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/* SPDX-License-Identifier: GPL-2.0-only */
/*
 * Fence mechanism for dma-buf to allow for asynchronous dma access
 *
 * Copyright (C) 2012 Canonical Ltd
 * Copyright (C) 2012 Texas Instruments
 *
 * Authors:
 * Rob Clark <robdclark@gmail.com>
 * Maarten Lankhorst <maarten.lankhorst@canonical.com>
 */

#ifndef __LINUX_DMA_FENCE_H
#define __LINUX_DMA_FENCE_H

#include <linux/err.h>
#include <linux/wait.h>
#include <linux/list.h>
#include <linux/bitops.h>
#include <linux/kref.h>
#include <linux/sched.h>
#include <linux/printk.h>
#include <linux/rcupdate.h>

struct dma_fence;
struct dma_fence_ops;
struct dma_fence_cb;

/**
 * struct dma_fence - software synchronization primitive
 * @refcount: refcount for this fence
 * @ops: dma_fence_ops associated with this fence
 * @rcu: used for releasing fence with kfree_rcu
 * @cb_list: list of all callbacks to call
 * @lock: spin_lock_irqsave used for locking
 * @context: execution context this fence belongs to, returned by
 *           dma_fence_context_alloc()
 * @seqno: the sequence number of this fence inside the execution context,
 * can be compared to decide which fence would be signaled later.
 * @flags: A mask of DMA_FENCE_FLAG_* defined below
 * @timestamp: Timestamp when the fence was signaled.
 * @error: Optional, only valid if < 0, must be set before calling
 * dma_fence_signal, indicates that the fence has completed with an error.
 *
 * the flags member must be manipulated and read using the appropriate
 * atomic ops (bit_*), so taking the spinlock will not be needed most
 * of the time.
 *
 * DMA_FENCE_FLAG_SIGNALED_BIT - fence is already signaled
 * DMA_FENCE_FLAG_TIMESTAMP_BIT - timestamp recorded for fence signaling
 * DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT - enable_signaling might have been called
 * DMA_FENCE_FLAG_USER_BITS - start of the unused bits, can be used by the
 * implementer of the fence for its own purposes. Can be used in different
 * ways by different fence implementers, so do not rely on this.
 *
 * Since atomic bitops are used, this is not guaranteed to be the case.
 * Particularly, if the bit was set, but dma_fence_signal was called right
 * before this bit was set, it would have been able to set the
 * DMA_FENCE_FLAG_SIGNALED_BIT, before enable_signaling was called.
 * Adding a check for DMA_FENCE_FLAG_SIGNALED_BIT after setting
 * DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT closes this race, and makes sure that
 * after dma_fence_signal was called, any enable_signaling call will have either
 * been completed, or never called at all.
 */
struct dma_fence {
	spinlock_t *lock;
	const struct dma_fence_ops *ops;
	/*
	 * We clear the callback list on kref_put so that by the time we
	 * release the fence it is unused. No one should be adding to the
	 * cb_list that they don't themselves hold a reference for.
	 *
	 * The lifetime of the timestamp is similarly tied to both the
	 * rcu freelist and the cb_list. The timestamp is only set upon
	 * signaling while simultaneously notifying the cb_list. Ergo, we
	 * only use either the cb_list of timestamp. Upon destruction,
	 * neither are accessible, and so we can use the rcu. This means
	 * that the cb_list is *only* valid until the signal bit is set,
	 * and to read either you *must* hold a reference to the fence,
	 * and not just the rcu_read_lock.
	 *
	 * Listed in chronological order.
	 */
	union {
		struct list_head cb_list;
		/* @cb_list replaced by @timestamp on dma_fence_signal() */
		ktime_t timestamp;
		/* @timestamp replaced by @rcu on dma_fence_release() */
		struct rcu_head rcu;
	};
	u64 context;
	u64 seqno;
	unsigned long flags;
	struct kref refcount;
	int error;
};

enum dma_fence_flag_bits {
	DMA_FENCE_FLAG_SIGNALED_BIT,
	DMA_FENCE_FLAG_TIMESTAMP_BIT,
	DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT,
	DMA_FENCE_FLAG_USER_BITS, /* must always be last member */
};

typedef void (*dma_fence_func_t)(struct dma_fence *fence,
				 struct dma_fence_cb *cb);

/**
 * struct dma_fence_cb - callback for dma_fence_add_callback()
 * @node: used by dma_fence_add_callback() to append this struct to fence::cb_list
 * @func: dma_fence_func_t to call
 *
 * This struct will be initialized by dma_fence_add_callback(), additional
 * data can be passed along by embedding dma_fence_cb in another struct.
 */
struct dma_fence_cb {
	struct list_head node;
	dma_fence_func_t func;
};

/**
 * struct dma_fence_ops - operations implemented for fence
 *
 */
struct dma_fence_ops {
	/**
	 * @use_64bit_seqno:
	 *
	 * True if this dma_fence implementation uses 64bit seqno, false
	 * otherwise.
	 */
	bool use_64bit_seqno;

	/**
	 * @get_driver_name:
	 *
	 * Returns the driver name. This is a callback to allow drivers to
	 * compute the name at runtime, without having it to store permanently
	 * for each fence, or build a cache of some sort.
	 *
	 * This callback is mandatory.
	 */
	const char * (*get_driver_name)(struct dma_fence *fence);

	/**
	 * @get_timeline_name:
	 *
	 * Return the name of the context this fence belongs to. This is a
	 * callback to allow drivers to compute the name at runtime, without
	 * having it to store permanently for each fence, or build a cache of
	 * some sort.
	 *
	 * This callback is mandatory.
	 */
	const char * (*get_timeline_name)(struct dma_fence *fence);

	/**
	 * @enable_signaling:
	 *
	 * Enable software signaling of fence.
	 *
	 * For fence implementations that have the capability for hw->hw
	 * signaling, they can implement this op to enable the necessary
	 * interrupts, or insert commands into cmdstream, etc, to avoid these
	 * costly operations for the common case where only hw->hw
	 * synchronization is required.  This is called in the first
	 * dma_fence_wait() or dma_fence_add_callback() path to let the fence
	 * implementation know that there is another driver waiting on the
	 * signal (ie. hw->sw case).
	 *
	 * This function can be called from atomic context, but not
	 * from irq context, so normal spinlocks can be used.
	 *
	 * A return value of false indicates the fence already passed,
	 * or some failure occurred that made it impossible to enable
	 * signaling. True indicates successful enabling.
	 *
	 * &dma_fence.error may be set in enable_signaling, but only when false
	 * is returned.
	 *
	 * Since many implementations can call dma_fence_signal() even when before
	 * @enable_signaling has been called there's a race window, where the
	 * dma_fence_signal() might result in the final fence reference being
	 * released and its memory freed. To avoid this, implementations of this
	 * callback should grab their own reference using dma_fence_get(), to be
	 * released when the fence is signalled (through e.g. the interrupt
	 * handler).
	 *
	 * This callback is optional. If this callback is not present, then the
	 * driver must always have signaling enabled.
	 */
	bool (*enable_signaling)(struct dma_fence *fence);

	/**
	 * @signaled:
	 *
	 * Peek whether the fence is signaled, as a fastpath optimization for
	 * e.g. dma_fence_wait() or dma_fence_add_callback(). Note that this
	 * callback does not need to make any guarantees beyond that a fence
	 * once indicates as signalled must always return true from this
	 * callback. This callback may return false even if the fence has
	 * completed already, in this case information hasn't propogated throug
	 * the system yet. See also dma_fence_is_signaled().
	 *
	 * May set &dma_fence.error if returning true.
	 *
	 * This callback is optional.
	 */
	bool (*signaled)(struct dma_fence *fence);

	/**
	 * @wait:
	 *
	 * Custom wait implementation, defaults to dma_fence_default_wait() if
	 * not set.
	 *
	 * Deprecated and should not be used by new implementations. Only used
	 * by existing implementations which need special handling for their
	 * hardware reset procedure.
	 *
	 * Must return -ERESTARTSYS if the wait is intr = true and the wait was
	 * interrupted, and remaining jiffies if fence has signaled, or 0 if wait
	 * timed out. Can also return other error values on custom implementations,
	 * which should be treated as if the fence is signaled. For example a hardware
	 * lockup could be reported like that.
	 */
	signed long (*wait)(struct dma_fence *fence,
			    bool intr, signed long timeout);

	/**
	 * @release:
	 *
	 * Called on destruction of fence to release additional resources.
	 * Can be called from irq context.  This callback is optional. If it is
	 * NULL, then dma_fence_free() is instead called as the default
	 * implementation.
	 */
	void (*release)(struct dma_fence *fence);

	/**
	 * @fence_value_str:
	 *
	 * Callback to fill in free-form debug info specific to this fence, like
	 * the sequence number.
	 *
	 * This callback is optional.
	 */
	void (*fence_value_str)(struct dma_fence *fence, char *str, int size);

	/**
	 * @timeline_value_str:
	 *
	 * Fills in the current value of the timeline as a string, like the
	 * sequence number. Note that the specific fence passed to this function
	 * should not matter, drivers should only use it to look up the
	 * corresponding timeline structures.
	 */
	void (*timeline_value_str)(struct dma_fence *fence,
				   char *str, int size);

	/**
	 * @set_deadline:
	 *
	 * Callback to allow a fence waiter to inform the fence signaler of
	 * an upcoming deadline, such as vblank, by which point the waiter
	 * would prefer the fence to be signaled by.  This is intended to
	 * give feedback to the fence signaler to aid in power management
	 * decisions, such as boosting GPU frequency.
	 *
	 * This is called without &dma_fence.lock held, it can be called
	 * multiple times and from any context.  Locking is up to the callee
	 * if it has some state to manage.  If multiple deadlines are set,
	 * the expectation is to track the soonest one.  If the deadline is
	 * before the current time, it should be interpreted as an immediate
	 * deadline.
	 *
	 * This callback is optional.
	 */
	void (*set_deadline)(struct dma_fence *fence, ktime_t deadline);
};

void dma_fence_init(struct dma_fence *fence, const struct dma_fence_ops *ops,
		    spinlock_t *lock, u64 context, u64 seqno);

void dma_fence_release(struct kref *kref);
void dma_fence_free(struct dma_fence *fence);
void dma_fence_describe(struct dma_fence *fence, struct seq_file *seq);

/**
 * dma_fence_put - decreases refcount of the fence
 * @fence: fence to reduce refcount of
 */
static inline void dma_fence_put(struct dma_fence *fence)
{
	if (fence)
		kref_put(&fence->refcount, dma_fence_release);
}

/**
 * dma_fence_get - increases refcount of the fence
 * @fence: fence to increase refcount of
 *
 * Returns the same fence, with refcount increased by 1.
 */
static inline struct dma_fence *dma_fence_get(struct dma_fence *fence)
{
	if (fence)
		kref_get(&fence->refcount);
	return fence;
}

/**
 * dma_fence_get_rcu - get a fence from a dma_resv_list with
 *                     rcu read lock
 * @fence: fence to increase refcount of
 *
 * Function returns NULL if no refcount could be obtained, or the fence.
 */
static inline struct dma_fence *dma_fence_get_rcu(struct dma_fence *fence)
{
	if (kref_get_unless_zero(&fence->refcount))
		return fence;
	else
		return NULL;
}

/**
 * dma_fence_get_rcu_safe  - acquire a reference to an RCU tracked fence
 * @fencep: pointer to fence to increase refcount of
 *
 * Function returns NULL if no refcount could be obtained, or the fence.
 * This function handles acquiring a reference to a fence that may be
 * reallocated within the RCU grace period (such as with SLAB_TYPESAFE_BY_RCU),
 * so long as the caller is using RCU on the pointer to the fence.
 *
 * An alternative mechanism is to employ a seqlock to protect a bunch of
 * fences, such as used by struct dma_resv. When using a seqlock,
 * the seqlock must be taken before and checked after a reference to the
 * fence is acquired (as shown here).
 *
 * The caller is required to hold the RCU read lock.
 */
static inline struct dma_fence *
dma_fence_get_rcu_safe(struct dma_fence __rcu **fencep)
{
	do {
		struct dma_fence *fence;

		fence = rcu_dereference(*fencep);
		if (!fence)
			return NULL;

		if (!dma_fence_get_rcu(fence))
			continue;

		/* The atomic_inc_not_zero() inside dma_fence_get_rcu()
		 * provides a full memory barrier upon success (such as now).
		 * This is paired with the write barrier from assigning
		 * to the __rcu protected fence pointer so that if that
		 * pointer still matches the current fence, we know we
		 * have successfully acquire a reference to it. If it no
		 * longer matches, we are holding a reference to some other
		 * reallocated pointer. This is possible if the allocator
		 * is using a freelist like SLAB_TYPESAFE_BY_RCU where the
		 * fence remains valid for the RCU grace period, but it
		 * may be reallocated. When using such allocators, we are
		 * responsible for ensuring the reference we get is to
		 * the right fence, as below.
		 */
		if (fence == rcu_access_pointer(*fencep))
			return rcu_pointer_handoff(fence);

		dma_fence_put(fence);
	} while (1);
}

#ifdef CONFIG_LOCKDEP
bool dma_fence_begin_signalling(void);
void dma_fence_end_signalling(bool cookie);
void __dma_fence_might_wait(void);
#else
static inline bool dma_fence_begin_signalling(void)
{
	return true;
}
static inline void dma_fence_end_signalling(bool cookie) {}
static inline void __dma_fence_might_wait(void) {}
#endif

int dma_fence_signal(struct dma_fence *fence);
int dma_fence_signal_locked(struct dma_fence *fence);
int dma_fence_signal_timestamp(struct dma_fence *fence, ktime_t timestamp);
int dma_fence_signal_timestamp_locked(struct dma_fence *fence,
				      ktime_t timestamp);
signed long dma_fence_default_wait(struct dma_fence *fence,
				   bool intr, signed long timeout);
int dma_fence_add_callback(struct dma_fence *fence,
			   struct dma_fence_cb *cb,
			   dma_fence_func_t func);
bool dma_fence_remove_callback(struct dma_fence *fence,
			       struct dma_fence_cb *cb);
void dma_fence_enable_sw_signaling(struct dma_fence *fence);

/**
 * dma_fence_is_signaled_locked - Return an indication if the fence
 *                                is signaled yet.
 * @fence: the fence to check
 *
 * Returns true if the fence was already signaled, false if not. Since this
 * function doesn't enable signaling, it is not guaranteed to ever return
 * true if dma_fence_add_callback(), dma_fence_wait() or
 * dma_fence_enable_sw_signaling() haven't been called before.
 *
 * This function requires &dma_fence.lock to be held.
 *
 * See also dma_fence_is_signaled().
 */
static inline bool
dma_fence_is_signaled_locked(struct dma_fence *fence)
{
	if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
		return true;

	if (fence->ops->signaled && fence->ops->signaled(fence)) {
		dma_fence_signal_locked(fence);
		return true;
	}

	return false;
}

/**
 * dma_fence_is_signaled - Return an indication if the fence is signaled yet.
 * @fence: the fence to check
 *
 * Returns true if the fence was already signaled, false if not. Since this
 * function doesn't enable signaling, it is not guaranteed to ever return
 * true if dma_fence_add_callback(), dma_fence_wait() or
 * dma_fence_enable_sw_signaling() haven't been called before.
 *
 * It's recommended for seqno fences to call dma_fence_signal when the
 * operation is complete, it makes it possible to prevent issues from
 * wraparound between time of issue and time of use by checking the return
 * value of this function before calling hardware-specific wait instructions.
 *
 * See also dma_fence_is_signaled_locked().
 */
static inline bool
dma_fence_is_signaled(struct dma_fence *fence)
{
	if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
		return true;

	if (fence->ops->signaled && fence->ops->signaled(fence)) {
		dma_fence_signal(fence);
		return true;
	}

	return false;
}

/**
 * __dma_fence_is_later - return if f1 is chronologically later than f2
 * @f1: the first fence's seqno
 * @f2: the second fence's seqno from the same context
 * @ops: dma_fence_ops associated with the seqno
 *
 * Returns true if f1 is chronologically later than f2. Both fences must be
 * from the same context, since a seqno is not common across contexts.
 */
static inline bool __dma_fence_is_later(u64 f1, u64 f2,
					const struct dma_fence_ops *ops)
{
	/* This is for backward compatibility with drivers which can only handle
	 * 32bit sequence numbers. Use a 64bit compare when the driver says to
	 * do so.
	 */
	if (ops->use_64bit_seqno)
		return f1 > f2;

	return (int)(lower_32_bits(f1) - lower_32_bits(f2)) > 0;
}

/**
 * dma_fence_is_later - return if f1 is chronologically later than f2
 * @f1: the first fence from the same context
 * @f2: the second fence from the same context
 *
 * Returns true if f1 is chronologically later than f2. Both fences must be
 * from the same context, since a seqno is not re-used across contexts.
 */
static inline bool dma_fence_is_later(struct dma_fence *f1,
				      struct dma_fence *f2)
{
	if (WARN_ON(f1->context != f2->context))
		return false;

	return __dma_fence_is_later(f1->seqno, f2->seqno, f1->ops);
}

/**
 * dma_fence_later - return the chronologically later fence
 * @f1:	the first fence from the same context
 * @f2:	the second fence from the same context
 *
 * Returns NULL if both fences are signaled, otherwise the fence that would be
 * signaled last. Both fences must be from the same context, since a seqno is
 * not re-used across contexts.
 */
static inline struct dma_fence *dma_fence_later(struct dma_fence *f1,
						struct dma_fence *f2)
{
	if (WARN_ON(f1->context != f2->context))
		return NULL;

	/*
	 * Can't check just DMA_FENCE_FLAG_SIGNALED_BIT here, it may never
	 * have been set if enable_signaling wasn't called, and enabling that
	 * here is overkill.
	 */
	if (dma_fence_is_later(f1, f2))
		return dma_fence_is_signaled(f1) ? NULL : f1;
	else
		return dma_fence_is_signaled(f2) ? NULL : f2;
}

/**
 * dma_fence_get_status_locked - returns the status upon completion
 * @fence: the dma_fence to query
 *
 * Drivers can supply an optional error status condition before they signal
 * the fence (to indicate whether the fence was completed due to an error
 * rather than success). The value of the status condition is only valid
 * if the fence has been signaled, dma_fence_get_status_locked() first checks
 * the signal state before reporting the error status.
 *
 * Returns 0 if the fence has not yet been signaled, 1 if the fence has
 * been signaled without an error condition, or a negative error code
 * if the fence has been completed in err.
 */
static inline int dma_fence_get_status_locked(struct dma_fence *fence)
{
	if (dma_fence_is_signaled_locked(fence))
		return fence->error ?: 1;
	else
		return 0;
}

int dma_fence_get_status(struct dma_fence *fence);

/**
 * dma_fence_set_error - flag an error condition on the fence
 * @fence: the dma_fence
 * @error: the error to store
 *
 * Drivers can supply an optional error status condition before they signal
 * the fence, to indicate that the fence was completed due to an error
 * rather than success. This must be set before signaling (so that the value
 * is visible before any waiters on the signal callback are woken). This
 * helper exists to help catching erroneous setting of #dma_fence.error.
 */
static inline void dma_fence_set_error(struct dma_fence *fence,
				       int error)
{
	WARN_ON(test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags));
	WARN_ON(error >= 0 || error < -MAX_ERRNO);

	fence->error = error;
}

signed long dma_fence_wait_timeout(struct dma_fence *,
				   bool intr, signed long timeout);
signed long dma_fence_wait_any_timeout(struct dma_fence **fences,
				       uint32_t count,
				       bool intr, signed long timeout,
				       uint32_t *idx);

/**
 * dma_fence_wait - sleep until the fence gets signaled
 * @fence: the fence to wait on
 * @intr: if true, do an interruptible wait
 *
 * This function will return -ERESTARTSYS if interrupted by a signal,
 * or 0 if the fence was signaled. Other error values may be
 * returned on custom implementations.
 *
 * Performs a synchronous wait on this fence. It is assumed the caller
 * directly or indirectly holds a reference to the fence, otherwise the
 * fence might be freed before return, resulting in undefined behavior.
 *
 * See also dma_fence_wait_timeout() and dma_fence_wait_any_timeout().
 */
static inline signed long dma_fence_wait(struct dma_fence *fence, bool intr)
{
	signed long ret;

	/* Since dma_fence_wait_timeout cannot timeout with
	 * MAX_SCHEDULE_TIMEOUT, only valid return values are
	 * -ERESTARTSYS and MAX_SCHEDULE_TIMEOUT.
	 */
	ret = dma_fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT);

	return ret < 0 ? ret : 0;
}

void dma_fence_set_deadline(struct dma_fence *fence, ktime_t deadline);

struct dma_fence *dma_fence_get_stub(void);
struct dma_fence *dma_fence_allocate_private_stub(void);
u64 dma_fence_context_alloc(unsigned num);

extern const struct dma_fence_ops dma_fence_array_ops;
extern const struct dma_fence_ops dma_fence_chain_ops;

/**
 * dma_fence_is_array - check if a fence is from the array subclass
 * @fence: the fence to test
 *
 * Return true if it is a dma_fence_array and false otherwise.
 */
static inline bool dma_fence_is_array(struct dma_fence *fence)
{
	return fence->ops == &dma_fence_array_ops;
}

/**
 * dma_fence_is_chain - check if a fence is from the chain subclass
 * @fence: the fence to test
 *
 * Return true if it is a dma_fence_chain and false otherwise.
 */
static inline bool dma_fence_is_chain(struct dma_fence *fence)
{
	return fence->ops == &dma_fence_chain_ops;
}

/**
 * dma_fence_is_container - check if a fence is a container for other fences
 * @fence: the fence to test
 *
 * Return true if this fence is a container for other fences, false otherwise.
 * This is important since we can't build up large fence structure or otherwise
 * we run into recursion during operation on those fences.
 */
static inline bool dma_fence_is_container(struct dma_fence *fence)
{
	return dma_fence_is_array(fence) || dma_fence_is_chain(fence);
}

#endif /* __LINUX_DMA_FENCE_H */