/* * include/linux/sync.h * * Copyright (C) 2012 Google, Inc. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #ifndef _LINUX_SYNC_H #define _LINUX_SYNC_H #include #include #include #include #include #include #include "uapi/sync.h" struct sync_timeline; struct sync_file; /** * struct sync_timeline_ops - sync object implementation ops * @driver_name: name of the implementation * @has_signaled: returns: * 1 if pt has signaled * 0 if pt has not signaled * <0 on error * @timeline_value_str: fill str with the value of the sync_timeline's counter * @fence_value_str: fill str with the value of the fence */ struct sync_timeline_ops { const char *driver_name; /* required */ int (*has_signaled)(struct fence *fence); /* optional */ void (*timeline_value_str)(struct sync_timeline *timeline, char *str, int size); /* optional */ void (*fence_value_str)(struct fence *fence, char *str, int size); }; /** * struct sync_timeline - sync object * @kref: reference count on fence. * @ops: ops that define the implementation of the sync_timeline * @name: name of the sync_timeline. Useful for debugging * @destroyed: set when sync_timeline is destroyed * @child_list_head: list of children sync_pts for this sync_timeline * @child_list_lock: lock protecting @child_list_head, destroyed, and * fence.status * @active_list_head: list of active (unsignaled/errored) sync_pts * @sync_timeline_list: membership in global sync_timeline_list */ struct sync_timeline { struct kref kref; const struct sync_timeline_ops *ops; char name[32]; /* protected by child_list_lock */ bool destroyed; int context, value; struct list_head child_list_head; spinlock_t child_list_lock; struct list_head active_list_head; #ifdef CONFIG_DEBUG_FS struct list_head sync_timeline_list; #endif }; static inline struct sync_timeline *fence_parent(struct fence *fence) { return container_of(fence->lock, struct sync_timeline, child_list_lock); } struct sync_file_cb { struct fence_cb cb; struct fence *fence; struct sync_file *sync_file; }; /** * struct sync_file - sync file to export to the userspace * @file: file representing this fence * @kref: reference count on fence. * @name: name of sync_file. Useful for debugging * @sync_file_list: membership in global file list * @num_fences number of sync_pts in the fence * @wq: wait queue for fence signaling * @status: 0: signaled, >0:active, <0: error * @cbs: sync_pts callback information */ struct sync_file { struct file *file; struct kref kref; char name[32]; #ifdef CONFIG_DEBUG_FS struct list_head sync_file_list; #endif int num_fences; wait_queue_head_t wq; atomic_t status; struct sync_file_cb cbs[]; }; /* * API for sync_timeline implementers */ /** * sync_timeline_create() - creates a sync object * @ops: specifies the implementation ops for the object * @size: size to allocate for this obj * @name: sync_timeline name * * Creates a new sync_timeline which will use the implementation specified by * @ops. @size bytes will be allocated allowing for implementation specific * data to be kept after the generic sync_timeline struct. Returns the * sync_timeline object or NULL in case of error. */ struct sync_timeline *sync_timeline_create(const struct sync_timeline_ops *ops, int size, const char *name); /** * sync_timeline_destroy() - destroys a sync object * @obj: sync_timeline to destroy * * A sync implementation should call this when the @obj is going away * (i.e. module unload.) @obj won't actually be freed until all its children * fences are freed. */ void sync_timeline_destroy(struct sync_timeline *obj); /** * sync_timeline_signal() - signal a status change on a sync_timeline * @obj: sync_timeline to signal * * A sync implementation should call this any time one of it's fences * has signaled or has an error condition. */ void sync_timeline_signal(struct sync_timeline *obj); /** * sync_pt_create() - creates a sync pt * @parent: fence's parent sync_timeline * @size: size to allocate for this pt * * Creates a new fence as a child of @parent. @size bytes will be * allocated allowing for implementation specific data to be kept after * the generic sync_timeline struct. Returns the fence object or * NULL in case of error. */ struct fence *sync_pt_create(struct sync_timeline *parent, int size); /** * sync_fence_create() - creates a sync fence * @name: name of fence to create * @fence: fence to add to the sync_fence * * Creates a sync_file containg @fence. Once this is called, the sync_file * takes ownership of @fence. */ struct sync_file *sync_file_create(const char *name, struct fence *fence); /* * API for sync_file consumers */ /** * sync_file_merge() - merge two sync_files * @name: name of new fence * @a: sync_file a * @b: sync_file b * * Creates a new sync_file which contains copies of all the fences in both * @a and @b. @a and @b remain valid, independent sync_file. Returns the * new merged sync_file or NULL in case of error. */ struct sync_file *sync_file_merge(const char *name, struct sync_file *a, struct sync_file *b); /** * sync_file_fdget() - get a sync_file from an fd * @fd: fd referencing a fence * * Ensures @fd references a valid sync_file, increments the refcount of the * backing file. Returns the sync_file or NULL in case of error. */ struct sync_file *sync_file_fdget(int fd); /** * sync_file_put() - puts a reference of a sync_file * @sync_file: sync_file to put * * Puts a reference on @sync_fence. If this is the last reference, the * sync_fil and all it's sync_pts will be freed */ void sync_file_put(struct sync_file *sync_file); /** * sync_file_install() - installs a sync_file into a file descriptor * @sync_file: sync_file to install * @fd: file descriptor in which to install the fence * * Installs @sync_file into @fd. @fd's should be acquired through * get_unused_fd_flags(O_CLOEXEC). */ void sync_file_install(struct sync_file *sync_file, int fd); #ifdef CONFIG_DEBUG_FS void sync_timeline_debug_add(struct sync_timeline *obj); void sync_timeline_debug_remove(struct sync_timeline *obj); void sync_file_debug_add(struct sync_file *fence); void sync_file_debug_remove(struct sync_file *fence); void sync_dump(void); #else # define sync_timeline_debug_add(obj) # define sync_timeline_debug_remove(obj) # define sync_file_debug_add(fence) # define sync_file_debug_remove(fence) # define sync_dump() #endif #endif /* _LINUX_SYNC_H */