summaryrefslogtreecommitdiff
path: root/include/sound/opl3.h
blob: 052395a2f8764eb534027099f68a8f36c9d744ce (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
/* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef __SOUND_OPL3_H
#define __SOUND_OPL3_H

/*
 * Definitions of the OPL-3 registers.
 *
 * Copyright (c) by Jaroslav Kysela <perex@perex.cz>,
 *                  Hannu Savolainen 1993-1996
 *
 *      The OPL-3 mode is switched on by writing 0x01, to the offset 5
 *      of the right side.
 *
 *      Another special register at the right side is at offset 4. It contains
 *      a bit mask defining which voices are used as 4 OP voices.
 *
 *      The percussive mode is implemented in the left side only.
 *
 *      With the above exceptions the both sides can be operated independently.
 *      
 *      A 4 OP voice can be created by setting the corresponding
 *      bit at offset 4 of the right side.
 *
 *      For example setting the rightmost bit (0x01) changes the
 *      first voice on the right side to the 4 OP mode. The fourth
 *      voice is made inaccessible.
 *
 *      If a voice is set to the 2 OP mode, it works like 2 OP modes
 *      of the original YM3812 (AdLib). In addition the voice can 
 *      be connected the left, right or both stereo channels. It can
 *      even be left unconnected. This works with 4 OP voices also.
 *
 *      The stereo connection bits are located in the FEEDBACK_CONNECTION
 *      register of the voice (0xC0-0xC8). In 4 OP voices these bits are
 *      in the second half of the voice.
 */

#include <sound/core.h>
#include <sound/hwdep.h>
#include <sound/timer.h>
#include <sound/seq_midi_emul.h>
#include <sound/seq_oss.h>
#include <sound/seq_oss_legacy.h>
#include <sound/seq_device.h>
#include <sound/asound_fm.h>

/*
 *    Register numbers for the global registers
 */

#define OPL3_REG_TEST			0x01
#define   OPL3_ENABLE_WAVE_SELECT	0x20

#define OPL3_REG_TIMER1			0x02
#define OPL3_REG_TIMER2			0x03
#define OPL3_REG_TIMER_CONTROL		0x04	/* Left side */
#define   OPL3_IRQ_RESET		0x80
#define   OPL3_TIMER1_MASK		0x40
#define   OPL3_TIMER2_MASK		0x20
#define   OPL3_TIMER1_START		0x01
#define   OPL3_TIMER2_START		0x02

#define OPL3_REG_CONNECTION_SELECT	0x04	/* Right side */
#define   OPL3_LEFT_4OP_0		0x01
#define   OPL3_LEFT_4OP_1		0x02
#define   OPL3_LEFT_4OP_2		0x04
#define   OPL3_RIGHT_4OP_0		0x08
#define   OPL3_RIGHT_4OP_1		0x10
#define   OPL3_RIGHT_4OP_2		0x20

#define OPL3_REG_MODE			0x05	/* Right side */
#define   OPL3_OPL3_ENABLE		0x01	/* OPL3 mode */
#define   OPL3_OPL4_ENABLE		0x02	/* OPL4 mode */

#define OPL3_REG_KBD_SPLIT		0x08	/* Left side */
#define   OPL3_COMPOSITE_SINE_WAVE_MODE	0x80	/* Don't use with OPL-3? */
#define   OPL3_KEYBOARD_SPLIT		0x40

#define OPL3_REG_PERCUSSION		0xbd	/* Left side only */
#define   OPL3_TREMOLO_DEPTH		0x80
#define   OPL3_VIBRATO_DEPTH		0x40
#define	  OPL3_PERCUSSION_ENABLE	0x20
#define   OPL3_BASSDRUM_ON		0x10
#define   OPL3_SNAREDRUM_ON		0x08
#define   OPL3_TOMTOM_ON		0x04
#define   OPL3_CYMBAL_ON		0x02
#define   OPL3_HIHAT_ON			0x01

/*
 *    Offsets to the register banks for operators. To get the
 *      register number just add the operator offset to the bank offset
 *
 *      AM/VIB/EG/KSR/Multiple (0x20 to 0x35)
 */
#define OPL3_REG_AM_VIB			0x20
#define   OPL3_TREMOLO_ON		0x80
#define   OPL3_VIBRATO_ON		0x40
#define   OPL3_SUSTAIN_ON		0x20
#define   OPL3_KSR			0x10	/* Key scaling rate */
#define   OPL3_MULTIPLE_MASK		0x0f	/* Frequency multiplier */

 /*
  *   KSL/Total level (0x40 to 0x55)
  */
#define OPL3_REG_KSL_LEVEL		0x40
#define   OPL3_KSL_MASK			0xc0	/* Envelope scaling bits */
#define   OPL3_TOTAL_LEVEL_MASK		0x3f	/* Strength (volume) of OP */

/*
 *    Attack / Decay rate (0x60 to 0x75)
 */
#define OPL3_REG_ATTACK_DECAY		0x60
#define   OPL3_ATTACK_MASK		0xf0
#define   OPL3_DECAY_MASK		0x0f

/*
 * Sustain level / Release rate (0x80 to 0x95)
 */
#define OPL3_REG_SUSTAIN_RELEASE	0x80
#define   OPL3_SUSTAIN_MASK		0xf0
#define   OPL3_RELEASE_MASK		0x0f

/*
 * Wave select (0xE0 to 0xF5)
 */
#define OPL3_REG_WAVE_SELECT		0xe0
#define   OPL3_WAVE_SELECT_MASK		0x07

/*
 *    Offsets to the register banks for voices. Just add to the
 *      voice number to get the register number.
 *
 *      F-Number low bits (0xA0 to 0xA8).
 */
#define OPL3_REG_FNUM_LOW		0xa0

/*
 *    F-number high bits / Key on / Block (octave) (0xB0 to 0xB8)
 */
#define OPL3_REG_KEYON_BLOCK		0xb0
#define	  OPL3_KEYON_BIT		0x20
#define	  OPL3_BLOCKNUM_MASK		0x1c
#define   OPL3_FNUM_HIGH_MASK		0x03

/*
 *    Feedback / Connection (0xc0 to 0xc8)
 *
 *      These registers have two new bits when the OPL-3 mode
 *      is selected. These bits controls connecting the voice
 *      to the stereo channels. For 4 OP voices this bit is
 *      defined in the second half of the voice (add 3 to the
 *      register offset).
 *
 *      For 4 OP voices the connection bit is used in the
 *      both halves (gives 4 ways to connect the operators).
 */
#define OPL3_REG_FEEDBACK_CONNECTION	0xc0
#define   OPL3_FEEDBACK_MASK		0x0e	/* Valid just for 1st OP of a voice */
#define   OPL3_CONNECTION_BIT		0x01
/*
 *    In the 4 OP mode there is four possible configurations how the
 *      operators can be connected together (in 2 OP modes there is just
 *      AM or FM). The 4 OP connection mode is defined by the rightmost
 *      bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves.
 *
 *      First half      Second half     Mode
 *
 *                                       +---+
 *                                       v   |
 *      0               0               >+-1-+--2--3--4-->
 *
 *
 *                                      
 *                                       +---+
 *                                       |   |
 *      0               1               >+-1-+--2-+
 *                                                |->
 *                                      >--3----4-+
 *                                      
 *                                       +---+
 *                                       |   |
 *      1               0               >+-1-+-----+
 *                                                 |->
 *                                      >--2--3--4-+
 *
 *                                       +---+
 *                                       |   |
 *      1               1               >+-1-+--+
 *                                              |
 *                                      >--2--3-+->
 *                                              |
 *                                      >--4----+
 */
#define   OPL3_STEREO_BITS		0x30	/* OPL-3 only */
#define     OPL3_VOICE_TO_LEFT		0x10
#define     OPL3_VOICE_TO_RIGHT		0x20

/*

 */

#define OPL3_LEFT		0x0000
#define OPL3_RIGHT		0x0100

#define OPL3_HW_AUTO		0x0000
#define OPL3_HW_OPL2		0x0200
#define OPL3_HW_OPL3		0x0300
#define OPL3_HW_OPL3_SV		0x0301	/* S3 SonicVibes */
#define OPL3_HW_OPL3_CS		0x0302	/* CS4232/CS4236+ */
#define OPL3_HW_OPL3_FM801	0x0303	/* FM801 */
#define OPL3_HW_OPL3_CS4281	0x0304	/* CS4281 */
#define OPL3_HW_OPL4		0x0400	/* YMF278B/YMF295 */
#define OPL3_HW_OPL4_ML		0x0401	/* YMF704/YMF721 */
#define OPL3_HW_MASK		0xff00

#define MAX_OPL2_VOICES		9
#define MAX_OPL3_VOICES		18

struct snd_opl3;

/*
 * Instrument record, aka "Patch"
 */

/* FM operator */
struct fm_operator {
	unsigned char am_vib;
	unsigned char ksl_level;
	unsigned char attack_decay;
	unsigned char sustain_release;
	unsigned char wave_select;
} __packed;

/* Instrument data */
struct fm_instrument {
	struct fm_operator op[4];
	unsigned char feedback_connection[2];
	unsigned char echo_delay;
	unsigned char echo_atten;
	unsigned char chorus_spread;
	unsigned char trnsps;
	unsigned char fix_dur;
	unsigned char modes;
	unsigned char fix_key;
};

/* type */
#define FM_PATCH_OPL2	0x01		/* OPL2 2 operators FM instrument */
#define FM_PATCH_OPL3	0x02		/* OPL3 4 operators FM instrument */

/* Instrument record */
struct fm_patch {
	unsigned char prog;
	unsigned char bank;
	unsigned char type;
	struct fm_instrument inst;
	char name[24];
	struct fm_patch *next;
};


/*
 * A structure to keep track of each hardware voice
 */
struct snd_opl3_voice {
	int  state;		/* status */
#define SNDRV_OPL3_ST_OFF		0	/* Not playing */
#define SNDRV_OPL3_ST_ON_2OP	1	/* 2op voice is allocated */
#define SNDRV_OPL3_ST_ON_4OP	2	/* 4op voice is allocated */
#define SNDRV_OPL3_ST_NOT_AVAIL	-1	/* voice is not available */

	unsigned int time;	/* An allocation time */
	unsigned char note;	/* Note currently assigned to this voice */

	unsigned long note_off;	/* note-off time */
	int note_off_check;	/* check note-off time */

	unsigned char keyon_reg;	/* KON register shadow */

	struct snd_midi_channel *chan;	/* Midi channel for this note */
};

struct snd_opl3 {
	unsigned long l_port;
	unsigned long r_port;
	struct resource *res_l_port;
	struct resource *res_r_port;
	unsigned short hardware;
	/* hardware access */
	void (*command) (struct snd_opl3 * opl3, unsigned short cmd, unsigned char val);
	unsigned short timer_enable;
	int seq_dev_num;	/* sequencer device number */
	struct snd_timer *timer1;
	struct snd_timer *timer2;
	spinlock_t timer_lock;

	void *private_data;
	void (*private_free)(struct snd_opl3 *);

	struct snd_hwdep *hwdep;
	spinlock_t reg_lock;
	struct snd_card *card;		/* The card that this belongs to */
	unsigned char fm_mode;		/* OPL mode, see SNDRV_DM_FM_MODE_XXX */
	unsigned char rhythm;		/* percussion mode flag */
	unsigned char max_voices;	/* max number of voices */
#if IS_ENABLED(CONFIG_SND_SEQUENCER)
#define SNDRV_OPL3_MODE_SYNTH 0		/* OSS - voices allocated by application */
#define SNDRV_OPL3_MODE_SEQ 1		/* ALSA - driver handles voice allocation */
	int synth_mode;			/* synth mode */
	int seq_client;

	struct snd_seq_device *seq_dev;	/* sequencer device */
	struct snd_midi_channel_set * chset;

#if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
	struct snd_seq_device *oss_seq_dev;	/* OSS sequencer device */
	struct snd_midi_channel_set * oss_chset;
#endif
 
#define OPL3_PATCH_HASH_SIZE	32
	struct fm_patch *patch_table[OPL3_PATCH_HASH_SIZE];

	struct snd_opl3_voice voices[MAX_OPL3_VOICES]; /* Voices (OPL3 'channel') */
	int use_time;			/* allocation counter */

	unsigned short connection_reg;	/* connection reg shadow */
	unsigned char drum_reg;		/* percussion reg shadow */

	spinlock_t voice_lock;		/* Lock for voice access */

	struct timer_list tlist;	/* timer for note-offs and effects */
	int sys_timer_status;		/* system timer run status */
	spinlock_t sys_timer_lock;	/* Lock for system timer access */
#endif
};

/* opl3.c */
void snd_opl3_interrupt(struct snd_hwdep * hw);
int snd_opl3_new(struct snd_card *card, unsigned short hardware,
		 struct snd_opl3 **ropl3);
int snd_opl3_init(struct snd_opl3 *opl3);
int snd_opl3_create(struct snd_card *card,
		    unsigned long l_port, unsigned long r_port,
		    unsigned short hardware,
		    int integrated,
		    struct snd_opl3 ** opl3);
int snd_opl3_timer_new(struct snd_opl3 * opl3, int timer1_dev, int timer2_dev);
int snd_opl3_hwdep_new(struct snd_opl3 * opl3, int device, int seq_device,
		       struct snd_hwdep ** rhwdep);

/* opl3_synth */
int snd_opl3_open(struct snd_hwdep * hw, struct file *file);
int snd_opl3_ioctl(struct snd_hwdep * hw, struct file *file,
		   unsigned int cmd, unsigned long arg);
int snd_opl3_release(struct snd_hwdep * hw, struct file *file);

void snd_opl3_reset(struct snd_opl3 * opl3);

#if IS_ENABLED(CONFIG_SND_SEQUENCER)
long snd_opl3_write(struct snd_hwdep *hw, const char __user *buf, long count,
		    loff_t *offset);
int snd_opl3_load_patch(struct snd_opl3 *opl3,
			int prog, int bank, int type,
			const char *name,
			const unsigned char *ext,
			const unsigned char *data);
struct fm_patch *snd_opl3_find_patch(struct snd_opl3 *opl3, int prog, int bank,
				     int create_patch);
void snd_opl3_clear_patches(struct snd_opl3 *opl3);
#else
#define snd_opl3_write	NULL
static inline void snd_opl3_clear_patches(struct snd_opl3 *opl3) {}
#endif

#endif /* __SOUND_OPL3_H */