From ba00c3f2f0c84456ffe9d548823ff4fb8e4e7ed4 Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Wed, 16 Mar 2016 18:18:17 -0400 Subject: drm/msm: remove fence_cbs This was only used for atomic commit these days. So instead just give atomic it's own work-queue where we can do a block on each bo in turn. Simplifies things a whole bunch and makes the 'struct fence' conversion easier. Signed-off-by: Rob Clark --- drivers/gpu/drm/msm/msm_drv.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'drivers/gpu/drm/msm/msm_drv.h') diff --git a/drivers/gpu/drm/msm/msm_drv.h b/drivers/gpu/drm/msm/msm_drv.h index 6c3f67bc1bb7..7124c7f262ec 100644 --- a/drivers/gpu/drm/msm/msm_drv.h +++ b/drivers/gpu/drm/msm/msm_drv.h @@ -109,6 +109,7 @@ struct msm_drm_private { struct list_head inactive_list; struct workqueue_struct *wq; + struct workqueue_struct *atomic_wq; /* crtcs pending async atomic updates: */ uint32_t pending_crtcs; @@ -192,8 +193,8 @@ void *msm_gem_vaddr(struct drm_gem_object *obj); void msm_gem_move_to_active(struct drm_gem_object *obj, struct msm_gpu *gpu, bool write, uint32_t fence); void msm_gem_move_to_inactive(struct drm_gem_object *obj); -int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, - ktime_t *timeout); +int msm_gem_cpu_sync(struct drm_gem_object *obj, uint32_t op, ktime_t *timeout); +int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, ktime_t *timeout); int msm_gem_cpu_fini(struct drm_gem_object *obj); void msm_gem_free_object(struct drm_gem_object *obj); int msm_gem_new_handle(struct drm_device *dev, struct drm_file *file, -- cgit