/* * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef __NVKM_CORE_FALCON_MSGQUEUE_H #define __NVKM_CORE_FALCON_MSGQUEUE_H #include /* * The struct nvkm_msgqueue (named so for lack of better candidate) manages * a firmware (typically, NVIDIA signed firmware) running under a given falcon. * * Such firmwares expect to receive commands (through one or several command * queues) and will reply to such command by sending messages (using one * message queue). * * Each firmware can support one or several units - ACR for managing secure * falcons, PMU for power management, etc. A unit can be seen as a class to * which command can be sent. * * One usage example would be to send a command to the SEC falcon to ask it to * reset a secure falcon. The SEC falcon will receive the command, process it, * and send a message to signal success or failure. Only when the corresponding * message is received can the requester assume the request has been processed. * * Since we expect many variations between the firmwares NVIDIA will release * across GPU generations, this library is built in a very modular way. Message * formats and queues details (such as number of usage) are left to * specializations of struct nvkm_msgqueue, while the functions in msgqueue.c * take care of posting commands and processing messages in a fashion that is * universal. * */ enum msgqueue_msg_priority { MSGQUEUE_MSG_PRIORITY_HIGH, MSGQUEUE_MSG_PRIORITY_LOW, }; /** * struct nvkm_msgqueue_hdr - header for all commands/messages * @unit_id: id of firmware using receiving the command/sending the message * @size: total size of command/message * @ctrl_flags: type of command/message * @seq_id: used to match a message from its corresponding command */ struct nvkm_msgqueue_hdr { u8 unit_id; u8 size; u8 ctrl_flags; u8 seq_id; }; /** * struct nvkm_msgqueue_msg - base message. * * This is just a header and a message (or command) type. Useful when * building command-specific structures. */ struct nvkm_msgqueue_msg { struct nvkm_msgqueue_hdr hdr; u8 msg_type; }; struct nvkm_msgqueue; typedef void (*nvkm_msgqueue_callback)(struct nvkm_msgqueue *, struct nvkm_msgqueue_hdr *); /** * struct nvkm_msgqueue_init_func - msgqueue functions related to initialization * * @gen_cmdline: build the commandline into a pre-allocated buffer * @init_callback: called to process the init message */ struct nvkm_msgqueue_init_func { void (*gen_cmdline)(struct nvkm_msgqueue *, void *); int (*init_callback)(struct nvkm_msgqueue *, struct nvkm_msgqueue_hdr *); }; /** * struct nvkm_msgqueue_acr_func - msgqueue functions related to ACR * * @boot_falcon: build and send the command to reset a given falcon * @boot_multiple_falcons: build and send the command to reset several falcons */ struct nvkm_msgqueue_acr_func { int (*boot_falcon)(struct nvkm_msgqueue *, enum nvkm_secboot_falcon); int (*boot_multiple_falcons)(struct nvkm_msgqueue *, unsigned long); }; struct nvkm_msgqueue_func { const struct nvkm_msgqueue_init_func *init_func; const struct nvkm_msgqueue_acr_func *acr_func; void (*dtor)(struct nvkm_msgqueue *); struct nvkm_msgqueue_queue *(*cmd_queue)(struct nvkm_msgqueue *, enum msgqueue_msg_priority); void (*recv)(struct nvkm_msgqueue *queue); }; /** * struct nvkm_msgqueue_queue - information about a command or message queue * * The number of queues is firmware-dependent. All queues must have their * information filled by the init message handler. * * @mutex_lock: to be acquired when the queue is being used * @index: physical queue index * @offset: DMEM offset where this queue begins * @size: size allocated to this queue in DMEM (in bytes) * @position: current write position * @head_reg: address of the HEAD register for this queue * @tail_reg: address of the TAIL register for this queue */ struct nvkm_msgqueue_queue { struct mutex mutex; u32 index; u32 offset; u32 size; u32 position; u32 head_reg; u32 tail_reg; }; /** * struct nvkm_msgqueue_seq - keep track of ongoing commands * * Every time a command is sent, a sequence is assigned to it so the * corresponding message can be matched. Upon receiving the message, a callback * can be called and/or a completion signaled. * * @id: sequence ID * @state: current state * @callback: callback to call upon receiving matching message * @completion: completion to signal after callback is called */ struct nvkm_msgqueue_seq { u16 id; enum { SEQ_STATE_FREE = 0, SEQ_STATE_PENDING, SEQ_STATE_USED, SEQ_STATE_CANCELLED } state; nvkm_msgqueue_callback callback; struct completion *completion; }; /* * We can have an arbitrary number of sequences, but realistically we will * probably not use that much simultaneously. */ #define NVKM_MSGQUEUE_NUM_SEQUENCES 16 /** * struct nvkm_msgqueue - manage a command/message based FW on a falcon * * @falcon: falcon to be managed * @func: implementation of the firmware to use * @init_msg_received: whether the init message has already been received * @init_done: whether all init is complete and commands can be processed * @seq_lock: protects seq and seq_tbl * @seq: sequences to match commands and messages * @seq_tbl: bitmap of sequences currently in use */ struct nvkm_msgqueue { struct nvkm_falcon *falcon; const struct nvkm_msgqueue_func *func; u32 fw_version; bool init_msg_received; struct completion init_done; struct mutex seq_lock; struct nvkm_msgqueue_seq seq[NVKM_MSGQUEUE_NUM_SEQUENCES]; unsigned long seq_tbl[BITS_TO_LONGS(NVKM_MSGQUEUE_NUM_SEQUENCES)]; }; void nvkm_msgqueue_ctor(const struct nvkm_msgqueue_func *, struct nvkm_falcon *, struct nvkm_msgqueue *); int nvkm_msgqueue_post(struct nvkm_msgqueue *, enum msgqueue_msg_priority, struct nvkm_msgqueue_hdr *, nvkm_msgqueue_callback, struct completion *, bool); void nvkm_msgqueue_process_msgs(struct nvkm_msgqueue *, struct nvkm_msgqueue_queue *); int msgqueue_0137c63d_new(struct nvkm_falcon *, const struct nvkm_secboot *, struct nvkm_msgqueue **); int msgqueue_0137bca5_new(struct nvkm_falcon *, const struct nvkm_secboot *, struct nvkm_msgqueue **); int msgqueue_0148cdec_new(struct nvkm_falcon *, const struct nvkm_secboot *, struct nvkm_msgqueue **); #endif