From d5fb46e0e3b7e49ee83ba92efc3ab4e1a545ecc1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 26 Jul 2016 13:47:10 -0700 Subject: drm/vc4: Use drm_free_large() on handles to match its allocation. If you managed to exceed the limit to switch to vmalloc, we'd use the wrong free. Signed-off-by: Eric Anholt Fixes: d5b1a78a772f ("drm/vc4: Add support for drawing 3D frames.") Cc: stable@vger.kernel.org --- drivers/gpu/drm/vc4/vc4_gem.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'drivers/gpu/drm/vc4/vc4_gem.c') diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 6155e8aca1c6..62df61f9ac24 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -572,7 +572,7 @@ vc4_cl_lookup_bos(struct drm_device *dev, spin_unlock(&file_priv->table_lock); fail: - kfree(handles); + drm_free_large(handles); return 0; } -- cgit From ece7267dccf0e9e08cb6e8dc6b7ad2be9c4eb444 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 19 Jul 2016 11:32:44 -0700 Subject: drm/vc4: Use drm_malloc_ab to fix large rendering jobs. If you exceeded the size that kmalloc would return, you'd get a dmesg warning and a return from the job submit. We can handle much allocations with vmalloc, and drm_malloc_ab makes that decision. Fixes failure in piglit's scissor-many. Signed-off-by: Eric Anholt --- drivers/gpu/drm/vc4/vc4_gem.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'drivers/gpu/drm/vc4/vc4_gem.c') diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 62df61f9ac24..bfd1b5280ff3 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -534,8 +534,8 @@ vc4_cl_lookup_bos(struct drm_device *dev, return -EINVAL; } - exec->bo = kcalloc(exec->bo_count, sizeof(struct drm_gem_cma_object *), - GFP_KERNEL); + exec->bo = drm_calloc_large(exec->bo_count, + sizeof(struct drm_gem_cma_object *)); if (!exec->bo) { DRM_ERROR("Failed to allocate validated BO pointers\n"); return -ENOMEM; @@ -608,7 +608,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) * read the contents back for validation, and I think the * bo->vaddr is uncached access. */ - temp = kmalloc(temp_size, GFP_KERNEL); + temp = drm_malloc_ab(temp_size, 1); if (!temp) { DRM_ERROR("Failed to allocate storage for copying " "in bin/render CLs.\n"); @@ -675,7 +675,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) ret = vc4_validate_shader_recs(dev, exec); fail: - kfree(temp); + drm_free_large(temp); return ret; } @@ -688,7 +688,7 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) if (exec->bo) { for (i = 0; i < exec->bo_count; i++) drm_gem_object_unreference_unlocked(&exec->bo[i]->base); - kfree(exec->bo); + drm_free_large(exec->bo); } while (!list_empty(&exec->unref_list)) { -- cgit From def96527707e1978a0c88e75d13b082f51460d5c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 26 Jul 2016 13:47:13 -0700 Subject: drm/vc4: Free hang state before destroying BO cache. The BO cache will complain if BOs are still allocated when we try to destroy it (since freeing those BOs would try to hit the cache). You could hit this if you were to unload the module after a GPU hang. Signed-off-by: Eric Anholt Fixes: 214613656b51 ("drm/vc4: Add an interface for capturing the GPU state after a hang.") --- drivers/gpu/drm/vc4/vc4_gem.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'drivers/gpu/drm/vc4/vc4_gem.c') diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index bfd1b5280ff3..fba2c831afe6 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -942,8 +942,8 @@ vc4_gem_destroy(struct drm_device *dev) vc4->overflow_mem = NULL; } - vc4_bo_cache_destroy(dev); - if (vc4->hang_state) vc4_free_hang_state(dev, vc4->hang_state); + + vc4_bo_cache_destroy(dev); } -- cgit From 552416c146fadc67cd9b53ef7adf88d3381c43a6 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 26 Jul 2016 13:47:15 -0700 Subject: drm/vc4: Fix oops when userspace hands in a bad BO. We'd end up NULL pointer dereferencing because we didn't take the error path out in the parent. Fixes igt vc4_lookup_fail test. Signed-off-by: Eric Anholt Fixes: d5b1a78a772f ("drm/vc4: Add support for drawing 3D frames.") Cc: stable@vger.kernel.org --- drivers/gpu/drm/vc4/vc4_gem.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'drivers/gpu/drm/vc4/vc4_gem.c') diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index fba2c831afe6..b262c5c26f10 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -573,7 +573,7 @@ vc4_cl_lookup_bos(struct drm_device *dev, fail: drm_free_large(handles); - return 0; + return ret; } static int -- cgit