From 14a571a8ecc69feadce8973bd67090a7d0430123 Mon Sep 17 00:00:00 2001 From: Jeff Layton Date: Tue, 5 Aug 2014 15:13:30 -0400 Subject: nfsd: add some comments to the nfsd4 object definitions Add some comments that describe what each of these objects is, and how they related to one another. Signed-off-by: Jeff Layton Signed-off-by: J. Bruce Fields --- fs/nfsd/state.h | 100 ++++++++++++++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 93 insertions(+), 7 deletions(-) (limited to 'fs/nfsd/state.h') diff --git a/fs/nfsd/state.h b/fs/nfsd/state.h index 32a7c290d027..4a89e00d7461 100644 --- a/fs/nfsd/state.h +++ b/fs/nfsd/state.h @@ -72,6 +72,11 @@ struct nfsd4_callback { bool cb_done; }; +/* + * A core object that represents a "common" stateid. These are generally + * embedded within the different (more specific) stateid objects and contain + * fields that are of general use to any stateid. + */ struct nfs4_stid { atomic_t sc_count; #define NFS4_OPEN_STID 1 @@ -89,6 +94,27 @@ struct nfs4_stid { void (*sc_free)(struct nfs4_stid *); }; +/* + * Represents a delegation stateid. The nfs4_client holds references to these + * and they are put when it is being destroyed or when the delegation is + * returned by the client: + * + * o 1 reference as long as a delegation is still in force (taken when it's + * alloc'd, put when it's returned or revoked) + * + * o 1 reference as long as a recall rpc is in progress (taken when the lease + * is broken, put when the rpc exits) + * + * o 1 more ephemeral reference for each nfsd thread currently doing something + * with that delegation without holding the cl_lock + * + * If the server attempts to recall a delegation and the client doesn't do so + * before a timeout, the server may also revoke the delegation. In that case, + * the object will either be destroyed (v4.0) or moved to a per-client list of + * revoked delegations (v4.1+). + * + * This object is a superset of the nfs4_stid. + */ struct nfs4_delegation { struct nfs4_stid dl_stid; /* must be first field */ struct list_head dl_perfile; @@ -195,6 +221,11 @@ struct nfsd4_conn { unsigned char cn_flags; }; +/* + * Representation of a v4.1+ session. These are refcounted in a similar fashion + * to the nfs4_client. References are only taken when the server is actively + * working on the object (primarily during the processing of compounds). + */ struct nfsd4_session { atomic_t se_ref; struct list_head se_hash; /* hash by sessionid */ @@ -224,13 +255,30 @@ struct nfsd4_sessionid { /* * struct nfs4_client - one per client. Clientids live here. - * o Each nfs4_client is hashed by clientid. * - * o Each nfs4_clients is also hashed by name - * (the opaque quantity initially sent by the client to identify itself). + * The initial object created by an NFS client using SETCLIENTID (for NFSv4.0) + * or EXCHANGE_ID (for NFSv4.1+). These objects are refcounted and timestamped. + * Each nfsd_net_ns object contains a set of these and they are tracked via + * short and long form clientid. They are hashed and searched for under the + * per-nfsd_net client_lock spinlock. + * + * References to it are only held during the processing of compounds, and in + * certain other operations. In their "resting state" they have a refcount of + * 0. If they are not renewed within a lease period, they become eligible for + * destruction by the laundromat. + * + * These objects can also be destroyed prematurely by the fault injection code, + * or if the client sends certain forms of SETCLIENTID or EXCHANGE_ID updates. + * Care is taken *not* to do this however when the objects have an elevated + * refcount. + * + * o Each nfs4_client is hashed by clientid + * + * o Each nfs4_clients is also hashed by name (the opaque quantity initially + * sent by the client to identify itself). * - * o cl_perclient list is used to ensure no dangling stateowner references - * when we expire the nfs4_client + * o cl_perclient list is used to ensure no dangling stateowner references + * when we expire the nfs4_client */ struct nfs4_client { struct list_head cl_idhash; /* hash by cl_clientid.id */ @@ -340,6 +388,12 @@ struct nfs4_stateowner_operations { void (*so_free)(struct nfs4_stateowner *); }; +/* + * A core object that represents either an open or lock owner. The object and + * lock owner objects have one of these embedded within them. Refcounts and + * other fields common to both owner types are contained within these + * structures. + */ struct nfs4_stateowner { struct list_head so_strhash; struct list_head so_stateids; @@ -354,6 +408,12 @@ struct nfs4_stateowner { bool so_is_open_owner; }; +/* + * When a file is opened, the client provides an open state owner opaque string + * that indicates the "owner" of that open. These objects are refcounted. + * References to it are held by each open state associated with it. This object + * is a superset of the nfs4_stateowner struct. + */ struct nfs4_openowner { struct nfs4_stateowner oo_owner; /* must be first field */ struct list_head oo_perclient; @@ -371,6 +431,12 @@ struct nfs4_openowner { unsigned char oo_flags; }; +/* + * Represents a generic "lockowner". Similar to an openowner. References to it + * are held by the lock stateids that are created on its behalf. This object is + * a superset of the nfs4_stateowner struct (or would be if it needed any extra + * fields). + */ struct nfs4_lockowner { struct nfs4_stateowner lo_owner; /* must be first element */ }; @@ -385,7 +451,14 @@ static inline struct nfs4_lockowner * lockowner(struct nfs4_stateowner *so) return container_of(so, struct nfs4_lockowner, lo_owner); } -/* nfs4_file: a file opened by some number of (open) nfs4_stateowners. */ +/* + * nfs4_file: a file opened by some number of (open) nfs4_stateowners. + * + * These objects are global. nfsd only keeps one instance of a nfs4_file per + * inode (though it may keep multiple file descriptors open per inode). These + * are tracked in the file_hashtbl which is protected by the state_lock + * spinlock. + */ struct nfs4_file { atomic_t fi_ref; spinlock_t fi_lock; @@ -410,7 +483,20 @@ struct nfs4_file { bool fi_had_conflict; }; -/* "ol" stands for "Open or Lock". Better suggestions welcome. */ +/* + * A generic struct representing either a open or lock stateid. The nfs4_client + * holds a reference to each of these objects, and they in turn hold a + * reference to their respective stateowners. The client's reference is + * released in response to a close or unlock (depending on whether it's an open + * or lock stateid) or when the client is being destroyed. + * + * In the case of v4.0 open stateids, these objects are preserved for a little + * while after close in order to handle CLOSE replays. Those are eventually + * reclaimed via a LRU scheme by the laundromat. + * + * This object is a superset of the nfs4_stid. "ol" stands for "Open or Lock". + * Better suggestions welcome. + */ struct nfs4_ol_stateid { struct nfs4_stid st_stid; /* must be first field */ struct list_head st_perfile; -- cgit