From 859b456b6b19a19761883cf52993dec645a36152 Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Tue, 8 May 2018 20:39:47 +1000 Subject: drm/nouveau/kms/nv50-: store window visibility in state Window visibility is going to become a little more complicated with the upcoming LUT changes, so store the calculated value to avoid needing to recalculate the armed state again. Signed-off-by: Ben Skeggs --- drivers/gpu/drm/nouveau/dispnv50/atom.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'drivers/gpu/drm/nouveau/dispnv50/atom.h') diff --git a/drivers/gpu/drm/nouveau/dispnv50/atom.h b/drivers/gpu/drm/nouveau/dispnv50/atom.h index b5b8a12a18f2..fefb9caaf7b8 100644 --- a/drivers/gpu/drm/nouveau/dispnv50/atom.h +++ b/drivers/gpu/drm/nouveau/dispnv50/atom.h @@ -136,6 +136,8 @@ nv50_head_atom_get(struct drm_atomic_state *state, struct drm_crtc *crtc) struct nv50_wndw_atom { struct drm_plane_state state; + bool visible; + struct { u32 handle; u16 offset:12; -- cgit