/* SPDX-License-Identifier: GPL-2.0 OR MIT */ #ifndef __DRM_EXEC_H__ #define __DRM_EXEC_H__ #include #include #define DRM_EXEC_INTERRUPTIBLE_WAIT BIT(0) #define DRM_EXEC_IGNORE_DUPLICATES BIT(1) struct drm_gem_object; /** * struct drm_exec - Execution context */ struct drm_exec { /** * @flags: Flags to control locking behavior */ u32 flags; /** * @ticket: WW ticket used for acquiring locks */ struct ww_acquire_ctx ticket; /** * @num_objects: number of objects locked */ unsigned int num_objects; /** * @max_objects: maximum objects in array */ unsigned int max_objects; /** * @objects: array of the locked objects */ struct drm_gem_object **objects; /** * @contended: contended GEM object we backed off for */ struct drm_gem_object *contended; /** * @prelocked: already locked GEM object due to contention */ struct drm_gem_object *prelocked; }; /** * drm_exec_obj() - Return the object for a give drm_exec index * @exec: Pointer to the drm_exec context * @index: The index. * * Return: Pointer to the locked object corresponding to @index if * index is within the number of locked objects. NULL otherwise. */ static inline struct drm_gem_object * drm_exec_obj(struct drm_exec *exec, unsigned long index) { return index < exec->num_objects ? exec->objects[index] : NULL; } /** * drm_exec_for_each_locked_object - iterate over all the locked objects * @exec: drm_exec object * @index: unsigned long index for the iteration * @obj: the current GEM object * * Iterate over all the locked GEM objects inside the drm_exec object. */ #define drm_exec_for_each_locked_object(exec, index, obj) \ for ((index) = 0; ((obj) = drm_exec_obj(exec, index)); ++(index)) /** * drm_exec_for_each_locked_object_reverse - iterate over all the locked * objects in reverse locking order * @exec: drm_exec object * @index: unsigned long index for the iteration * @obj: the current GEM object * * Iterate over all the locked GEM objects inside the drm_exec object in * reverse locking order. Note that @index may go below zero and wrap, * but that will be caught by drm_exec_obj(), returning a NULL object. */ #define drm_exec_for_each_locked_object_reverse(exec, index, obj) \ for ((index) = (exec)->num_objects - 1; \ ((obj) = drm_exec_obj(exec, index)); --(index)) /** * drm_exec_until_all_locked - loop until all GEM objects are locked * @exec: drm_exec object * * Core functionality of the drm_exec object. Loops until all GEM objects are * locked and no more contention exists. At the beginning of the loop it is * guaranteed that no GEM object is locked. * * Since labels can't be defined local to the loops body we use a jump pointer * to make sure that the retry is only used from within the loops body. */ #define drm_exec_until_all_locked(exec) \ __PASTE(__drm_exec_, __LINE__): \ for (void *__drm_exec_retry_ptr; ({ \ __drm_exec_retry_ptr = &&__PASTE(__drm_exec_, __LINE__);\ (void)__drm_exec_retry_ptr; \ drm_exec_cleanup(exec); \ });) /** * drm_exec_retry_on_contention - restart the loop to grap all locks * @exec: drm_exec object * * Control flow helper to continue when a contention was detected and we need to * clean up and re-start the loop to prepare all GEM objects. */ #define drm_exec_retry_on_contention(exec) \ do { \ if (unlikely(drm_exec_is_contended(exec))) \ goto *__drm_exec_retry_ptr; \ } while (0) /** * drm_exec_is_contended - check for contention * @exec: drm_exec object * * Returns true if the drm_exec object has run into some contention while * locking a GEM object and needs to clean up. */ static inline bool drm_exec_is_contended(struct drm_exec *exec) { return !!exec->contended; } void drm_exec_init(struct drm_exec *exec, u32 flags, unsigned nr); void drm_exec_fini(struct drm_exec *exec); bool drm_exec_cleanup(struct drm_exec *exec); int drm_exec_lock_obj(struct drm_exec *exec, struct drm_gem_object *obj); void drm_exec_unlock_obj(struct drm_exec *exec, struct drm_gem_object *obj); int drm_exec_prepare_obj(struct drm_exec *exec, struct drm_gem_object *obj, unsigned int num_fences); int drm_exec_prepare_array(struct drm_exec *exec, struct drm_gem_object **objects, unsigned int num_objects, unsigned int num_fences); #endif