From 125c4c706b680c7831f0966ff873c1ad0354ec25 Mon Sep 17 00:00:00 2001 From: Fengguang Wu Date: Thu, 4 Oct 2012 17:13:15 -0700 Subject: idr: rename MAX_LEVEL to MAX_IDR_LEVEL To avoid name conflicts: drivers/video/riva/fbdev.c:281:9: sparse: preprocessor token MAX_LEVEL redefined While at it, also make the other names more consistent and add parentheses. [akpm@linux-foundation.org: repair fallout] [sfr@canb.auug.org.au: IB/mlx4: fix for MAX_ID_MASK to MAX_IDR_MASK name change] Signed-off-by: Fengguang Wu Cc: Bernd Petrovitsch Cc: walter harms Cc: Glauber Costa Signed-off-by: Stephen Rothwell Cc: Roland Dreier Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- lib/idr.c | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) (limited to 'lib/idr.c') diff --git a/lib/idr.c b/lib/idr.c index 4046e29c0a99..648239079dd2 100644 --- a/lib/idr.c +++ b/lib/idr.c @@ -20,7 +20,7 @@ * that id to this code and it returns your pointer. * You can release ids at any time. When all ids are released, most of - * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we + * the memory is returned (we keep MAX_IDR_FREE) in a local pool so we * don't need to go to the memory "store" during an id allocate, just * so you don't need to be too concerned about locking and conflicts * with the slab allocator. @@ -122,7 +122,7 @@ static void idr_mark_full(struct idr_layer **pa, int id) */ int idr_pre_get(struct idr *idp, gfp_t gfp_mask) { - while (idp->id_free_cnt < IDR_FREE_MAX) { + while (idp->id_free_cnt < MAX_IDR_FREE) { struct idr_layer *new; new = kmem_cache_zalloc(idr_layer_cache, gfp_mask); if (new == NULL) @@ -179,7 +179,7 @@ static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa) sh = IDR_BITS*l; id = ((id >> sh) ^ n ^ m) << sh; } - if ((id >= MAX_ID_BIT) || (id < 0)) + if ((id >= MAX_IDR_BIT) || (id < 0)) return IDR_NOMORE_SPACE; if (l == 0) break; @@ -223,7 +223,7 @@ build_up: * Add a new layer to the top of the tree if the requested * id is larger than the currently allocated space. */ - while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) { + while ((layers < (MAX_IDR_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) { layers++; if (!p->count) { /* special case: if the tree is currently empty, @@ -265,7 +265,7 @@ build_up: static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id) { - struct idr_layer *pa[MAX_LEVEL]; + struct idr_layer *pa[MAX_IDR_LEVEL]; int id; id = idr_get_empty_slot(idp, starting_id, pa); @@ -357,7 +357,7 @@ static void idr_remove_warning(int id) static void sub_remove(struct idr *idp, int shift, int id) { struct idr_layer *p = idp->top; - struct idr_layer **pa[MAX_LEVEL]; + struct idr_layer **pa[MAX_IDR_LEVEL]; struct idr_layer ***paa = &pa[0]; struct idr_layer *to_free; int n; @@ -402,7 +402,7 @@ void idr_remove(struct idr *idp, int id) struct idr_layer *to_free; /* Mask off upper bits we don't use for the search. */ - id &= MAX_ID_MASK; + id &= MAX_IDR_MASK; sub_remove(idp, (idp->layers - 1) * IDR_BITS, id); if (idp->top && idp->top->count == 1 && (idp->layers > 1) && @@ -420,7 +420,7 @@ void idr_remove(struct idr *idp, int id) to_free->bitmap = to_free->count = 0; free_layer(to_free); } - while (idp->id_free_cnt >= IDR_FREE_MAX) { + while (idp->id_free_cnt >= MAX_IDR_FREE) { p = get_from_free_list(idp); /* * Note: we don't call the rcu callback here, since the only @@ -451,7 +451,7 @@ void idr_remove_all(struct idr *idp) int n, id, max; int bt_mask; struct idr_layer *p; - struct idr_layer *pa[MAX_LEVEL]; + struct idr_layer *pa[MAX_IDR_LEVEL]; struct idr_layer **paa = &pa[0]; n = idp->layers * IDR_BITS; @@ -517,7 +517,7 @@ void *idr_find(struct idr *idp, int id) n = (p->layer+1) * IDR_BITS; /* Mask off upper bits we don't use for the search. */ - id &= MAX_ID_MASK; + id &= MAX_IDR_MASK; if (id >= (1 << n)) return NULL; @@ -555,7 +555,7 @@ int idr_for_each(struct idr *idp, { int n, id, max, error = 0; struct idr_layer *p; - struct idr_layer *pa[MAX_LEVEL]; + struct idr_layer *pa[MAX_IDR_LEVEL]; struct idr_layer **paa = &pa[0]; n = idp->layers * IDR_BITS; @@ -601,7 +601,7 @@ EXPORT_SYMBOL(idr_for_each); */ void *idr_get_next(struct idr *idp, int *nextidp) { - struct idr_layer *p, *pa[MAX_LEVEL]; + struct idr_layer *p, *pa[MAX_IDR_LEVEL]; struct idr_layer **paa = &pa[0]; int id = *nextidp; int n, max; @@ -659,7 +659,7 @@ void *idr_replace(struct idr *idp, void *ptr, int id) n = (p->layer+1) * IDR_BITS; - id &= MAX_ID_MASK; + id &= MAX_IDR_MASK; if (id >= (1 << n)) return ERR_PTR(-EINVAL); @@ -780,7 +780,7 @@ EXPORT_SYMBOL(ida_pre_get); */ int ida_get_new_above(struct ida *ida, int starting_id, int *p_id) { - struct idr_layer *pa[MAX_LEVEL]; + struct idr_layer *pa[MAX_IDR_LEVEL]; struct ida_bitmap *bitmap; unsigned long flags; int idr_id = starting_id / IDA_BITMAP_BITS; @@ -793,7 +793,7 @@ int ida_get_new_above(struct ida *ida, int starting_id, int *p_id) if (t < 0) return _idr_rc_to_errno(t); - if (t * IDA_BITMAP_BITS >= MAX_ID_BIT) + if (t * IDA_BITMAP_BITS >= MAX_IDR_BIT) return -ENOSPC; if (t != idr_id) @@ -827,7 +827,7 @@ int ida_get_new_above(struct ida *ida, int starting_id, int *p_id) } id = idr_id * IDA_BITMAP_BITS + t; - if (id >= MAX_ID_BIT) + if (id >= MAX_IDR_BIT) return -ENOSPC; __set_bit(t, bitmap->bitmap); -- cgit