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A BPF scheduler may want to use the built-in idle cpumasks in ops.init()
before the scheduler is fully initialized, either directly or through a
BPF timer for example.
However, this would result in an error, since the idle state has not
been properly initialized yet.
This can be easily verified by modifying scx_simple to call
scx_bpf_get_idle_cpumask() in ops.init():
$ sudo scx_simple
DEBUG DUMP
===========================================================================
scx_simple[121] triggered exit kind 1024:
runtime error (built-in idle tracking is disabled)
...
Fix this by properly initializing the idle state before ops.init() is
called. With this change applied:
$ sudo scx_simple
local=2 global=0
local=19 global=11
local=23 global=11
...
Fixes: d73249f88743d ("sched_ext: idle: Make idle static keys private")
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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scx_select_cpu_dfl() has a meaningless conditional goto at the end. Remove
it. No functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Andrea Righi <arighi@nvidia.com>
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Return -EBUSY when using %SCX_PICK_IDLE_CORE with scx_select_cpu_dfl()
if a fully idle SMT core cannot be found, instead of falling back to
@prev_cpu, which is not a fully idle SMT core in this case.
Fixes: c414c2171cd9e ("sched_ext: idle: Honor idle flags in the built-in idle selection policy")
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Make scx_select_cpu_dfl() more consistent with the other idle-related
APIs by returning a negative value when an idle CPU isn't found.
No functional changes, this is purely a refactoring.
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Enable passing idle flags (%SCX_PICK_IDLE_*) to scx_select_cpu_dfl(),
to enforce strict selection criteria, such as selecting an idle CPU
strictly within @prev_cpu's node or choosing only a fully idle SMT core.
This functionality will be exposed through a dedicated kfunc in a
separate patch.
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Pull for-6.14-fixes to receive:
9360dfe4cbd6 ("sched_ext: Validate prev_cpu in scx_bpf_select_cpu_dfl()")
which conflicts with:
337d1b354a29 ("sched_ext: Move built-in idle CPU selection policy to a separate file")
Signed-off-by: Tejun Heo <tj@kernel.org>
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When %SCX_PICK_IDLE_IN_NODE is specified, scx_bpf_pick_any_cpu_node()
should always return a CPU from the specified node, regardless of its
idle state.
Also clarify this logic in the function documentation.
Fixes: 01059219b0cfd ("sched_ext: idle: Introduce node-aware idle cpu kfunc helpers")
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Introduce a new kfunc to retrieve the node associated to a CPU:
int scx_bpf_cpu_node(s32 cpu)
Add the following kfuncs to provide BPF schedulers direct access to
per-node idle cpumasks information:
const struct cpumask *scx_bpf_get_idle_cpumask_node(int node)
const struct cpumask *scx_bpf_get_idle_smtmask_node(int node)
s32 scx_bpf_pick_idle_cpu_node(const cpumask_t *cpus_allowed,
int node, u64 flags)
s32 scx_bpf_pick_any_cpu_node(const cpumask_t *cpus_allowed,
int node, u64 flags)
Moreover, trigger an scx error when any of the non-node aware idle CPU
kfuncs are used when SCX_OPS_BUILTIN_IDLE_PER_NODE is enabled.
Cc: Yury Norov [NVIDIA] <yury.norov@gmail.com>
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Reviewed-by: Yury Norov [NVIDIA] <yury.norov@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Using a single global idle mask can lead to inefficiencies and a lot of
stress on the cache coherency protocol on large systems with multiple
NUMA nodes, since all the CPUs can create a really intense read/write
activity on the single global cpumask.
Therefore, split the global cpumask into multiple per-NUMA node cpumasks
to improve scalability and performance on large systems.
The concept is that each cpumask will track only the idle CPUs within
its corresponding NUMA node, treating CPUs in other NUMA nodes as busy.
In this way concurrent access to the idle cpumask will be restricted
within each NUMA node.
The split of multiple per-node idle cpumasks can be controlled using the
SCX_OPS_BUILTIN_IDLE_PER_NODE flag.
By default SCX_OPS_BUILTIN_IDLE_PER_NODE is not enabled and a global
host-wide idle cpumask is used, maintaining the previous behavior.
NOTE: if a scheduler explicitly enables the per-node idle cpumasks (via
SCX_OPS_BUILTIN_IDLE_PER_NODE), scx_bpf_get_idle_cpu/smtmask() will
trigger an scx error, since there are no system-wide cpumasks.
= Test =
Hardware:
- System: DGX B200
- CPUs: 224 SMT threads (112 physical cores)
- Processor: INTEL(R) XEON(R) PLATINUM 8570
- 2 NUMA nodes
Scheduler:
- scx_simple [1] (so that we can focus at the built-in idle selection
policy and not at the scheduling policy itself)
Test:
- Run a parallel kernel build `make -j $(nproc)` and measure the average
elapsed time over 10 runs:
avg time | stdev
---------+------
before: 52.431s | 2.895
after: 50.342s | 2.895
= Conclusion =
Splitting the global cpumask into multiple per-NUMA cpumasks helped to
achieve a speedup of approximately +4% with this particular architecture
and test case.
The same test on a DGX-1 (40 physical cores, Intel Xeon E5-2698 v4 @
2.20GHz, 2 NUMA nodes) shows a speedup of around 1.5-3%.
On smaller systems, I haven't noticed any measurable regressions or
improvements with the same test (parallel kernel build) and scheduler
(scx_simple).
Moreover, with a modified scx_bpfland that uses the new NUMA-aware APIs
I observed an additional +2-2.5% performance improvement with the same
test.
[1] https://github.com/sched-ext/scx/blob/main/scheds/c/scx_simple.bpf.c
Cc: Yury Norov [NVIDIA] <yury.norov@gmail.com>
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Reviewed-by: Yury Norov [NVIDIA] <yury.norov@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Add the new scheduler flag SCX_OPS_BUILTIN_IDLE_PER_NODE, which allows
BPF schedulers to select between using a global flat idle cpumask or
multiple per-node cpumasks.
This only introduces the flag and the mechanism to enable/disable this
feature without affecting any scheduling behavior.
Cc: Yury Norov [NVIDIA] <yury.norov@gmail.com>
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Reviewed-by: Yury Norov [NVIDIA] <yury.norov@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Make all the static keys used by the idle CPU selection policy private
to ext_idle.c. This avoids unnecessary exposure in headers and improves
code encapsulation.
Cc: Yury Norov <yury.norov@gmail.com>
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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As ext.c is becoming quite large, move the idle CPU selection policy to
separate files (ext_idle.c / ext_idle.h) for better code readability.
Moreover, group together all the idle CPU selection kfunc's to the same
btf_kfunc_id_set block.
No functional changes, this is purely code reorganization.
Suggested-by: Yury Norov <yury.norov@gmail.com>
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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