From 56822db194232c089601728d68ed078dccb97f8b Mon Sep 17 00:00:00 2001 From: Nirmoy Das Date: Wed, 15 Jan 2020 15:06:04 +0100 Subject: drm/scheduler: improve job distribution with multiple queues MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This patch uses score based logic to select a new rq for better loadbalance between multiple rq/scheds instead of num_jobs. Below are test results after running amdgpu_test from mesa drm Before this patch: sched_name num of many times it got scheduled ========= ================================== sdma0 314 sdma1 32 comp_1.0.0 56 comp_1.0.1 0 comp_1.1.0 0 comp_1.1.1 0 comp_1.2.0 0 comp_1.2.1 0 comp_1.3.0 0 comp_1.3.1 0 After this patch: sched_name num of many times it got scheduled ========= ================================== sdma0 216 sdma1 185 comp_1.0.0 39 comp_1.0.1 9 comp_1.1.0 12 comp_1.1.1 0 comp_1.2.0 12 comp_1.2.1 0 comp_1.3.0 12 comp_1.3.1 0 Signed-off-by: Nirmoy Das Reviewed-by: Christian König Signed-off-by: Alex Deucher --- include/drm/gpu_scheduler.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'include/drm') diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 96a1a1b7526e..537f7a4655a5 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -261,7 +261,7 @@ struct drm_sched_backend_ops { * @job_list_lock: lock to protect the ring_mirror_list. * @hang_limit: once the hangs by a job crosses this limit then it is marked * guilty and it will be considered for scheduling further. - * @num_jobs: the number of jobs in queue in the scheduler + * @score: score to help loadbalancer pick a idle sched * @ready: marks if the underlying HW is ready to work * @free_guilty: A hit to time out handler to free the guilty job. * @@ -282,8 +282,8 @@ struct drm_gpu_scheduler { struct list_head ring_mirror_list; spinlock_t job_list_lock; int hang_limit; - atomic_t num_jobs; - bool ready; + atomic_t score; + bool ready; bool free_guilty; }; -- cgit