From 3a088dd1b72dc0fc2e7ee1fca76e26290c5261a0 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Tue, 20 Mar 2018 10:04:48 +0000 Subject: drm/i915: Specify which engines to reset following semaphore/event lockups If the GPU is stuck waiting for an event or for a semaphore, we need to reset the GPU in order to recover. We have to tell the reset routine which engines we want reset, but we were still using the old interface and declaring it as "not-fatal". Fixes: 14b730fcb8d9 ("drm/i915/tdr: Prepare error handler to accept mask of hung engines") Signed-off-by: Chris Wilson Cc: Mika Kuoppala Cc: Michel Thierry Reviewed-by: Michel Thierry Link: https://patchwork.freedesktop.org/patch/msgid/20180320100449.1360-1-chris@chris-wilson.co.uk (cherry picked from commit ca98317b89428e6ac17be0938b467ed78654dd56) Signed-off-by: Rodrigo Vivi --- drivers/gpu/drm/i915/intel_hangcheck.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'drivers/gpu') diff --git a/drivers/gpu/drm/i915/intel_hangcheck.c b/drivers/gpu/drm/i915/intel_hangcheck.c index 348a4f7ffb67..53747318f4a7 100644 --- a/drivers/gpu/drm/i915/intel_hangcheck.c +++ b/drivers/gpu/drm/i915/intel_hangcheck.c @@ -246,7 +246,7 @@ engine_stuck(struct intel_engine_cs *engine, u64 acthd) */ tmp = I915_READ_CTL(engine); if (tmp & RING_WAIT) { - i915_handle_error(dev_priv, 0, + i915_handle_error(dev_priv, BIT(engine->id), "Kicking stuck wait on %s", engine->name); I915_WRITE_CTL(engine, tmp); @@ -258,7 +258,7 @@ engine_stuck(struct intel_engine_cs *engine, u64 acthd) default: return ENGINE_DEAD; case 1: - i915_handle_error(dev_priv, 0, + i915_handle_error(dev_priv, ALL_ENGINES, "Kicking stuck semaphore on %s", engine->name); I915_WRITE_CTL(engine, tmp); -- cgit