nfc: s3fwrn5: fix undefined parameter values in dev_err()") MAINTAINERS 7d901a1e878a ("net: phy: add Maxlinear GPY115/21x/24x driver") 8a7b46fa7902 ("MAINTAINERS: add Yasushi SHOJI as reviewer for the Microchip CAN BUS Analyzer Tool driver") Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-07-29bpf: Fix leakage due to insufficient speculative store bypass mitigationDaniel Borkmann
Spectre v4 gadgets make use of memory disambiguation, which is a set of techniques that execute memory access instructions, that is, loads and stores, out of program order; Intel's optimization manual, section 2.4.4.5: A load instruction micro-op may depend on a preceding store. Many microarchitectures block loads until all preceding store addresses are known. The memory disambiguator predicts which loads will not depend on any previous stores. When the disambiguator predicts that a load does not have such a dependency, the load takes its data from the L1 data cache. Eventually, the prediction is verified. If an actual conflict is detected, the load and all succeeding instructions are re-executed. af86ca4e3088 ("bpf: Prevent memory disambiguation attack") tried to mitigate this attack by sanitizing the memory locations through preemptive "fast" (low latency) stores of zero prior to the actual "slow" (high latency) store of a pointer value such that upon dependency misprediction the CPU then speculatively executes the load of the pointer value and retrieves the zero value instead of the attacker controlled scalar value previously stored at that location, meaning, subsequent access in the speculative domain is then redirected to the "zero page". The sanitized preemptive store of zero prior to the actual "slow" store is done through a simple ST instruction based on r10 (frame pointer) with relative offset to the stack location that the verifier has been tracking on the original used register for STX, which does not have to be r10. Thus, there are no memory dependencies for this store, since it's only using r10 and immediate constant of zero; hence af86ca4e3088 /assumed/ a low latency operation. However, a recent attack demonstrated that this mitigation is not sufficient since the preemptive store of zero could also be turned into a "slow" store and is thus bypassed as well: [...] // r2 = oob address (e.g. scalar) // r7 = pointer to map value 31: (7b) *(u64 *)(r10 -16) = r2 // r9 will remain "fast" register, r10 will become "slow" register below 32: (bf) r9 = r10 // JIT maps BPF reg to x86 reg: // r9 -> r15 (callee saved) // r10 -> rbp // train store forward prediction to break dependency link between both r9 // and r10 by evicting them from the predictor's LRU table. 33: (61) r0 = *(u32 *)(r7 +24576) 34: (63) *(u32 *)(r7 +29696) = r0 35: (61) r0 = *(u32 *)(r7 +24580) 36: (63) *(u32 *)(r7 +29700) = r0 37: (61) r0 = *(u32 *)(r7 +24584) 38: (63) *(u32 *)(r7 +29704) = r0 39: (61) r0 = *(u32 *)(r7 +24588) 40: (63) *(u32 *)(r7 +29708) = r0 [...] 543: (61) r0 = *(u32 *)(r7 +25596) 544: (63) *(u32 *)(r7 +30716) = r0 // prepare call to bpf_ringbuf_output() helper. the latter will cause rbp // to spill to stack memory while r13/r14/r15 (all callee saved regs) remain // in hardware registers. rbp becomes slow due to push/pop latency. below is // disasm of bpf_ringbuf_output() helper for better visual context: // // ffffffff8117ee20: 41 54 push r12 // ffffffff8117ee22: 55 push rbp // ffffffff8117ee23: 53 push rbx // ffffffff8117ee24: 48 f7 c1 fc ff ff ff test rcx,0xfffffffffffffffc // ffffffff8117ee2b: 0f 85 af 00 00 00 jne ffffffff8117eee0 <-- jump taken // [...] // ffffffff8117eee0: 49 c7 c4 ea ff ff ff mov r12,0xffffffffffffffea // ffffffff8117eee7: 5b pop rbx // ffffffff8117eee8: 5d pop rbp // ffffffff8117eee9: 4c 89 e0 mov rax,r12 // ffffffff8117eeec: 41 5c pop r12 // ffffffff8117eeee: c3 ret 545: (18) r1 = map[id:4] 547: (bf) r2 = r7 548: (b7) r3 = 0 549: (b7) r4 = 4 550: (85) call bpf_ringbuf_output#194288 // instruction 551 inserted by verifier \ 551: (7a) *(u64 *)(r10 -16) = 0 | /both/ are now slow stores here // storing map value pointer r7 at fp-16 | since value of r10 is "slow". 552: (7b) *(u64 *)(r10 -16) = r7 / // following "fast" read to the same memory location, but due to dependency // misprediction it will speculatively execute before insn 551/552 completes. 553: (79) r2 = *(u64 *)(r9 -16) // in speculative domain contains attacker controlled r2. in non-speculative // domain this contains r7, and thus accesses r7 +0 below. 554: (71) r3 = *(u8 *)(r2 +0) // leak r3 As can be seen, the current speculative store bypass mitigation which the verifier inserts at line 551 is insufficient since /both/, the write of the zero sanitation as well as the map value pointer are a high latency instruction due to prior memory access via push/pop of r10 (rbp) in contrast to the low latency read in line 553 as r9 (r15) which stays in hardware registers. Thus, architecturally, fp-16 is r7, however, microarchitecturally, fp-16 can still be r2. Initial thoughts to address this issue was to track spilled pointer loads from stack and enforce their load via LDX through r10 as well so that /both/ the preemptive store of zero /as well as/ the load use the /same/ register such that a dependency is created between the store and load. However, this option is not sufficient either since it can be bypassed as well under speculation. An updated attack with pointer spill/fills now _all_ based on r10 would look as follows: [...] // r2 = oob address (e.g. scalar) // r7 = pointer to map value [...] // longer store forward prediction training sequence than before. 2062: (61) r0 = *(u32 *)(r7 +25588) 2063: (63) *(u32 *)(r7 +30708) = r0 2064: (61) r0 = *(u32 *)(r7 +25592) 2065: (63) *(u32 *)(r7 +30712) = r0 2066: (61) r0 = *(u32 *)(r7 +25596) 2067: (63) *(u32 *)(r7 +30716) = r0 // store the speculative load address (scalar) this time after the store // forward prediction training. 2068: (7b) *(u64 *)(r10 -16) = r2 // preoccupy the CPU store port by running sequence of dummy stores. 2069: (63) *(u32 *)(r7 +29696) = r0 2070: (63) *(u32 *)(r7 +29700) = r0 2071: (63) *(u32 *)(r7 +29704) = r0 2072: (63) *(u32 *)(r7 +29708) = r0 2073: (63) *(u32 *)(r7 +29712) = r0 2074: (63) *(u32 *)(r7 +29716) = r0 2075: (63) *(u32 *)(r7 +29720) = r0 2076: (63) *(u32 *)(r7 +29724) = r0 2077: (63) *(u32 *)(r7 +29728) = r0 2078: (63) *(u32 *)(r7 +29732) = r0 2079: (63) *(u32 *)(r7 +29736) = r0 2080: (63) *(u32 *)(r7 +29740) = r0 2081: (63) *(u32 *)(r7 +29744) = r0 2082: (63) *(u32 *)(r7 +29748) = r0 2083: (63) *(u32 *)(r7 +29752) = r0 2084: (63) *(u32 *)(r7 +29756) = r0 2085: (63) *(u32 *)(r7 +29760) = r0 2086: (63) *(u32 *)(r7 +29764) = r0 2087: (63) *(u32 *)(r7 +29768) = r0 2088: (63) *(u32 *)(r7 +29772) = r0 2089: (63) *(u32 *)(r7 +29776) = r0 2090: (63) *(u32 *)(r7 +29780) = r0 2091: (63) *(u32 *)(r7 +29784) = r0 2092: (63) *(u32 *)(r7 +29788) = r0 2093: (63) *(u32 *)(r7 +29792) = r0 2094: (63) *(u32 *)(r7 +29796) = r0 2095: (63) *(u32 *)(r7 +29800) = r0 2096: (63) *(u32 *)(r7 +29804) = r0 2097: (63) *(u32 *)(r7 +29808) = r0 2098: (63) *(u32 *)(r7 +29812) = r0 // overwrite scalar with dummy pointer; same as before, also including the // sanitation store with 0 from the current mitigation by the verifier. 2099: (7a) *(u64 *)(r10 -16) = 0 | /both/ are now slow stores here 2100: (7b) *(u64 *)(r10 -16) = r7 | since store unit is still busy. // load from stack intended to bypass stores. 2101: (79) r2 = *(u64 *)(r10 -16) 2102: (71) r3 = *(u8 *)(r2 +0) // leak r3 [...] Looking at the CPU microarchitecture, the scheduler might issue loads (such as seen in line 2101) before stores (line 2099,2100) because the load execution units become available while the store execution unit is still busy with the sequence of dummy stores (line 2069-2098). And so the load may use the prior stored scalar from r2 at address r10 -16 for speculation. The updated attack may work less reliable on CPU microarchitectures where loads and stores share execution resources. This concludes that the sanitizing with zero stores from af86ca4e3088 ("bpf: Prevent memory disambiguation attack") is insufficient. Moreover, the detection of stack reuse from af86ca4e3088 where previously data (STACK_MISC) has been written to a given stack slot where a pointer value is now to be stored does not have sufficient coverage as precondition for the mitigation either; for several reasons outlined as follows: 1) Stack content from prior program runs could still be preserved and is therefore not "random", best example is to split a speculative store bypass attack between tail calls, program A would prepare and store the oob address at a given stack slot and then tail call into program B which does the "slow" store of a pointer to the stack with subsequent "fast" read. From program B PoV such stack slot type is STACK_INVALID, and therefore also must be subject to mitigation. 2) The STACK_SPILL must not be coupled to register_is_const(&stack->spilled_ptr) condition, for example, the previous content of that memory location could also be a pointer to map or map value. Without the fix, a speculative store bypass is not mitigated in such precondition and can then lead to a type confusion in the speculative domain leaking kernel memory near these pointer types. While brainstorming on various alternative mitigation possibilities, we also stumbled upon a retrospective from Chrome developers [0]: [...] For variant 4, we implemented a mitigation to zero the unused memory of the heap prior to allocation, which cost about 1% when done concurrently and 4% for scavenging. Variant 4 defeats everything we could think of. We explored more mitigations for variant 4 but the threat proved to be more pervasive and dangerous than we anticipated. For example, stack slots used by the register allocator in the optimizing compiler could be subject to type confusion, leading to pointer crafting. Mitigating type confusion for stack slots alone would have required a complete redesign of the backend of the optimizing compiler, perhaps man years of work, without a guarantee of completeness. [...] From BPF side, the problem space is reduced, however, options are rather limited. One idea that has been explored was to xor-obfuscate pointer spills to the BPF stack: [...] // preoccupy the CPU store port by running sequence of dummy stores. [...] 2106: (63) *(u32 *)(r7 +29796) = r0 2107: (63) *(u32 *)(r7 +29800) = r0 2108: (63) *(u32 *)(r7 +29804) = r0 2109: (63) *(u32 *)(r7 +29808) = r0 2110: (63) *(u32 *)(r7 +29812) = r0 // overwrite scalar with dummy pointer; xored with random 'secret' value // of 943576462 before store ... 2111: (b4) w11 = 943576462 2112: (af) r11 ^= r7 2113: (7b) *(u64 *)(r10 -16) = r11 2114: (79) r11 = *(u64 *)(r10 -16) 2115: (b4) w2 = 943576462 2116: (af) r2 ^= r11 // ... and restored with the same 'secret' value with the help of AX reg. 2117: (71) r3 = *(u8 *)(r2 +0) [...] While the above would not prevent speculation, it would make data leakage infeasible by directing it to random locations. In order to be effective and prevent type confusion under speculation, such random secret would have to be regenerated for each store. The additional complexity involved for a tracking mechanism that prevents jumps such that restoring spilled pointers would not get corrupted is not worth the gain for unprivileged. Hence, the fix in here eventually opted for emitting a non-public BPF_ST | BPF_NOSPEC instruction which the x86 JIT translates into a lfence opcode. Inserting the latter in between the store and load instruction is one of the mitigations options [1]. The x86 instruction manual notes: [...] An LFENCE that follows an instruction that stores to memory might complete before the data being stored have become globally visible. [...] The latter meaning that the preceding store instruction finished execution and the store is at minimum guaranteed to be in the CPU's store queue, but it's not guaranteed to be in that CPU's L1 cache at that point (globally visible). The latter would only be guaranteed via sfence. So the load which is guaranteed to execute after the lfence for that local CPU would have to rely on store-to-load forwarding. [2], in section 2.3 on store buffers says: [...] For every store operation that is added to the ROB, an entry is allocated in the store buffer. This entry requires both the virtual and physical address of the target. Only if there is no free entry in the store buffer, the frontend stalls until there is an empty slot available in the store buffer again. Otherwise, the CPU can immediately continue adding subsequent instructions to the ROB and execute them out of order. On Intel CPUs, the store buffer has up to 56 entries. [...] One small upside on the fix is that it lifts constraints from af86ca4e3088 where the sanitize_stack_off relative to r10 must be the same when coming from different paths. The BPF_ST | BPF_NOSPEC gets emitted after a BPF_STX or BPF_ST instruction. This happens either when we store a pointer or data value to the BPF stack for the first time, or upon later pointer spills. The former needs to be enforced since otherwise stale stack data could be leaked under speculation as outlined earlier. For non-x86 JITs the BPF_ST | BPF_NOSPEC mapping is currently optimized away, but others could emit a speculation barrier as well if necessary. For real-world unprivileged programs e.g. generated by LLVM, pointer spill/fill is only generated upon register pressure and LLVM only tries to do that for pointers which are not used often. The program main impact will be the initial BPF_ST | BPF_NOSPEC sanitation for the STACK_INVALID case when the first write to a stack slot occurs e.g. upon map lookup. In future we might refine ways to mitigate the latter cost. [0] https://arxiv.org/pdf/1902.05178.pdf [1] https://msrc-blog.microsoft.com/2018/05/21/analysis-and-mitigation-of-speculative-store-bypass-cve-2018-3639/ [2] https://arxiv.org/pdf/1905.05725.pdf Fixes: af86ca4e3088 ("bpf: Prevent memory disambiguation attack") Fixes: f7cf25b2026d ("bpf: track spill/fill of constants") Co-developed-by: Piotr Krysiuk <piotras@gmail.com> Co-developed-by: Benedict Schlueter <benedict.schlueter@rub.de> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Piotr Krysiuk <piotras@gmail.com> Signed-off-by: Benedict Schlueter <benedict.schlueter@rub.de> Acked-by: Alexei Starovoitov <ast@kernel.org>
2021-07-16bpf: Fix pointer arithmetic mask tightening under state pruningDaniel Borkmann
In 7fedb63a8307 ("bpf: Tighten speculative pointer arithmetic mask") we narrowed the offset mask for unprivileged pointer arithmetic in order to mitigate a corner case where in the speculative domain it is possible to advance, for example, the map value pointer by up to value_size-1 out-of- bounds in order to leak kernel memory via side-channel to user space. The verifier's state pruning for scalars leaves one corner case open where in the first verification path R_x holds an unknown scalar with an aux->alu_limit of e.g. 7, and in a second verification path that same register R_x, here denoted as R_x', holds an unknown scalar which has tighter bounds and would thus satisfy range_within(R_x, R_x') as well as tnum_in(R_x, R_x') for state pruning, yielding an aux->alu_limit of 3: Given the second path fits the register constraints for pruning, the final generated mask from aux->alu_limit will remain at 7. While technically not wrong for the non-speculative domain, it would however be possible to craft similar cases where the mask would be too wide as in 7fedb63a8307. One way to fix it is to detect the presence of unknown scalar map pointer arithmetic and force a deeper search on unknown scalars to ensure that we do not run into a masking mismatch. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org>
2021-07-15bpf: Teach stack depth check about async callbacks.Alexei Starovoitov
Teach max stack depth checking algorithm about async callbacks that don't increase bpf program stack size. Also add sanity check that bpf_tail_call didn't sneak into async cb. It's impossible, since PTR_TO_CTX is not available in async cb, hence the program cannot contain bpf_tail_call(ctx,...); Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Andrii Nakryiko <andrii@kernel.org> Acked-by: Toke Høiland-Jørgensen <toke@redhat.com> Link: https://lore.kernel.org/bpf/20210715005417.78572-10-alexei.starovoitov@gmail.com
2021-07-15bpf: Implement verifier support for validation of async callbacks.Alexei Starovoitov
bpf_for_each_map_elem() and bpf_timer_set_callback() helpers are relying on PTR_TO_FUNC infra in the verifier to validate addresses to subprograms and pass them into the helpers as function callbacks. In case of bpf_for_each_map_elem() the callback is invoked synchronously and the verifier treats it as a normal subprogram call by adding another bpf_func_state and new frame in __check_func_call(). bpf_timer_set_callback() doesn't invoke the callback directly. The subprogram will be called asynchronously from bpf_timer_cb(). Teach the verifier to validate such async callbacks as special kind of jump by pushing verifier state into stack and let pop_stack() process it. Special care needs to be taken during state pruning. The call insn doing bpf_timer_set_callback has to be a prune_point. Otherwise short timer callbacks might not have prune points in front of bpf_timer_set_callback() which means is_state_visited() will be called after this call insn is processed in __check_func_call(). Which means that another async_cb state will be pushed to be walked later and the verifier will eventually hit BPF_COMPLEXITY_LIMIT_JMP_SEQ limit. Since push_async_cb() looks like another push_stack() branch the infinite loop detection will trigger false positive. To recognize this case mark such states as in_async_callback_fn. To distinguish infinite loop in async callback vs the same callback called with different arguments for different map and timer add async_entry_cnt to bpf_func_state. Enforce return zero from async callbacks. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Andrii Nakryiko <andrii@kernel.org> Acked-by: Toke Høiland-Jørgensen <toke@redhat.com> Link: https://lore.kernel.org/bpf/20210715005417.78572-9-alexei.starovoitov@gmail.com
2021-07-15bpf: Prevent pointer mismatch in bpf_timer_init.Alexei Starovoitov
bpf_timer_init() arguments are: 1. pointer to a timer (which is embedded in map element). 2. pointer to a map. Make sure that pointer to a timer actually belongs to that map. Use map_uid (which is unique id of inner map) to reject: inner_map1 = bpf_map_lookup_elem(outer_map, key1) inner_map2 = bpf_map_lookup_elem(outer_map, key2) if (inner_map1 && inner_map2) { timer = bpf_map_lookup_elem(inner_map1); if (timer) // mismatch would have been allowed bpf_timer_init(timer, inner_map2); } Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Andrii Nakryiko <andrii@kernel.org> Acked-by: Toke Høiland-Jørgensen <toke@redhat.com> Link: https://lore.kernel.org/bpf/20210715005417.78572-6-alexei.starovoitov@gmail.com
2021-05-19bpf: Introduce fd_idxAlexei Starovoitov
Typical program loading sequence involves creating bpf maps and applying map FDs into bpf instructions in various places in the bpf program. This job is done by libbpf that is using compiler generated ELF relocations to patch certain instruction after maps are created and BTFs are loaded. The goal of fd_idx is to allow bpf instructions to stay immutable after compilation. At load time the libbpf would still create maps as usual, but it wouldn't need to patch instructions. It would store map_fds into __u32 fd_array[] and would pass that pointer to sys_bpf(BPF_PROG_LOAD). Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/bpf/20210514003623.28033-9-alexei.starovoitov@gmail.com
2021-05-10bpf: verifier: Allocate idmap scratch in verifier envLorenz Bauer
func_states_equal makes a very short lived allocation for idmap, probably because it's too large to fit on the stack. However the function is called quite often, leading to a lot of alloc / free churn. Replace the temporary allocation with dedicated scratch space in struct bpf_verifier_env. Signed-off-by: Lorenz Bauer <lmb@cloudflare.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Edward Cree <ecree.xilinx@gmail.com> Link: https://lore.kernel.org/bpf/20210429134656.122225-4-lmb@cloudflare.com
2021-05-03bpf: Fix leakage of uninitialized bpf stack under speculationDaniel Borkmann
The current implemented mechanisms to mitigate data disclosure under speculation mainly address stack and map value oob access from the speculative domain. However, Piotr discovered that uninitialized BPF stack is not protected yet, and thus old data from the kernel stack, potentially including addresses of kernel structures, could still be extracted from that 512 bytes large window. The BPF stack is special compared to map values since it's not zero initialized for every program invocation, whereas map values /are/ zero initialized upon their initial allocation and thus cannot leak any prior data in either domain. In the non-speculative domain, the verifier ensures that every stack slot read must have a prior stack slot write by the BPF program to avoid such data leaking issue. However, this is not enough: for example, when the pointer arithmetic operation moves the stack pointer from the last valid stack offset to the first valid offset, the sanitation logic allows for any intermediate offsets during speculative execution, which could then be used to extract any restricted stack content via side-channel. Given for unprivileged stack pointer arithmetic the use of unknown but bounded scalars is generally forbidden, we can simply turn the register-based arithmetic operation into an immediate-based arithmetic operation without the need for masking. This also gives the benefit of reducing the needed instructions for the operation. Given after the work in 7fedb63a8307 ("bpf: Tighten speculative pointer arithmetic mask"), the aux->alu_limit already holds the final immediate value for the offset register with the known scalar. Thus, a simple mov of the immediate to AX register with using AX as the source for the original instruction is sufficient and possible now in this case. Reported-by: Piotr Krysiuk <piotras@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Piotr Krysiuk <piotras@gmail.com> Reviewed-by: Piotr Krysiuk <piotras@gmail.com> Reviewed-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org>
2021-04-13bpf: Return target info when a tracing bpf_link is queriedToke Høiland-Jørgensen
There is currently no way to discover the target of a tracing program attachment after the fact. Add this information to bpf_link_info and return it when querying the bpf_link fd. Signed-off-by: Toke Høiland-Jørgensen <toke@redhat.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/bpf/20210413091607.58945-1-toke@redhat.com
2021-02-26bpf: Add bpf_for_each_map_elem() helperYonghong Song
The bpf_for_each_map_elem() helper is introduced which iterates all map elements with a callback function. The helper signature looks like long bpf_for_each_map_elem(map, callback_fn, callback_ctx, flags) and for each map element, the callback_fn will be called. For example, like hashmap, the callback signature may look like long callback_fn(map, key, val, callback_ctx) There are two known use cases for this. One is from upstream ([1]) where a for_each_map_elem helper may help implement a timeout mechanism in a more generic way. Another is from our internal discussion for a firewall use case where a map contains all the rules. The packet data can be compared to all these rules to decide allow or deny the packet. For array maps, users can already use a bounded loop to traverse elements. Using this helper can avoid using bounded loop. For other type of maps (e.g., hash maps) where bounded loop is hard or impossible to use, this helper provides a convenient way to operate on all elements. For callback_fn, besides map and map element, a callback_ctx, allocated on caller stack, is also passed to the callback function. This callback_ctx argument can provide additional input and allow to write to caller stack for output. If the callback_fn returns 0, the helper will iterate through next element if available. If the callback_fn returns 1, the helper will stop iterating and returns to the bpf program. Other return values are not used for now. Currently, this helper is only available with jit. It is possible to make it work with interpreter with so effort but I leave it as the future work. [1]: https://lore.kernel.org/bpf/20210122205415.113822-1-xiyou.wangcong@gmail.com/ Signed-off-by: Yonghong Song <yhs@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/bpf/20210226204925.3884923-1-yhs@fb.com
2021-02-12bpf: Support pointers in global func argsDmitrii Banshchikov
Add an ability to pass a pointer to a type with known size in arguments of a global function. Such pointers may be used to overcome the limit on the maximum number of arguments, avoid expensive and tricky workarounds and to have multiple output arguments. A referenced type may contain pointers but indirect access through them isn't supported. The implementation consists of two parts. If a global function has an argument that is a pointer to a type with known size then: 1) In btf_check_func_arg_match(): check that the corresponding register points to NULL or to a valid memory region that is large enough to contain the expected argument's type. 2) In btf_prepare_func_args(): set the corresponding register type to PTR_TO_MEM_OR_NULL and its size to the size of the expected type. Only global functions are supported because allowance of pointers for static functions might break validation. Consider the following scenario. A static function has a pointer argument. A caller passes pointer to its stack memory. Because the callee can change referenced memory verifier cannot longer assume any particular slot type of the caller's stack memory hence the slot type is changed to SLOT_MISC. If there is an operation that relies on slot type other than SLOT_MISC then verifier won't be able to infer safety of the operation. When verifier sees a static function that has a pointer argument different from PTR_TO_CTX then it skips arguments check and continues with "inline" validation with more information available. The operation that relies on the particular slot type now succeeds. Because global functions were not allowed to have pointer arguments different from PTR_TO_CTX it's not possible to break existing and valid code. Signed-off-by: Dmitrii Banshchikov <me@ubique.spb.ru> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/bpf/20210212205642.620788-4-me@ubique.spb.ru
2021-02-10bpf: Allow variable-offset stack accessAndrei Matei
Before this patch, variable offset access to the stack was dissalowed for regular instructions, but was allowed for "indirect" accesses (i.e. helpers). This patch removes the restriction, allowing reading and writing to the stack through stack pointers with variable offsets. This makes stack-allocated buffers more usable in programs, and brings stack pointers closer to other types of pointers. The motivation is being able to use stack-allocated buffers for data manipulation. When the stack size limit is sufficient, allocating buffers on the stack is simpler than per-cpu arrays, or other alternatives. In unpriviledged programs, variable-offset reads and writes are disallowed (they were already disallowed for the indirect access case) because the speculative execution checking code doesn't support them. Additionally, when writing through a variable-offset stack pointer, if any pointers are in the accessible range, there's possilibities of later leaking pointers because the write cannot be tracked precisely. Writes with variable offset mark the whole range as initialized, even though we don't know which stack slots are actually written. This is in order to not reject future reads to these slots. Note that this doesn't affect writes done through helpers; like before, helpers need the whole stack range to be initialized to begin with. All the stack slots are in range are considered scalars after the write; variable-offset register spills are not tracked. For reads, all the stack slots in the variable range needs to be initialized (but see above about what writes do), otherwise the read is rejected. All register spilled in stack slots that might be read are marked as having been read, however reads through such pointers don't do register filling; the target register will always be either a scalar or a constant zero. Signed-off-by: Andrei Matei <andreimatei1@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/20210207011027.676572-2-andreimatei1@gmail.com
2021-01-12bpf: Support BPF ksym variables in kernel modulesAndrii Nakryiko
Add support for directly accessing kernel module variables from BPF programs using special ldimm64 instructions. This functionality builds upon vmlinux ksym support, but extends ldimm64 with src_reg=BPF_PSEUDO_BTF_ID to allow specifying kernel module BTF's FD in insn[1].imm field. During BPF program load time, verifier will resolve FD to BTF object and will take reference on BTF object itself and, for module BTFs, corresponding module as well, to make sure it won't be unloaded from under running BPF program. The mechanism used is similar to how bpf_prog keeps track of used bpf_maps. One interesting change is also in how per-CPU variable is determined. The logic is to find .data..percpu data section in provided BTF, but both vmlinux and module each have their own .data..percpu entries in BTF. So for module's case, the search for DATASEC record needs to look at only module's added BTF types. This is implemented with custom search function. Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Yonghong Song <yhs@fb.com> Acked-by: Hao Luo <haoluo@google.com> Link: https://lore.kernel.org/bpf/20210112075520.4103414-6-andrii@kernel.org
2020-12-03bpf: Remove hard-coded btf_vmlinux assumption from BPF verifierAndrii Nakryiko
Remove a permeating assumption thoughout BPF verifier of vmlinux BTF. Instead, wherever BTF type IDs are involved, also track the instance of struct btf that goes along with the type ID. This allows to gradually add support for kernel module BTFs and using/tracking module types across BPF helper calls and registers. This patch also renames btf_id() function to btf_obj_id() to minimize naming clash with using btf_id to denote BTF *type* ID, rather than BTF *object*'s ID. Also, altough btf_vmlinux can't get destructed and thus doesn't need refcounting, module BTFs need that, so apply BTF refcounting universally when BPF program is using BTF-powered attachment (tp_btf, fentry/fexit, etc). This makes for simpler clean up code. Now that BTF type ID is not enough to uniquely identify a BTF type, extend BPF trampoline key to include BTF object ID. To differentiate that from target program BPF ID, set 31st bit of type ID. BTF type IDs (at least currently) are not allowed to take full 32 bits, so there is no danger of confusing that bit with a valid BTF type ID. Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/20201203204634.1325171-10-andrii@kernel.org
2020-11-13bpf: Support for pointers beyond pkt_end.Alexei Starovoitov
This patch adds the verifier support to recognize inlined branch conditions. The LLVM knows that the branch evaluates to the same value, but the verifier couldn't track it. Hence causing valid programs to be rejected. The potential LLVM workaround: https://reviews.llvm.org/D87428 can have undesired side effects, since LLVM doesn't know that skb->data/data_end are being compared. LLVM has to introduce extra boolean variable and use inline_asm trick to force easier for the verifier assembly. Instead teach the verifier to recognize that r1 = skb->data; r1 += 10; r2 = skb->data_end; if (r1 > r2) { here r1 points beyond packet_end and subsequent if (r1 > r2) // always evaluates to "true". } Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jiri Olsa <jolsa@redhat.com> Acked-by: John Fastabend <john.fastabend@gmail.com> Link: https://lore.kernel.org/bpf/20201111031213.25109-2-alexei.starovoitov@gmail.com
2020-10-02bpf: Introduce pseudo_btf_idHao Luo
Pseudo_btf_id is a type of ld_imm insn that associates a btf_id to a ksym so that further dereferences on the ksym can use the BTF info to validate accesses. Internally, when seeing a pseudo_btf_id ld insn, the verifier reads the btf_id stored in the insn[0]'s imm field and marks the dst_reg as PTR_TO_BTF_ID. The btf_id points to a VAR_KIND, which is encoded in btf_vminux by pahole. If the VAR is not of a struct type, the dst reg will be marked as PTR_TO_MEM instead of PTR_TO_BTF_ID and the mem_size is resolved to the size of the VAR's type. >From the VAR btf_id, the verifier can also read the address of the ksym's corresponding kernel var from kallsyms and use that to fill dst_reg. Therefore, the proper functionality of pseudo_btf_id depends on (1) kallsyms and (2) the encoding of kernel global VARs in pahole, which should be available since pahole v1.18. Signed-off-by: Hao Luo <haoluo@google.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andriin@fb.com> Link: https://lore.kernel.org/bpf/20200929235049.2533242-2-haoluo@google.com
2020-09-28bpf: verifier: refactor check_attach_btf_id()Toke Høiland-Jørgensen
The check_attach_btf_id() function really does three things: 1. It performs a bunch of checks on the program to ensure that the attachment is valid. 2. It stores a bunch of state about the attachment being requested in the verifier environment and struct bpf_prog objects. 3. It allocates a trampoline for the attachment. This patch splits out (1.) and (3.) into separate functions which will perform the checks, but return the computed values instead of directly modifying the environment. This is done in preparation for reusing the checks when the actual attachment is happening, which will allow tracing programs to have multiple (compatible) attachments. This also fixes a bug where a bunch of checks were skipped if a trampoline already existed for the tracing target. Fixes: 6ba43b761c41 ("bpf: Attachment verification for BPF_MODIFY_RETURN") Fixes: 1e6c62a88215 ("bpf: Introduce sleepable BPF programs") Acked-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Toke Høiland-Jørgensen <toke@redhat.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2020-09-28bpf: change logging calls from verbose() to bpf_log() and use log pointerToke Høiland-Jørgensen
In preparation for moving code around, change a bunch of references to env->log (and the verbose() logging helper) to use bpf_log() and a direct pointer to struct bpf_verifier_log. While we're touching the function signature, mark the 'prog' argument to bpf_check_type_match() as const. Also enhance the bpf_verifier_log_needed() check to handle NULL pointers for the log struct so we can re-use the code with logging disabled. Acked-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Toke Høiland-Jørgensen <toke@redhat.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2020-09-17bpf: Add abnormal return checks.Alexei Starovoitov
LD_[ABS|IND] instructions may return from the function early. bpf_tail_call pseudo instruction is either fallthrough or return. Allow them in the subprograms only when subprograms are BTF annotated and have scalar return types. Allow ld_abs and tail_call in the main program even if it calls into subprograms. In the past that was not ok to do for ld_abs, since it was JITed with special exit sequence. Since bpf_gen_ld_abs() was introduced the ld_abs looks like normal exit insn from JIT point of view, so it's safe to allow them in the main program. Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2020-09-17bpf, x64: rework pro/epilogue and tailcall handling in JITMaciej Fijalkowski
This commit serves two things: 1) it optimizes BPF prologue/epilogue generation 2) it makes possible to have tailcalls within BPF subprogram Both points are related to each other since without 1), 2) could not be achieved. In [1], Alexei says: "The prologue will look like: nop5 xor eax,eax  // two new bytes if bpf_tail_call() is used in this // function push rbp mov rbp, rsp sub rsp, rounded_stack_depth push rax // zero init tail_call counter variable number of push rbx,r13,r14,r15 Then bpf_tail_call will pop variable number rbx,.. and final 'pop rax' Then 'add rsp, size_of_current_stack_frame' jmp to next function and skip over 'nop5; xor eax,eax; push rpb; mov rbp, rsp' This way new function will set its own stack size and will init tail call counter with whatever value the parent had. If next function doesn't use bpf_tail_call it won't have 'xor eax,eax'. Instead it would need to have 'nop2' in there." Implement that suggestion. Since the layout of stack is changed, tail call counter handling can not rely anymore on popping it to rbx just like it have been handled for constant prologue case and later overwrite of rbx with actual value of rbx pushed to stack. Therefore, let's use one of the register (%rcx) that is considered to be volatile/caller-saved and pop the value of tail call counter in there in the epilogue. Drop the BUILD_BUG_ON in emit_prologue and in emit_bpf_tail_call_indirect where instruction layout is not constant anymore. Introduce new poke target, 'tailcall_bypass' to poke descriptor that is dedicated for skipping the register pops and stack unwind that are generated right before the actual jump to target program. For case when the target program is not present, BPF program will skip the pop instructions and nop5 dedicated for jmpq $target. An example of such state when only R6 of callee saved registers is used by program: ffffffffc0513aa1: e9 0e 00 00 00 jmpq 0xffffffffc0513ab4 ffffffffc0513aa6: 5b pop %rbx ffffffffc0513aa7: 58 pop %rax ffffffffc0513aa8: 48 81 c4 00 00 00 00 add $0x0,%rsp ffffffffc0513aaf: 0f 1f 44 00 00 nopl 0x0(%rax,%rax,1) ffffffffc0513ab4: 48 89 df mov %rbx,%rdi When target program is inserted, the jump that was there to skip pops/nop5 will become the nop5, so CPU will go over pops and do the actual tailcall. One might ask why there simply can not be pushes after the nop5? In the following example snippet: ffffffffc037030c: 48 89 fb mov %rdi,%rbx (...) ffffffffc0370332: 5b pop %rbx ffffffffc0370333: 58 pop %rax ffffffffc0370334: 48 81 c4 00 00 00 00 add $0x0,%rsp ffffffffc037033b: 0f 1f 44 00 00 nopl 0x0(%rax,%rax,1) ffffffffc0370340: 48 81 ec 00 00 00 00 sub $0x0,%rsp ffffffffc0370347: 50 push %rax ffffffffc0370348: 53 push %rbx ffffffffc0370349: 48 89 df mov %rbx,%rdi ffffffffc037034c: e8 f7 21 00 00 callq 0xffffffffc0372548 There is the bpf2bpf call (at ffffffffc037034c) right after the tailcall and jump target is not present. ctx is in %rbx register and BPF subprogram that we will call into on ffffffffc037034c is relying on it, e.g. it will pick ctx from there. Such code layout is therefore broken as we would overwrite the content of %rbx with the value that was pushed on the prologue. That is the reason for the 'bypass' approach. Special care needs to be taken during the install/update/remove of tailcall target. In case when target program is not present, the CPU must not execute the pop instructions that precede the tailcall. To address that, the following states can be defined: A nop, unwind, nop B nop, unwind, tail C skip, unwind, nop D skip, unwind, tail A is forbidden (lead to incorrectness). The state transitions between tailcall install/update/remove will work as follows: First install tail call f: C->D->B(f) * poke the tailcall, after that get rid of the skip Update tail call f to f': B(f)->B(f') * poke the tailcall (poke->tailcall_target) and do NOT touch the poke->tailcall_bypass Remove tail call: B(f')->C(f') * poke->tailcall_bypass is poked back to jump, then we wait the RCU grace period so that other programs will finish its execution and after that we are safe to remove the poke->tailcall_target Install new tail call (f''): C(f')->D(f'')->B(f''). * same as first step This way CPU can never be exposed to "unwind, tail" state. Last but not least, when tailcalls get mixed with bpf2bpf calls, it would be possible to encounter the endless loop due to clearing the tailcall counter if for example we would use the tailcall3-like from BPF selftests program that would be subprogram-based, meaning the tailcall would be present within the BPF subprogram. This test, broken down to particular steps, would do: entry -> set tailcall counter to 0, bump it by 1, tailcall to func0 func0 -> call subprog_tail (we are NOT skipping the first 11 bytes of prologue and this subprogram has a tailcall, therefore we clear the counter...) subprog -> do the same thing as entry and then loop forever. To address this, the idea is to go through the call chain of bpf2bpf progs and look for a tailcall presence throughout whole chain. If we saw a single tail call then each node in this call chain needs to be marked as a subprog that can reach the tailcall. We would later feed the JIT with this info and: - set eax to 0 only when tailcall is reachable and this is the entry prog - if tailcall is reachable but there's no tailcall in insns of currently JITed prog then push rax anyway, so that it will be possible to propagate further down the call chain - finally if tailcall is reachable, then we need to precede the 'call' insn with mov rax, [rbp - (stack_depth + 8)] Tail call related cases from test_verifier kselftest are also working fine. Sample BPF programs that utilize tail calls (sockex3, tracex5) work properly as well. [1]: https://lore.kernel.org/bpf/20200517043227.2gpq22ifoq37ogst@ast-mbp.dhcp.thefacebook.com/ Suggested-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Maciej Fijalkowski <maciej.fijalkowski@intel.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2020-09-17bpf: Limit caller's stack depth 256 for subprogs with tailcallsMaciej Fijalkowski
Protect against potential stack overflow that might happen when bpf2bpf calls get combined with tailcalls. Limit the caller's stack depth for such case down to 256 so that the worst case scenario would result in 8k stack size (32 which is tailcall limit * 256 = 8k). Suggested-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Maciej Fijalkowski <maciej.fijalkowski@intel.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2020-06-22bpf: Support access to bpf map fieldsAndrey Ignatov
There are multiple use-cases when it's convenient to have access to bpf map fields, both `struct bpf_map` and map type specific struct-s such as `struct bpf_array`, `struct bpf_htab`, etc. For example while working with sock arrays it can be necessary to calculate the key based on map->max_entries (some_hash % max_entries). Currently this is solved by communicating max_entries via "out-of-band" channel, e.g. via additional map with known key to get info about target map. That works, but is not very convenient and error-prone while working with many maps. In other cases necessary data is dynamic (i.e. unknown at loading time) and it's impossible to get it at all. For example while working with a hash table it can be convenient to know how much capacity is already used (bpf_htab.count.counter for BPF_F_NO_PREALLOC case). At the same time kernel knows this info and can provide it to bpf program. Fill this gap by adding support to access bpf map fields from bpf program for both `struct bpf_map` and map type specific fields. Support is implemented via btf_struct_access() so that a user can define their own `struct bpf_map` or map type specific struct in their program with only necessary fields and preserve_access_index attribute, cast a map to this struct and use a field. For example: struct bpf_map { __u32 max_entries; } __attribute__((preserve_access_index)); struct bpf_array { struct bpf_map map; __u32 elem_size; } __attribute__((preserve_access_index)); struct { __uint(type, BPF_MAP_TYPE_ARRAY); __uint(max_entries, 4); __type(key, __u32); __type(value, __u32); } m_array SEC(".maps"); SEC("cgroup_skb/egress") int cg_skb(void *ctx) { struct bpf_array *array = (struct bpf_array *)&m_array; struct bpf_map *map = (struct bpf_map *)&m_array; /* .. use map->max_entries or array->map.max_entries .. */ } Similarly to other btf_struct_access() use-cases (e.g. struct tcp_sock in net/ipv4/bpf_tcp_ca.c) the patch allows access to any fields of corresponding struct. Only reading from map fields is supported. For btf_struct_access() to work there should be a way to know btf id of a struct that corresponds to a map type. To get btf id there should be a way to get a stringified name of map-specific struct, such as "bpf_array", "bpf_htab", etc for a map type. Two new fields are added to `struct bpf_map_ops` to handle it: * .map_btf_name keeps a btf name of a struct returned by map_alloc(); * .map_btf_id is used to cache btf id of that struct. To make btf ids calculation cheaper they're calculated once while preparing btf_vmlinux and cached same way as it's done for btf_id field of `struct bpf_func_proto` While calculating btf ids, struct names are NOT checked for collision. Collisions will be checked as a part of the work to prepare btf ids used in verifier in compile time that should land soon. The only known collision for `struct bpf_htab` (kernel/bpf/hashtab.c vs net/core/sock_map.c) was fixed earlier. Both new fields .map_btf_name and .map_btf_id must be set for a map type for the feature to work. If neither is set for a map type, verifier will return ENOTSUPP on a try to access map_ptr of corresponding type. If just one of them set, it's verifier misconfiguration. Only `struct bpf_array` for BPF_MAP_TYPE_ARRAY and `struct bpf_htab` for BPF_MAP_TYPE_HASH are supported by this patch. Other map types will be supported separately. The feature is available only for CONFIG_DEBUG_INFO_BTF=y and gated by perfmon_capable() so that unpriv programs won't have access to bpf map fields. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Martin KaFai Lau <kafai@fb.com> Link: https://lore.kernel.org/bpf/6479686a0cd1e9067993df57b4c3eef0e276fec9.1592600985.git.rdna@fb.com
2020-06-01bpf: Implement BPF ring buffer and verifier support for itAndrii Nakryiko
This commit adds a new MPSC ring buffer implementation into BPF ecosystem, which allows multiple CPUs to submit data to a single shared ring buffer. On the consumption side, only single consumer is assumed. Motivation ---------- There are two distinctive motivators for this work, which are not satisfied by existing perf buffer, which prompted creation of a new ring buffer implementation. - more efficient memory utilization by sharing ring buffer across CPUs; - preserving ordering of events that happen sequentially in time, even across multiple CPUs (e.g., fork/exec/exit events for a task). These two problems are independent, but perf buffer fails to satisfy both. Both are a result of a choice to have per-CPU perf ring buffer. Both can be also solved by having an MPSC implementation of ring buffer. The ordering problem could technically be solved for perf buffer with some in-kernel counting, but given the first one requires an MPSC buffer, the same solution would solve the second problem automatically. Semantics and APIs ------------------ Single ring buffer is presented to BPF programs as an instance of BPF map of type BPF_MAP_TYPE_RINGBUF. Two other alternatives considered, but ultimately rejected. One way would be to, similar to BPF_MAP_TYPE_PERF_EVENT_ARRAY, make BPF_MAP_TYPE_RINGBUF could represent an array of ring buffers, but not enforce "same CPU only" rule. This would be more familiar interface compatible with existing perf buffer use in BPF, but would fail if application needed more advanced logic to lookup ring buffer by arbitrary key. HASH_OF_MAPS addresses this with current approach. Additionally, given the performance of BPF ringbuf, many use cases would just opt into a simple single ring buffer shared among all CPUs, for which current approach would be an overkill. Another approach could introduce a new concept, alongside BPF map, to represent generic "container" object, which doesn't necessarily have key/value interface with lookup/update/delete operations. This approach would add a lot of extra infrastructure that has to be built for observability and verifier support. It would also add another concept that BPF developers would have to familiarize themselves with, new syntax in libbpf, etc. But then would really provide no additional benefits over the approach of using a map. BPF_MAP_TYPE_RINGBUF doesn't support lookup/update/delete operations, but so doesn't few other map types (e.g., queue and stack; array doesn't support delete, etc). The approach chosen has an advantage of re-using existing BPF map infrastructure (introspection APIs in kernel, libbpf support, etc), being familiar concept (no need to teach users a new type of object in BPF program), and utilizing existing tooling (bpftool). For common scenario of using a single ring buffer for all CPUs, it's as simple and straightforward, as would be with a dedicated "container" object. On the other hand, by being a map, it can be combined with ARRAY_OF_MAPS and HASH_OF_MAPS map-in-maps to implement a wide variety of topologies, from one ring buffer for each CPU (e.g., as a replacement for perf buffer use cases), to a complicated application hashing/sharding of ring buffers (e.g., having a small pool of ring buffers with hashed task's tgid being a look up key to preserve order, but reduce contention). Key and value sizes are enforced to be zero. max_entries is used to specify the size of ring buffer and has to be a power of 2 value. There are a bunch of similarities between perf buffer (BPF_MAP_TYPE_PERF_EVENT_ARRAY) and new BPF ring buffer semantics: - variable-length records; - if there is no more space left in ring buffer, reservation fails, no blocking; - memory-mappable data area for user-space applications for ease of consumption and high performance; - epoll notifications for new incoming data; - but still the ability to do busy polling for new data to achieve the lowest latency, if necessary. BPF ringbuf provides two sets of APIs to BPF programs: - bpf_ringbuf_output() allows to *copy* data from one place to a ring buffer, similarly to bpf_perf_event_output(); - bpf_ringbuf_reserve()/bpf_ringbuf_commit()/bpf_ringbuf_discard() APIs split the whole process into two steps. First, a fixed amount of space is reserved. If successful, a pointer to a data inside ring buffer data area is returned, which BPF programs can use similarly to a data inside array/hash maps. Once ready, this piece of memory is either committed or discarded. Discard is similar to commit, but makes consumer ignore the record. bpf_ringbuf_output() has disadvantage of incurring extra memory copy, because record has to be prepared in some other place first. But it allows to submit records of the length that's not known to verifier beforehand. It also closely matches bpf_perf_event_output(), so will simplify migration significantly. bpf_ringbuf_reserve() avoids the extra copy of memory by providing a memory pointer directly to ring buffer memory. In a lot of cases records are larger than BPF stack space allows, so many programs have use extra per-CPU array as a temporary heap for preparing sample. bpf_ringbuf_reserve() avoid this needs completely. But in exchange, it only allows a known constant size of memory to be reserved, such that verifier can verify that BPF program can't access memory outside its reserved record space. bpf_ringbuf_output(), while slightly slower due to extra memory copy, covers some use cases that are not suitable for bpf_ringbuf_reserve(). The difference between commit and discard is very small. Discard just marks a record as discarded, and such records are supposed to be ignored by consumer code. Discard is useful for some advanced use-cases, such as ensuring all-or-nothing multi-record submission, or emulating temporary malloc()/free() within single BPF program invocation. Each reserved record is tracked by verifier through existing reference-tracking logic, similar to socket ref-tracking. It is thus impossible to reserve a record, but forget to submit (or discard) it. bpf_ringbuf_query() helper allows to query various properties of ring buffer. Currently 4 are supported: - BPF_RB_AVAIL_DATA returns amount of unconsumed data in ring buffer; - BPF_RB_RING_SIZE returns the size of ring buffer; - BPF_RB_CONS_POS/BPF_RB_PROD_POS returns current logical possition of consumer/producer, respectively. Returned values are momentarily snapshots of ring buffer state and could be off by the time helper returns, so this should be used only for debugging/reporting reasons or for implementing various heuristics, that take into account highly-changeable nature of some of those characteristics. One such heuristic might involve more fine-grained control over poll/epoll notifications about new data availability in ring buffer. Together with BPF_RB_NO_WAKEUP/BPF_RB_FORCE_WAKEUP flags for output/commit/discard helpers, it allows BPF program a high degree of control and, e.g., more efficient batched notifications. Default self-balancing strategy, though, should be adequate for most applications and will work reliable and efficiently already. Design and implementation ------------------------- This reserve/commit schema allows a natural way for multiple producers, either on different CPUs or even on the same CPU/in the same BPF program, to reserve independent records and work with them without blocking other producers. This means that if BPF program was interruped by another BPF program sharing the same ring buffer, they will both get a record reserved (provided there is enough space left) and can work with it and submit it independently. This applies to NMI context as well, except that due to using a spinlock during reservation, in NMI context, bpf_ringbuf_reserve() might fail to get a lock, in which case reservation will fail even if ring buffer is not full. The ring buffer itself internally is implemented as a power-of-2 sized circular buffer, with two logical and ever-increasing counters (which might wrap around on 32-bit architectures, that's not a problem): - consumer counter shows up to which logical position consumer consumed the data; - producer counter denotes amount of data reserved by all producers. Each time a record is reserved, producer that "owns" the record will successfully advance producer counter. At that point, data is still not yet ready to be consumed, though. Each record has 8 byte header, which contains the length of reserved record, as well as two extra bits: busy bit to denote that record is still being worked on, and discard bit, which might be set at commit time if record is discarded. In the latter case, consumer is supposed to skip the record and move on to the next one. Record header also encodes record's relative offset from the beginning of ring buffer data area (in pages). This allows bpf_ringbuf_commit()/bpf_ringbuf_discard() to accept only the pointer to the record itself, without requiring also the pointer to ring buffer itself. Ring buffer memory location will be restored from record metadata header. This significantly simplifies verifier, as well as improving API usability. Producer counter increments are serialized under spinlock, so there is a strict ordering between reservations. Commits, on the other hand, are completely lockless and independent. All records become available to consumer in the order of reservations, but only after all previous records where already committed. It is thus possible for slow producers to temporarily hold off submitted records, that were reserved later. Reservation/commit/consumer protocol is verified by litmus tests in Documentation/litmus-test/bpf-rb. One interesting implementation bit, that significantly simplifies (and thus speeds up as well) implementation of both producers and consumers is how data area is mapped twice contiguously back-to-back in the virtual memory. This allows to not take any special measures for samples that have to wrap around at the end of the circular buffer data area, because the next page after the last data page would be first data page again, and thus the sample will still appear completely contiguous in virtual memory. See comment and a simple ASCII diagram showing this visually in bpf_ringbuf_area_alloc(). Another feature that distinguishes BPF ringbuf from perf ring buffer is a self-pacing notifications of new data being availability. bpf_ringbuf_commit() implementation will send a notification of new record being available after commit only if consumer has already caught up right up to the record being committed. If not, consumer still has to catch up and thus will see new data anyways without needing an extra poll notification. Benchmarks (see tools/testing/selftests/bpf/benchs/bench_ringbuf.c) show that this allows to achieve a very high throughput without having to resort to tricks like "notify only every Nth sample", which are necessary with perf buffer. For extreme cases, when BPF program wants more manual control of notifications, commit/discard/output helpers accept BPF_RB_NO_WAKEUP and BPF_RB_FORCE_WAKEUP flags, which give full control over notifications of data availability, but require extra caution and diligence in using this API. Comparison to alternatives -------------------------- Before considering implementing BPF ring buffer from scratch existing alternatives in kernel were evaluated, but didn't seem to meet the needs. They largely fell into few categores: - per-CPU buffers (perf, ftrace, etc), which don't satisfy two motivations outlined above (ordering and memory consumption); - linked list-based implementations; while some were multi-producer designs, consuming these from user-space would be very complicated and most probably not performant; memory-mapping contiguous piece of memory is simpler and more performant for user-space consumers; - io_uring is SPSC, but also requires fixed-sized elements. Naively turning SPSC queue into MPSC w/ lock would have subpar performance compared to locked reserve + lockless commit, as with BPF ring buffer. Fixed sized elements would be too limiting for BPF programs, given existing BPF programs heavily rely on variable-sized perf buffer already; - specialized implementations (like a new printk ring buffer, [0]) with lots of printk-specific limitations and implications, that didn't seem to fit well for intended use with BPF programs. [0] https://lwn.net/Articles/779550/ Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Link: https://lore.kernel.org/bpf/20200529075424.3139988-2-andriin@fb.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2020-05-15bpf: Implement CAP_BPFAlexei Starovoitov
Implement permissions as stated in uapi/linux/capability.h In order to do that the verifier allow_ptr_leaks flag is split into four flags and they are set as: env->allow_ptr_leaks = bpf_allow_ptr_leaks(); env->bypass_spec_v1 = bpf_bypass_spec_v1(); env->bypass_spec_v4 = bpf_bypass_spec_v4(); env->bpf_capable = bpf_capable(); The first three currently equivalent to perfmon_capable(), since leaking kernel pointers and reading kernel memory via side channel attacks is roughly equivalent to reading kernel memory with cap_perfmon. 'bpf_capable' enables bounded loops, precision tracking, bpf to bpf calls and other verifier features. 'allow_ptr_leaks' enable ptr leaks, ptr conversions, subtraction of pointers. 'bypass_spec_v1' disables speculative analysis in the verifier, run time mitigations in bpf array, and enables indirect variable access in bpf programs. 'bypass_spec_v4' disables emission of sanitation code by the verifier. That means that the networking BPF program loaded with CAP_BPF + CAP_NET_ADMIN will have speculative checks done by the verifier and other spectre mitigation applied. Such networking BPF program will not be able to leak kernel pointers and will not be able to access arbitrary kernel memory. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Link: https://lore.kernel.org/bpf/20200513230355.7858-3-alexei.starovoitov@gmail.com
2020-03-30bpf: Verifier, do explicit ALU32 bounds trackingJohn Fastabend
It is not possible for the current verifier to track ALU32 and JMP ops correctly. This can result in the verifier aborting with errors even though the program should be verifiable. BPF codes that hit this can work around it by changin int variables to 64-bit types, marking variables volatile, etc. But this is all very ugly so it would be better to avoid these tricks. But, the main reason to address this now is do_refine_retval_range() was assuming return values could not be negative. Once we fixed this code that was previously working will no longer work. See do_refine_retval_range() patch for details. And we don't want to suddenly cause programs that used to work to fail. The simplest example code snippet that illustrates the problem is likely this, 53: w8 = w0 // r8 <- [0, S32_MAX], // w8 <- [-S32_MIN, X] 54: w8 <s 0 // r8 <- [0, U32_MAX] // w8 <- [0, X] The expected 64-bit and 32-bit bounds after each line are shown on the right. The current issue is without the w* bounds we are forced to use the worst case bound of [0, U32_MAX]. To resolve this type of case, jmp32 creating divergent 32-bit bounds from 64-bit bounds, we add explicit 32-bit register bounds s32_{min|max}_value and u32_{min|max}_value. Then from branch_taken logic creating new bounds we can track 32-bit bounds explicitly. The next case we observed is ALU ops after the jmp32, 53: w8 = w0 // r8 <- [0, S32_MAX], // w8 <- [-S32_MIN, X] 54: w8 <s 0 // r8 <- [0, U32_MAX] // w8 <- [0, X] 55: w8 += 1 // r8 <- [0, U32_MAX+1] // w8 <- [0, X+1] In order to keep the bounds accurate at this point we also need to track ALU32 ops. To do this we add explicit ALU32 logic for each of the ALU ops, mov, add, sub, etc. Finally there is a question of how and when to merge bounds. The cases enumerate here, 1. MOV ALU32 - zext 32-bit -> 64-bit 2. MOV ALU64 - copy 64-bit -> 32-bit 3. op ALU32 - zext 32-bit -> 64-bit 4. op ALU64 - n/a 5. jmp ALU32 - 64-bit: var32_off | upper_32_bits(var64_off) 6. jmp ALU64 - 32-bit: (>> (<< var64_off)) Details for each case, For "MOV ALU32" BPF arch zero extends so we simply copy the bounds from 32-bit into 64-bit ensuring we truncate var_off and 64-bit bounds correctly. See zext_32_to_64. For "MOV ALU64" copy all bounds including 32-bit into new register. If the src register had 32-bit bounds the dst register will as well. For "op ALU32" zero extend 32-bit into 64-bit the same as move, see zext_32_to_64. For "op ALU64" calculate both 32-bit and 64-bit bounds no merging is done here. Except we have a special case. When RSH or ARSH is done we can't simply ignore shifting bits from 64-bit reg into the 32-bit subreg. So currently just push bounds from 64-bit into 32-bit. This will be correct in the sense that they will represent a valid state of the register. However we could lose some accuracy if an ARSH is following a jmp32 operation. We can handle this special case in a follow up series. For "jmp ALU32" mark 64-bit reg unknown and recalculate 64-bit bounds from tnum by setting var_off to ((<<(>>var_off)) | var32_off). We special case if 64-bit bounds has zero'd upper 32bits at which point we can simply copy 32-bit bounds into 64-bit register. This catches a common compiler trick where upper 32-bits are zeroed and then 32-bit ops are used followed by a 64-bit compare or 64-bit op on a pointer. See __reg_combine_64_into_32(). For "jmp ALU64" cast the bounds of the 64bit to their 32-bit counterpart. For example s32_min_value = (s32)reg->smin_value. For tnum use only the lower 32bits via, (>>(<<var_off)). See __reg_combine_64_into_32(). Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/158560419880.10843.11448220440809118343.stgit@john-Precision-5820-Tower
2020-01-10bpf: Introduce function-by-function verificationAlexei Starovoitov
New llvm and old llvm with libbpf help produce BTF that distinguish global and static functions. Unlike arguments of static function the arguments of global functions cannot be removed or optimized away by llvm. The compiler has to use exactly the arguments specified in a function prototype. The argument type information allows the verifier validate each global function independently. For now only supported argument types are pointer to context and scalars. In the future pointers to structures, sizes, pointer to packet data can be supported as well. Consider the following example: static int f1(int ...) { ... } int f3(int b); int f2(int a) { f1(a) + f3(a); } int f3(int b) { ... } int main(...) { f1(...) + f2(...) + f3(...); } The verifier will start its safety checks from the first global function f2(). It will recursively descend into f1() because it's static. Then it will check that arguments match for the f3() invocation inside f2(). It will not descend into f3(). It will finish f2() that has to be successfully verified for all possible values of 'a'. Then it will proceed with f3(). That function also has to be safe for all possible values of 'b'. Then it will start subprog 0 (which is main() function). It will recursively descend into f1() and will skip full check of f2() and f3(), since they are global. The order of processing global functions doesn't affect safety, since all global functions must be proven safe based on their arguments only. Such function by function verification can drastically improve speed of the verification and reduce complexity. Note that the stack limit of 512 still applies to the call chain regardless whether functions were static or global. The nested level of 8 also still applies. The same recursion prevention checks are in place as well. The type information and static/global kind is preserved after the verification hence in the above example global function f2() and f3() can be replaced later by equivalent functions with the same types that are loaded and verified later without affecting safety of this main() program. Such replacement (re-linking) of global functions is a subject of future patches. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Song Liu <songliubraving@fb.com> Link: https://lore.kernel.org/bpf/20200110064124.1760511-3-ast@kernel.org
2019-11-24bpf: Constant map key tracking for prog array pokesDaniel Borkmann
Add tracking of constant keys into tail call maps. The signature of bpf_tail_call_proto is that arg1 is ctx, arg2 map pointer and arg3 is a index key. The direct call approach for tail calls can be enabled if the verifier asserted that for all branches leading to the tail call helper invocation, the map pointer and index key were both constant and the same. Tracking of map pointers we already do from prior work via c93552c443eb ("bpf: properly enforce index mask to prevent out-of-bounds speculation") and 09772d92cd5a ("bpf: avoid retpoline for lookup/update/ delete calls on maps"). Given the tail call map index key is not on stack but directly in the register, we can add similar tracking approach and later in fixup_bpf_calls() add a poke descriptor to the progs poke_tab with the relevant information for the JITing phase. We internally reuse insn->imm for the rewritten BPF_JMP | BPF_TAIL_CALL instruction in order to point into the prog's poke_tab, and keep insn->imm as 0 as indicator that current indirect tail call emission must be used. Note that publishing to the tracker must happen at the end of fixup_bpf_calls() since adding elements to the poke_tab reallocates its memory, so we need to wait until its in final state. Future work can generalize and add similar approach to optimize plain array map lookups. Difference there is that we need to look into the key value that sits on stack. For clarity in bpf_insn_aux_data, map_state has been renamed into map_ptr_state, so we get map_{ptr,key}_state as trackers. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andriin@fb.com> Link: https://lore.kernel.org/bpf/e8db37f6b2ae60402fa40216c96738ee9b316c32.1574452833.git.daniel@iogearbox.net
2019-11-15bpf: Compare BTF types of functions arguments with actual typesAlexei Starovoitov
Make the verifier check that BTF types of function arguments match actual types passed into top-level BPF program and into BPF-to-BPF calls. If types match such BPF programs and sub-programs will have full support of BPF trampoline. If types mismatch the trampoline has to be conservative. It has to save/restore five program arguments and assume 64-bit scalars. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Song Liu <songliubraving@fb.com> Acked-by: Andrii Nakryiko <andriin@fb.com> Link: https://lore.kernel.org/bpf/20191114185720.1641606-17-ast@kernel.org
2019-10-17bpf: Implement accurate raw_tp context access via BTFAlexei Starovoitov
libbpf analyzes bpf C program, searches in-kernel BTF for given type name and stores it into expected_attach_type. The kernel verifier expects this btf_id to point to something like: typedef void (*btf_trace_kfree_skb)(void *, struct sk_buff *skb, void *loc); which represents signature of raw_tracepoint "kfree_skb". Then btf_ctx_access() matches ctx+0 access in bpf program with 'skb' and 'ctx+8' access with 'loc' arguments of "kfree_skb" tracepoint. In first case it passes btf_id of 'struct sk_buff *' back to the verifier core and 'void *' in second case. Then the verifier tracks PTR_TO_BTF_ID as any other pointer type. Like PTR_TO_SOCKET points to 'struct bpf_sock', PTR_TO_TCP_SOCK points to 'struct bpf_tcp_sock', and so on. PTR_TO_BTF_ID points to in-kernel structs. If 1234 is btf_id of 'struct sk_buff' in vmlinux's BTF then PTR_TO_BTF_ID#1234 points to one of in kernel skbs. When PTR_TO_BTF_ID#1234 is dereferenced (like r2 = *(u64 *)r1 + 32) the btf_struct_access() checks which field of 'struct sk_buff' is at offset 32. Checks that size of access matches type definition of the field and continues to track the dereferenced type. If that field was a pointer to 'struct net_device' the r2's type will be PTR_TO_BTF_ID#456. Where 456 is btf_id of 'struct net_device' in vmlinux's BTF. Such verifier analysis prevents "cheating" in BPF C program. The program cannot cast arbitrary pointer to 'struct sk_buff *' and access it. C compiler would allow type cast, of course, but the verifier will notice type mismatch based on BPF assembly and in-kernel BTF. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Andrii Nakryiko <andriin@fb.com> Acked-by: Martin KaFai Lau <kafai@fb.com> Link: https://lore.kernel.org/bpf/20191016032505.2089704-7-ast@kernel.org
2019-10-17bpf: Process in-kernel BTFAlexei Starovoitov
If in-kernel BTF exists parse it and prepare 'struct btf *btf_vmlinux' for further use by the verifier. In-kernel BTF is trusted just like kallsyms and other build artifacts embedded into vmlinux. Yet run this BTF image through BTF verifier to make sure that it is valid and it wasn't mangled during the build. If in-kernel BTF is incorrect it means either gcc or pahole or kernel are buggy. In such case disallow loading BPF programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Andrii Nakryiko <andriin@fb.com> Acked-by: Martin KaFai Lau <kafai@fb.com> Link: https://lore.kernel.org/bpf/20191016032505.2089704-4-ast@kernel.org
2019-08-28bpf: introduce verifier internal test flagAlexei Starovoitov
Introduce BPF_F_TEST_STATE_FREQ flag to stress test parentage chain and state pruning. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2019-06-20Merge git://git.kernel.org/pub/scm/linux/kernel/git/bpf/bpf-nextDavid S. Miller
Alexei Starovoitov says: ==================== pull-request: bpf-next 2019-06-19 The following pull-request contains BPF updates for your *net-next* tree. The main changes are: 1) new SO_REUSEPORT_DETACH_BPF setsocktopt, from Martin. 2) BTF based map definition, from Andrii. 3) support bpf_map_lookup_elem for xskmap, from Jonathan. 4) bounded loops and scalar precision logic in the verifier, from Alexei. ==================== Signed-off-by: David S. Miller <davem@davemloft.net>
2019-06-19bpf: precise scalar_value trackingAlexei Starovoitov
Introduce precision tracking logic that helps cilium programs the most: old clang old clang new clang new clang with all patches with all patches bpf_lb-DLB_L3.o 1838 2283 1923 1863 bpf_lb-DLB_L4.o 3218 2657 3077 2468 bpf_lb-DUNKNOWN.o 1064 545 1062 544 bpf_lxc-DDROP_ALL.o 26935 23045 166729 22629 bpf_lxc-DUNKNOWN.o 34439 35240 174607 28805 bpf_netdev.o 9721 8753 8407 6801 bpf_overlay.o 6184 7901 5420 4754 bpf_lxc_jit.o 39389 50925 39389 50925 Consider code: 654: (85) call bpf_get_hash_recalc#34 655: (bf) r7 = r0 656: (15) if r8 == 0x0 goto pc+29 657: (bf) r2 = r10 658: (07) r2 += -48 659: (18) r1 = 0xffff8881e41e1b00 661: (85) call bpf_map_lookup_elem#1 662: (15) if r0 == 0x0 goto pc+23 663: (69) r1 = *(u16 *)(r0 +0) 664: (15) if r1 == 0x0 goto pc+21 665: (bf) r8 = r7 666: (57) r8 &= 65535 667: (bf) r2 = r8 668: (3f) r2 /= r1 669: (2f) r2 *= r1 670: (bf) r1 = r8 671: (1f) r1 -= r2 672: (57) r1 &= 255 673: (25) if r1 > 0x1e goto pc+12 R0=map_value(id=0,off=0,ks=20,vs=64,imm=0) R1_w=inv(id=0,umax_value=30,var_off=(0x0; 0x1f)) 674: (67) r1 <<= 1 675: (0f) r0 += r1 At this point the verifier will notice that scalar R1 is used in map pointer adjustment. R1 has to be precise for later operations on R0 to be validated properly. The verifier will backtrack the above code in the following way: last_idx 675 first_idx 664 regs=2 stack=0 before 675: (0f) r0 += r1 // started backtracking R1 regs=2 is a bitmask regs=2 stack=0 before 674: (67) r1 <<= 1 regs=2 stack=0 before 673: (25) if r1 > 0x1e goto pc+12 regs=2 stack=0 before 672: (57) r1 &= 255 regs=2 stack=0 before 671: (1f) r1 -= r2 // now both R1 and R2 has to be precise -> regs=6 mask regs=6 stack=0 before 670: (bf) r1 = r8 // after this insn R8 and R2 has to be precise regs=104 stack=0 before 669: (2f) r2 *= r1 // after this one R8, R2, and R1 regs=106 stack=0 before 668: (3f) r2 /= r1 regs=106 stack=0 before 667: (bf) r2 = r8 regs=102 stack=0 before 666: (57) r8 &= 65535 regs=102 stack=0 before 665: (bf) r8 = r7 regs=82 stack=0 before 664: (15) if r1 == 0x0 goto pc+21 // this is the end of verifier state. The following regs will be marked precised: R1_rw=invP(id=0,umax_value=65535,var_off=(0x0; 0xffff)) R7_rw=invP(id=0) parent didn't have regs=82 stack=0 marks // so backtracking continues into parent state last_idx 663 first_idx 655 regs=82 stack=0 before 663: (69) r1 = *(u16 *)(r0 +0) // R1 was assigned no need to track it further regs=80 stack=0 before 662: (15) if r0 == 0x0 goto pc+23 // keep tracking R7 regs=80 stack=0 before 661: (85) call bpf_map_lookup_elem#1 // keep tracking R7 regs=80 stack=0 before 659: (18) r1 = 0xffff8881e41e1b00 regs=80 stack=0 before 658: (07) r2 += -48 regs=80 stack=0 before 657: (bf) r2 = r10 regs=80 stack=0 before 656: (15) if r8 == 0x0 goto pc+29 regs=80 stack=0 before 655: (bf) r7 = r0 // here the assignment into R7 // mark R0 to be precise: R0_rw=invP(id=0) parent didn't have regs=1 stack=0 marks // regs=1 -> tracking R0 last_idx 654 first_idx 644 regs=1 stack=0 before 654: (85) call bpf_get_hash_recalc#34 // and in the parent frame it was a return value // nothing further to backtrack Two scalar registers not marked precise are equivalent from state pruning point of view. More details in the patch comments. It doesn't support bpf2bpf calls yet and enabled for root only. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2019-06-19bpf: introduce bounded loopsAlexei Starovoitov
Allow the verifier to validate the loops by simulating their execution. Exisiting programs have used '#pragma unroll' to unroll the loops by the compiler. Instead let the verifier simulate all iterations of the loop. In order to do that introduce parentage chain of bpf_verifier_state and 'branches' counter for the number of branches left to explore. See more detailed algorithm description in bpf_verifier.h This algorithm borrows the key idea from Edward Cree approach: https://patchwork.ozlabs.org/patch/877222/ Additional state pruning heuristics make such brute force loop walk practical even for large loops. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2019-06-07Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/netDavid S. Miller
Some ISDN files that got removed in net-next had some changes done in mainline, take the removals. Signed-off-by: David S. Miller <davem@davemloft.net>
2019-05-30treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 206Thomas Gleixner
Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of version 2 of the gnu general public license as published by the free software foundation extracted by the scancode license scanner the SPDX license identifier GPL-2.0-only has been chosen to replace the boilerplate/reference in 107 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Richard Fontana <rfontana@redhat.com> Reviewed-by: Steve Winslow <swinslow@gmail.com> Reviewed-by: Alexios Zavras <alexios.zavras@intel.com> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190528171438.615055994@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-05-24bpf: verifier: mark verified-insn with sub-register zext flagJiong Wang
eBPF ISA specification requires high 32-bit cleared when low 32-bit sub-register is written. This applies to destination register of ALU32 etc. JIT back-ends must guarantee this semantic when doing code-gen. x86_64 and AArch64 ISA has the same semantics, so the corresponding JIT back-end doesn't need to do extra work. However, 32-bit arches (arm, x86, nfp etc.) and some other 64-bit arches (PowerPC, SPARC etc) need to do explicit zero extension to meet this requirement, otherwise code like the following will fail. u64_value = (u64) u32_value ... other uses of u64_value This is because compiler could exploit the semantic described above and save those zero extensions for extending u32_value to u64_value, these JIT back-ends are expected to guarantee this through inserting extra zero extensions which however could be a significant increase on the code size. Some benchmarks show there could be ~40% sub-register writes out of total insns, meaning at least ~40% extra code-gen. One observation is these extra zero extensions are not always necessary. Take above code snippet for example, it is possible u32_value will never be casted into a u64, the value of high 32-bit of u32_value then could be ignored and extra zero extension could be eliminated. This patch implements this idea, insns defining sub-registers will be marked when the high 32-bit of the defined sub-register matters. For those unmarked insns, it is safe to eliminate high 32-bit clearnace for them. Algo: - Split read flags into READ32 and READ64. - Record index of insn that does sub-register write. Keep the index inside reg state and update it during verifier insn walking. - A full register read on a sub-register marks its definition insn as needing zero extension on dst register. A new sub-register write overrides the old one. - When propagating read64 during path pruning, also mark any insn defining a sub-register that is read in the pruned path as full-register. Reviewed-by: Jakub Kicinski <jakub.kicinski@netronome.com> Signed-off-by: Jiong Wang <jiong.wang@netronome.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-24bpf: convert explored_states to hash tableAlexei Starovoitov
All prune points inside a callee bpf function most likely will have different callsites. For example, if function foo() is called from two callsites the half of explored states in all prune points in foo() will be useless for subsequent walking of one of those callsites. Fortunately explored_states pruning heuristics keeps the number of states per prune point small, but walking these states is still a waste of cpu time when the callsite of the current state is different from the callsite of the explored state. To improve pruning logic convert explored_states into hash table and use simple insn_idx ^ callsite hash to select hash bucket. This optimization has no effect on programs without bpf2bpf calls and drastically improves programs with calls. In the later case it reduces total memory consumption in 1M scale tests by almost 3 times (peak_states drops from 5752 to 2016). Care should be taken when comparing the states for equivalency. Since the same hash bucket can now contain states with different indices the insn_idx has to be part of verifier_state and compared. Different hash table sizes and different hash functions were explored, but the results were not significantly better vs this patch. They can be improved in the future. Hit/miss heuristic is not counting index miscompare as a miss. Otherwise verifier stats become unstable when experimenting with different hash functions. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2019-05-24bpf: split explored_statesAlexei Starovoitov
split explored_states into prune_point boolean mark and link list of explored states. This removes STATE_LIST_MARK hack and allows marks to be separate from states. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2019-04-23bpf: remove global variablesAlexei Starovoitov
Move three global variables protected by bpf_verifier_lock into 'struct bpf_verifier_env' to allow parallel verification. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2019-04-09bpf: implement lookup-free direct value access for mapsDaniel Borkmann
This generic extension to BPF maps allows for directly loading an address residing inside a BPF map value as a single BPF ldimm64 instruction! The idea is similar to what BPF_PSEUDO_MAP_FD does today, which is a special src_reg flag for ldimm64 instruction that indicates that inside the first part of the double insns's imm field is a file descriptor which the verifier then replaces as a full 64bit address of the map into both imm parts. For the newly added BPF_PSEUDO_MAP_VALUE src_reg flag, the idea is the following: the first part of the double insns's imm field is again a file descriptor corresponding to the map, and the second part of the imm field is an offset into the value. The verifier will then replace both imm parts with an address that points into the BPF map value at the given value offset for maps that support this operation. Currently supported is array map with single entry. It is possible to support more than just single map element by reusing both 16bit off fields of the insns as a map index, so full array map lookup could be expressed that way. It hasn't been implemented here due to lack of concrete use case, but could easily be done so in future in a compatible way, since both off fields right now have to be 0 and would correctly denote a map index 0. The BPF_PSEUDO_MAP_VALUE is a distinct flag as otherwise with BPF_PSEUDO_MAP_FD we could not differ offset 0 between load of map pointer versus load of map's value at offset 0, and changing BPF_PSEUDO_MAP_FD's encoding into off by one to differ between regular map pointer and map value pointer would add unnecessary complexity and increases barrier for debugability thus less suitable. Using the second part of the imm field as an offset into the value does /not/ come with limitations since maximum possible value size is in u32 universe anyway. This optimization allows for efficiently retrieving an address to a map value memory area without having to issue a helper call which needs to prepare registers according to calling convention, etc, without needing the extra NULL test, and without having to add the offset in an additional instruction to the value base pointer. The verifier then treats the destination register as PTR_TO_MAP_VALUE with constant reg->off from the user passed offset from the second imm field, and guarantees that this is within bounds of the map value. Any subsequent operations are normally treated as typical map value handling without anything extra needed from verification side. The two map operations for direct value access have been added to array map for now. In future other types could be supported as well depending on the use case. The main use case for this commit is to allow for BPF loader support for global variables that reside in .data/.rodata/.bss sections such that we can directly load the address of them with minimal additional infrastructure required. Loader support has been added in subsequent commits for libbpf library. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-04-04bpf: improve verification speed by droping statesAlexei Starovoitov
Branch instructions, branch targets and calls in a bpf program are the places where the verifier remembers states that led to successful verification of the program. These states are used to prune brute force program analysis. For unprivileged programs there is a limit of 64 states per such 'branching' instructions (maximum length is tracked by max_states_per_insn counter introduced in the previous patch). Simply reducing this threshold to 32 or lower increases insn_processed metric to the point that small valid programs get rejected. For root programs there is no limit and cilium programs can have max_states_per_insn to be 100 or higher. Walking 100+ states multiplied by number of 'branching' insns during verification consumes significant amount of cpu time. Turned out simple LRU-like mechanism can be used to remove states that unlikely will be helpful in future search pruning. This patch introduces hit_cnt and miss_cnt counters: hit_cnt - this many times this state successfully pruned the search miss_cnt - this many times this state was not equivalent to other states (and that other states were added to state list) The heuristic introduced in this patch is: if (sl->miss_cnt > sl->hit_cnt * 3 + 3) /* drop this state from future considerations */ Higher numbers increase max_states_per_insn (allow more states to be considered for pruning) and slow verification speed, but do not meaningfully reduce insn_processed metric. Lower numbers drop too many states and insn_processed increases too much. Many different formulas were considered. This one is simple and works well enough in practice. (the analysis was done on selftests/progs/* and on cilium programs) The end result is this heuristic improves verification speed by 10 times. Large synthetic programs that used to take a second more now take 1/10 of a second. In cases where max_states_per_insn used to be 100 or more, now it's ~10. There is a slight increase in insn_processed for cilium progs: before after bpf_lb-DLB_L3.o 1831 1838 bpf_lb-DLB_L4.o 3029 3218 bpf_lb-DUNKNOWN.o 1064 1064 bpf_lxc-DDROP_ALL.o 26309 26935 bpf_lxc-DUNKNOWN.o 33517 34439 bpf_netdev.o 9713 9721 bpf_overlay.o 6184 6184 bpf_lcx_jit.o 37335 39389 And 2-3 times improvement in the verification speed. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Reviewed-by: Jakub Kicinski <jakub.kicinski@netronome.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2019-04-04bpf: add verifier stats and log_level bit 2Alexei Starovoitov
In order to understand the verifier bottlenecks add various stats and extend log_level: log_level 1 and 2 are kept as-is: bit 0 - level=1 - print every insn and verifier state at branch points bit 1 - level=2 - print every insn and verifier state at every insn bit 2 - level=4 - print verifier error and stats at the end of verification When verifier rejects the program the libbpf is trying to load the program twice. Once with log_level=0 (no messages, only error code is reported to user space) and second time with log_level=1 to tell the user why the verifier rejected it. With introduction of bit 2 - level=4 the libbpf can choose to always use that level and load programs once, since the verification speed is not affected and in case of error the verbose message will be available. Note that the verifier stats are not part of uapi just like all other verbose messages. They're expected to change in the future. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2019-03-13bpf: Fix bpf_tcp_sock and bpf_sk_fullsock issue related to bpf_sk_releaseMartin KaFai Lau
Lorenz Bauer [thanks!] reported that a ptr returned by bpf_tcp_sock(sk) can still be accessed after bpf_sk_release(sk). Both bpf_tcp_sock() and bpf_sk_fullsock() have the same issue. This patch addresses them together. A simple reproducer looks like this: sk = bpf_sk_lookup_tcp(); /* if (!sk) ... */ tp = bpf_tcp_sock(sk); /* if (!tp) ... */ bpf_sk_release(sk); snd_cwnd = tp->snd_cwnd; /* oops! The verifier does not complain. */ The problem is the verifier did not scrub the register's states of the tcp_sock ptr (tp) after bpf_sk_release(sk). [ Note that when calling bpf_tcp_sock(sk), the sk is not always refcount-acquired. e.g. bpf_tcp_sock(skb->sk). The verifier works fine for this case. ] Currently, the verifier does not track if a helper's return ptr (in REG_0) is "carry"-ing one of its argument's refcount status. To carry this info, the reg1->id needs to be stored in reg0. One approach was tried, like "reg0->id = reg1->id", when calling "bpf_tcp_sock()". The main idea was to avoid adding another "ref_obj_id" for the same reg. However, overlapping the NULL marking and ref tracking purpose in one "id" does not work well: ref_sk = bpf_sk_lookup_tcp(); fullsock = bpf_sk_fullsock(ref_sk); tp = bpf_tcp_sock(ref_sk); if (!fullsock) { bpf_sk_release(ref_sk); return 0; } /* fullsock_reg->id is marked for NOT-NULL. * Same for tp_reg->id because they have the same id. */ /* oops. verifier did not complain about the missing !tp check */ snd_cwnd = tp->snd_cwnd; Hence, a new "ref_obj_id" is needed in "struct bpf_reg_state". With a new ref_obj_id, when bpf_sk_release(sk) is called, the verifier can scrub all reg states which has a ref_obj_id match. It is done with the changes in release_reg_references() in this patch. While fixing it, sk_to_full_sk() is removed from bpf_tcp_sock() and bpf_sk_fullsock() to avoid these helpers from returning another ptr. It will make bpf_sk_release(tp) possible: sk = bpf_sk_lookup_tcp(); /* if (!sk) ... */ tp = bpf_tcp_sock(sk); /* if (!tp) ... */ bpf_sk_release(tp); A separate helper "bpf_get_listener_sock()" will be added in a later patch to do sk_to_full_sk(). Misc change notes: - To allow bpf_sk_release(tp), the arg of bpf_sk_release() is changed from ARG_PTR_TO_SOCKET to ARG_PTR_TO_SOCK_COMMON. ARG_PTR_TO_SOCKET is removed from bpf.h since no helper is using it. - arg_type_is_refcounted() is renamed to arg_type_may_be_refcounted() because ARG_PTR_TO_SOCK_COMMON is the only one and skb->sk is not refcounted. All bpf_sk_release(), bpf_sk_fullsock() and bpf_tcp_sock() take ARG_PTR_TO_SOCK_COMMON. - check_refcount_ok() ensures is_acquire_function() cannot take arg_type_may_be_refcounted() as its argument. - The check_func_arg() can only allow one refcount-ed arg. It is guaranteed by check_refcount_ok() which ensures at most one arg can be refcounted. Hence, it is a verifier internal error if >1 refcount arg found in check_func_arg(). - In release_reference(), release_reference_state() is called first to ensure a match on "reg->ref_obj_id" can be found before scrubbing the reg states with release_reg_references(). - reg_is_refcounted() is no longer needed. 1. In mark_ptr_or_null_regs(), its usage is replaced by "ref_obj_id && ref_obj_id == id" because, when is_null == true, release_reference_state() should only be called on the ref_obj_id obtained by a acquire helper (i.e. is_acquire_function() == true). Otherwise, the following would happen: sk = bpf_sk_lookup_tcp(); /* if (!sk) { ... } */ fullsock = bpf_sk_fullsock(sk); if (!fullsock) { /* * release_reference_state(fullsock_reg->ref_obj_id) * where fullsock_reg->ref_obj_id == sk_reg->ref_obj_id. * * Hence, the following bpf_sk_release(sk) will fail * because the ref state has already been released in the * earlier release_reference_state(fullsock_reg->ref_obj_id). */ bpf_sk_release(sk); } 2. In release_reg_references(), the current reg_is_refcounted() call is unnecessary because the id check is enough. - The type_is_refcounted() and type_is_refcounted_or_null() are no longer needed also because reg_is_refcounted() is removed. Fixes: 655a51e536c0 ("bpf: Add struct bpf_tcp_sock and BPF_FUNC_tcp_sock") Reported-by: Lorenz Bauer <lmb@cloudflare.com> Signed-off-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-02-01bpf: introduce bpf_spin_lockAlexei Starovoitov
Introduce 'struct bpf_spin_lock' and bpf_spin_lock/unlock() helpers to let bpf program serialize access to other variables. Example: struct hash_elem { int cnt; struct bpf_spin_lock lock; }; struct hash_elem * val = bpf_map_lookup_elem(&hash_map, &key); if (val) { bpf_spin_lock(&val->lock); val->cnt++; bpf_spin_unlock(&val->lock); } Restrictions and safety checks: - bpf_spin_lock is only allowed inside HASH and ARRAY maps. - BTF description of the map is mandatory for safety analysis. - bpf program can take one bpf_spin_lock at a time, since two or more can cause dead locks. - only one 'struct bpf_spin_lock' is allowed per map element. It drastically simplifies implementation yet allows bpf program to use any number of bpf_spin_locks. - when bpf_spin_lock is taken the calls (either bpf2bpf or helpers) are not allowed. - bpf program must bpf_spin_unlock() before return. - bpf program can access 'struct bpf_spin_lock' only via bpf_spin_lock()/bpf_spin_unlock() helpers. - load/store into 'struct bpf_spin_lock lock;' field is not allowed. - to use bpf_spin_lock() helper the BTF description of map value must be a struct and have 'struct bpf_spin_lock anyname;' field at the top level. Nested lock inside another struct is not allowed. - syscall map_lookup doesn't copy bpf_spin_lock field to user space. - syscall map_update and program map_update do not update bpf_spin_lock field. - bpf_spin_lock cannot be on the stack or inside networking packet. bpf_spin_lock can only be inside HASH or ARRAY map value. - bpf_spin_lock is available to root only and to all program types. - bpf_spin_lock is not allowed in inner maps of map-in-map. - ld_abs is not allowed inside spin_lock-ed region. - tracing progs and socket filter progs cannot use bpf_spin_lock due to insufficient preemption checks Implementation details: - cgroup-bpf class of programs can nest with xdp/tc programs. Hence bpf_spin_lock is equivalent to spin_lock_irqsave. Other solutions to avoid nested bpf_spin_lock are possible. Like making sure that all networking progs run with softirq disabled. spin_lock_irqsave is the simplest and doesn't add overhead to the programs that don't use it. - arch_spinlock_t is used when its implemented as queued_spin_lock - archs can force their own arch_spinlock_t - on architectures where queued_spin_lock is not available and sizeof(arch_spinlock_t) != sizeof(__u32) trivial lock is used. - presence of bpf_spin_lock inside map value could have been indicated via extra flag during map_create, but specifying it via BTF is cleaner. It provides introspection for map key/value and reduces user mistakes. Next steps: - allow bpf_spin_lock in other map types (like cgroup local storage) - introduce BPF_F_LOCK flag for bpf_map_update() syscall and helper to request kernel to grab bpf_spin_lock before rewriting the value. That will serialize access to map elements. Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2019-01-23bpf: notify offload JITs about optimizationsJakub Kicinski
Let offload JITs know when instructions are replaced and optimized out, so they can update their state appropriately. The optimizations are best effort, if JIT returns an error from any callback verifier will stop notifying it as state may now be out of sync, but the verifier continues making progress. Signed-off-by: Jakub Kicinski <jakub.kicinski@netronome.com> Reviewed-by: Quentin Monnet <quentin.monnet@netronome.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-01-23bpf: verifier: record original instruction indexJakub Kicinski
The communication between the verifier and advanced JITs is based on instruction indexes. We have to keep them stable throughout the optimizations otherwise referring to a particular instruction gets messy quickly. Signed-off-by: Jakub Kicinski <jakub.kicinski@netronome.com> Reviewed-by: Quentin Monnet <quentin.monnet@netronome.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-01-05bpf: fix sanitation of alu op with pointer / scalar type from different pathsDaniel Borkmann
While 979d63d50c0c ("bpf: prevent out of bounds speculation on pointer arithmetic") took care of rejecting alu op on pointer when e.g. pointer came from two different map values with different map properties such as value size, Jann reported that a case was not covered yet when a given alu op is used in both "ptr_reg += reg" and "numeric_reg += reg" from different branches where we would incorrectly try to sanitize based on the pointer's limit. Catch this corner case and reject the program instead. Fixes: 979d63d50c0c ("bpf: prevent out of bounds speculation on pointer arithmetic") Reported-by: Jann Horn <jannh@google.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Alexei Starovoitov <ast@kernel.org>