From 3e65067defaf0024c62d71b06d536e7206d14b73 Mon Sep 17 00:00:00 2001 From: Dmitry Torokhov Date: Fri, 17 Apr 2009 20:12:05 -0700 Subject: Input: gameport - rearrange EXPORT_SYMBOL() markings Current style calls for placing EXPORT_SYMBOL() markings directly after exported symbol definition; let's follow it. Signed-off-by: Dmitry Torokhov --- drivers/input/gameport/gameport.c | 19 +++++++++---------- 1 file changed, 9 insertions(+), 10 deletions(-) (limited to 'drivers/input/gameport') diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index 2d175b5928ff..0279d6983cc8 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -30,16 +30,6 @@ MODULE_AUTHOR("Vojtech Pavlik "); MODULE_DESCRIPTION("Generic gameport layer"); MODULE_LICENSE("GPL"); -EXPORT_SYMBOL(__gameport_register_port); -EXPORT_SYMBOL(gameport_unregister_port); -EXPORT_SYMBOL(__gameport_register_driver); -EXPORT_SYMBOL(gameport_unregister_driver); -EXPORT_SYMBOL(gameport_open); -EXPORT_SYMBOL(gameport_close); -EXPORT_SYMBOL(gameport_set_phys); -EXPORT_SYMBOL(gameport_start_polling); -EXPORT_SYMBOL(gameport_stop_polling); - /* * gameport_mutex protects entire gameport subsystem and is taken * every time gameport port or driver registrered or unregistered. @@ -162,6 +152,7 @@ void gameport_start_polling(struct gameport *gameport) spin_unlock(&gameport->timer_lock); } +EXPORT_SYMBOL(gameport_start_polling); void gameport_stop_polling(struct gameport *gameport) { @@ -172,6 +163,7 @@ void gameport_stop_polling(struct gameport *gameport) spin_unlock(&gameport->timer_lock); } +EXPORT_SYMBOL(gameport_stop_polling); static void gameport_run_poll_handler(unsigned long d) { @@ -516,6 +508,7 @@ void gameport_set_phys(struct gameport *gameport, const char *fmt, ...) vsnprintf(gameport->phys, sizeof(gameport->phys), fmt, args); va_end(args); } +EXPORT_SYMBOL(gameport_set_phys); /* * Prepare gameport port for registration. @@ -658,6 +651,7 @@ void __gameport_register_port(struct gameport *gameport, struct module *owner) gameport_init_port(gameport); gameport_queue_event(gameport, owner, GAMEPORT_REGISTER_PORT); } +EXPORT_SYMBOL(__gameport_register_port); /* * Synchronously unregisters gameport port. @@ -669,6 +663,7 @@ void gameport_unregister_port(struct gameport *gameport) gameport_destroy_port(gameport); mutex_unlock(&gameport_mutex); } +EXPORT_SYMBOL(gameport_unregister_port); /* @@ -750,6 +745,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner return 0; } +EXPORT_SYMBOL(__gameport_register_driver); void gameport_unregister_driver(struct gameport_driver *drv) { @@ -774,6 +770,7 @@ start_over: mutex_unlock(&gameport_mutex); } +EXPORT_SYMBOL(gameport_unregister_driver); static int gameport_bus_match(struct device *dev, struct device_driver *drv) { @@ -812,6 +809,7 @@ int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mo gameport_set_drv(gameport, drv); return 0; } +EXPORT_SYMBOL(gameport_open); void gameport_close(struct gameport *gameport) { @@ -822,6 +820,7 @@ void gameport_close(struct gameport *gameport) if (gameport->close) gameport->close(gameport); } +EXPORT_SYMBOL(gameport_close); static int __init gameport_init(void) { -- cgit