/************************************************************************** * * Copyright (c) 2006-2009 Vmware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: Thomas Hellstrom */ #ifndef _TTM_BO_DRIVER_H_ #define _TTM_BO_DRIVER_H_ #include #include #include #include #include #include #include #include "ttm_bo_api.h" #include "ttm_kmap_iter.h" #include "ttm_placement.h" #include "ttm_tt.h" #include "ttm_pool.h" /** * struct ttm_lru_bulk_move_pos * * @first: first BO in the bulk move range * @last: last BO in the bulk move range * * Positions for a lru bulk move. */ struct ttm_lru_bulk_move_pos { struct ttm_buffer_object *first; struct ttm_buffer_object *last; }; /** * struct ttm_lru_bulk_move * * @tt: first/last lru entry for BOs in the TT domain * @vram: first/last lru entry for BOs in the VRAM domain * @swap: first/last lru entry for BOs on the swap list * * Helper structure for bulk moves on the LRU list. */ struct ttm_lru_bulk_move { struct ttm_lru_bulk_move_pos tt[TTM_MAX_BO_PRIORITY]; struct ttm_lru_bulk_move_pos vram[TTM_MAX_BO_PRIORITY]; }; /* * ttm_bo.c */ /** * ttm_bo_mem_space * * @bo: Pointer to a struct ttm_buffer_object. the data of which * we want to allocate space for. * @proposed_placement: Proposed new placement for the buffer object. * @mem: A struct ttm_resource. * @interruptible: Sleep interruptible when sliping. * @no_wait_gpu: Return immediately if the GPU is busy. * * Allocate memory space for the buffer object pointed to by @bo, using * the placement flags in @mem, potentially evicting other idle buffer objects. * This function may sleep while waiting for space to become available. * Returns: * -EBUSY: No space available (only if no_wait == 1). * -ENOMEM: Could not allocate memory for the buffer object, either due to * fragmentation or concurrent allocators. * -ERESTARTSYS: An interruptible sleep was interrupted by a signal. */ int ttm_bo_mem_space(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_resource **mem, struct ttm_operation_ctx *ctx); /** * ttm_bo_unmap_virtual * * @bo: tear down the virtual mappings for this BO */ void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo); /** * ttm_bo_reserve: * * @bo: A pointer to a struct ttm_buffer_object. * @interruptible: Sleep interruptible if waiting. * @no_wait: Don't sleep while trying to reserve, rather return -EBUSY. * @ticket: ticket used to acquire the ww_mutex. * * Locks a buffer object for validation. (Or prevents other processes from * locking it for validation), while taking a number of measures to prevent * deadlocks. * * Returns: * -EDEADLK: The reservation may cause a deadlock. * Release all buffer reservations, wait for @bo to become unreserved and * try again. * -ERESTARTSYS: A wait for the buffer to become unreserved was interrupted by * a signal. Release all buffer reservations and return to user-space. * -EBUSY: The function needed to sleep, but @no_wait was true * -EALREADY: Bo already reserved using @ticket. This error code will only * be returned if @use_ticket is set to true. */ static inline int ttm_bo_reserve(struct ttm_buffer_object *bo, bool interruptible, bool no_wait, struct ww_acquire_ctx *ticket) { int ret = 0; if (no_wait) { bool success; if (WARN_ON(ticket)) return -EBUSY; success = dma_resv_trylock(bo->base.resv); return success ? 0 : -EBUSY; } if (interruptible) ret = dma_resv_lock_interruptible(bo->base.resv, ticket); else ret = dma_resv_lock(bo->base.resv, ticket); if (ret == -EINTR) return -ERESTARTSYS; return ret; } /** * ttm_bo_reserve_slowpath: * @bo: A pointer to a struct ttm_buffer_object. * @interruptible: Sleep interruptible if waiting. * @sequence: Set (@bo)->sequence to this value after lock * * This is called after ttm_bo_reserve returns -EAGAIN and we backed off * from all our other reservations. Because there are no other reservations * held by us, this function cannot deadlock any more. */ static inline int ttm_bo_reserve_slowpath(struct ttm_buffer_object *bo, bool interruptible, struct ww_acquire_ctx *ticket) { if (interruptible) { int ret = dma_resv_lock_slow_interruptible(bo->base.resv, ticket); if (ret == -EINTR) ret = -ERESTARTSYS; return ret; } dma_resv_lock_slow(bo->base.resv, ticket); return 0; } static inline void ttm_bo_move_to_lru_tail_unlocked(struct ttm_buffer_object *bo) { spin_lock(&bo->bdev->lru_lock); ttm_bo_move_to_lru_tail(bo, bo->resource, NULL); spin_unlock(&bo->bdev->lru_lock); } static inline void ttm_bo_assign_mem(struct ttm_buffer_object *bo, struct ttm_resource *new_mem) { WARN_ON(bo->resource); bo->resource = new_mem; } /** * ttm_bo_move_null = assign memory for a buffer object. * @bo: The bo to assign the memory to * @new_mem: The memory to be assigned. * * Assign the memory from new_mem to the memory of the buffer object bo. */ static inline void ttm_bo_move_null(struct ttm_buffer_object *bo, struct ttm_resource *new_mem) { ttm_resource_free(bo, &bo->resource); ttm_bo_assign_mem(bo, new_mem); } /** * ttm_bo_unreserve * * @bo: A pointer to a struct ttm_buffer_object. * * Unreserve a previous reservation of @bo. */ static inline void ttm_bo_unreserve(struct ttm_buffer_object *bo) { ttm_bo_move_to_lru_tail_unlocked(bo); dma_resv_unlock(bo->base.resv); } /* * ttm_bo_util.c */ int ttm_mem_io_reserve(struct ttm_device *bdev, struct ttm_resource *mem); void ttm_mem_io_free(struct ttm_device *bdev, struct ttm_resource *mem); /** * ttm_bo_move_memcpy * * @bo: A pointer to a struct ttm_buffer_object. * @interruptible: Sleep interruptible if waiting. * @no_wait_gpu: Return immediately if the GPU is busy. * @new_mem: struct ttm_resource indicating where to move. * * Fallback move function for a mappable buffer object in mappable memory. * The function will, if successful, * free any old aperture space, and set (@new_mem)->mm_node to NULL, * and update the (@bo)->mem placement flags. If unsuccessful, the old * data remains untouched, and it's up to the caller to free the * memory space indicated by @new_mem. * Returns: * !0: Failure. */ int ttm_bo_move_memcpy(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx, struct ttm_resource *new_mem); /** * ttm_bo_move_accel_cleanup. * * @bo: A pointer to a struct ttm_buffer_object. * @fence: A fence object that signals when moving is complete. * @evict: This is an evict move. Don't return until the buffer is idle. * @pipeline: evictions are to be pipelined. * @new_mem: struct ttm_resource indicating where to move. * * Accelerated move function to be called when an accelerated move * has been scheduled. The function will create a new temporary buffer object * representing the old placement, and put the sync object on both buffer * objects. After that the newly created buffer object is unref'd to be * destroyed when the move is complete. This will help pipeline * buffer moves. */ int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo, struct dma_fence *fence, bool evict, bool pipeline, struct ttm_resource *new_mem); /** * ttm_bo_move_accel_cleanup. * * @bo: A pointer to a struct ttm_buffer_object. * @new_mem: struct ttm_resource indicating where to move. * * Special case of ttm_bo_move_accel_cleanup where the bo is guaranteed * by the caller to be idle. Typically used after memcpy buffer moves. */ static inline void ttm_bo_move_sync_cleanup(struct ttm_buffer_object *bo, struct ttm_resource *new_mem) { int ret = ttm_bo_move_accel_cleanup(bo, NULL, true, false, new_mem); WARN_ON(ret); } /** * ttm_bo_pipeline_gutting. * * @bo: A pointer to a struct ttm_buffer_object. * * Pipelined gutting a BO of its backing store. */ int ttm_bo_pipeline_gutting(struct ttm_buffer_object *bo); /** * ttm_io_prot * * bo: ttm buffer object * res: ttm resource object * @tmp: Page protection flag for a normal, cached mapping. * * Utility function that returns the pgprot_t that should be used for * setting up a PTE with the caching model indicated by @c_state. */ pgprot_t ttm_io_prot(struct ttm_buffer_object *bo, struct ttm_resource *res, pgprot_t tmp); /** * ttm_bo_tt_bind * * Bind the object tt to a memory resource. */ int ttm_bo_tt_bind(struct ttm_buffer_object *bo, struct ttm_resource *mem); /** * ttm_bo_tt_destroy. */ void ttm_bo_tt_destroy(struct ttm_buffer_object *bo); void ttm_move_memcpy(bool clear, u32 num_pages, struct ttm_kmap_iter *dst_iter, struct ttm_kmap_iter *src_iter); struct ttm_kmap_iter * ttm_kmap_iter_iomap_init(struct ttm_kmap_iter_iomap *iter_io, struct io_mapping *iomap, struct sg_table *st, resource_size_t start); #endif