diff options
Diffstat (limited to 'kernel/workqueue.c')
-rw-r--r-- | kernel/workqueue.c | 5161 |
1 files changed, 4514 insertions, 647 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c index 327d2deb4451..987293d03ebc 100644 --- a/kernel/workqueue.c +++ b/kernel/workqueue.c @@ -1,22 +1,30 @@ /* - * linux/kernel/workqueue.c + * kernel/workqueue.c - generic async execution with shared worker pool * - * Generic mechanism for defining kernel helper threads for running - * arbitrary tasks in process context. + * Copyright (C) 2002 Ingo Molnar * - * Started by Ingo Molnar, Copyright (C) 2002 + * Derived from the taskqueue/keventd code by: + * David Woodhouse <dwmw2@infradead.org> + * Andrew Morton + * Kai Petzke <wpp@marie.physik.tu-berlin.de> + * Theodore Ts'o <tytso@mit.edu> * - * Derived from the taskqueue/keventd code by: + * Made to use alloc_percpu by Christoph Lameter. * - * David Woodhouse <dwmw2@infradead.org> - * Andrew Morton - * Kai Petzke <wpp@marie.physik.tu-berlin.de> - * Theodore Ts'o <tytso@mit.edu> + * Copyright (C) 2010 SUSE Linux Products GmbH + * Copyright (C) 2010 Tejun Heo <tj@kernel.org> * - * Made to use alloc_percpu by Christoph Lameter. + * This is the generic async execution mechanism. Work items as are + * executed in process context. The worker pool is shared and + * automatically managed. There are two worker pools for each CPU (one for + * normal work items and the other for high priority ones) and some extra + * pools for workqueues which are not bound to any specific CPU - the + * number of these backing pools is dynamic. + * + * Please read Documentation/workqueue.txt for details. */ -#include <linux/module.h> +#include <linux/export.h> #include <linux/kernel.h> #include <linux/sched.h> #include <linux/init.h> @@ -33,45 +41,376 @@ #include <linux/kallsyms.h> #include <linux/debug_locks.h> #include <linux/lockdep.h> -#define CREATE_TRACE_POINTS -#include <trace/events/workqueue.h> +#include <linux/idr.h> +#include <linux/jhash.h> +#include <linux/hashtable.h> +#include <linux/rculist.h> +#include <linux/nodemask.h> +#include <linux/moduleparam.h> +#include <linux/uaccess.h> + +#include "workqueue_internal.h" + +enum { + /* + * worker_pool flags + * + * A bound pool is either associated or disassociated with its CPU. + * While associated (!DISASSOCIATED), all workers are bound to the + * CPU and none has %WORKER_UNBOUND set and concurrency management + * is in effect. + * + * While DISASSOCIATED, the cpu may be offline and all workers have + * %WORKER_UNBOUND set and concurrency management disabled, and may + * be executing on any CPU. The pool behaves as an unbound one. + * + * Note that DISASSOCIATED should be flipped only while holding + * manager_mutex to avoid changing binding state while + * create_worker() is in progress. + */ + POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */ + POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */ + POOL_FREEZING = 1 << 3, /* freeze in progress */ + + /* worker flags */ + WORKER_STARTED = 1 << 0, /* started */ + WORKER_DIE = 1 << 1, /* die die die */ + WORKER_IDLE = 1 << 2, /* is idle */ + WORKER_PREP = 1 << 3, /* preparing to run works */ + WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */ + WORKER_UNBOUND = 1 << 7, /* worker is unbound */ + WORKER_REBOUND = 1 << 8, /* worker was rebound */ + + WORKER_NOT_RUNNING = WORKER_PREP | WORKER_CPU_INTENSIVE | + WORKER_UNBOUND | WORKER_REBOUND, + + NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */ + + UNBOUND_POOL_HASH_ORDER = 6, /* hashed by pool->attrs */ + BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */ + + MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */ + IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */ + + MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2, + /* call for help after 10ms + (min two ticks) */ + MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */ + CREATE_COOLDOWN = HZ, /* time to breath after fail */ + + /* + * Rescue workers are used only on emergencies and shared by + * all cpus. Give -20. + */ + RESCUER_NICE_LEVEL = -20, + HIGHPRI_NICE_LEVEL = -20, + + WQ_NAME_LEN = 24, +}; /* - * The per-CPU workqueue (if single thread, we always use the first - * possible cpu). + * Structure fields follow one of the following exclusion rules. + * + * I: Modifiable by initialization/destruction paths and read-only for + * everyone else. + * + * P: Preemption protected. Disabling preemption is enough and should + * only be modified and accessed from the local cpu. + * + * L: pool->lock protected. Access with pool->lock held. + * + * X: During normal operation, modification requires pool->lock and should + * be done only from local cpu. Either disabling preemption on local + * cpu or grabbing pool->lock is enough for read access. If + * POOL_DISASSOCIATED is set, it's identical to L. + * + * MG: pool->manager_mutex and pool->lock protected. Writes require both + * locks. Reads can happen under either lock. + * + * PL: wq_pool_mutex protected. + * + * PR: wq_pool_mutex protected for writes. Sched-RCU protected for reads. + * + * WQ: wq->mutex protected. + * + * WR: wq->mutex protected for writes. Sched-RCU protected for reads. + * + * MD: wq_mayday_lock protected. */ -struct cpu_workqueue_struct { - spinlock_t lock; +/* struct worker is defined in workqueue_internal.h */ - struct list_head worklist; - wait_queue_head_t more_work; - struct work_struct *current_work; +struct worker_pool { + spinlock_t lock; /* the pool lock */ + int cpu; /* I: the associated cpu */ + int node; /* I: the associated node ID */ + int id; /* I: pool ID */ + unsigned int flags; /* X: flags */ - struct workqueue_struct *wq; - struct task_struct *thread; -} ____cacheline_aligned; + struct list_head worklist; /* L: list of pending works */ + int nr_workers; /* L: total number of workers */ + + /* nr_idle includes the ones off idle_list for rebinding */ + int nr_idle; /* L: currently idle ones */ + + struct list_head idle_list; /* X: list of idle workers */ + struct timer_list idle_timer; /* L: worker idle timeout */ + struct timer_list mayday_timer; /* L: SOS timer for workers */ + + /* a workers is either on busy_hash or idle_list, or the manager */ + DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER); + /* L: hash of busy workers */ + + /* see manage_workers() for details on the two manager mutexes */ + struct mutex manager_arb; /* manager arbitration */ + struct mutex manager_mutex; /* manager exclusion */ + struct idr worker_idr; /* MG: worker IDs and iteration */ + + struct workqueue_attrs *attrs; /* I: worker attributes */ + struct hlist_node hash_node; /* PL: unbound_pool_hash node */ + int refcnt; /* PL: refcnt for unbound pools */ + + /* + * The current concurrency level. As it's likely to be accessed + * from other CPUs during try_to_wake_up(), put it in a separate + * cacheline. + */ + atomic_t nr_running ____cacheline_aligned_in_smp; + + /* + * Destruction of pool is sched-RCU protected to allow dereferences + * from get_work_pool(). + */ + struct rcu_head rcu; +} ____cacheline_aligned_in_smp; + +/* + * The per-pool workqueue. While queued, the lower WORK_STRUCT_FLAG_BITS + * of work_struct->data are used for flags and the remaining high bits + * point to the pwq; thus, pwqs need to be aligned at two's power of the + * number of flag bits. + */ +struct pool_workqueue { + struct worker_pool *pool; /* I: the associated pool */ + struct workqueue_struct *wq; /* I: the owning workqueue */ + int work_color; /* L: current color */ + int flush_color; /* L: flushing color */ + int refcnt; /* L: reference count */ + int nr_in_flight[WORK_NR_COLORS]; + /* L: nr of in_flight works */ + int nr_active; /* L: nr of active works */ + int max_active; /* L: max active works */ + struct list_head delayed_works; /* L: delayed works */ + struct list_head pwqs_node; /* WR: node on wq->pwqs */ + struct list_head mayday_node; /* MD: node on wq->maydays */ + + /* + * Release of unbound pwq is punted to system_wq. See put_pwq() + * and pwq_unbound_release_workfn() for details. pool_workqueue + * itself is also sched-RCU protected so that the first pwq can be + * determined without grabbing wq->mutex. + */ + struct work_struct unbound_release_work; + struct rcu_head rcu; +} __aligned(1 << WORK_STRUCT_FLAG_BITS); + +/* + * Structure used to wait for workqueue flush. + */ +struct wq_flusher { + struct list_head list; /* WQ: list of flushers */ + int flush_color; /* WQ: flush color waiting for */ + struct completion done; /* flush completion */ +}; + +struct wq_device; /* - * The externally visible workqueue abstraction is an array of - * per-CPU workqueues: + * The externally visible workqueue. It relays the issued work items to + * the appropriate worker_pool through its pool_workqueues. */ struct workqueue_struct { - struct cpu_workqueue_struct *cpu_wq; - struct list_head list; - const char *name; - int singlethread; - int freezeable; /* Freeze threads during suspend */ - int rt; + struct list_head pwqs; /* WR: all pwqs of this wq */ + struct list_head list; /* PL: list of all workqueues */ + + struct mutex mutex; /* protects this wq */ + int work_color; /* WQ: current work color */ + int flush_color; /* WQ: current flush color */ + atomic_t nr_pwqs_to_flush; /* flush in progress */ + struct wq_flusher *first_flusher; /* WQ: first flusher */ + struct list_head flusher_queue; /* WQ: flush waiters */ + struct list_head flusher_overflow; /* WQ: flush overflow list */ + + struct list_head maydays; /* MD: pwqs requesting rescue */ + struct worker *rescuer; /* I: rescue worker */ + + int nr_drainers; /* WQ: drain in progress */ + int saved_max_active; /* WQ: saved pwq max_active */ + + struct workqueue_attrs *unbound_attrs; /* WQ: only for unbound wqs */ + struct pool_workqueue *dfl_pwq; /* WQ: only for unbound wqs */ + +#ifdef CONFIG_SYSFS + struct wq_device *wq_dev; /* I: for sysfs interface */ +#endif #ifdef CONFIG_LOCKDEP - struct lockdep_map lockdep_map; + struct lockdep_map lockdep_map; #endif + char name[WQ_NAME_LEN]; /* I: workqueue name */ + + /* hot fields used during command issue, aligned to cacheline */ + unsigned int flags ____cacheline_aligned; /* WQ: WQ_* flags */ + struct pool_workqueue __percpu *cpu_pwqs; /* I: per-cpu pwqs */ + struct pool_workqueue __rcu *numa_pwq_tbl[]; /* FR: unbound pwqs indexed by node */ }; +static struct kmem_cache *pwq_cache; + +static int wq_numa_tbl_len; /* highest possible NUMA node id + 1 */ +static cpumask_var_t *wq_numa_possible_cpumask; + /* possible CPUs of each node */ + +static bool wq_disable_numa; +module_param_named(disable_numa, wq_disable_numa, bool, 0444); + +/* see the comment above the definition of WQ_POWER_EFFICIENT */ +#ifdef CONFIG_WQ_POWER_EFFICIENT_DEFAULT +static bool wq_power_efficient = true; +#else +static bool wq_power_efficient; +#endif + +module_param_named(power_efficient, wq_power_efficient, bool, 0444); + +static bool wq_numa_enabled; /* unbound NUMA affinity enabled */ + +/* buf for wq_update_unbound_numa_attrs(), protected by CPU hotplug exclusion */ +static struct workqueue_attrs *wq_update_unbound_numa_attrs_buf; + +static DEFINE_MUTEX(wq_pool_mutex); /* protects pools and workqueues list */ +static DEFINE_SPINLOCK(wq_mayday_lock); /* protects wq->maydays list */ + +static LIST_HEAD(workqueues); /* PL: list of all workqueues */ +static bool workqueue_freezing; /* PL: have wqs started freezing? */ + +/* the per-cpu worker pools */ +static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS], + cpu_worker_pools); + +static DEFINE_IDR(worker_pool_idr); /* PR: idr of all pools */ + +/* PL: hash of all unbound pools keyed by pool->attrs */ +static DEFINE_HASHTABLE(unbound_pool_hash, UNBOUND_POOL_HASH_ORDER); + +/* I: attributes used when instantiating standard unbound pools on demand */ +static struct workqueue_attrs *unbound_std_wq_attrs[NR_STD_WORKER_POOLS]; + +struct workqueue_struct *system_wq __read_mostly; +EXPORT_SYMBOL(system_wq); +struct workqueue_struct *system_highpri_wq __read_mostly; +EXPORT_SYMBOL_GPL(system_highpri_wq); +struct workqueue_struct *system_long_wq __read_mostly; +EXPORT_SYMBOL_GPL(system_long_wq); +struct workqueue_struct *system_unbound_wq __read_mostly; +EXPORT_SYMBOL_GPL(system_unbound_wq); +struct workqueue_struct *system_freezable_wq __read_mostly; +EXPORT_SYMBOL_GPL(system_freezable_wq); +struct workqueue_struct *system_power_efficient_wq __read_mostly; +EXPORT_SYMBOL_GPL(system_power_efficient_wq); +struct workqueue_struct *system_freezable_power_efficient_wq __read_mostly; +EXPORT_SYMBOL_GPL(system_freezable_power_efficient_wq); + +static int worker_thread(void *__worker); +static void copy_workqueue_attrs(struct workqueue_attrs *to, + const struct workqueue_attrs *from); + +#define CREATE_TRACE_POINTS +#include <trace/events/workqueue.h> + +#define assert_rcu_or_pool_mutex() \ + rcu_lockdep_assert(rcu_read_lock_sched_held() || \ + lockdep_is_held(&wq_pool_mutex), \ + "sched RCU or wq_pool_mutex should be held") + +#define assert_rcu_or_wq_mutex(wq) \ + rcu_lockdep_assert(rcu_read_lock_sched_held() || \ + lockdep_is_held(&wq->mutex), \ + "sched RCU or wq->mutex should be held") + +#ifdef CONFIG_LOCKDEP +#define assert_manager_or_pool_lock(pool) \ + WARN_ONCE(debug_locks && \ + !lockdep_is_held(&(pool)->manager_mutex) && \ + !lockdep_is_held(&(pool)->lock), \ + "pool->manager_mutex or ->lock should be held") +#else +#define assert_manager_or_pool_lock(pool) do { } while (0) +#endif + +#define for_each_cpu_worker_pool(pool, cpu) \ + for ((pool) = &per_cpu(cpu_worker_pools, cpu)[0]; \ + (pool) < &per_cpu(cpu_worker_pools, cpu)[NR_STD_WORKER_POOLS]; \ + (pool)++) + +/** + * for_each_pool - iterate through all worker_pools in the system + * @pool: iteration cursor + * @pi: integer used for iteration + * + * This must be called either with wq_pool_mutex held or sched RCU read + * locked. If the pool needs to be used beyond the locking in effect, the + * caller is responsible for guaranteeing that the pool stays online. + * + * The if/else clause exists only for the lockdep assertion and can be + * ignored. + */ +#define for_each_pool(pool, pi) \ + idr_for_each_entry(&worker_pool_idr, pool, pi) \ + if (({ assert_rcu_or_pool_mutex(); false; })) { } \ + else + +/** + * for_each_pool_worker - iterate through all workers of a worker_pool + * @worker: iteration cursor + * @wi: integer used for iteration + * @pool: worker_pool to iterate workers of + * + * This must be called with either @pool->manager_mutex or ->lock held. + * + * The if/else clause exists only for the lockdep assertion and can be + * ignored. + */ +#define for_each_pool_worker(worker, wi, pool) \ + idr_for_each_entry(&(pool)->worker_idr, (worker), (wi)) \ + if (({ assert_manager_or_pool_lock((pool)); false; })) { } \ + else + +/** + * for_each_pwq - iterate through all pool_workqueues of the specified workqueue + * @pwq: iteration cursor + * @wq: the target workqueue + * + * This must be called either with wq->mutex held or sched RCU read locked. + * If the pwq needs to be used beyond the locking in effect, the caller is + * responsible for guaranteeing that the pwq stays online. + * + * The if/else clause exists only for the lockdep assertion and can be + * ignored. + */ +#define for_each_pwq(pwq, wq) \ + list_for_each_entry_rcu((pwq), &(wq)->pwqs, pwqs_node) \ + if (({ assert_rcu_or_wq_mutex(wq); false; })) { } \ + else + #ifdef CONFIG_DEBUG_OBJECTS_WORK static struct debug_obj_descr work_debug_descr; +static void *work_debug_hint(void *addr) +{ + return ((struct work_struct *) addr)->func; +} + /* * fixup_init is called when: * - an active object is initialized @@ -107,7 +446,7 @@ static int work_fixup_activate(void *addr, enum debug_obj_state state) * statically initialized. We just make sure that it * is tracked in the object tracker. */ - if (test_bit(WORK_STRUCT_STATIC, work_data_bits(work))) { + if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) { debug_object_init(work, &work_debug_descr); debug_object_activate(work, &work_debug_descr); return 0; @@ -143,6 +482,7 @@ static int work_fixup_free(void *addr, enum debug_obj_state state) static struct debug_obj_descr work_debug_descr = { .name = "work_struct", + .debug_hint = work_debug_hint, .fixup_init = work_fixup_init, .fixup_activate = work_fixup_activate, .fixup_free = work_fixup_free, @@ -178,119 +518,889 @@ static inline void debug_work_activate(struct work_struct *work) { } static inline void debug_work_deactivate(struct work_struct *work) { } #endif -/* Serializes the accesses to the list of workqueues. */ -static DEFINE_SPINLOCK(workqueue_lock); -static LIST_HEAD(workqueues); +/* allocate ID and assign it to @pool */ +static int worker_pool_assign_id(struct worker_pool *pool) +{ + int ret; + + lockdep_assert_held(&wq_pool_mutex); + + ret = idr_alloc(&worker_pool_idr, pool, 0, 0, GFP_KERNEL); + if (ret >= 0) { + pool->id = ret; + return 0; + } + return ret; +} + +/** + * unbound_pwq_by_node - return the unbound pool_workqueue for the given node + * @wq: the target workqueue + * @node: the node ID + * + * This must be called either with pwq_lock held or sched RCU read locked. + * If the pwq needs to be used beyond the locking in effect, the caller is + * responsible for guaranteeing that the pwq stays online. + * + * Return: The unbound pool_workqueue for @node. + */ +static struct pool_workqueue *unbound_pwq_by_node(struct workqueue_struct *wq, + int node) +{ + assert_rcu_or_wq_mutex(wq); + return rcu_dereference_raw(wq->numa_pwq_tbl[node]); +} + +static unsigned int work_color_to_flags(int color) +{ + return color << WORK_STRUCT_COLOR_SHIFT; +} + +static int get_work_color(struct work_struct *work) +{ + return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) & + ((1 << WORK_STRUCT_COLOR_BITS) - 1); +} + +static int work_next_color(int color) +{ + return (color + 1) % WORK_NR_COLORS; +} -static int singlethread_cpu __read_mostly; -static const struct cpumask *cpu_singlethread_map __read_mostly; /* - * _cpu_down() first removes CPU from cpu_online_map, then CPU_DEAD - * flushes cwq->worklist. This means that flush_workqueue/wait_on_work - * which comes in between can't use for_each_online_cpu(). We could - * use cpu_possible_map, the cpumask below is more a documentation - * than optimization. + * While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data + * contain the pointer to the queued pwq. Once execution starts, the flag + * is cleared and the high bits contain OFFQ flags and pool ID. + * + * set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling() + * and clear_work_data() can be used to set the pwq, pool or clear + * work->data. These functions should only be called while the work is + * owned - ie. while the PENDING bit is set. + * + * get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq + * corresponding to a work. Pool is available once the work has been + * queued anywhere after initialization until it is sync canceled. pwq is + * available only while the work item is queued. + * + * %WORK_OFFQ_CANCELING is used to mark a work item which is being + * canceled. While being canceled, a work item may have its PENDING set + * but stay off timer and worklist for arbitrarily long and nobody should + * try to steal the PENDING bit. + */ +static inline void set_work_data(struct work_struct *work, unsigned long data, + unsigned long flags) +{ + WARN_ON_ONCE(!work_pending(work)); + atomic_long_set(&work->data, data | flags | work_static(work)); +} + +static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq, + unsigned long extra_flags) +{ + set_work_data(work, (unsigned long)pwq, + WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags); +} + +static void set_work_pool_and_keep_pending(struct work_struct *work, + int pool_id) +{ + set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, + WORK_STRUCT_PENDING); +} + +static void set_work_pool_and_clear_pending(struct work_struct *work, + int pool_id) +{ + /* + * The following wmb is paired with the implied mb in + * test_and_set_bit(PENDING) and ensures all updates to @work made + * here are visible to and precede any updates by the next PENDING + * owner. + */ + smp_wmb(); + set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0); +} + +static void clear_work_data(struct work_struct *work) +{ + smp_wmb(); /* see set_work_pool_and_clear_pending() */ + set_work_data(work, WORK_STRUCT_NO_POOL, 0); +} + +static struct pool_workqueue *get_work_pwq(struct work_struct *work) +{ + unsigned long data = atomic_long_read(&work->data); + + if (data & WORK_STRUCT_PWQ) + return (void *)(data & WORK_STRUCT_WQ_DATA_MASK); + else + return NULL; +} + +/** + * get_work_pool - return the worker_pool a given work was associated with + * @work: the work item of interest + * + * Pools are created and destroyed under wq_pool_mutex, and allows read + * access under sched-RCU read lock. As such, this function should be + * called under wq_pool_mutex or with preemption disabled. + * + * All fields of the returned pool are accessible as long as the above + * mentioned locking is in effect. If the returned pool needs to be used + * beyond the critical section, the caller is responsible for ensuring the + * returned pool is and stays online. + * + * Return: The worker_pool @work was last associated with. %NULL if none. */ -static cpumask_var_t cpu_populated_map __read_mostly; +static struct worker_pool *get_work_pool(struct work_struct *work) +{ + unsigned long data = atomic_long_read(&work->data); + int pool_id; + + assert_rcu_or_pool_mutex(); + + if (data & WORK_STRUCT_PWQ) + return ((struct pool_workqueue *) + (data & WORK_STRUCT_WQ_DATA_MASK))->pool; + + pool_id = data >> WORK_OFFQ_POOL_SHIFT; + if (pool_id == WORK_OFFQ_POOL_NONE) + return NULL; + + return idr_find(&worker_pool_idr, pool_id); +} -/* If it's single threaded, it isn't in the list of workqueues. */ -static inline int is_wq_single_threaded(struct workqueue_struct *wq) +/** + * get_work_pool_id - return the worker pool ID a given work is associated with + * @work: the work item of interest + * + * Return: The worker_pool ID @work was last associated with. + * %WORK_OFFQ_POOL_NONE if none. + */ +static int get_work_pool_id(struct work_struct *work) +{ + unsigned long data = atomic_long_read(&work->data); + + if (data & WORK_STRUCT_PWQ) + return ((struct pool_workqueue *) + (data & WORK_STRUCT_WQ_DATA_MASK))->pool->id; + + return data >> WORK_OFFQ_POOL_SHIFT; +} + +static void mark_work_canceling(struct work_struct *work) { - return wq->singlethread; + unsigned long pool_id = get_work_pool_id(work); + + pool_id <<= WORK_OFFQ_POOL_SHIFT; + set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING); } -static const struct cpumask *wq_cpu_map(struct workqueue_struct *wq) +static bool work_is_canceling(struct work_struct *work) { - return is_wq_single_threaded(wq) - ? cpu_singlethread_map : cpu_populated_map; + unsigned long data = atomic_long_read(&work->data); + + return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING); } -static -struct cpu_workqueue_struct *wq_per_cpu(struct workqueue_struct *wq, int cpu) +/* + * Policy functions. These define the policies on how the global worker + * pools are managed. Unless noted otherwise, these functions assume that + * they're being called with pool->lock held. + */ + +static bool __need_more_worker(struct worker_pool *pool) { - if (unlikely(is_wq_single_threaded(wq))) - cpu = singlethread_cpu; - return per_cpu_ptr(wq->cpu_wq, cpu); + return !atomic_read(&pool->nr_running); } /* - * Set the workqueue on which a work item is to be run - * - Must *only* be called if the pending flag is set + * Need to wake up a worker? Called from anything but currently + * running workers. + * + * Note that, because unbound workers never contribute to nr_running, this + * function will always return %true for unbound pools as long as the + * worklist isn't empty. */ -static inline void set_wq_data(struct work_struct *work, - struct cpu_workqueue_struct *cwq) +static bool need_more_worker(struct worker_pool *pool) +{ + return !list_empty(&pool->worklist) && __need_more_worker(pool); +} + +/* Can I start working? Called from busy but !running workers. */ +static bool may_start_working(struct worker_pool *pool) +{ + return pool->nr_idle; +} + +/* Do I need to keep working? Called from currently running workers. */ +static bool keep_working(struct worker_pool *pool) { - unsigned long new; + return !list_empty(&pool->worklist) && + atomic_read(&pool->nr_running) <= 1; +} - BUG_ON(!work_pending(work)); +/* Do we need a new worker? Called from manager. */ +static bool need_to_create_worker(struct worker_pool *pool) +{ + return need_more_worker(pool) && !may_start_working(pool); +} - new = (unsigned long) cwq | (1UL << WORK_STRUCT_PENDING); - new |= WORK_STRUCT_FLAG_MASK & *work_data_bits(work); - atomic_long_set(&work->data, new); +/* Do I need to be the manager? */ +static bool need_to_manage_workers(struct worker_pool *pool) +{ + return need_to_create_worker(pool) || + (pool->flags & POOL_MANAGE_WORKERS); +} + +/* Do we have too many workers and should some go away? */ +static bool too_many_workers(struct worker_pool *pool) +{ + bool managing = mutex_is_locked(&pool->manager_arb); + int nr_idle = pool->nr_idle + managing; /* manager is considered idle */ + int nr_busy = pool->nr_workers - nr_idle; + + /* + * nr_idle and idle_list may disagree if idle rebinding is in + * progress. Never return %true if idle_list is empty. + */ + if (list_empty(&pool->idle_list)) + return false; + + return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy; } /* - * Clear WORK_STRUCT_PENDING and the workqueue on which it was queued. + * Wake up functions. */ -static inline void clear_wq_data(struct work_struct *work) + +/* Return the first worker. Safe with preemption disabled */ +static struct worker *first_worker(struct worker_pool *pool) { - unsigned long flags = *work_data_bits(work) & - (1UL << WORK_STRUCT_STATIC); - atomic_long_set(&work->data, flags); + if (unlikely(list_empty(&pool->idle_list))) + return NULL; + + return list_first_entry(&pool->idle_list, struct worker, entry); } -static inline -struct cpu_workqueue_struct *get_wq_data(struct work_struct *work) +/** + * wake_up_worker - wake up an idle worker + * @pool: worker pool to wake worker from + * + * Wake up the first idle worker of @pool. + * + * CONTEXT: + * spin_lock_irq(pool->lock). + */ +static void wake_up_worker(struct worker_pool *pool) { - return (void *) (atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK); + struct worker *worker = first_worker(pool); + + if (likely(worker)) + wake_up_process(worker->task); } -static void insert_work(struct cpu_workqueue_struct *cwq, - struct work_struct *work, struct list_head *head) +/** + * wq_worker_waking_up - a worker is waking up + * @task: task waking up + * @cpu: CPU @task is waking up to + * + * This function is called during try_to_wake_up() when a worker is + * being awoken. + * + * CONTEXT: + * spin_lock_irq(rq->lock) + */ +void wq_worker_waking_up(struct task_struct *task, int cpu) { - trace_workqueue_insertion(cwq->thread, work); + struct worker *worker = kthread_data(task); + + if (!(worker->flags & WORKER_NOT_RUNNING)) { + WARN_ON_ONCE(worker->pool->cpu != cpu); + atomic_inc(&worker->pool->nr_running); + } +} + +/** + * wq_worker_sleeping - a worker is going to sleep + * @task: task going to sleep + * @cpu: CPU in question, must be the current CPU number + * + * This function is called during schedule() when a busy worker is + * going to sleep. Worker on the same cpu can be woken up by + * returning pointer to its task. + * + * CONTEXT: + * spin_lock_irq(rq->lock) + * + * Return: + * Worker task on @cpu to wake up, %NULL if none. + */ +struct task_struct *wq_worker_sleeping(struct task_struct *task, int cpu) +{ + struct worker *worker = kthread_data(task), *to_wakeup = NULL; + struct worker_pool *pool; - set_wq_data(work, cwq); /* - * Ensure that we get the right work->data if we see the - * result of list_add() below, see try_to_grab_pending(). + * Rescuers, which may not have all the fields set up like normal + * workers, also reach here, let's not access anything before + * checking NOT_RUNNING. */ - smp_wmb(); - list_add_tail(&work->entry, head); - wake_up(&cwq->more_work); + if (worker->flags & WORKER_NOT_RUNNING) + return NULL; + + pool = worker->pool; + + /* this can only happen on the local cpu */ + if (WARN_ON_ONCE(cpu != raw_smp_processor_id())) + return NULL; + + /* + * The counterpart of the following dec_and_test, implied mb, + * worklist not empty test sequence is in insert_work(). + * Please read comment there. + * + * NOT_RUNNING is clear. This means that we're bound to and + * running on the local cpu w/ rq lock held and preemption + * disabled, which in turn means that none else could be + * manipulating idle_list, so dereferencing idle_list without pool + * lock is safe. + */ + if (atomic_dec_and_test(&pool->nr_running) && + !list_empty(&pool->worklist)) + to_wakeup = first_worker(pool); + return to_wakeup ? to_wakeup->task : NULL; } -static void __queue_work(struct cpu_workqueue_struct *cwq, - struct work_struct *work) +/** + * worker_set_flags - set worker flags and adjust nr_running accordingly + * @worker: self + * @flags: flags to set + * @wakeup: wakeup an idle worker if necessary + * + * Set @flags in @worker->flags and adjust nr_running accordingly. If + * nr_running becomes zero and @wakeup is %true, an idle worker is + * woken up. + * + * CONTEXT: + * spin_lock_irq(pool->lock) + */ +static inline void worker_set_flags(struct worker *worker, unsigned int flags, + bool wakeup) { - unsigned long flags; + struct worker_pool *pool = worker->pool; - debug_work_activate(work); - spin_lock_irqsave(&cwq->lock, flags); - insert_work(cwq, work, &cwq->worklist); - spin_unlock_irqrestore(&cwq->lock, flags); + WARN_ON_ONCE(worker->task != current); + + /* + * If transitioning into NOT_RUNNING, adjust nr_running and + * wake up an idle worker as necessary if requested by + * @wakeup. + */ + if ((flags & WORKER_NOT_RUNNING) && + !(worker->flags & WORKER_NOT_RUNNING)) { + if (wakeup) { + if (atomic_dec_and_test(&pool->nr_running) && + !list_empty(&pool->worklist)) + wake_up_worker(pool); + } else + atomic_dec(&pool->nr_running); + } + + worker->flags |= flags; } /** - * queue_work - queue work on a workqueue - * @wq: workqueue to use - * @work: work to queue + * worker_clr_flags - clear worker flags and adjust nr_running accordingly + * @worker: self + * @flags: flags to clear * - * Returns 0 if @work was already on a queue, non-zero otherwise. + * Clear @flags in @worker->flags and adjust nr_running accordingly. * - * We queue the work to the CPU on which it was submitted, but if the CPU dies - * it can be processed by another CPU. + * CONTEXT: + * spin_lock_irq(pool->lock) */ -int queue_work(struct workqueue_struct *wq, struct work_struct *work) +static inline void worker_clr_flags(struct worker *worker, unsigned int flags) { - int ret; + struct worker_pool *pool = worker->pool; + unsigned int oflags = worker->flags; - ret = queue_work_on(get_cpu(), wq, work); - put_cpu(); + WARN_ON_ONCE(worker->task != current); - return ret; + worker->flags &= ~flags; + + /* + * If transitioning out of NOT_RUNNING, increment nr_running. Note + * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask + * of multiple flags, not a single flag. + */ + if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING)) + if (!(worker->flags & WORKER_NOT_RUNNING)) + atomic_inc(&pool->nr_running); +} + +/** + * find_worker_executing_work - find worker which is executing a work + * @pool: pool of interest + * @work: work to find worker for + * + * Find a worker which is executing @work on @pool by searching + * @pool->busy_hash which is keyed by the address of @work. For a worker + * to match, its current execution should match the address of @work and + * its work function. This is to avoid unwanted dependency between + * unrelated work executions through a work item being recycled while still + * being executed. + * + * This is a bit tricky. A work item may be freed once its execution + * starts and nothing prevents the freed area from being recycled for + * another work item. If the same work item address ends up being reused + * before the original execution finishes, workqueue will identify the + * recycled work item as currently executing and make it wait until the + * current execution finishes, introducing an unwanted dependency. + * + * This function checks the work item address and work function to avoid + * false positives. Note that this isn't complete as one may construct a + * work function which can introduce dependency onto itself through a + * recycled work item. Well, if somebody wants to shoot oneself in the + * foot that badly, there's only so much we can do, and if such deadlock + * actually occurs, it should be easy to locate the culprit work function. + * + * CONTEXT: + * spin_lock_irq(pool->lock). + * + * Return: + * Pointer to worker which is executing @work if found, %NULL + * otherwise. + */ +static struct worker *find_worker_executing_work(struct worker_pool *pool, + struct work_struct *work) +{ + struct worker *worker; + + hash_for_each_possible(pool->busy_hash, worker, hentry, + (unsigned long)work) + if (worker->current_work == work && + worker->current_func == work->func) + return worker; + + return NULL; +} + +/** + * move_linked_works - move linked works to a list + * @work: start of series of works to be scheduled + * @head: target list to append @work to + * @nextp: out paramter for nested worklist walking + * + * Schedule linked works starting from @work to @head. Work series to + * be scheduled starts at @work and includes any consecutive work with + * WORK_STRUCT_LINKED set in its predecessor. + * + * If @nextp is not NULL, it's updated to point to the next work of + * the last scheduled work. This allows move_linked_works() to be + * nested inside outer list_for_each_entry_safe(). + * + * CONTEXT: + * spin_lock_irq(pool->lock). + */ +static void move_linked_works(struct work_struct *work, struct list_head *head, + struct work_struct **nextp) +{ + struct work_struct *n; + + /* + * Linked worklist will always end before the end of the list, + * use NULL for list head. + */ + list_for_each_entry_safe_from(work, n, NULL, entry) { + list_move_tail(&work->entry, head); + if (!(*work_data_bits(work) & WORK_STRUCT_LINKED)) + break; + } + + /* + * If we're already inside safe list traversal and have moved + * multiple works to the scheduled queue, the next position + * needs to be updated. + */ + if (nextp) + *nextp = n; +} + +/** + * get_pwq - get an extra reference on the specified pool_workqueue + * @pwq: pool_workqueue to get + * + * Obtain an extra reference on @pwq. The caller should guarantee that + * @pwq has positive refcnt and be holding the matching pool->lock. + */ +static void get_pwq(struct pool_workqueue *pwq) +{ + lockdep_assert_held(&pwq->pool->lock); + WARN_ON_ONCE(pwq->refcnt <= 0); + pwq->refcnt++; +} + +/** + * put_pwq - put a pool_workqueue reference + * @pwq: pool_workqueue to put + * + * Drop a reference of @pwq. If its refcnt reaches zero, schedule its + * destruction. The caller should be holding the matching pool->lock. + */ +static void put_pwq(struct pool_workqueue *pwq) +{ + lockdep_assert_held(&pwq->pool->lock); + if (likely(--pwq->refcnt)) + return; + if (WARN_ON_ONCE(!(pwq->wq->flags & WQ_UNBOUND))) + return; + /* + * @pwq can't be released under pool->lock, bounce to + * pwq_unbound_release_workfn(). This never recurses on the same + * pool->lock as this path is taken only for unbound workqueues and + * the release work item is scheduled on a per-cpu workqueue. To + * avoid lockdep warning, unbound pool->locks are given lockdep + * subclass of 1 in get_unbound_pool(). + */ + schedule_work(&pwq->unbound_release_work); +} + +/** + * put_pwq_unlocked - put_pwq() with surrounding pool lock/unlock + * @pwq: pool_workqueue to put (can be %NULL) + * + * put_pwq() with locking. This function also allows %NULL @pwq. + */ +static void put_pwq_unlocked(struct pool_workqueue *pwq) +{ + if (pwq) { + /* + * As both pwqs and pools are sched-RCU protected, the + * following lock operations are safe. + */ + spin_lock_irq(&pwq->pool->lock); + put_pwq(pwq); + spin_unlock_irq(&pwq->pool->lock); + } +} + +static void pwq_activate_delayed_work(struct work_struct *work) +{ + struct pool_workqueue *pwq = get_work_pwq(work); + + trace_workqueue_activate_work(work); + move_linked_works(work, &pwq->pool->worklist, NULL); + __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work)); + pwq->nr_active++; +} + +static void pwq_activate_first_delayed(struct pool_workqueue *pwq) +{ + struct work_struct *work = list_first_entry(&pwq->delayed_works, + struct work_struct, entry); + + pwq_activate_delayed_work(work); +} + +/** + * pwq_dec_nr_in_flight - decrement pwq's nr_in_flight + * @pwq: pwq of interest + * @color: color of work which left the queue + * + * A work either has completed or is removed from pending queue, + * decrement nr_in_flight of its pwq and handle workqueue flushing. + * + * CONTEXT: + * spin_lock_irq(pool->lock). + */ +static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, int color) +{ + /* uncolored work items don't participate in flushing or nr_active */ + if (color == WORK_NO_COLOR) + goto out_put; + + pwq->nr_in_flight[color]--; + + pwq->nr_active--; + if (!list_empty(&pwq->delayed_works)) { + /* one down, submit a delayed one */ + if (pwq->nr_active < pwq->max_active) + pwq_activate_first_delayed(pwq); + } + + /* is flush in progress and are we at the flushing tip? */ + if (likely(pwq->flush_color != color)) + goto out_put; + + /* are there still in-flight works? */ + if (pwq->nr_in_flight[color]) + goto out_put; + + /* this pwq is done, clear flush_color */ + pwq->flush_color = -1; + + /* + * If this was the last pwq, wake up the first flusher. It + * will handle the rest. + */ + if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush)) + complete(&pwq->wq->first_flusher->done); +out_put: + put_pwq(pwq); +} + +/** + * try_to_grab_pending - steal work item from worklist and disable irq + * @work: work item to steal + * @is_dwork: @work is a delayed_work + * @flags: place to store irq state + * + * Try to grab PENDING bit of @work. This function can handle @work in any + * stable state - idle, on timer or on worklist. + * + * Return: + * 1 if @work was pending and we successfully stole PENDING + * 0 if @work was idle and we claimed PENDING + * -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry + * -ENOENT if someone else is canceling @work, this state may persist + * for arbitrarily long + * + * Note: + * On >= 0 return, the caller owns @work's PENDING bit. To avoid getting + * interrupted while holding PENDING and @work off queue, irq must be + * disabled on entry. This, combined with delayed_work->timer being + * irqsafe, ensures that we return -EAGAIN for finite short period of time. + * + * On successful return, >= 0, irq is disabled and the caller is + * responsible for releasing it using local_irq_restore(*@flags). + * + * This function is safe to call from any context including IRQ handler. + */ +static int try_to_grab_pending(struct work_struct *work, bool is_dwork, + unsigned long *flags) +{ + struct worker_pool *pool; + struct pool_workqueue *pwq; + + local_irq_save(*flags); + + /* try to steal the timer if it exists */ + if (is_dwork) { + struct delayed_work *dwork = to_delayed_work(work); + + /* + * dwork->timer is irqsafe. If del_timer() fails, it's + * guaranteed that the timer is not queued anywhere and not + * running on the local CPU. + */ + if (likely(del_timer(&dwork->timer))) + return 1; + } + + /* try to claim PENDING the normal way */ + if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) + return 0; + + /* + * The queueing is in progress, or it is already queued. Try to + * steal it from ->worklist without clearing WORK_STRUCT_PENDING. + */ + pool = get_work_pool(work); + if (!pool) + goto fail; + + spin_lock(&pool->lock); + /* + * work->data is guaranteed to point to pwq only while the work + * item is queued on pwq->wq, and both updating work->data to point + * to pwq on queueing and to pool on dequeueing are done under + * pwq->pool->lock. This in turn guarantees that, if work->data + * points to pwq which is associated with a locked pool, the work + * item is currently queued on that pool. + */ + pwq = get_work_pwq(work); + if (pwq && pwq->pool == pool) { + debug_work_deactivate(work); + + /* + * A delayed work item cannot be grabbed directly because + * it might have linked NO_COLOR work items which, if left + * on the delayed_list, will confuse pwq->nr_active + * management later on and cause stall. Make sure the work + * item is activated before grabbing. + */ + if (*work_data_bits(work) & WORK_STRUCT_DELAYED) + pwq_activate_delayed_work(work); + + list_del_init(&work->entry); + pwq_dec_nr_in_flight(get_work_pwq(work), get_work_color(work)); + + /* work->data points to pwq iff queued, point to pool */ + set_work_pool_and_keep_pending(work, pool->id); + + spin_unlock(&pool->lock); + return 1; + } + spin_unlock(&pool->lock); +fail: + local_irq_restore(*flags); + if (work_is_canceling(work)) + return -ENOENT; + cpu_relax(); + return -EAGAIN; +} + +/** + * insert_work - insert a work into a pool + * @pwq: pwq @work belongs to + * @work: work to insert + * @head: insertion point + * @extra_flags: extra WORK_STRUCT_* flags to set + * + * Insert @work which belongs to @pwq after @head. @extra_flags is or'd to + * work_struct flags. + * + * CONTEXT: + * spin_lock_irq(pool->lock). + */ +static void insert_work(struct pool_workqueue *pwq, struct work_struct *work, + struct list_head *head, unsigned int extra_flags) +{ + struct worker_pool *pool = pwq->pool; + + /* we own @work, set data and link */ + set_work_pwq(work, pwq, extra_flags); + list_add_tail(&work->entry, head); + get_pwq(pwq); + + /* + * Ensure either wq_worker_sleeping() sees the above + * list_add_tail() or we see zero nr_running to avoid workers lying + * around lazily while there are works to be processed. + */ + smp_mb(); + + if (__need_more_worker(pool)) + wake_up_worker(pool); +} + +/* + * Test whether @work is being queued from another work executing on the + * same workqueue. + */ +static bool is_chained_work(struct workqueue_struct *wq) +{ + struct worker *worker; + + worker = current_wq_worker(); + /* + * Return %true iff I'm a worker execuing a work item on @wq. If + * I'm @worker, it's safe to dereference it without locking. + */ + return worker && worker->current_pwq->wq == wq; +} + +static void __queue_work(int cpu, struct workqueue_struct *wq, + struct work_struct *work) +{ + struct pool_workqueue *pwq; + struct worker_pool *last_pool; + struct list_head *worklist; + unsigned int work_flags; + unsigned int req_cpu = cpu; + + /* + * While a work item is PENDING && off queue, a task trying to + * steal the PENDING will busy-loop waiting for it to either get + * queued or lose PENDING. Grabbing PENDING and queueing should + * happen with IRQ disabled. + */ + WARN_ON_ONCE(!irqs_disabled()); + + debug_work_activate(work); + + /* if dying, only works from the same workqueue are allowed */ + if (unlikely(wq->flags & __WQ_DRAINING) && + WARN_ON_ONCE(!is_chained_work(wq))) + return; +retry: + if (req_cpu == WORK_CPU_UNBOUND) + cpu = raw_smp_processor_id(); + + /* pwq which will be used unless @work is executing elsewhere */ + if (!(wq->flags & WQ_UNBOUND)) + pwq = per_cpu_ptr(wq->cpu_pwqs, cpu); + else + pwq = unbound_pwq_by_node(wq, cpu_to_node(cpu)); + + /* + * If @work was previously on a different pool, it might still be + * running there, in which case the work needs to be queued on that + * pool to guarantee non-reentrancy. + */ + last_pool = get_work_pool(work); + if (last_pool && last_pool != pwq->pool) { + struct worker *worker; + + spin_lock(&last_pool->lock); + + worker = find_worker_executing_work(last_pool, work); + + if (worker && worker->current_pwq->wq == wq) { + pwq = worker->current_pwq; + } else { + /* meh... not running there, queue here */ + spin_unlock(&last_pool->lock); + spin_lock(&pwq->pool->lock); + } + } else { + spin_lock(&pwq->pool->lock); + } + + /* + * pwq is determined and locked. For unbound pools, we could have + * raced with pwq release and it could already be dead. If its + * refcnt is zero, repeat pwq selection. Note that pwqs never die + * without another pwq replacing it in the numa_pwq_tbl or while + * work items are executing on it, so the retrying is guaranteed to + * make forward-progress. + */ + if (unlikely(!pwq->refcnt)) { + if (wq->flags & WQ_UNBOUND) { + spin_unlock(&pwq->pool->lock); + cpu_relax(); + goto retry; + } + /* oops */ + WARN_ONCE(true, "workqueue: per-cpu pwq for %s on cpu%d has 0 refcnt", + wq->name, cpu); + } + + /* pwq determined, queue */ + trace_workqueue_queue_work(req_cpu, pwq, work); + + if (WARN_ON(!list_empty(&work->entry))) { + spin_unlock(&pwq->pool->lock); + return; + } + + pwq->nr_in_flight[pwq->work_color]++; + work_flags = work_color_to_flags(pwq->work_color); + + if (likely(pwq->nr_active < pwq->max_active)) { + trace_workqueue_activate_work(work); + pwq->nr_active++; + worklist = &pwq->pool->worklist; + } else { + work_flags |= WORK_STRUCT_DELAYED; + worklist = &pwq->delayed_works; + } + + insert_work(pwq, work, worklist, work_flags); + + spin_unlock(&pwq->pool->lock); } -EXPORT_SYMBOL_GPL(queue_work); /** * queue_work_on - queue work on specific cpu @@ -298,164 +1408,1036 @@ EXPORT_SYMBOL_GPL(queue_work); * @wq: workqueue to use * @work: work to queue * - * Returns 0 if @work was already on a queue, non-zero otherwise. - * * We queue the work to a specific CPU, the caller must ensure it * can't go away. + * + * Return: %false if @work was already on a queue, %true otherwise. */ -int -queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work) +bool queue_work_on(int cpu, struct workqueue_struct *wq, + struct work_struct *work) { - int ret = 0; + bool ret = false; + unsigned long flags; + + local_irq_save(flags); - if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { - BUG_ON(!list_empty(&work->entry)); - __queue_work(wq_per_cpu(wq, cpu), work); - ret = 1; + if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { + __queue_work(cpu, wq, work); + ret = true; } + + local_irq_restore(flags); return ret; } -EXPORT_SYMBOL_GPL(queue_work_on); +EXPORT_SYMBOL(queue_work_on); -static void delayed_work_timer_fn(unsigned long __data) +void delayed_work_timer_fn(unsigned long __data) { struct delayed_work *dwork = (struct delayed_work *)__data; - struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work); - struct workqueue_struct *wq = cwq->wq; - __queue_work(wq_per_cpu(wq, smp_processor_id()), &dwork->work); + /* should have been called from irqsafe timer with irq already off */ + __queue_work(dwork->cpu, dwork->wq, &dwork->work); +} +EXPORT_SYMBOL(delayed_work_timer_fn); + +static void __queue_delayed_work(int cpu, struct workqueue_struct *wq, + struct delayed_work *dwork, unsigned long delay) +{ + struct timer_list *timer = &dwork->timer; + struct work_struct *work = &dwork->work; + + WARN_ON_ONCE(timer->function != delayed_work_timer_fn || + timer->data != (unsigned long)dwork); + WARN_ON_ONCE(timer_pending(timer)); + WARN_ON_ONCE(!list_empty(&work->entry)); + + /* + * If @delay is 0, queue @dwork->work immediately. This is for + * both optimization and correctness. The earliest @timer can + * expire is on the closest next tick and delayed_work users depend + * on that there's no such delay when @delay is 0. + */ + if (!delay) { + __queue_work(cpu, wq, &dwork->work); + return; + } + + timer_stats_timer_set_start_info(&dwork->timer); + + dwork->wq = wq; + dwork->cpu = cpu; + timer->expires = jiffies + delay; + + if (unlikely(cpu != WORK_CPU_UNBOUND)) + add_timer_on(timer, cpu); + else + add_timer(timer); } /** - * queue_delayed_work - queue work on a workqueue after delay + * queue_delayed_work_on - queue work on specific CPU after delay + * @cpu: CPU number to execute work on * @wq: workqueue to use - * @dwork: delayable work to queue + * @dwork: work to queue * @delay: number of jiffies to wait before queueing * - * Returns 0 if @work was already on a queue, non-zero otherwise. + * Return: %false if @work was already on a queue, %true otherwise. If + * @delay is zero and @dwork is idle, it will be scheduled for immediate + * execution. */ -int queue_delayed_work(struct workqueue_struct *wq, - struct delayed_work *dwork, unsigned long delay) +bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq, + struct delayed_work *dwork, unsigned long delay) { - if (delay == 0) - return queue_work(wq, &dwork->work); + struct work_struct *work = &dwork->work; + bool ret = false; + unsigned long flags; + + /* read the comment in __queue_work() */ + local_irq_save(flags); + + if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { + __queue_delayed_work(cpu, wq, dwork, delay); + ret = true; + } - return queue_delayed_work_on(-1, wq, dwork, delay); + local_irq_restore(flags); + return ret; } -EXPORT_SYMBOL_GPL(queue_delayed_work); +EXPORT_SYMBOL(queue_delayed_work_on); /** - * queue_delayed_work_on - queue work on specific CPU after delay + * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * - * Returns 0 if @work was already on a queue, non-zero otherwise. + * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise, + * modify @dwork's timer so that it expires after @delay. If @delay is + * zero, @work is guaranteed to be scheduled immediately regardless of its + * current state. + * + * Return: %false if @dwork was idle and queued, %true if @dwork was + * pending and its timer was modified. + * + * This function is safe to call from any context including IRQ handler. + * See try_to_grab_pending() for details. */ -int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, - struct delayed_work *dwork, unsigned long delay) +bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq, + struct delayed_work *dwork, unsigned long delay) { - int ret = 0; - struct timer_list *timer = &dwork->timer; - struct work_struct *work = &dwork->work; - - if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { - BUG_ON(timer_pending(timer)); - BUG_ON(!list_empty(&work->entry)); - - timer_stats_timer_set_start_info(&dwork->timer); + unsigned long flags; + int ret; - /* This stores cwq for the moment, for the timer_fn */ - set_wq_data(work, wq_per_cpu(wq, raw_smp_processor_id())); - timer->expires = jiffies + delay; - timer->data = (unsigned long)dwork; - timer->function = delayed_work_timer_fn; + do { + ret = try_to_grab_pending(&dwork->work, true, &flags); + } while (unlikely(ret == -EAGAIN)); - if (unlikely(cpu >= 0)) - add_timer_on(timer, cpu); - else - add_timer(timer); - ret = 1; + if (likely(ret >= 0)) { + __queue_delayed_work(cpu, wq, dwork, delay); + local_irq_restore(flags); } + + /* -ENOENT from try_to_grab_pending() becomes %true */ return ret; } -EXPORT_SYMBOL_GPL(queue_delayed_work_on); +EXPORT_SYMBOL_GPL(mod_delayed_work_on); -static void run_workqueue(struct cpu_workqueue_struct *cwq) +/** + * worker_enter_idle - enter idle state + * @worker: worker which is entering idle state + * + * @worker is entering idle state. Update stats and idle timer if + * necessary. + * + * LOCKING: + * spin_lock_irq(pool->lock). + */ +static void worker_enter_idle(struct worker *worker) { - spin_lock_irq(&cwq->lock); - while (!list_empty(&cwq->worklist)) { - struct work_struct *work = list_entry(cwq->worklist.next, - struct work_struct, entry); - work_func_t f = work->func; -#ifdef CONFIG_LOCKDEP + struct worker_pool *pool = worker->pool; + + if (WARN_ON_ONCE(worker->flags & WORKER_IDLE) || + WARN_ON_ONCE(!list_empty(&worker->entry) && + (worker->hentry.next || worker->hentry.pprev))) + return; + + /* can't use worker_set_flags(), also called from start_worker() */ + worker->flags |= WORKER_IDLE; + pool->nr_idle++; + worker->last_active = jiffies; + + /* idle_list is LIFO */ + list_add(&worker->entry, &pool->idle_list); + + if (too_many_workers(pool) && !timer_pending(&pool->idle_timer)) + mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT); + + /* + * Sanity check nr_running. Because wq_unbind_fn() releases + * pool->lock between setting %WORKER_UNBOUND and zapping + * nr_running, the warning may trigger spuriously. Check iff + * unbind is not in progress. + */ + WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) && + pool->nr_workers == pool->nr_idle && + atomic_read(&pool->nr_running)); +} + +/** + * worker_leave_idle - leave idle state + * @worker: worker which is leaving idle state + * + * @worker is leaving idle state. Update stats. + * + * LOCKING: + * spin_lock_irq(pool->lock). + */ +static void worker_leave_idle(struct worker *worker) +{ + struct worker_pool *pool = worker->pool; + + if (WARN_ON_ONCE(!(worker->flags & WORKER_IDLE))) + return; + worker_clr_flags(worker, WORKER_IDLE); + pool->nr_idle--; + list_del_init(&worker->entry); +} + +/** + * worker_maybe_bind_and_lock - try to bind %current to worker_pool and lock it + * @pool: target worker_pool + * + * Bind %current to the cpu of @pool if it is associated and lock @pool. + * + * Works which are scheduled while the cpu is online must at least be + * scheduled to a worker which is bound to the cpu so that if they are + * flushed from cpu callbacks while cpu is going down, they are + * guaranteed to execute on the cpu. + * + * This function is to be used by unbound workers and rescuers to bind + * themselves to the target cpu and may race with cpu going down or + * coming online. kthread_bind() can't be used because it may put the + * worker to already dead cpu and set_cpus_allowed_ptr() can't be used + * verbatim as it's best effort and blocking and pool may be + * [dis]associated in the meantime. + * + * This function tries set_cpus_allowed() and locks pool and verifies the + * binding against %POOL_DISASSOCIATED which is set during + * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker + * enters idle state or fetches works without dropping lock, it can + * guarantee the scheduling requirement described in the first paragraph. + * + * CONTEXT: + * Might sleep. Called without any lock but returns with pool->lock + * held. + * + * Return: + * %true if the associated pool is online (@worker is successfully + * bound), %false if offline. + */ +static bool worker_maybe_bind_and_lock(struct worker_pool *pool) +__acquires(&pool->lock) +{ + while (true) { /* - * It is permissible to free the struct work_struct - * from inside the function that is called from it, - * this we need to take into account for lockdep too. - * To avoid bogus "held lock freed" warnings as well - * as problems when looking into work->lockdep_map, - * make a copy and use that here. + * The following call may fail, succeed or succeed + * without actually migrating the task to the cpu if + * it races with cpu hotunplug operation. Verify + * against POOL_DISASSOCIATED. */ - struct lockdep_map lockdep_map = work->lockdep_map; -#endif - trace_workqueue_execution(cwq->thread, work); - debug_work_deactivate(work); - cwq->current_work = work; - list_del_init(cwq->worklist.next); - spin_unlock_irq(&cwq->lock); - - BUG_ON(get_wq_data(work) != cwq); - work_clear_pending(work); - lock_map_acquire(&cwq->wq->lockdep_map); - lock_map_acquire(&lockdep_map); - f(work); - lock_map_release(&lockdep_map); - lock_map_release(&cwq->wq->lockdep_map); - - if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { - printk(KERN_ERR "BUG: workqueue leaked lock or atomic: " - "%s/0x%08x/%d\n", - current->comm, preempt_count(), - task_pid_nr(current)); - printk(KERN_ERR " last function: "); - print_symbol("%s\n", (unsigned long)f); - debug_show_held_locks(current); - dump_stack(); + if (!(pool->flags & POOL_DISASSOCIATED)) + set_cpus_allowed_ptr(current, pool->attrs->cpumask); + + spin_lock_irq(&pool->lock); + if (pool->flags & POOL_DISASSOCIATED) + return false; + if (task_cpu(current) == pool->cpu && + cpumask_equal(¤t->cpus_allowed, pool->attrs->cpumask)) + return true; + spin_unlock_irq(&pool->lock); + + /* + * We've raced with CPU hot[un]plug. Give it a breather + * and retry migration. cond_resched() is required here; + * otherwise, we might deadlock against cpu_stop trying to + * bring down the CPU on non-preemptive kernel. + */ + cpu_relax(); + cond_resched(); + } +} + +static struct worker *alloc_worker(void) +{ + struct worker *worker; + + worker = kzalloc(sizeof(*worker), GFP_KERNEL); + if (worker) { + INIT_LIST_HEAD(&worker->entry); + INIT_LIST_HEAD(&worker->scheduled); + /* on creation a worker is in !idle && prep state */ + worker->flags = WORKER_PREP; + } + return worker; +} + +/** + * create_worker - create a new workqueue worker + * @pool: pool the new worker will belong to + * + * Create a new worker which is bound to @pool. The returned worker + * can be started by calling start_worker() or destroyed using + * destroy_worker(). + * + * CONTEXT: + * Might sleep. Does GFP_KERNEL allocations. + * + * Return: + * Pointer to the newly created worker. + */ +static struct worker *create_worker(struct worker_pool *pool) +{ + struct worker *worker = NULL; + int id = -1; + char id_buf[16]; + + lockdep_assert_held(&pool->manager_mutex); + + /* + * ID is needed to determine kthread name. Allocate ID first + * without installing the pointer. + */ + idr_preload(GFP_KERNEL); + spin_lock_irq(&pool->lock); + + id = idr_alloc(&pool->worker_idr, NULL, 0, 0, GFP_NOWAIT); + + spin_unlock_irq(&pool->lock); + idr_preload_end(); + if (id < 0) + goto fail; + + worker = alloc_worker(); + if (!worker) + goto fail; + + worker->pool = pool; + worker->id = id; + + if (pool->cpu >= 0) + snprintf(id_buf, sizeof(id_buf), "%d:%d%s", pool->cpu, id, + pool->attrs->nice < 0 ? "H" : ""); + else + snprintf(id_buf, sizeof(id_buf), "u%d:%d", pool->id, id); + + worker->task = kthread_create_on_node(worker_thread, worker, pool->node, + "kworker/%s", id_buf); + if (IS_ERR(worker->task)) + goto fail; + + /* + * set_cpus_allowed_ptr() will fail if the cpumask doesn't have any + * online CPUs. It'll be re-applied when any of the CPUs come up. + */ + set_user_nice(worker->task, pool->attrs->nice); + set_cpus_allowed_ptr(worker->task, pool->attrs->cpumask); + + /* prevent userland from meddling with cpumask of workqueue workers */ + worker->task->flags |= PF_NO_SETAFFINITY; + + /* + * The caller is responsible for ensuring %POOL_DISASSOCIATED + * remains stable across this function. See the comments above the + * flag definition for details. + */ + if (pool->flags & POOL_DISASSOCIATED) + worker->flags |= WORKER_UNBOUND; + + /* successful, commit the pointer to idr */ + spin_lock_irq(&pool->lock); + idr_replace(&pool->worker_idr, worker, worker->id); + spin_unlock_irq(&pool->lock); + + return worker; + +fail: + if (id >= 0) { + spin_lock_irq(&pool->lock); + idr_remove(&pool->worker_idr, id); + spin_unlock_irq(&pool->lock); + } + kfree(worker); + return NULL; +} + +/** + * start_worker - start a newly created worker + * @worker: worker to start + * + * Make the pool aware of @worker and start it. + * + * CONTEXT: + * spin_lock_irq(pool->lock). + */ +static void start_worker(struct worker *worker) +{ + worker->flags |= WORKER_STARTED; + worker->pool->nr_workers++; + worker_enter_idle(worker); + wake_up_process(worker->task); +} + +/** + * create_and_start_worker - create and start a worker for a pool + * @pool: the target pool + * + * Grab the managership of @pool and create and start a new worker for it. + * + * Return: 0 on success. A negative error code otherwise. + */ +static int create_and_start_worker(struct worker_pool *pool) +{ + struct worker *worker; + + mutex_lock(&pool->manager_mutex); + + worker = create_worker(pool); + if (worker) { + spin_lock_irq(&pool->lock); + start_worker(worker); + spin_unlock_irq(&pool->lock); + } + + mutex_unlock(&pool->manager_mutex); + + return worker ? 0 : -ENOMEM; +} + +/** + * destroy_worker - destroy a workqueue worker + * @worker: worker to be destroyed + * + * Destroy @worker and adjust @pool stats accordingly. + * + * CONTEXT: + * spin_lock_irq(pool->lock) which is released and regrabbed. + */ +static void destroy_worker(struct worker *worker) +{ + struct worker_pool *pool = worker->pool; + + lockdep_assert_held(&pool->manager_mutex); + lockdep_assert_held(&pool->lock); + + /* sanity check frenzy */ + if (WARN_ON(worker->current_work) || + WARN_ON(!list_empty(&worker->scheduled))) + return; + + if (worker->flags & WORKER_STARTED) + pool->nr_workers--; + if (worker->flags & WORKER_IDLE) + pool->nr_idle--; + + list_del_init(&worker->entry); + worker->flags |= WORKER_DIE; + + idr_remove(&pool->worker_idr, worker->id); + + spin_unlock_irq(&pool->lock); + + kthread_stop(worker->task); + kfree(worker); + + spin_lock_irq(&pool->lock); +} + +static void idle_worker_timeout(unsigned long __pool) +{ + struct worker_pool *pool = (void *)__pool; + + spin_lock_irq(&pool->lock); + + if (too_many_workers(pool)) { + struct worker *worker; + unsigned long expires; + + /* idle_list is kept in LIFO order, check the last one */ + worker = list_entry(pool->idle_list.prev, struct worker, entry); + expires = worker->last_active + IDLE_WORKER_TIMEOUT; + + if (time_before(jiffies, expires)) + mod_timer(&pool->idle_timer, expires); + else { + /* it's been idle for too long, wake up manager */ + pool->flags |= POOL_MANAGE_WORKERS; + wake_up_worker(pool); } + } + + spin_unlock_irq(&pool->lock); +} + +static void send_mayday(struct work_struct *work) +{ + struct pool_workqueue *pwq = get_work_pwq(work); + struct workqueue_struct *wq = pwq->wq; + + lockdep_assert_held(&wq_mayday_lock); - spin_lock_irq(&cwq->lock); - cwq->current_work = NULL; + if (!wq->rescuer) + return; + + /* mayday mayday mayday */ + if (list_empty(&pwq->mayday_node)) { + list_add_tail(&pwq->mayday_node, &wq->maydays); + wake_up_process(wq->rescuer->task); } - spin_unlock_irq(&cwq->lock); } -static int worker_thread(void *__cwq) +static void pool_mayday_timeout(unsigned long __pool) { - struct cpu_workqueue_struct *cwq = __cwq; - DEFINE_WAIT(wait); + struct worker_pool *pool = (void *)__pool; + struct work_struct *work; - if (cwq->wq->freezeable) - set_freezable(); + spin_lock_irq(&wq_mayday_lock); /* for wq->maydays */ + spin_lock(&pool->lock); - for (;;) { - prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE); - if (!freezing(current) && - !kthread_should_stop() && - list_empty(&cwq->worklist)) - schedule(); - finish_wait(&cwq->more_work, &wait); + if (need_to_create_worker(pool)) { + /* + * We've been trying to create a new worker but + * haven't been successful. We might be hitting an + * allocation deadlock. Send distress signals to + * rescuers. + */ + list_for_each_entry(work, &pool->worklist, entry) + send_mayday(work); + } + + spin_unlock(&pool->lock); + spin_unlock_irq(&wq_mayday_lock); - try_to_freeze(); + mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL); +} - if (kthread_should_stop()) +/** + * maybe_create_worker - create a new worker if necessary + * @pool: pool to create a new worker for + * + * Create a new worker for @pool if necessary. @pool is guaranteed to + * have at least one idle worker on return from this function. If + * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is + * sent to all rescuers with works scheduled on @pool to resolve + * possible allocation deadlock. + * + * On return, need_to_create_worker() is guaranteed to be %false and + * may_start_working() %true. + * + * LOCKING: + * spin_lock_irq(pool->lock) which may be released and regrabbed + * multiple times. Does GFP_KERNEL allocations. Called only from + * manager. + * + * Return: + * %false if no action was taken and pool->lock stayed locked, %true + * otherwise. + */ +static bool maybe_create_worker(struct worker_pool *pool) +__releases(&pool->lock) +__acquires(&pool->lock) +{ + if (!need_to_create_worker(pool)) + return false; +restart: + spin_unlock_irq(&pool->lock); + + /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */ + mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT); + + while (true) { + struct worker *worker; + + worker = create_worker(pool); + if (worker) { + del_timer_sync(&pool->mayday_timer); + spin_lock_irq(&pool->lock); + start_worker(worker); + if (WARN_ON_ONCE(need_to_create_worker(pool))) + goto restart; + return true; + } + + if (!need_to_create_worker(pool)) break; - run_workqueue(cwq); + __set_current_state(TASK_INTERRUPTIBLE); + schedule_timeout(CREATE_COOLDOWN); + + if (!need_to_create_worker(pool)) + break; } - return 0; + del_timer_sync(&pool->mayday_timer); + spin_lock_irq(&pool->lock); + if (need_to_create_worker(pool)) + goto restart; + return true; +} + +/** + * maybe_destroy_worker - destroy workers which have been idle for a while + * @pool: pool to destroy workers for + * + * Destroy @pool workers which have been idle for longer than + * IDLE_WORKER_TIMEOUT. + * + * LOCKING: + * spin_lock_irq(pool->lock) which may be released and regrabbed + * multiple times. Called only from manager. + * + * Return: + * %false if no action was taken and pool->lock stayed locked, %true + * otherwise. + */ +static bool maybe_destroy_workers(struct worker_pool *pool) +{ + bool ret = false; + + while (too_many_workers(pool)) { + struct worker *worker; + unsigned long expires; + + worker = list_entry(pool->idle_list.prev, struct worker, entry); + expires = worker->last_active + IDLE_WORKER_TIMEOUT; + + if (time_before(jiffies, expires)) { + mod_timer(&pool->idle_timer, expires); + break; + } + + destroy_worker(worker); + ret = true; + } + + return ret; +} + +/** + * manage_workers - manage worker pool + * @worker: self + * + * Assume the manager role and manage the worker pool @worker belongs + * to. At any given time, there can be only zero or one manager per + * pool. The exclusion is handled automatically by this function. + * + * The caller can safely start processing works on false return. On + * true return, it's guaranteed that need_to_create_worker() is false + * and may_start_working() is true. + * + * CONTEXT: + * spin_lock_irq(pool->lock) which may be released and regrabbed + * multiple times. Does GFP_KERNEL allocations. + * + * Return: + * %false if the pool don't need management and the caller can safely start + * processing works, %true indicates that the function released pool->lock + * and reacquired it to perform some management function and that the + * conditions that the caller verified while holding the lock before + * calling the function might no longer be true. + */ +static bool manage_workers(struct worker *worker) +{ + struct worker_pool *pool = worker->pool; + bool ret = false; + + /* + * Managership is governed by two mutexes - manager_arb and + * manager_mutex. manager_arb handles arbitration of manager role. + * Anyone who successfully grabs manager_arb wins the arbitration + * and becomes the manager. mutex_trylock() on pool->manager_arb + * failure while holding pool->lock reliably indicates that someone + * else is managing the pool and the worker which failed trylock + * can proceed to executing work items. This means that anyone + * grabbing manager_arb is responsible for actually performing + * manager duties. If manager_arb is grabbed and released without + * actual management, the pool may stall indefinitely. + * + * manager_mutex is used for exclusion of actual management + * operations. The holder of manager_mutex can be sure that none + * of management operations, including creation and destruction of + * workers, won't take place until the mutex is released. Because + * manager_mutex doesn't interfere with manager role arbitration, + * it is guaranteed that the pool's management, while may be + * delayed, won't be disturbed by someone else grabbing + * manager_mutex. + */ + if (!mutex_trylock(&pool->manager_arb)) + return ret; + + /* + * With manager arbitration won, manager_mutex would be free in + * most cases. trylock first without dropping @pool->lock. + */ + if (unlikely(!mutex_trylock(&pool->manager_mutex))) { + spin_unlock_irq(&pool->lock); + mutex_lock(&pool->manager_mutex); + spin_lock_irq(&pool->lock); + ret = true; + } + + pool->flags &= ~POOL_MANAGE_WORKERS; + + /* + * Destroy and then create so that may_start_working() is true + * on return. + */ + ret |= maybe_destroy_workers(pool); + ret |= maybe_create_worker(pool); + + mutex_unlock(&pool->manager_mutex); + mutex_unlock(&pool->manager_arb); + return ret; +} + +/** + * process_one_work - process single work + * @worker: self + * @work: work to process + * + * Process @work. This function contains all the logics necessary to + * process a single work including synchronization against and + * interaction with other workers on the same cpu, queueing and + * flushing. As long as context requirement is met, any worker can + * call this function to process a work. + * + * CONTEXT: + * spin_lock_irq(pool->lock) which is released and regrabbed. + */ +static void process_one_work(struct worker *worker, struct work_struct *work) +__releases(&pool->lock) +__acquires(&pool->lock) +{ + struct pool_workqueue *pwq = get_work_pwq(work); + struct worker_pool *pool = worker->pool; + bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE; + int work_color; + struct worker *collision; +#ifdef CONFIG_LOCKDEP + /* + * It is permissible to free the struct work_struct from + * inside the function that is called from it, this we need to + * take into account for lockdep too. To avoid bogus "held + * lock freed" warnings as well as problems when looking into + * work->lockdep_map, make a copy and use that here. + */ + struct lockdep_map lockdep_map; + + lockdep_copy_map(&lockdep_map, &work->lockdep_map); +#endif + /* + * Ensure we're on the correct CPU. DISASSOCIATED test is + * necessary to avoid spurious warnings from rescuers servicing the + * unbound or a disassociated pool. + */ + WARN_ON_ONCE(!(worker->flags & WORKER_UNBOUND) && + !(pool->flags & POOL_DISASSOCIATED) && + raw_smp_processor_id() != pool->cpu); + + /* + * A single work shouldn't be executed concurrently by + * multiple workers on a single cpu. Check whether anyone is + * already processing the work. If so, defer the work to the + * currently executing one. + */ + collision = find_worker_executing_work(pool, work); + if (unlikely(collision)) { + move_linked_works(work, &collision->scheduled, NULL); + return; + } + + /* claim and dequeue */ + debug_work_deactivate(work); + hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work); + worker->current_work = work; + worker->current_func = work->func; + worker->current_pwq = pwq; + work_color = get_work_color(work); + + list_del_init(&work->entry); + + /* + * CPU intensive works don't participate in concurrency + * management. They're the scheduler's responsibility. + */ + if (unlikely(cpu_intensive)) + worker_set_flags(worker, WORKER_CPU_INTENSIVE, true); + + /* + * Unbound pool isn't concurrency managed and work items should be + * executed ASAP. Wake up another worker if necessary. + */ + if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool)) + wake_up_worker(pool); + + /* + * Record the last pool and clear PENDING which should be the last + * update to @work. Also, do this inside @pool->lock so that + * PENDING and queued state changes happen together while IRQ is + * disabled. + */ + set_work_pool_and_clear_pending(work, pool->id); + + spin_unlock_irq(&pool->lock); + + lock_map_acquire_read(&pwq->wq->lockdep_map); + lock_map_acquire(&lockdep_map); + trace_workqueue_execute_start(work); + worker->current_func(work); + /* + * While we must be careful to not use "work" after this, the trace + * point will only record its address. + */ + trace_workqueue_execute_end(work); + lock_map_release(&lockdep_map); + lock_map_release(&pwq->wq->lockdep_map); + + if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { + pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n" + " last function: %pf\n", + current->comm, preempt_count(), task_pid_nr(current), + worker->current_func); + debug_show_held_locks(current); + dump_stack(); + } + + /* + * The following prevents a kworker from hogging CPU on !PREEMPT + * kernels, where a requeueing work item waiting for something to + * happen could deadlock with stop_machine as such work item could + * indefinitely requeue itself while all other CPUs are trapped in + * stop_machine. + */ + cond_resched(); + + spin_lock_irq(&pool->lock); + + /* clear cpu intensive status */ + if (unlikely(cpu_intensive)) + worker_clr_flags(worker, WORKER_CPU_INTENSIVE); + + /* we're done with it, release */ + hash_del(&worker->hentry); + worker->current_work = NULL; + worker->current_func = NULL; + worker->current_pwq = NULL; + worker->desc_valid = false; + pwq_dec_nr_in_flight(pwq, work_color); +} + +/** + * process_scheduled_works - process scheduled works + * @worker: self + * + * Process all scheduled works. Please note that the scheduled list + * may change while processing a work, so this function repeatedly + * fetches a work from the top and executes it. + * + * CONTEXT: + * spin_lock_irq(pool->lock) which may be released and regrabbed + * multiple times. + */ +static void process_scheduled_works(struct worker *worker) +{ + while (!list_empty(&worker->scheduled)) { + struct work_struct *work = list_first_entry(&worker->scheduled, + struct work_struct, entry); + process_one_work(worker, work); + } +} + +/** + * worker_thread - the worker thread function + * @__worker: self + * + * The worker thread function. All workers belong to a worker_pool - + * either a per-cpu one or dynamic unbound one. These workers process all + * work items regardless of their specific target workqueue. The only + * exception is work items which belong to workqueues with a rescuer which + * will be explained in rescuer_thread(). + * + * Return: 0 + */ +static int worker_thread(void *__worker) +{ + struct worker *worker = __worker; + struct worker_pool *pool = worker->pool; + + /* tell the scheduler that this is a workqueue worker */ + worker->task->flags |= PF_WQ_WORKER; +woke_up: + spin_lock_irq(&pool->lock); + + /* am I supposed to die? */ + if (unlikely(worker->flags & WORKER_DIE)) { + spin_unlock_irq(&pool->lock); + WARN_ON_ONCE(!list_empty(&worker->entry)); + worker->task->flags &= ~PF_WQ_WORKER; + return 0; + } + + worker_leave_idle(worker); +recheck: + /* no more worker necessary? */ + if (!need_more_worker(pool)) + goto sleep; + + /* do we need to manage? */ + if (unlikely(!may_start_working(pool)) && manage_workers(worker)) + goto recheck; + + /* + * ->scheduled list can only be filled while a worker is + * preparing to process a work or actually processing it. + * Make sure nobody diddled with it while I was sleeping. + */ + WARN_ON_ONCE(!list_empty(&worker->scheduled)); + + /* + * Finish PREP stage. We're guaranteed to have at least one idle + * worker or that someone else has already assumed the manager + * role. This is where @worker starts participating in concurrency + * management if applicable and concurrency management is restored + * after being rebound. See rebind_workers() for details. + */ + worker_clr_flags(worker, WORKER_PREP | WORKER_REBOUND); + + do { + struct work_struct *work = + list_first_entry(&pool->worklist, + struct work_struct, entry); + + if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) { + /* optimization path, not strictly necessary */ + process_one_work(worker, work); + if (unlikely(!list_empty(&worker->scheduled))) + process_scheduled_works(worker); + } else { + move_linked_works(work, &worker->scheduled, NULL); + process_scheduled_works(worker); + } + } while (keep_working(pool)); + + worker_set_flags(worker, WORKER_PREP, false); +sleep: + if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker)) + goto recheck; + + /* + * pool->lock is held and there's no work to process and no need to + * manage, sleep. Workers are woken up only while holding + * pool->lock or from local cpu, so setting the current state + * before releasing pool->lock is enough to prevent losing any + * event. + */ + worker_enter_idle(worker); + __set_current_state(TASK_INTERRUPTIBLE); + spin_unlock_irq(&pool->lock); + schedule(); + goto woke_up; +} + +/** + * rescuer_thread - the rescuer thread function + * @__rescuer: self + * + * Workqueue rescuer thread function. There's one rescuer for each + * workqueue which has WQ_MEM_RECLAIM set. + * + * Regular work processing on a pool may block trying to create a new + * worker which uses GFP_KERNEL allocation which has slight chance of + * developing into deadlock if some works currently on the same queue + * need to be processed to satisfy the GFP_KERNEL allocation. This is + * the problem rescuer solves. + * + * When such condition is possible, the pool summons rescuers of all + * workqueues which have works queued on the pool and let them process + * those works so that forward progress can be guaranteed. + * + * This should happen rarely. + * + * Return: 0 + */ +static int rescuer_thread(void *__rescuer) +{ + struct worker *rescuer = __rescuer; + struct workqueue_struct *wq = rescuer->rescue_wq; + struct list_head *scheduled = &rescuer->scheduled; + + set_user_nice(current, RESCUER_NICE_LEVEL); + + /* + * Mark rescuer as worker too. As WORKER_PREP is never cleared, it + * doesn't participate in concurrency management. + */ + rescuer->task->flags |= PF_WQ_WORKER; +repeat: + set_current_state(TASK_INTERRUPTIBLE); + + if (kthread_should_stop()) { + __set_current_state(TASK_RUNNING); + rescuer->task->flags &= ~PF_WQ_WORKER; + return 0; + } + + /* see whether any pwq is asking for help */ + spin_lock_irq(&wq_mayday_lock); + + while (!list_empty(&wq->maydays)) { + struct pool_workqueue *pwq = list_first_entry(&wq->maydays, + struct pool_workqueue, mayday_node); + struct worker_pool *pool = pwq->pool; + struct work_struct *work, *n; + + __set_current_state(TASK_RUNNING); + list_del_init(&pwq->mayday_node); + + spin_unlock_irq(&wq_mayday_lock); + + /* migrate to the target cpu if possible */ + worker_maybe_bind_and_lock(pool); + rescuer->pool = pool; + + /* + * Slurp in all works issued via this workqueue and + * process'em. + */ + WARN_ON_ONCE(!list_empty(&rescuer->scheduled)); + list_for_each_entry_safe(work, n, &pool->worklist, entry) + if (get_work_pwq(work) == pwq) + move_linked_works(work, scheduled, &n); + + process_scheduled_works(rescuer); + + /* + * Leave this pool. If keep_working() is %true, notify a + * regular worker; otherwise, we end up with 0 concurrency + * and stalling the execution. + */ + if (keep_working(pool)) + wake_up_worker(pool); + + rescuer->pool = NULL; + spin_unlock(&pool->lock); + spin_lock(&wq_mayday_lock); + } + + spin_unlock_irq(&wq_mayday_lock); + + /* rescuers should never participate in concurrency management */ + WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING)); + schedule(); + goto repeat; } struct wq_barrier { @@ -469,359 +2451,563 @@ static void wq_barrier_func(struct work_struct *work) complete(&barr->done); } -static void insert_wq_barrier(struct cpu_workqueue_struct *cwq, - struct wq_barrier *barr, struct list_head *head) +/** + * insert_wq_barrier - insert a barrier work + * @pwq: pwq to insert barrier into + * @barr: wq_barrier to insert + * @target: target work to attach @barr to + * @worker: worker currently executing @target, NULL if @target is not executing + * + * @barr is linked to @target such that @barr is completed only after + * @target finishes execution. Please note that the ordering + * guarantee is observed only with respect to @target and on the local + * cpu. + * + * Currently, a queued barrier can't be canceled. This is because + * try_to_grab_pending() can't determine whether the work to be + * grabbed is at the head of the queue and thus can't clear LINKED + * flag of the previous work while there must be a valid next work + * after a work with LINKED flag set. + * + * Note that when @worker is non-NULL, @target may be modified + * underneath us, so we can't reliably determine pwq from @target. + * + * CONTEXT: + * spin_lock_irq(pool->lock). + */ +static void insert_wq_barrier(struct pool_workqueue *pwq, + struct wq_barrier *barr, + struct work_struct *target, struct worker *worker) { + struct list_head *head; + unsigned int linked = 0; + /* - * debugobject calls are safe here even with cwq->lock locked + * debugobject calls are safe here even with pool->lock locked * as we know for sure that this will not trigger any of the * checks and call back into the fixup functions where we * might deadlock. */ - INIT_WORK_ON_STACK(&barr->work, wq_barrier_func); - __set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work)); - + INIT_WORK_ONSTACK(&barr->work, wq_barrier_func); + __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work)); init_completion(&barr->done); + /* + * If @target is currently being executed, schedule the + * barrier to the worker; otherwise, put it after @target. + */ + if (worker) + head = worker->scheduled.next; + else { + unsigned long *bits = work_data_bits(target); + + head = target->entry.next; + /* there can already be other linked works, inherit and set */ + linked = *bits & WORK_STRUCT_LINKED; + __set_bit(WORK_STRUCT_LINKED_BIT, bits); + } + debug_work_activate(&barr->work); - insert_work(cwq, &barr->work, head); + insert_work(pwq, &barr->work, head, + work_color_to_flags(WORK_NO_COLOR) | linked); } -static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq) +/** + * flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing + * @wq: workqueue being flushed + * @flush_color: new flush color, < 0 for no-op + * @work_color: new work color, < 0 for no-op + * + * Prepare pwqs for workqueue flushing. + * + * If @flush_color is non-negative, flush_color on all pwqs should be + * -1. If no pwq has in-flight commands at the specified color, all + * pwq->flush_color's stay at -1 and %false is returned. If any pwq + * has in flight commands, its pwq->flush_color is set to + * @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq + * wakeup logic is armed and %true is returned. + * + * The caller should have initialized @wq->first_flusher prior to + * calling this function with non-negative @flush_color. If + * @flush_color is negative, no flush color update is done and %false + * is returned. + * + * If @work_color is non-negative, all pwqs should have the same + * work_color which is previous to @work_color and all will be + * advanced to @work_color. + * + * CONTEXT: + * mutex_lock(wq->mutex). + * + * Return: + * %true if @flush_color >= 0 and there's something to flush. %false + * otherwise. + */ +static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq, + int flush_color, int work_color) { - int active = 0; - struct wq_barrier barr; - - WARN_ON(cwq->thread == current); + bool wait = false; + struct pool_workqueue *pwq; - spin_lock_irq(&cwq->lock); - if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) { - insert_wq_barrier(cwq, &barr, &cwq->worklist); - active = 1; + if (flush_color >= 0) { + WARN_ON_ONCE(atomic_read(&wq->nr_pwqs_to_flush)); + atomic_set(&wq->nr_pwqs_to_flush, 1); } - spin_unlock_irq(&cwq->lock); - if (active) { - wait_for_completion(&barr.done); - destroy_work_on_stack(&barr.work); + for_each_pwq(pwq, wq) { + struct worker_pool *pool = pwq->pool; + + spin_lock_irq(&pool->lock); + + if (flush_color >= 0) { + WARN_ON_ONCE(pwq->flush_color != -1); + + if (pwq->nr_in_flight[flush_color]) { + pwq->flush_color = flush_color; + atomic_inc(&wq->nr_pwqs_to_flush); + wait = true; + } + } + + if (work_color >= 0) { + WARN_ON_ONCE(work_color != work_next_color(pwq->work_color)); + pwq->work_color = work_color; + } + + spin_unlock_irq(&pool->lock); } - return active; + if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush)) + complete(&wq->first_flusher->done); + + return wait; } /** * flush_workqueue - ensure that any scheduled work has run to completion. * @wq: workqueue to flush * - * Forces execution of the workqueue and blocks until its completion. - * This is typically used in driver shutdown handlers. - * - * We sleep until all works which were queued on entry have been handled, - * but we are not livelocked by new incoming ones. - * - * This function used to run the workqueues itself. Now we just wait for the - * helper threads to do it. + * This function sleeps until all work items which were queued on entry + * have finished execution, but it is not livelocked by new incoming ones. */ void flush_workqueue(struct workqueue_struct *wq) { - const struct cpumask *cpu_map = wq_cpu_map(wq); - int cpu; + struct wq_flusher this_flusher = { + .list = LIST_HEAD_INIT(this_flusher.list), + .flush_color = -1, + .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done), + }; + int next_color; - might_sleep(); lock_map_acquire(&wq->lockdep_map); lock_map_release(&wq->lockdep_map); - for_each_cpu(cpu, cpu_map) - flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu)); -} -EXPORT_SYMBOL_GPL(flush_workqueue); -/** - * flush_work - block until a work_struct's callback has terminated - * @work: the work which is to be flushed - * - * Returns false if @work has already terminated. - * - * It is expected that, prior to calling flush_work(), the caller has - * arranged for the work to not be requeued, otherwise it doesn't make - * sense to use this function. - */ -int flush_work(struct work_struct *work) -{ - struct cpu_workqueue_struct *cwq; - struct list_head *prev; - struct wq_barrier barr; - - might_sleep(); - cwq = get_wq_data(work); - if (!cwq) - return 0; + mutex_lock(&wq->mutex); - lock_map_acquire(&cwq->wq->lockdep_map); - lock_map_release(&cwq->wq->lockdep_map); + /* + * Start-to-wait phase + */ + next_color = work_next_color(wq->work_color); - prev = NULL; - spin_lock_irq(&cwq->lock); - if (!list_empty(&work->entry)) { + if (next_color != wq->flush_color) { /* - * See the comment near try_to_grab_pending()->smp_rmb(). - * If it was re-queued under us we are not going to wait. + * Color space is not full. The current work_color + * becomes our flush_color and work_color is advanced + * by one. */ - smp_rmb(); - if (unlikely(cwq != get_wq_data(work))) - goto out; - prev = &work->entry; + WARN_ON_ONCE(!list_empty(&wq->flusher_overflow)); + this_flusher.flush_color = wq->work_color; + wq->work_color = next_color; + + if (!wq->first_flusher) { + /* no flush in progress, become the first flusher */ + WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color); + + wq->first_flusher = &this_flusher; + + if (!flush_workqueue_prep_pwqs(wq, wq->flush_color, + wq->work_color)) { + /* nothing to flush, done */ + wq->flush_color = next_color; + wq->first_flusher = NULL; + goto out_unlock; + } + } else { + /* wait in queue */ + WARN_ON_ONCE(wq->flush_color == this_flusher.flush_color); + list_add_tail(&this_flusher.list, &wq->flusher_queue); + flush_workqueue_prep_pwqs(wq, -1, wq->work_color); + } } else { - if (cwq->current_work != work) - goto out; - prev = &cwq->worklist; - } - insert_wq_barrier(cwq, &barr, prev->next); -out: - spin_unlock_irq(&cwq->lock); - if (!prev) - return 0; + /* + * Oops, color space is full, wait on overflow queue. + * The next flush completion will assign us + * flush_color and transfer to flusher_queue. + */ + list_add_tail(&this_flusher.list, &wq->flusher_overflow); + } - wait_for_completion(&barr.done); - destroy_work_on_stack(&barr.work); - return 1; + mutex_unlock(&wq->mutex); + + wait_for_completion(&this_flusher.done); + + /* + * Wake-up-and-cascade phase + * + * First flushers are responsible for cascading flushes and + * handling overflow. Non-first flushers can simply return. + */ + if (wq->first_flusher != &this_flusher) + return; + + mutex_lock(&wq->mutex); + + /* we might have raced, check again with mutex held */ + if (wq->first_flusher != &this_flusher) + goto out_unlock; + + wq->first_flusher = NULL; + + WARN_ON_ONCE(!list_empty(&this_flusher.list)); + WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color); + + while (true) { + struct wq_flusher *next, *tmp; + + /* complete all the flushers sharing the current flush color */ + list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) { + if (next->flush_color != wq->flush_color) + break; + list_del_init(&next->list); + complete(&next->done); + } + + WARN_ON_ONCE(!list_empty(&wq->flusher_overflow) && + wq->flush_color != work_next_color(wq->work_color)); + + /* this flush_color is finished, advance by one */ + wq->flush_color = work_next_color(wq->flush_color); + + /* one color has been freed, handle overflow queue */ + if (!list_empty(&wq->flusher_overflow)) { + /* + * Assign the same color to all overflowed + * flushers, advance work_color and append to + * flusher_queue. This is the start-to-wait + * phase for these overflowed flushers. + */ + list_for_each_entry(tmp, &wq->flusher_overflow, list) + tmp->flush_color = wq->work_color; + + wq->work_color = work_next_color(wq->work_color); + + list_splice_tail_init(&wq->flusher_overflow, + &wq->flusher_queue); + flush_workqueue_prep_pwqs(wq, -1, wq->work_color); + } + + if (list_empty(&wq->flusher_queue)) { + WARN_ON_ONCE(wq->flush_color != wq->work_color); + break; + } + + /* + * Need to flush more colors. Make the next flusher + * the new first flusher and arm pwqs. + */ + WARN_ON_ONCE(wq->flush_color == wq->work_color); + WARN_ON_ONCE(wq->flush_color != next->flush_color); + + list_del_init(&next->list); + wq->first_flusher = next; + + if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1)) + break; + + /* + * Meh... this color is already done, clear first + * flusher and repeat cascading. + */ + wq->first_flusher = NULL; + } + +out_unlock: + mutex_unlock(&wq->mutex); } -EXPORT_SYMBOL_GPL(flush_work); +EXPORT_SYMBOL_GPL(flush_workqueue); -/* - * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit, - * so this work can't be re-armed in any way. +/** + * drain_workqueue - drain a workqueue + * @wq: workqueue to drain + * + * Wait until the workqueue becomes empty. While draining is in progress, + * only chain queueing is allowed. IOW, only currently pending or running + * work items on @wq can queue further work items on it. @wq is flushed + * repeatedly until it becomes empty. The number of flushing is detemined + * by the depth of chaining and should be relatively short. Whine if it + * takes too long. */ -static int try_to_grab_pending(struct work_struct *work) +void drain_workqueue(struct workqueue_struct *wq) { - struct cpu_workqueue_struct *cwq; - int ret = -1; - - if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) - return 0; + unsigned int flush_cnt = 0; + struct pool_workqueue *pwq; /* - * The queueing is in progress, or it is already queued. Try to - * steal it from ->worklist without clearing WORK_STRUCT_PENDING. + * __queue_work() needs to test whether there are drainers, is much + * hotter than drain_workqueue() and already looks at @wq->flags. + * Use __WQ_DRAINING so that queue doesn't have to check nr_drainers. */ + mutex_lock(&wq->mutex); + if (!wq->nr_drainers++) + wq->flags |= __WQ_DRAINING; + mutex_unlock(&wq->mutex); +reflush: + flush_workqueue(wq); - cwq = get_wq_data(work); - if (!cwq) - return ret; + mutex_lock(&wq->mutex); - spin_lock_irq(&cwq->lock); - if (!list_empty(&work->entry)) { - /* - * This work is queued, but perhaps we locked the wrong cwq. - * In that case we must see the new value after rmb(), see - * insert_work()->wmb(). - */ - smp_rmb(); - if (cwq == get_wq_data(work)) { - debug_work_deactivate(work); - list_del_init(&work->entry); - ret = 1; - } + for_each_pwq(pwq, wq) { + bool drained; + + spin_lock_irq(&pwq->pool->lock); + drained = !pwq->nr_active && list_empty(&pwq->delayed_works); + spin_unlock_irq(&pwq->pool->lock); + + if (drained) + continue; + + if (++flush_cnt == 10 || + (flush_cnt % 100 == 0 && flush_cnt <= 1000)) + pr_warn("workqueue %s: drain_workqueue() isn't complete after %u tries\n", + wq->name, flush_cnt); + + mutex_unlock(&wq->mutex); + goto reflush; } - spin_unlock_irq(&cwq->lock); - return ret; + if (!--wq->nr_drainers) + wq->flags &= ~__WQ_DRAINING; + mutex_unlock(&wq->mutex); } +EXPORT_SYMBOL_GPL(drain_workqueue); -static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq, - struct work_struct *work) +static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr) { - struct wq_barrier barr; - int running = 0; + struct worker *worker = NULL; + struct worker_pool *pool; + struct pool_workqueue *pwq; - spin_lock_irq(&cwq->lock); - if (unlikely(cwq->current_work == work)) { - insert_wq_barrier(cwq, &barr, cwq->worklist.next); - running = 1; + might_sleep(); + + local_irq_disable(); + pool = get_work_pool(work); + if (!pool) { + local_irq_enable(); + return false; } - spin_unlock_irq(&cwq->lock); - if (unlikely(running)) { - wait_for_completion(&barr.done); - destroy_work_on_stack(&barr.work); + spin_lock(&pool->lock); + /* see the comment in try_to_grab_pending() with the same code */ + pwq = get_work_pwq(work); + if (pwq) { + if (unlikely(pwq->pool != pool)) + goto already_gone; + } else { + worker = find_worker_executing_work(pool, work); + if (!worker) + goto already_gone; + pwq = worker->current_pwq; } + + insert_wq_barrier(pwq, barr, work, worker); + spin_unlock_irq(&pool->lock); + + /* + * If @max_active is 1 or rescuer is in use, flushing another work + * item on the same workqueue may lead to deadlock. Make sure the + * flusher is not running on the same workqueue by verifying write + * access. + */ + if (pwq->wq->saved_max_active == 1 || pwq->wq->rescuer) + lock_map_acquire(&pwq->wq->lockdep_map); + else + lock_map_acquire_read(&pwq->wq->lockdep_map); + lock_map_release(&pwq->wq->lockdep_map); + + return true; +already_gone: + spin_unlock_irq(&pool->lock); + return false; } -static void wait_on_work(struct work_struct *work) +static bool __flush_work(struct work_struct *work) { - struct cpu_workqueue_struct *cwq; - struct workqueue_struct *wq; - const struct cpumask *cpu_map; - int cpu; + struct wq_barrier barr; - might_sleep(); + if (start_flush_work(work, &barr)) { + wait_for_completion(&barr.done); + destroy_work_on_stack(&barr.work); + return true; + } else { + return false; + } +} +/** + * flush_work - wait for a work to finish executing the last queueing instance + * @work: the work to flush + * + * Wait until @work has finished execution. @work is guaranteed to be idle + * on return if it hasn't been requeued since flush started. + * + * Return: + * %true if flush_work() waited for the work to finish execution, + * %false if it was already idle. + */ +bool flush_work(struct work_struct *work) +{ lock_map_acquire(&work->lockdep_map); lock_map_release(&work->lockdep_map); - cwq = get_wq_data(work); - if (!cwq) - return; - - wq = cwq->wq; - cpu_map = wq_cpu_map(wq); - - for_each_cpu(cpu, cpu_map) - wait_on_cpu_work(per_cpu_ptr(wq->cpu_wq, cpu), work); + return __flush_work(work); } +EXPORT_SYMBOL_GPL(flush_work); -static int __cancel_work_timer(struct work_struct *work, - struct timer_list* timer) +static bool __cancel_work_timer(struct work_struct *work, bool is_dwork) { + unsigned long flags; int ret; do { - ret = (timer && likely(del_timer(timer))); - if (!ret) - ret = try_to_grab_pending(work); - wait_on_work(work); + ret = try_to_grab_pending(work, is_dwork, &flags); + /* + * If someone else is canceling, wait for the same event it + * would be waiting for before retrying. + */ + if (unlikely(ret == -ENOENT)) + flush_work(work); } while (unlikely(ret < 0)); - clear_wq_data(work); + /* tell other tasks trying to grab @work to back off */ + mark_work_canceling(work); + local_irq_restore(flags); + + flush_work(work); + clear_work_data(work); return ret; } /** - * cancel_work_sync - block until a work_struct's callback has terminated - * @work: the work which is to be flushed - * - * Returns true if @work was pending. + * cancel_work_sync - cancel a work and wait for it to finish + * @work: the work to cancel * - * cancel_work_sync() will cancel the work if it is queued. If the work's - * callback appears to be running, cancel_work_sync() will block until it - * has completed. + * Cancel @work and wait for its execution to finish. This function + * can be used even if the work re-queues itself or migrates to + * another workqueue. On return from this function, @work is + * guaranteed to be not pending or executing on any CPU. * - * It is possible to use this function if the work re-queues itself. It can - * cancel the work even if it migrates to another workqueue, however in that - * case it only guarantees that work->func() has completed on the last queued - * workqueue. + * cancel_work_sync(&delayed_work->work) must not be used for + * delayed_work's. Use cancel_delayed_work_sync() instead. * - * cancel_work_sync(&delayed_work->work) should be used only if ->timer is not - * pending, otherwise it goes into a busy-wait loop until the timer expires. - * - * The caller must ensure that workqueue_struct on which this work was last + * The caller must ensure that the workqueue on which @work was last * queued can't be destroyed before this function returns. + * + * Return: + * %true if @work was pending, %false otherwise. */ -int cancel_work_sync(struct work_struct *work) +bool cancel_work_sync(struct work_struct *work) { - return __cancel_work_timer(work, NULL); + return __cancel_work_timer(work, false); } EXPORT_SYMBOL_GPL(cancel_work_sync); /** - * cancel_delayed_work_sync - reliably kill off a delayed work. - * @dwork: the delayed work struct + * flush_delayed_work - wait for a dwork to finish executing the last queueing + * @dwork: the delayed work to flush * - * Returns true if @dwork was pending. + * Delayed timer is cancelled and the pending work is queued for + * immediate execution. Like flush_work(), this function only + * considers the last queueing instance of @dwork. * - * It is possible to use this function if @dwork rearms itself via queue_work() - * or queue_delayed_work(). See also the comment for cancel_work_sync(). + * Return: + * %true if flush_work() waited for the work to finish execution, + * %false if it was already idle. */ -int cancel_delayed_work_sync(struct delayed_work *dwork) +bool flush_delayed_work(struct delayed_work *dwork) { - return __cancel_work_timer(&dwork->work, &dwork->timer); + local_irq_disable(); + if (del_timer_sync(&dwork->timer)) + __queue_work(dwork->cpu, dwork->wq, &dwork->work); + local_irq_enable(); + return flush_work(&dwork->work); } -EXPORT_SYMBOL(cancel_delayed_work_sync); - -static struct workqueue_struct *keventd_wq __read_mostly; +EXPORT_SYMBOL(flush_delayed_work); /** - * schedule_work - put work task in global workqueue - * @work: job to be done + * cancel_delayed_work - cancel a delayed work + * @dwork: delayed_work to cancel * - * Returns zero if @work was already on the kernel-global workqueue and - * non-zero otherwise. + * Kill off a pending delayed_work. * - * This puts a job in the kernel-global workqueue if it was not already - * queued and leaves it in the same position on the kernel-global - * workqueue otherwise. - */ -int schedule_work(struct work_struct *work) -{ - return queue_work(keventd_wq, work); -} -EXPORT_SYMBOL(schedule_work); - -/* - * schedule_work_on - put work task on a specific cpu - * @cpu: cpu to put the work task on - * @work: job to be done + * Return: %true if @dwork was pending and canceled; %false if it wasn't + * pending. * - * This puts a job on a specific cpu - */ -int schedule_work_on(int cpu, struct work_struct *work) -{ - return queue_work_on(cpu, keventd_wq, work); -} -EXPORT_SYMBOL(schedule_work_on); - -/** - * schedule_delayed_work - put work task in global workqueue after delay - * @dwork: job to be done - * @delay: number of jiffies to wait or 0 for immediate execution + * Note: + * The work callback function may still be running on return, unless + * it returns %true and the work doesn't re-arm itself. Explicitly flush or + * use cancel_delayed_work_sync() to wait on it. * - * After waiting for a given time this puts a job in the kernel-global - * workqueue. + * This function is safe to call from any context including IRQ handler. */ -int schedule_delayed_work(struct delayed_work *dwork, - unsigned long delay) +bool cancel_delayed_work(struct delayed_work *dwork) { - return queue_delayed_work(keventd_wq, dwork, delay); -} -EXPORT_SYMBOL(schedule_delayed_work); + unsigned long flags; + int ret; -/** - * flush_delayed_work - block until a dwork_struct's callback has terminated - * @dwork: the delayed work which is to be flushed - * - * Any timeout is cancelled, and any pending work is run immediately. - */ -void flush_delayed_work(struct delayed_work *dwork) -{ - if (del_timer_sync(&dwork->timer)) { - struct cpu_workqueue_struct *cwq; - cwq = wq_per_cpu(get_wq_data(&dwork->work)->wq, get_cpu()); - __queue_work(cwq, &dwork->work); - put_cpu(); - } - flush_work(&dwork->work); + do { + ret = try_to_grab_pending(&dwork->work, true, &flags); + } while (unlikely(ret == -EAGAIN)); + + if (unlikely(ret < 0)) + return false; + + set_work_pool_and_clear_pending(&dwork->work, + get_work_pool_id(&dwork->work)); + local_irq_restore(flags); + return ret; } -EXPORT_SYMBOL(flush_delayed_work); +EXPORT_SYMBOL(cancel_delayed_work); /** - * schedule_delayed_work_on - queue work in global workqueue on CPU after delay - * @cpu: cpu to use - * @dwork: job to be done - * @delay: number of jiffies to wait + * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish + * @dwork: the delayed work cancel + * + * This is cancel_work_sync() for delayed works. * - * After waiting for a given time this puts a job in the kernel-global - * workqueue on the specified CPU. + * Return: + * %true if @dwork was pending, %false otherwise. */ -int schedule_delayed_work_on(int cpu, - struct delayed_work *dwork, unsigned long delay) +bool cancel_delayed_work_sync(struct delayed_work *dwork) { - return queue_delayed_work_on(cpu, keventd_wq, dwork, delay); + return __cancel_work_timer(&dwork->work, true); } -EXPORT_SYMBOL(schedule_delayed_work_on); +EXPORT_SYMBOL(cancel_delayed_work_sync); /** - * schedule_on_each_cpu - call a function on each online CPU from keventd + * schedule_on_each_cpu - execute a function synchronously on each online CPU * @func: the function to call * - * Returns zero on success. - * Returns -ve errno on failure. - * + * schedule_on_each_cpu() executes @func on each online CPU using the + * system workqueue and blocks until all CPUs have completed. * schedule_on_each_cpu() is very slow. + * + * Return: + * 0 on success, -errno on failure. */ int schedule_on_each_cpu(work_func_t func) { int cpu; - int orig = -1; - struct work_struct *works; + struct work_struct __percpu *works; works = alloc_percpu(struct work_struct); if (!works) @@ -829,23 +3015,12 @@ int schedule_on_each_cpu(work_func_t func) get_online_cpus(); - /* - * When running in keventd don't schedule a work item on - * itself. Can just call directly because the work queue is - * already bound. This also is faster. - */ - if (current_is_keventd()) - orig = raw_smp_processor_id(); - for_each_online_cpu(cpu) { struct work_struct *work = per_cpu_ptr(works, cpu); INIT_WORK(work, func); - if (cpu != orig) - schedule_work_on(cpu, work); + schedule_work_on(cpu, work); } - if (orig >= 0) - func(per_cpu_ptr(works, orig)); for_each_online_cpu(cpu) flush_work(per_cpu_ptr(works, cpu)); @@ -881,7 +3056,7 @@ int schedule_on_each_cpu(work_func_t func) */ void flush_scheduled_work(void) { - flush_workqueue(keventd_wq); + flush_workqueue(system_wq); } EXPORT_SYMBOL(flush_scheduled_work); @@ -894,7 +3069,7 @@ EXPORT_SYMBOL(flush_scheduled_work); * Executes the function immediately if process context is available, * otherwise schedules the function for delayed execution. * - * Returns: 0 - function was executed + * Return: 0 - function was executed * 1 - function was scheduled for execution */ int execute_in_process_context(work_func_t fn, struct execute_work *ew) @@ -911,264 +3086,1715 @@ int execute_in_process_context(work_func_t fn, struct execute_work *ew) } EXPORT_SYMBOL_GPL(execute_in_process_context); -int keventd_up(void) +#ifdef CONFIG_SYSFS +/* + * Workqueues with WQ_SYSFS flag set is visible to userland via + * /sys/bus/workqueue/devices/WQ_NAME. All visible workqueues have the + * following attributes. + * + * per_cpu RO bool : whether the workqueue is per-cpu or unbound + * max_active RW int : maximum number of in-flight work items + * + * Unbound workqueues have the following extra attributes. + * + * id RO int : the associated pool ID + * nice RW int : nice value of the workers + * cpumask RW mask : bitmask of allowed CPUs for the workers + */ +struct wq_device { + struct workqueue_struct *wq; + struct device dev; +}; + +static struct workqueue_struct *dev_to_wq(struct device *dev) { - return keventd_wq != NULL; + struct wq_device *wq_dev = container_of(dev, struct wq_device, dev); + + return wq_dev->wq; } -int current_is_keventd(void) +static ssize_t per_cpu_show(struct device *dev, struct device_attribute *attr, + char *buf) { - struct cpu_workqueue_struct *cwq; - int cpu = raw_smp_processor_id(); /* preempt-safe: keventd is per-cpu */ - int ret = 0; + struct workqueue_struct *wq = dev_to_wq(dev); - BUG_ON(!keventd_wq); + return scnprintf(buf, PAGE_SIZE, "%d\n", (bool)!(wq->flags & WQ_UNBOUND)); +} +static DEVICE_ATTR_RO(per_cpu); - cwq = per_cpu_ptr(keventd_wq->cpu_wq, cpu); - if (current == cwq->thread) - ret = 1; +static ssize_t max_active_show(struct device *dev, + struct device_attribute *attr, char *buf) +{ + struct workqueue_struct *wq = dev_to_wq(dev); - return ret; + return scnprintf(buf, PAGE_SIZE, "%d\n", wq->saved_max_active); +} + +static ssize_t max_active_store(struct device *dev, + struct device_attribute *attr, const char *buf, + size_t count) +{ + struct workqueue_struct *wq = dev_to_wq(dev); + int val; + + if (sscanf(buf, "%d", &val) != 1 || val <= 0) + return -EINVAL; + + workqueue_set_max_active(wq, val); + return count; +} +static DEVICE_ATTR_RW(max_active); +static struct attribute *wq_sysfs_attrs[] = { + &dev_attr_per_cpu.attr, + &dev_attr_max_active.attr, + NULL, +}; +ATTRIBUTE_GROUPS(wq_sysfs); + +static ssize_t wq_pool_ids_show(struct device *dev, + struct device_attribute *attr, char *buf) +{ + struct workqueue_struct *wq = dev_to_wq(dev); + const char *delim = ""; + int node, written = 0; + + rcu_read_lock_sched(); + for_each_node(node) { + written += scnprintf(buf + written, PAGE_SIZE - written, + "%s%d:%d", delim, node, + unbound_pwq_by_node(wq, node)->pool->id); + delim = " "; + } + written += scnprintf(buf + written, PAGE_SIZE - written, "\n"); + rcu_read_unlock_sched(); + + return written; } -static struct cpu_workqueue_struct * -init_cpu_workqueue(struct workqueue_struct *wq, int cpu) +static ssize_t wq_nice_show(struct device *dev, struct device_attribute *attr, + char *buf) { - struct cpu_workqueue_struct *cwq = per_cpu_ptr(wq->cpu_wq, cpu); + struct workqueue_struct *wq = dev_to_wq(dev); + int written; - cwq->wq = wq; - spin_lock_init(&cwq->lock); - INIT_LIST_HEAD(&cwq->worklist); - init_waitqueue_head(&cwq->more_work); + mutex_lock(&wq->mutex); + written = scnprintf(buf, PAGE_SIZE, "%d\n", wq->unbound_attrs->nice); + mutex_unlock(&wq->mutex); - return cwq; + return written; } -static int create_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu) +/* prepare workqueue_attrs for sysfs store operations */ +static struct workqueue_attrs *wq_sysfs_prep_attrs(struct workqueue_struct *wq) { - struct sched_param param = { .sched_priority = MAX_RT_PRIO-1 }; - struct workqueue_struct *wq = cwq->wq; - const char *fmt = is_wq_single_threaded(wq) ? "%s" : "%s/%d"; - struct task_struct *p; + struct workqueue_attrs *attrs; - p = kthread_create(worker_thread, cwq, fmt, wq->name, cpu); + attrs = alloc_workqueue_attrs(GFP_KERNEL); + if (!attrs) + return NULL; + + mutex_lock(&wq->mutex); + copy_workqueue_attrs(attrs, wq->unbound_attrs); + mutex_unlock(&wq->mutex); + return attrs; +} + +static ssize_t wq_nice_store(struct device *dev, struct device_attribute *attr, + const char *buf, size_t count) +{ + struct workqueue_struct *wq = dev_to_wq(dev); + struct workqueue_attrs *attrs; + int ret; + + attrs = wq_sysfs_prep_attrs(wq); + if (!attrs) + return -ENOMEM; + + if (sscanf(buf, "%d", &attrs->nice) == 1 && + attrs->nice >= -20 && attrs->nice <= 19) + ret = apply_workqueue_attrs(wq, attrs); + else + ret = -EINVAL; + + free_workqueue_attrs(attrs); + return ret ?: count; +} + +static ssize_t wq_cpumask_show(struct device *dev, + struct device_attribute *attr, char *buf) +{ + struct workqueue_struct *wq = dev_to_wq(dev); + int written; + + mutex_lock(&wq->mutex); + written = cpumask_scnprintf(buf, PAGE_SIZE, wq->unbound_attrs->cpumask); + mutex_unlock(&wq->mutex); + + written += scnprintf(buf + written, PAGE_SIZE - written, "\n"); + return written; +} + +static ssize_t wq_cpumask_store(struct device *dev, + struct device_attribute *attr, + const char *buf, size_t count) +{ + struct workqueue_struct *wq = dev_to_wq(dev); + struct workqueue_attrs *attrs; + int ret; + + attrs = wq_sysfs_prep_attrs(wq); + if (!attrs) + return -ENOMEM; + + ret = cpumask_parse(buf, attrs->cpumask); + if (!ret) + ret = apply_workqueue_attrs(wq, attrs); + + free_workqueue_attrs(attrs); + return ret ?: count; +} + +static ssize_t wq_numa_show(struct device *dev, struct device_attribute *attr, + char *buf) +{ + struct workqueue_struct *wq = dev_to_wq(dev); + int written; + + mutex_lock(&wq->mutex); + written = scnprintf(buf, PAGE_SIZE, "%d\n", + !wq->unbound_attrs->no_numa); + mutex_unlock(&wq->mutex); + + return written; +} + +static ssize_t wq_numa_store(struct device *dev, struct device_attribute *attr, + const char *buf, size_t count) +{ + struct workqueue_struct *wq = dev_to_wq(dev); + struct workqueue_attrs *attrs; + int v, ret; + + attrs = wq_sysfs_prep_attrs(wq); + if (!attrs) + return -ENOMEM; + + ret = -EINVAL; + if (sscanf(buf, "%d", &v) == 1) { + attrs->no_numa = !v; + ret = apply_workqueue_attrs(wq, attrs); + } + + free_workqueue_attrs(attrs); + return ret ?: count; +} + +static struct device_attribute wq_sysfs_unbound_attrs[] = { + __ATTR(pool_ids, 0444, wq_pool_ids_show, NULL), + __ATTR(nice, 0644, wq_nice_show, wq_nice_store), + __ATTR(cpumask, 0644, wq_cpumask_show, wq_cpumask_store), + __ATTR(numa, 0644, wq_numa_show, wq_numa_store), + __ATTR_NULL, +}; + +static struct bus_type wq_subsys = { + .name = "workqueue", + .dev_groups = wq_sysfs_groups, +}; + +static int __init wq_sysfs_init(void) +{ + return subsys_virtual_register(&wq_subsys, NULL); +} +core_initcall(wq_sysfs_init); + +static void wq_device_release(struct device *dev) +{ + struct wq_device *wq_dev = container_of(dev, struct wq_device, dev); + + kfree(wq_dev); +} + +/** + * workqueue_sysfs_register - make a workqueue visible in sysfs + * @wq: the workqueue to register + * + * Expose @wq in sysfs under /sys/bus/workqueue/devices. + * alloc_workqueue*() automatically calls this function if WQ_SYSFS is set + * which is the preferred method. + * + * Workqueue user should use this function directly iff it wants to apply + * workqueue_attrs before making the workqueue visible in sysfs; otherwise, + * apply_workqueue_attrs() may race against userland updating the + * attributes. + * + * Return: 0 on success, -errno on failure. + */ +int workqueue_sysfs_register(struct workqueue_struct *wq) +{ + struct wq_device *wq_dev; + int ret; + + /* + * Adjusting max_active or creating new pwqs by applyting + * attributes breaks ordering guarantee. Disallow exposing ordered + * workqueues. + */ + if (WARN_ON(wq->flags & __WQ_ORDERED)) + return -EINVAL; + + wq->wq_dev = wq_dev = kzalloc(sizeof(*wq_dev), GFP_KERNEL); + if (!wq_dev) + return -ENOMEM; + + wq_dev->wq = wq; + wq_dev->dev.bus = &wq_subsys; + wq_dev->dev.init_name = wq->name; + wq_dev->dev.release = wq_device_release; + + /* + * unbound_attrs are created separately. Suppress uevent until + * everything is ready. + */ + dev_set_uevent_suppress(&wq_dev->dev, true); + + ret = device_register(&wq_dev->dev); + if (ret) { + kfree(wq_dev); + wq->wq_dev = NULL; + return ret; + } + + if (wq->flags & WQ_UNBOUND) { + struct device_attribute *attr; + + for (attr = wq_sysfs_unbound_attrs; attr->attr.name; attr++) { + ret = device_create_file(&wq_dev->dev, attr); + if (ret) { + device_unregister(&wq_dev->dev); + wq->wq_dev = NULL; + return ret; + } + } + } + + kobject_uevent(&wq_dev->dev.kobj, KOBJ_ADD); + return 0; +} + +/** + * workqueue_sysfs_unregister - undo workqueue_sysfs_register() + * @wq: the workqueue to unregister + * + * If @wq is registered to sysfs by workqueue_sysfs_register(), unregister. + */ +static void workqueue_sysfs_unregister(struct workqueue_struct *wq) +{ + struct wq_device *wq_dev = wq->wq_dev; + + if (!wq->wq_dev) + return; + + wq->wq_dev = NULL; + device_unregister(&wq_dev->dev); +} +#else /* CONFIG_SYSFS */ +static void workqueue_sysfs_unregister(struct workqueue_struct *wq) { } +#endif /* CONFIG_SYSFS */ + +/** + * free_workqueue_attrs - free a workqueue_attrs + * @attrs: workqueue_attrs to free + * + * Undo alloc_workqueue_attrs(). + */ +void free_workqueue_attrs(struct workqueue_attrs *attrs) +{ + if (attrs) { + free_cpumask_var(attrs->cpumask); + kfree(attrs); + } +} + +/** + * alloc_workqueue_attrs - allocate a workqueue_attrs + * @gfp_mask: allocation mask to use + * + * Allocate a new workqueue_attrs, initialize with default settings and + * return it. + * + * Return: The allocated new workqueue_attr on success. %NULL on failure. + */ +struct workqueue_attrs *alloc_workqueue_attrs(gfp_t gfp_mask) +{ + struct workqueue_attrs *attrs; + + attrs = kzalloc(sizeof(*attrs), gfp_mask); + if (!attrs) + goto fail; + if (!alloc_cpumask_var(&attrs->cpumask, gfp_mask)) + goto fail; + + cpumask_copy(attrs->cpumask, cpu_possible_mask); + return attrs; +fail: + free_workqueue_attrs(attrs); + return NULL; +} + +static void copy_workqueue_attrs(struct workqueue_attrs *to, + const struct workqueue_attrs *from) +{ + to->nice = from->nice; + cpumask_copy(to->cpumask, from->cpumask); /* - * Nobody can add the work_struct to this cwq, - * if (caller is __create_workqueue) - * nobody should see this wq - * else // caller is CPU_UP_PREPARE - * cpu is not on cpu_online_map - * so we can abort safely. + * Unlike hash and equality test, this function doesn't ignore + * ->no_numa as it is used for both pool and wq attrs. Instead, + * get_unbound_pool() explicitly clears ->no_numa after copying. */ - if (IS_ERR(p)) - return PTR_ERR(p); - if (cwq->wq->rt) - sched_setscheduler_nocheck(p, SCHED_FIFO, ¶m); - cwq->thread = p; + to->no_numa = from->no_numa; +} + +/* hash value of the content of @attr */ +static u32 wqattrs_hash(const struct workqueue_attrs *attrs) +{ + u32 hash = 0; + + hash = jhash_1word(attrs->nice, hash); + hash = jhash(cpumask_bits(attrs->cpumask), + BITS_TO_LONGS(nr_cpumask_bits) * sizeof(long), hash); + return hash; +} - trace_workqueue_creation(cwq->thread, cpu); +/* content equality test */ +static bool wqattrs_equal(const struct workqueue_attrs *a, + const struct workqueue_attrs *b) +{ + if (a->nice != b->nice) + return false; + if (!cpumask_equal(a->cpumask, b->cpumask)) + return false; + return true; +} +/** + * init_worker_pool - initialize a newly zalloc'd worker_pool + * @pool: worker_pool to initialize + * + * Initiailize a newly zalloc'd @pool. It also allocates @pool->attrs. + * + * Return: 0 on success, -errno on failure. Even on failure, all fields + * inside @pool proper are initialized and put_unbound_pool() can be called + * on @pool safely to release it. + */ +static int init_worker_pool(struct worker_pool *pool) +{ + spin_lock_init(&pool->lock); + pool->id = -1; + pool->cpu = -1; + pool->node = NUMA_NO_NODE; + pool->flags |= POOL_DISASSOCIATED; + INIT_LIST_HEAD(&pool->worklist); + INIT_LIST_HEAD(&pool->idle_list); + hash_init(pool->busy_hash); + + init_timer_deferrable(&pool->idle_timer); + pool->idle_timer.function = idle_worker_timeout; + pool->idle_timer.data = (unsigned long)pool; + + setup_timer(&pool->mayday_timer, pool_mayday_timeout, + (unsigned long)pool); + + mutex_init(&pool->manager_arb); + mutex_init(&pool->manager_mutex); + idr_init(&pool->worker_idr); + + INIT_HLIST_NODE(&pool->hash_node); + pool->refcnt = 1; + + /* shouldn't fail above this point */ + pool->attrs = alloc_workqueue_attrs(GFP_KERNEL); + if (!pool->attrs) + return -ENOMEM; return 0; } -static void start_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu) +static void rcu_free_pool(struct rcu_head *rcu) +{ + struct worker_pool *pool = container_of(rcu, struct worker_pool, rcu); + + idr_destroy(&pool->worker_idr); + free_workqueue_attrs(pool->attrs); + kfree(pool); +} + +/** + * put_unbound_pool - put a worker_pool + * @pool: worker_pool to put + * + * Put @pool. If its refcnt reaches zero, it gets destroyed in sched-RCU + * safe manner. get_unbound_pool() calls this function on its failure path + * and this function should be able to release pools which went through, + * successfully or not, init_worker_pool(). + * + * Should be called with wq_pool_mutex held. + */ +static void put_unbound_pool(struct worker_pool *pool) +{ + struct worker *worker; + + lockdep_assert_held(&wq_pool_mutex); + + if (--pool->refcnt) + return; + + /* sanity checks */ + if (WARN_ON(!(pool->flags & POOL_DISASSOCIATED)) || + WARN_ON(!list_empty(&pool->worklist))) + return; + + /* release id and unhash */ + if (pool->id >= 0) + idr_remove(&worker_pool_idr, pool->id); + hash_del(&pool->hash_node); + + /* + * Become the manager and destroy all workers. Grabbing + * manager_arb prevents @pool's workers from blocking on + * manager_mutex. + */ + mutex_lock(&pool->manager_arb); + mutex_lock(&pool->manager_mutex); + spin_lock_irq(&pool->lock); + + while ((worker = first_worker(pool))) + destroy_worker(worker); + WARN_ON(pool->nr_workers || pool->nr_idle); + + spin_unlock_irq(&pool->lock); + mutex_unlock(&pool->manager_mutex); + mutex_unlock(&pool->manager_arb); + + /* shut down the timers */ + del_timer_sync(&pool->idle_timer); + del_timer_sync(&pool->mayday_timer); + + /* sched-RCU protected to allow dereferences from get_work_pool() */ + call_rcu_sched(&pool->rcu, rcu_free_pool); +} + +/** + * get_unbound_pool - get a worker_pool with the specified attributes + * @attrs: the attributes of the worker_pool to get + * + * Obtain a worker_pool which has the same attributes as @attrs, bump the + * reference count and return it. If there already is a matching + * worker_pool, it will be used; otherwise, this function attempts to + * create a new one. + * + * Should be called with wq_pool_mutex held. + * + * Return: On success, a worker_pool with the same attributes as @attrs. + * On failure, %NULL. + */ +static struct worker_pool *get_unbound_pool(const struct workqueue_attrs *attrs) +{ + u32 hash = wqattrs_hash(attrs); + struct worker_pool *pool; + int node; + + lockdep_assert_held(&wq_pool_mutex); + + /* do we already have a matching pool? */ + hash_for_each_possible(unbound_pool_hash, pool, hash_node, hash) { + if (wqattrs_equal(pool->attrs, attrs)) { + pool->refcnt++; + goto out_unlock; + } + } + + /* nope, create a new one */ + pool = kzalloc(sizeof(*pool), GFP_KERNEL); + if (!pool || init_worker_pool(pool) < 0) + goto fail; + + if (workqueue_freezing) + pool->flags |= POOL_FREEZING; + + lockdep_set_subclass(&pool->lock, 1); /* see put_pwq() */ + copy_workqueue_attrs(pool->attrs, attrs); + + /* + * no_numa isn't a worker_pool attribute, always clear it. See + * 'struct workqueue_attrs' comments for detail. + */ + pool->attrs->no_numa = false; + + /* if cpumask is contained inside a NUMA node, we belong to that node */ + if (wq_numa_enabled) { + for_each_node(node) { + if (cpumask_subset(pool->attrs->cpumask, + wq_numa_possible_cpumask[node])) { + pool->node = node; + break; + } + } + } + + if (worker_pool_assign_id(pool) < 0) + goto fail; + + /* create and start the initial worker */ + if (create_and_start_worker(pool) < 0) + goto fail; + + /* install */ + hash_add(unbound_pool_hash, &pool->hash_node, hash); +out_unlock: + return pool; +fail: + if (pool) + put_unbound_pool(pool); + return NULL; +} + +static void rcu_free_pwq(struct rcu_head *rcu) +{ + kmem_cache_free(pwq_cache, + container_of(rcu, struct pool_workqueue, rcu)); +} + +/* + * Scheduled on system_wq by put_pwq() when an unbound pwq hits zero refcnt + * and needs to be destroyed. + */ +static void pwq_unbound_release_workfn(struct work_struct *work) +{ + struct pool_workqueue *pwq = container_of(work, struct pool_workqueue, + unbound_release_work); + struct workqueue_struct *wq = pwq->wq; + struct worker_pool *pool = pwq->pool; + bool is_last; + + if (WARN_ON_ONCE(!(wq->flags & WQ_UNBOUND))) + return; + + /* + * Unlink @pwq. Synchronization against wq->mutex isn't strictly + * necessary on release but do it anyway. It's easier to verify + * and consistent with the linking path. + */ + mutex_lock(&wq->mutex); + list_del_rcu(&pwq->pwqs_node); + is_last = list_empty(&wq->pwqs); + mutex_unlock(&wq->mutex); + + mutex_lock(&wq_pool_mutex); + put_unbound_pool(pool); + mutex_unlock(&wq_pool_mutex); + + call_rcu_sched(&pwq->rcu, rcu_free_pwq); + + /* + * If we're the last pwq going away, @wq is already dead and no one + * is gonna access it anymore. Free it. + */ + if (is_last) { + free_workqueue_attrs(wq->unbound_attrs); + kfree(wq); + } +} + +/** + * pwq_adjust_max_active - update a pwq's max_active to the current setting + * @pwq: target pool_workqueue + * + * If @pwq isn't freezing, set @pwq->max_active to the associated + * workqueue's saved_max_active and activate delayed work items + * accordingly. If @pwq is freezing, clear @pwq->max_active to zero. + */ +static void pwq_adjust_max_active(struct pool_workqueue *pwq) +{ + struct workqueue_struct *wq = pwq->wq; + bool freezable = wq->flags & WQ_FREEZABLE; + + /* for @wq->saved_max_active */ + lockdep_assert_held(&wq->mutex); + + /* fast exit for non-freezable wqs */ + if (!freezable && pwq->max_active == wq->saved_max_active) + return; + + spin_lock_irq(&pwq->pool->lock); + + if (!freezable || !(pwq->pool->flags & POOL_FREEZING)) { + pwq->max_active = wq->saved_max_active; + + while (!list_empty(&pwq->delayed_works) && + pwq->nr_active < pwq->max_active) + pwq_activate_first_delayed(pwq); + + /* + * Need to kick a worker after thawed or an unbound wq's + * max_active is bumped. It's a slow path. Do it always. + */ + wake_up_worker(pwq->pool); + } else { + pwq->max_active = 0; + } + + spin_unlock_irq(&pwq->pool->lock); +} + +/* initialize newly alloced @pwq which is associated with @wq and @pool */ +static void init_pwq(struct pool_workqueue *pwq, struct workqueue_struct *wq, + struct worker_pool *pool) +{ + BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK); + + memset(pwq, 0, sizeof(*pwq)); + + pwq->pool = pool; + pwq->wq = wq; + pwq->flush_color = -1; + pwq->refcnt = 1; + INIT_LIST_HEAD(&pwq->delayed_works); + INIT_LIST_HEAD(&pwq->pwqs_node); + INIT_LIST_HEAD(&pwq->mayday_node); + INIT_WORK(&pwq->unbound_release_work, pwq_unbound_release_workfn); +} + +/* sync @pwq with the current state of its associated wq and link it */ +static void link_pwq(struct pool_workqueue *pwq) +{ + struct workqueue_struct *wq = pwq->wq; + + lockdep_assert_held(&wq->mutex); + + /* may be called multiple times, ignore if already linked */ + if (!list_empty(&pwq->pwqs_node)) + return; + + /* + * Set the matching work_color. This is synchronized with + * wq->mutex to avoid confusing flush_workqueue(). + */ + pwq->work_color = wq->work_color; + + /* sync max_active to the current setting */ + pwq_adjust_max_active(pwq); + + /* link in @pwq */ + list_add_rcu(&pwq->pwqs_node, &wq->pwqs); +} + +/* obtain a pool matching @attr and create a pwq associating the pool and @wq */ +static struct pool_workqueue *alloc_unbound_pwq(struct workqueue_struct *wq, + const struct workqueue_attrs *attrs) +{ + struct worker_pool *pool; + struct pool_workqueue *pwq; + + lockdep_assert_held(&wq_pool_mutex); + + pool = get_unbound_pool(attrs); + if (!pool) + return NULL; + + pwq = kmem_cache_alloc_node(pwq_cache, GFP_KERNEL, pool->node); + if (!pwq) { + put_unbound_pool(pool); + return NULL; + } + + init_pwq(pwq, wq, pool); + return pwq; +} + +/* undo alloc_unbound_pwq(), used only in the error path */ +static void free_unbound_pwq(struct pool_workqueue *pwq) +{ + lockdep_assert_held(&wq_pool_mutex); + + if (pwq) { + put_unbound_pool(pwq->pool); + kmem_cache_free(pwq_cache, pwq); + } +} + +/** + * wq_calc_node_mask - calculate a wq_attrs' cpumask for the specified node + * @attrs: the wq_attrs of interest + * @node: the target NUMA node + * @cpu_going_down: if >= 0, the CPU to consider as offline + * @cpumask: outarg, the resulting cpumask + * + * Calculate the cpumask a workqueue with @attrs should use on @node. If + * @cpu_going_down is >= 0, that cpu is considered offline during + * calculation. The result is stored in @cpumask. + * + * If NUMA affinity is not enabled, @attrs->cpumask is always used. If + * enabled and @node has online CPUs requested by @attrs, the returned + * cpumask is the intersection of the possible CPUs of @node and + * @attrs->cpumask. + * + * The caller is responsible for ensuring that the cpumask of @node stays + * stable. + * + * Return: %true if the resulting @cpumask is different from @attrs->cpumask, + * %false if equal. + */ +static bool wq_calc_node_cpumask(const struct workqueue_attrs *attrs, int node, + int cpu_going_down, cpumask_t *cpumask) +{ + if (!wq_numa_enabled || attrs->no_numa) + goto use_dfl; + + /* does @node have any online CPUs @attrs wants? */ + cpumask_and(cpumask, cpumask_of_node(node), attrs->cpumask); + if (cpu_going_down >= 0) + cpumask_clear_cpu(cpu_going_down, cpumask); + + if (cpumask_empty(cpumask)) + goto use_dfl; + + /* yeap, return possible CPUs in @node that @attrs wants */ + cpumask_and(cpumask, attrs->cpumask, wq_numa_possible_cpumask[node]); + return !cpumask_equal(cpumask, attrs->cpumask); + +use_dfl: + cpumask_copy(cpumask, attrs->cpumask); + return false; +} + +/* install @pwq into @wq's numa_pwq_tbl[] for @node and return the old pwq */ +static struct pool_workqueue *numa_pwq_tbl_install(struct workqueue_struct *wq, + int node, + struct pool_workqueue *pwq) +{ + struct pool_workqueue *old_pwq; + + lockdep_assert_held(&wq->mutex); + + /* link_pwq() can handle duplicate calls */ + link_pwq(pwq); + + old_pwq = rcu_access_pointer(wq->numa_pwq_tbl[node]); + rcu_assign_pointer(wq->numa_pwq_tbl[node], pwq); + return old_pwq; +} + +/** + * apply_workqueue_attrs - apply new workqueue_attrs to an unbound workqueue + * @wq: the target workqueue + * @attrs: the workqueue_attrs to apply, allocated with alloc_workqueue_attrs() + * + * Apply @attrs to an unbound workqueue @wq. Unless disabled, on NUMA + * machines, this function maps a separate pwq to each NUMA node with + * possibles CPUs in @attrs->cpumask so that work items are affine to the + * NUMA node it was issued on. Older pwqs are released as in-flight work + * items finish. Note that a work item which repeatedly requeues itself + * back-to-back will stay on its current pwq. + * + * Performs GFP_KERNEL allocations. + * + * Return: 0 on success and -errno on failure. + */ +int apply_workqueue_attrs(struct workqueue_struct *wq, + const struct workqueue_attrs *attrs) +{ + struct workqueue_attrs *new_attrs, *tmp_attrs; + struct pool_workqueue **pwq_tbl, *dfl_pwq; + int node, ret; + + /* only unbound workqueues can change attributes */ + if (WARN_ON(!(wq->flags & WQ_UNBOUND))) + return -EINVAL; + + /* creating multiple pwqs breaks ordering guarantee */ + if (WARN_ON((wq->flags & __WQ_ORDERED) && !list_empty(&wq->pwqs))) + return -EINVAL; + + pwq_tbl = kzalloc(wq_numa_tbl_len * sizeof(pwq_tbl[0]), GFP_KERNEL); + new_attrs = alloc_workqueue_attrs(GFP_KERNEL); + tmp_attrs = alloc_workqueue_attrs(GFP_KERNEL); + if (!pwq_tbl || !new_attrs || !tmp_attrs) + goto enomem; + + /* make a copy of @attrs and sanitize it */ + copy_workqueue_attrs(new_attrs, attrs); + cpumask_and(new_attrs->cpumask, new_attrs->cpumask, cpu_possible_mask); + + /* + * We may create multiple pwqs with differing cpumasks. Make a + * copy of @new_attrs which will be modified and used to obtain + * pools. + */ + copy_workqueue_attrs(tmp_attrs, new_attrs); + + /* + * CPUs should stay stable across pwq creations and installations. + * Pin CPUs, determine the target cpumask for each node and create + * pwqs accordingly. + */ + get_online_cpus(); + + mutex_lock(&wq_pool_mutex); + + /* + * If something goes wrong during CPU up/down, we'll fall back to + * the default pwq covering whole @attrs->cpumask. Always create + * it even if we don't use it immediately. + */ + dfl_pwq = alloc_unbound_pwq(wq, new_attrs); + if (!dfl_pwq) + goto enomem_pwq; + + for_each_node(node) { + if (wq_calc_node_cpumask(attrs, node, -1, tmp_attrs->cpumask)) { + pwq_tbl[node] = alloc_unbound_pwq(wq, tmp_attrs); + if (!pwq_tbl[node]) + goto enomem_pwq; + } else { + dfl_pwq->refcnt++; + pwq_tbl[node] = dfl_pwq; + } + } + + mutex_unlock(&wq_pool_mutex); + + /* all pwqs have been created successfully, let's install'em */ + mutex_lock(&wq->mutex); + + copy_workqueue_attrs(wq->unbound_attrs, new_attrs); + + /* save the previous pwq and install the new one */ + for_each_node(node) + pwq_tbl[node] = numa_pwq_tbl_install(wq, node, pwq_tbl[node]); + + /* @dfl_pwq might not have been used, ensure it's linked */ + link_pwq(dfl_pwq); + swap(wq->dfl_pwq, dfl_pwq); + + mutex_unlock(&wq->mutex); + + /* put the old pwqs */ + for_each_node(node) + put_pwq_unlocked(pwq_tbl[node]); + put_pwq_unlocked(dfl_pwq); + + put_online_cpus(); + ret = 0; + /* fall through */ +out_free: + free_workqueue_attrs(tmp_attrs); + free_workqueue_attrs(new_attrs); + kfree(pwq_tbl); + return ret; + +enomem_pwq: + free_unbound_pwq(dfl_pwq); + for_each_node(node) + if (pwq_tbl && pwq_tbl[node] != dfl_pwq) + free_unbound_pwq(pwq_tbl[node]); + mutex_unlock(&wq_pool_mutex); + put_online_cpus(); +enomem: + ret = -ENOMEM; + goto out_free; +} + +/** + * wq_update_unbound_numa - update NUMA affinity of a wq for CPU hot[un]plug + * @wq: the target workqueue + * @cpu: the CPU coming up or going down + * @online: whether @cpu is coming up or going down + * + * This function is to be called from %CPU_DOWN_PREPARE, %CPU_ONLINE and + * %CPU_DOWN_FAILED. @cpu is being hot[un]plugged, update NUMA affinity of + * @wq accordingly. + * + * If NUMA affinity can't be adjusted due to memory allocation failure, it + * falls back to @wq->dfl_pwq which may not be optimal but is always + * correct. + * + * Note that when the last allowed CPU of a NUMA node goes offline for a + * workqueue with a cpumask spanning multiple nodes, the workers which were + * already executing the work items for the workqueue will lose their CPU + * affinity and may execute on any CPU. This is similar to how per-cpu + * workqueues behave on CPU_DOWN. If a workqueue user wants strict + * affinity, it's the user's responsibility to flush the work item from + * CPU_DOWN_PREPARE. + */ +static void wq_update_unbound_numa(struct workqueue_struct *wq, int cpu, + bool online) { - struct task_struct *p = cwq->thread; + int node = cpu_to_node(cpu); + int cpu_off = online ? -1 : cpu; + struct pool_workqueue *old_pwq = NULL, *pwq; + struct workqueue_attrs *target_attrs; + cpumask_t *cpumask; + + lockdep_assert_held(&wq_pool_mutex); + + if (!wq_numa_enabled || !(wq->flags & WQ_UNBOUND)) + return; + + /* + * We don't wanna alloc/free wq_attrs for each wq for each CPU. + * Let's use a preallocated one. The following buf is protected by + * CPU hotplug exclusion. + */ + target_attrs = wq_update_unbound_numa_attrs_buf; + cpumask = target_attrs->cpumask; - if (p != NULL) { - if (cpu >= 0) - kthread_bind(p, cpu); - wake_up_process(p); + mutex_lock(&wq->mutex); + if (wq->unbound_attrs->no_numa) + goto out_unlock; + + copy_workqueue_attrs(target_attrs, wq->unbound_attrs); + pwq = unbound_pwq_by_node(wq, node); + + /* + * Let's determine what needs to be done. If the target cpumask is + * different from wq's, we need to compare it to @pwq's and create + * a new one if they don't match. If the target cpumask equals + * wq's, the default pwq should be used. If @pwq is already the + * default one, nothing to do; otherwise, install the default one. + */ + if (wq_calc_node_cpumask(wq->unbound_attrs, node, cpu_off, cpumask)) { + if (cpumask_equal(cpumask, pwq->pool->attrs->cpumask)) + goto out_unlock; + } else { + if (pwq == wq->dfl_pwq) + goto out_unlock; + else + goto use_dfl_pwq; + } + + mutex_unlock(&wq->mutex); + + /* create a new pwq */ + pwq = alloc_unbound_pwq(wq, target_attrs); + if (!pwq) { + pr_warning("workqueue: allocation failed while updating NUMA affinity of \"%s\"\n", + wq->name); + goto out_unlock; + } + + /* + * Install the new pwq. As this function is called only from CPU + * hotplug callbacks and applying a new attrs is wrapped with + * get/put_online_cpus(), @wq->unbound_attrs couldn't have changed + * inbetween. + */ + mutex_lock(&wq->mutex); + old_pwq = numa_pwq_tbl_install(wq, node, pwq); + goto out_unlock; + +use_dfl_pwq: + spin_lock_irq(&wq->dfl_pwq->pool->lock); + get_pwq(wq->dfl_pwq); + spin_unlock_irq(&wq->dfl_pwq->pool->lock); + old_pwq = numa_pwq_tbl_install(wq, node, wq->dfl_pwq); +out_unlock: + mutex_unlock(&wq->mutex); + put_pwq_unlocked(old_pwq); +} + +static int alloc_and_link_pwqs(struct workqueue_struct *wq) +{ + bool highpri = wq->flags & WQ_HIGHPRI; + int cpu; + + if (!(wq->flags & WQ_UNBOUND)) { + wq->cpu_pwqs = alloc_percpu(struct pool_workqueue); + if (!wq->cpu_pwqs) + return -ENOMEM; + + for_each_possible_cpu(cpu) { + struct pool_workqueue *pwq = + per_cpu_ptr(wq->cpu_pwqs, cpu); + struct worker_pool *cpu_pools = + per_cpu(cpu_worker_pools, cpu); + + init_pwq(pwq, wq, &cpu_pools[highpri]); + + mutex_lock(&wq->mutex); + link_pwq(pwq); + mutex_unlock(&wq->mutex); + } + return 0; + } else { + return apply_workqueue_attrs(wq, unbound_std_wq_attrs[highpri]); } } -struct workqueue_struct *__create_workqueue_key(const char *name, - int singlethread, - int freezeable, - int rt, - struct lock_class_key *key, - const char *lock_name) +static int wq_clamp_max_active(int max_active, unsigned int flags, + const char *name) { + int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE; + + if (max_active < 1 || max_active > lim) + pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n", + max_active, name, 1, lim); + + return clamp_val(max_active, 1, lim); +} + +struct workqueue_struct *__alloc_workqueue_key(const char *fmt, + unsigned int flags, + int max_active, + struct lock_class_key *key, + const char *lock_name, ...) +{ + size_t tbl_size = 0; + va_list args; struct workqueue_struct *wq; - struct cpu_workqueue_struct *cwq; - int err = 0, cpu; + struct pool_workqueue *pwq; + + /* see the comment above the definition of WQ_POWER_EFFICIENT */ + if ((flags & WQ_POWER_EFFICIENT) && wq_power_efficient) + flags |= WQ_UNBOUND; - wq = kzalloc(sizeof(*wq), GFP_KERNEL); + /* allocate wq and format name */ + if (flags & WQ_UNBOUND) + tbl_size = wq_numa_tbl_len * sizeof(wq->numa_pwq_tbl[0]); + + wq = kzalloc(sizeof(*wq) + tbl_size, GFP_KERNEL); if (!wq) return NULL; - wq->cpu_wq = alloc_percpu(struct cpu_workqueue_struct); - if (!wq->cpu_wq) { - kfree(wq); - return NULL; + if (flags & WQ_UNBOUND) { + wq->unbound_attrs = alloc_workqueue_attrs(GFP_KERNEL); + if (!wq->unbound_attrs) + goto err_free_wq; } - wq->name = name; + va_start(args, lock_name); + vsnprintf(wq->name, sizeof(wq->name), fmt, args); + va_end(args); + + max_active = max_active ?: WQ_DFL_ACTIVE; + max_active = wq_clamp_max_active(max_active, flags, wq->name); + + /* init wq */ + wq->flags = flags; + wq->saved_max_active = max_active; + mutex_init(&wq->mutex); + atomic_set(&wq->nr_pwqs_to_flush, 0); + INIT_LIST_HEAD(&wq->pwqs); + INIT_LIST_HEAD(&wq->flusher_queue); + INIT_LIST_HEAD(&wq->flusher_overflow); + INIT_LIST_HEAD(&wq->maydays); + lockdep_init_map(&wq->lockdep_map, lock_name, key, 0); - wq->singlethread = singlethread; - wq->freezeable = freezeable; - wq->rt = rt; INIT_LIST_HEAD(&wq->list); - if (singlethread) { - cwq = init_cpu_workqueue(wq, singlethread_cpu); - err = create_workqueue_thread(cwq, singlethread_cpu); - start_workqueue_thread(cwq, -1); - } else { - cpu_maps_update_begin(); + if (alloc_and_link_pwqs(wq) < 0) + goto err_free_wq; + + /* + * Workqueues which may be used during memory reclaim should + * have a rescuer to guarantee forward progress. + */ + if (flags & WQ_MEM_RECLAIM) { + struct worker *rescuer; + + rescuer = alloc_worker(); + if (!rescuer) + goto err_destroy; + + rescuer->rescue_wq = wq; + rescuer->task = kthread_create(rescuer_thread, rescuer, "%s", + wq->name); + if (IS_ERR(rescuer->task)) { + kfree(rescuer); + goto err_destroy; + } + + wq->rescuer = rescuer; + rescuer->task->flags |= PF_NO_SETAFFINITY; + wake_up_process(rescuer->task); + } + + if ((wq->flags & WQ_SYSFS) && workqueue_sysfs_register(wq)) + goto err_destroy; + + /* + * wq_pool_mutex protects global freeze state and workqueues list. + * Grab it, adjust max_active and add the new @wq to workqueues + * list. + */ + mutex_lock(&wq_pool_mutex); + + mutex_lock(&wq->mutex); + for_each_pwq(pwq, wq) + pwq_adjust_max_active(pwq); + mutex_unlock(&wq->mutex); + + list_add(&wq->list, &workqueues); + + mutex_unlock(&wq_pool_mutex); + + return wq; + +err_free_wq: + free_workqueue_attrs(wq->unbound_attrs); + kfree(wq); + return NULL; +err_destroy: + destroy_workqueue(wq); + return NULL; +} +EXPORT_SYMBOL_GPL(__alloc_workqueue_key); + +/** + * destroy_workqueue - safely terminate a workqueue + * @wq: target workqueue + * + * Safely destroy a workqueue. All work currently pending will be done first. + */ +void destroy_workqueue(struct workqueue_struct *wq) +{ + struct pool_workqueue *pwq; + int node; + + /* drain it before proceeding with destruction */ + drain_workqueue(wq); + + /* sanity checks */ + mutex_lock(&wq->mutex); + for_each_pwq(pwq, wq) { + int i; + + for (i = 0; i < WORK_NR_COLORS; i++) { + if (WARN_ON(pwq->nr_in_flight[i])) { + mutex_unlock(&wq->mutex); + return; + } + } + + if (WARN_ON((pwq != wq->dfl_pwq) && (pwq->refcnt > 1)) || + WARN_ON(pwq->nr_active) || + WARN_ON(!list_empty(&pwq->delayed_works))) { + mutex_unlock(&wq->mutex); + return; + } + } + mutex_unlock(&wq->mutex); + + /* + * wq list is used to freeze wq, remove from list after + * flushing is complete in case freeze races us. + */ + mutex_lock(&wq_pool_mutex); + list_del_init(&wq->list); + mutex_unlock(&wq_pool_mutex); + + workqueue_sysfs_unregister(wq); + + if (wq->rescuer) { + kthread_stop(wq->rescuer->task); + kfree(wq->rescuer); + wq->rescuer = NULL; + } + + if (!(wq->flags & WQ_UNBOUND)) { /* - * We must place this wq on list even if the code below fails. - * cpu_down(cpu) can remove cpu from cpu_populated_map before - * destroy_workqueue() takes the lock, in that case we leak - * cwq[cpu]->thread. + * The base ref is never dropped on per-cpu pwqs. Directly + * free the pwqs and wq. */ - spin_lock(&workqueue_lock); - list_add(&wq->list, &workqueues); - spin_unlock(&workqueue_lock); + free_percpu(wq->cpu_pwqs); + kfree(wq); + } else { /* - * We must initialize cwqs for each possible cpu even if we - * are going to call destroy_workqueue() finally. Otherwise - * cpu_up() can hit the uninitialized cwq once we drop the - * lock. + * We're the sole accessor of @wq at this point. Directly + * access numa_pwq_tbl[] and dfl_pwq to put the base refs. + * @wq will be freed when the last pwq is released. */ - for_each_possible_cpu(cpu) { - cwq = init_cpu_workqueue(wq, cpu); - if (err || !cpu_online(cpu)) - continue; - err = create_workqueue_thread(cwq, cpu); - start_workqueue_thread(cwq, cpu); + for_each_node(node) { + pwq = rcu_access_pointer(wq->numa_pwq_tbl[node]); + RCU_INIT_POINTER(wq->numa_pwq_tbl[node], NULL); + put_pwq_unlocked(pwq); } - cpu_maps_update_done(); + + /* + * Put dfl_pwq. @wq may be freed any time after dfl_pwq is + * put. Don't access it afterwards. + */ + pwq = wq->dfl_pwq; + wq->dfl_pwq = NULL; + put_pwq_unlocked(pwq); } +} +EXPORT_SYMBOL_GPL(destroy_workqueue); + +/** + * workqueue_set_max_active - adjust max_active of a workqueue + * @wq: target workqueue + * @max_active: new max_active value. + * + * Set max_active of @wq to @max_active. + * + * CONTEXT: + * Don't call from IRQ context. + */ +void workqueue_set_max_active(struct workqueue_struct *wq, int max_active) +{ + struct pool_workqueue *pwq; + + /* disallow meddling with max_active for ordered workqueues */ + if (WARN_ON(wq->flags & __WQ_ORDERED)) + return; + + max_active = wq_clamp_max_active(max_active, wq->flags, wq->name); + + mutex_lock(&wq->mutex); + + wq->saved_max_active = max_active; + + for_each_pwq(pwq, wq) + pwq_adjust_max_active(pwq); - if (err) { - destroy_workqueue(wq); - wq = NULL; + mutex_unlock(&wq->mutex); +} +EXPORT_SYMBOL_GPL(workqueue_set_max_active); + +/** + * current_is_workqueue_rescuer - is %current workqueue rescuer? + * + * Determine whether %current is a workqueue rescuer. Can be used from + * work functions to determine whether it's being run off the rescuer task. + * + * Return: %true if %current is a workqueue rescuer. %false otherwise. + */ +bool current_is_workqueue_rescuer(void) +{ + struct worker *worker = current_wq_worker(); + + return worker && worker->rescue_wq; +} + +/** + * workqueue_congested - test whether a workqueue is congested + * @cpu: CPU in question + * @wq: target workqueue + * + * Test whether @wq's cpu workqueue for @cpu is congested. There is + * no synchronization around this function and the test result is + * unreliable and only useful as advisory hints or for debugging. + * + * If @cpu is WORK_CPU_UNBOUND, the test is performed on the local CPU. + * Note that both per-cpu and unbound workqueues may be associated with + * multiple pool_workqueues which have separate congested states. A + * workqueue being congested on one CPU doesn't mean the workqueue is also + * contested on other CPUs / NUMA nodes. + * + * Return: + * %true if congested, %false otherwise. + */ +bool workqueue_congested(int cpu, struct workqueue_struct *wq) +{ + struct pool_workqueue *pwq; + bool ret; + + rcu_read_lock_sched(); + + if (cpu == WORK_CPU_UNBOUND) + cpu = smp_processor_id(); + + if (!(wq->flags & WQ_UNBOUND)) + pwq = per_cpu_ptr(wq->cpu_pwqs, cpu); + else + pwq = unbound_pwq_by_node(wq, cpu_to_node(cpu)); + + ret = !list_empty(&pwq->delayed_works); + rcu_read_unlock_sched(); + + return ret; +} +EXPORT_SYMBOL_GPL(workqueue_congested); + +/** + * work_busy - test whether a work is currently pending or running + * @work: the work to be tested + * + * Test whether @work is currently pending or running. There is no + * synchronization around this function and the test result is + * unreliable and only useful as advisory hints or for debugging. + * + * Return: + * OR'd bitmask of WORK_BUSY_* bits. + */ +unsigned int work_busy(struct work_struct *work) +{ + struct worker_pool *pool; + unsigned long flags; + unsigned int ret = 0; + + if (work_pending(work)) + ret |= WORK_BUSY_PENDING; + + local_irq_save(flags); + pool = get_work_pool(work); + if (pool) { + spin_lock(&pool->lock); + if (find_worker_executing_work(pool, work)) + ret |= WORK_BUSY_RUNNING; + spin_unlock(&pool->lock); } - return wq; + local_irq_restore(flags); + + return ret; } -EXPORT_SYMBOL_GPL(__create_workqueue_key); +EXPORT_SYMBOL_GPL(work_busy); -static void cleanup_workqueue_thread(struct cpu_workqueue_struct *cwq) +/** + * set_worker_desc - set description for the current work item + * @fmt: printf-style format string + * @...: arguments for the format string + * + * This function can be called by a running work function to describe what + * the work item is about. If the worker task gets dumped, this + * information will be printed out together to help debugging. The + * description can be at most WORKER_DESC_LEN including the trailing '\0'. + */ +void set_worker_desc(const char *fmt, ...) +{ + struct worker *worker = current_wq_worker(); + va_list args; + + if (worker) { + va_start(args, fmt); + vsnprintf(worker->desc, sizeof(worker->desc), fmt, args); + va_end(args); + worker->desc_valid = true; + } +} + +/** + * print_worker_info - print out worker information and description + * @log_lvl: the log level to use when printing + * @task: target task + * + * If @task is a worker and currently executing a work item, print out the + * name of the workqueue being serviced and worker description set with + * set_worker_desc() by the currently executing work item. + * + * This function can be safely called on any task as long as the + * task_struct itself is accessible. While safe, this function isn't + * synchronized and may print out mixups or garbages of limited length. + */ +void print_worker_info(const char *log_lvl, struct task_struct *task) { + work_func_t *fn = NULL; + char name[WQ_NAME_LEN] = { }; + char desc[WORKER_DESC_LEN] = { }; + struct pool_workqueue *pwq = NULL; + struct workqueue_struct *wq = NULL; + bool desc_valid = false; + struct worker *worker; + + if (!(task->flags & PF_WQ_WORKER)) + return; + /* - * Our caller is either destroy_workqueue() or CPU_POST_DEAD, - * cpu_add_remove_lock protects cwq->thread. + * This function is called without any synchronization and @task + * could be in any state. Be careful with dereferences. */ - if (cwq->thread == NULL) - return; + worker = probe_kthread_data(task); + + /* + * Carefully copy the associated workqueue's workfn and name. Keep + * the original last '\0' in case the original contains garbage. + */ + probe_kernel_read(&fn, &worker->current_func, sizeof(fn)); + probe_kernel_read(&pwq, &worker->current_pwq, sizeof(pwq)); + probe_kernel_read(&wq, &pwq->wq, sizeof(wq)); + probe_kernel_read(name, wq->name, sizeof(name) - 1); + + /* copy worker description */ + probe_kernel_read(&desc_valid, &worker->desc_valid, sizeof(desc_valid)); + if (desc_valid) + probe_kernel_read(desc, worker->desc, sizeof(desc) - 1); + + if (fn || name[0] || desc[0]) { + printk("%sWorkqueue: %s %pf", log_lvl, name, fn); + if (desc[0]) + pr_cont(" (%s)", desc); + pr_cont("\n"); + } +} + +/* + * CPU hotplug. + * + * There are two challenges in supporting CPU hotplug. Firstly, there + * are a lot of assumptions on strong associations among work, pwq and + * pool which make migrating pending and scheduled works very + * difficult to implement without impacting hot paths. Secondly, + * worker pools serve mix of short, long and very long running works making + * blocked draining impractical. + * + * This is solved by allowing the pools to be disassociated from the CPU + * running as an unbound one and allowing it to be reattached later if the + * cpu comes back online. + */ + +static void wq_unbind_fn(struct work_struct *work) +{ + int cpu = smp_processor_id(); + struct worker_pool *pool; + struct worker *worker; + int wi; + + for_each_cpu_worker_pool(pool, cpu) { + WARN_ON_ONCE(cpu != smp_processor_id()); + + mutex_lock(&pool->manager_mutex); + spin_lock_irq(&pool->lock); + + /* + * We've blocked all manager operations. Make all workers + * unbound and set DISASSOCIATED. Before this, all workers + * except for the ones which are still executing works from + * before the last CPU down must be on the cpu. After + * this, they may become diasporas. + */ + for_each_pool_worker(worker, wi, pool) + worker->flags |= WORKER_UNBOUND; + + pool->flags |= POOL_DISASSOCIATED; + + spin_unlock_irq(&pool->lock); + mutex_unlock(&pool->manager_mutex); + + /* + * Call schedule() so that we cross rq->lock and thus can + * guarantee sched callbacks see the %WORKER_UNBOUND flag. + * This is necessary as scheduler callbacks may be invoked + * from other cpus. + */ + schedule(); + + /* + * Sched callbacks are disabled now. Zap nr_running. + * After this, nr_running stays zero and need_more_worker() + * and keep_working() are always true as long as the + * worklist is not empty. This pool now behaves as an + * unbound (in terms of concurrency management) pool which + * are served by workers tied to the pool. + */ + atomic_set(&pool->nr_running, 0); - lock_map_acquire(&cwq->wq->lockdep_map); - lock_map_release(&cwq->wq->lockdep_map); + /* + * With concurrency management just turned off, a busy + * worker blocking could lead to lengthy stalls. Kick off + * unbound chain execution of currently pending work items. + */ + spin_lock_irq(&pool->lock); + wake_up_worker(pool); + spin_unlock_irq(&pool->lock); + } +} + +/** + * rebind_workers - rebind all workers of a pool to the associated CPU + * @pool: pool of interest + * + * @pool->cpu is coming online. Rebind all workers to the CPU. + */ +static void rebind_workers(struct worker_pool *pool) +{ + struct worker *worker; + int wi; + + lockdep_assert_held(&pool->manager_mutex); - flush_cpu_workqueue(cwq); /* - * If the caller is CPU_POST_DEAD and cwq->worklist was not empty, - * a concurrent flush_workqueue() can insert a barrier after us. - * However, in that case run_workqueue() won't return and check - * kthread_should_stop() until it flushes all work_struct's. - * When ->worklist becomes empty it is safe to exit because no - * more work_structs can be queued on this cwq: flush_workqueue - * checks list_empty(), and a "normal" queue_work() can't use - * a dead CPU. + * Restore CPU affinity of all workers. As all idle workers should + * be on the run-queue of the associated CPU before any local + * wake-ups for concurrency management happen, restore CPU affinty + * of all workers first and then clear UNBOUND. As we're called + * from CPU_ONLINE, the following shouldn't fail. */ - trace_workqueue_destruction(cwq->thread); - kthread_stop(cwq->thread); - cwq->thread = NULL; + for_each_pool_worker(worker, wi, pool) + WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, + pool->attrs->cpumask) < 0); + + spin_lock_irq(&pool->lock); + + for_each_pool_worker(worker, wi, pool) { + unsigned int worker_flags = worker->flags; + + /* + * A bound idle worker should actually be on the runqueue + * of the associated CPU for local wake-ups targeting it to + * work. Kick all idle workers so that they migrate to the + * associated CPU. Doing this in the same loop as + * replacing UNBOUND with REBOUND is safe as no worker will + * be bound before @pool->lock is released. + */ + if (worker_flags & WORKER_IDLE) + wake_up_process(worker->task); + + /* + * We want to clear UNBOUND but can't directly call + * worker_clr_flags() or adjust nr_running. Atomically + * replace UNBOUND with another NOT_RUNNING flag REBOUND. + * @worker will clear REBOUND using worker_clr_flags() when + * it initiates the next execution cycle thus restoring + * concurrency management. Note that when or whether + * @worker clears REBOUND doesn't affect correctness. + * + * ACCESS_ONCE() is necessary because @worker->flags may be + * tested without holding any lock in + * wq_worker_waking_up(). Without it, NOT_RUNNING test may + * fail incorrectly leading to premature concurrency + * management operations. + */ + WARN_ON_ONCE(!(worker_flags & WORKER_UNBOUND)); + worker_flags |= WORKER_REBOUND; + worker_flags &= ~WORKER_UNBOUND; + ACCESS_ONCE(worker->flags) = worker_flags; + } + + spin_unlock_irq(&pool->lock); } /** - * destroy_workqueue - safely terminate a workqueue - * @wq: target workqueue + * restore_unbound_workers_cpumask - restore cpumask of unbound workers + * @pool: unbound pool of interest + * @cpu: the CPU which is coming up * - * Safely destroy a workqueue. All work currently pending will be done first. + * An unbound pool may end up with a cpumask which doesn't have any online + * CPUs. When a worker of such pool get scheduled, the scheduler resets + * its cpus_allowed. If @cpu is in @pool's cpumask which didn't have any + * online CPU before, cpus_allowed of all its workers should be restored. */ -void destroy_workqueue(struct workqueue_struct *wq) +static void restore_unbound_workers_cpumask(struct worker_pool *pool, int cpu) { - const struct cpumask *cpu_map = wq_cpu_map(wq); - int cpu; + static cpumask_t cpumask; + struct worker *worker; + int wi; - cpu_maps_update_begin(); - spin_lock(&workqueue_lock); - list_del(&wq->list); - spin_unlock(&workqueue_lock); + lockdep_assert_held(&pool->manager_mutex); - for_each_cpu(cpu, cpu_map) - cleanup_workqueue_thread(per_cpu_ptr(wq->cpu_wq, cpu)); - cpu_maps_update_done(); + /* is @cpu allowed for @pool? */ + if (!cpumask_test_cpu(cpu, pool->attrs->cpumask)) + return; - free_percpu(wq->cpu_wq); - kfree(wq); + /* is @cpu the only online CPU? */ + cpumask_and(&cpumask, pool->attrs->cpumask, cpu_online_mask); + if (cpumask_weight(&cpumask) != 1) + return; + + /* as we're called from CPU_ONLINE, the following shouldn't fail */ + for_each_pool_worker(worker, wi, pool) + WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, + pool->attrs->cpumask) < 0); } -EXPORT_SYMBOL_GPL(destroy_workqueue); -static int __devinit workqueue_cpu_callback(struct notifier_block *nfb, - unsigned long action, - void *hcpu) +/* + * Workqueues should be brought up before normal priority CPU notifiers. + * This will be registered high priority CPU notifier. + */ +static int workqueue_cpu_up_callback(struct notifier_block *nfb, + unsigned long action, + void *hcpu) { - unsigned int cpu = (unsigned long)hcpu; - struct cpu_workqueue_struct *cwq; + int cpu = (unsigned long)hcpu; + struct worker_pool *pool; struct workqueue_struct *wq; - int err = 0; - - action &= ~CPU_TASKS_FROZEN; + int pi; - switch (action) { + switch (action & ~CPU_TASKS_FROZEN) { case CPU_UP_PREPARE: - cpumask_set_cpu(cpu, cpu_populated_map); - } -undo: - list_for_each_entry(wq, &workqueues, list) { - cwq = per_cpu_ptr(wq->cpu_wq, cpu); + for_each_cpu_worker_pool(pool, cpu) { + if (pool->nr_workers) + continue; + if (create_and_start_worker(pool) < 0) + return NOTIFY_BAD; + } + break; - switch (action) { - case CPU_UP_PREPARE: - err = create_workqueue_thread(cwq, cpu); - if (!err) - break; - printk(KERN_ERR "workqueue [%s] for %i failed\n", - wq->name, cpu); - action = CPU_UP_CANCELED; - err = -ENOMEM; - goto undo; - - case CPU_ONLINE: - start_workqueue_thread(cwq, cpu); - break; + case CPU_DOWN_FAILED: + case CPU_ONLINE: + mutex_lock(&wq_pool_mutex); - case CPU_UP_CANCELED: - start_workqueue_thread(cwq, -1); - case CPU_POST_DEAD: - cleanup_workqueue_thread(cwq); - break; + for_each_pool(pool, pi) { + mutex_lock(&pool->manager_mutex); + + if (pool->cpu == cpu) { + spin_lock_irq(&pool->lock); + pool->flags &= ~POOL_DISASSOCIATED; + spin_unlock_irq(&pool->lock); + + rebind_workers(pool); + } else if (pool->cpu < 0) { + restore_unbound_workers_cpumask(pool, cpu); + } + + mutex_unlock(&pool->manager_mutex); } - } - switch (action) { - case CPU_UP_CANCELED: - case CPU_POST_DEAD: - cpumask_clear_cpu(cpu, cpu_populated_map); + /* update NUMA affinity of unbound workqueues */ + list_for_each_entry(wq, &workqueues, list) + wq_update_unbound_numa(wq, cpu, true); + + mutex_unlock(&wq_pool_mutex); + break; } + return NOTIFY_OK; +} - return notifier_from_errno(err); +/* + * Workqueues should be brought down after normal priority CPU notifiers. + * This will be registered as low priority CPU notifier. + */ +static int workqueue_cpu_down_callback(struct notifier_block *nfb, + unsigned long action, + void *hcpu) +{ + int cpu = (unsigned long)hcpu; + struct work_struct unbind_work; + struct workqueue_struct *wq; + + switch (action & ~CPU_TASKS_FROZEN) { + case CPU_DOWN_PREPARE: + /* unbinding per-cpu workers should happen on the local CPU */ + INIT_WORK_ONSTACK(&unbind_work, wq_unbind_fn); + queue_work_on(cpu, system_highpri_wq, &unbind_work); + + /* update NUMA affinity of unbound workqueues */ + mutex_lock(&wq_pool_mutex); + list_for_each_entry(wq, &workqueues, list) + wq_update_unbound_numa(wq, cpu, false); + mutex_unlock(&wq_pool_mutex); + + /* wait for per-cpu unbinding to finish */ + flush_work(&unbind_work); + break; + } + return NOTIFY_OK; } #ifdef CONFIG_SMP struct work_for_cpu { - struct completion completion; + struct work_struct work; long (*fn)(void *); void *arg; long ret; }; -static int do_work_for_cpu(void *_wfc) +static void work_for_cpu_fn(struct work_struct *work) { - struct work_for_cpu *wfc = _wfc; + struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work); + wfc->ret = wfc->fn(wfc->arg); - complete(&wfc->completion); - return 0; } /** @@ -1177,38 +4803,279 @@ static int do_work_for_cpu(void *_wfc) * @fn: the function to run * @arg: the function arg * - * This will return the value @fn returns. * It is up to the caller to ensure that the cpu doesn't go offline. * The caller must not hold any locks which would prevent @fn from completing. + * + * Return: The value @fn returns. */ -long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) +long work_on_cpu(int cpu, long (*fn)(void *), void *arg) { - struct task_struct *sub_thread; - struct work_for_cpu wfc = { - .completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion), - .fn = fn, - .arg = arg, - }; + struct work_for_cpu wfc = { .fn = fn, .arg = arg }; + + INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn); + schedule_work_on(cpu, &wfc.work); + + /* + * The work item is on-stack and can't lead to deadlock through + * flushing. Use __flush_work() to avoid spurious lockdep warnings + * when work_on_cpu()s are nested. + */ + __flush_work(&wfc.work); - sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu"); - if (IS_ERR(sub_thread)) - return PTR_ERR(sub_thread); - kthread_bind(sub_thread, cpu); - wake_up_process(sub_thread); - wait_for_completion(&wfc.completion); return wfc.ret; } EXPORT_SYMBOL_GPL(work_on_cpu); #endif /* CONFIG_SMP */ -void __init init_workqueues(void) +#ifdef CONFIG_FREEZER + +/** + * freeze_workqueues_begin - begin freezing workqueues + * + * Start freezing workqueues. After this function returns, all freezable + * workqueues will queue new works to their delayed_works list instead of + * pool->worklist. + * + * CONTEXT: + * Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's. + */ +void freeze_workqueues_begin(void) { - alloc_cpumask_var(&cpu_populated_map, GFP_KERNEL); + struct worker_pool *pool; + struct workqueue_struct *wq; + struct pool_workqueue *pwq; + int pi; + + mutex_lock(&wq_pool_mutex); + + WARN_ON_ONCE(workqueue_freezing); + workqueue_freezing = true; + + /* set FREEZING */ + for_each_pool(pool, pi) { + spin_lock_irq(&pool->lock); + WARN_ON_ONCE(pool->flags & POOL_FREEZING); + pool->flags |= POOL_FREEZING; + spin_unlock_irq(&pool->lock); + } + + list_for_each_entry(wq, &workqueues, list) { + mutex_lock(&wq->mutex); + for_each_pwq(pwq, wq) + pwq_adjust_max_active(pwq); + mutex_unlock(&wq->mutex); + } - cpumask_copy(cpu_populated_map, cpu_online_mask); - singlethread_cpu = cpumask_first(cpu_possible_mask); - cpu_singlethread_map = cpumask_of(singlethread_cpu); - hotcpu_notifier(workqueue_cpu_callback, 0); - keventd_wq = create_workqueue("events"); - BUG_ON(!keventd_wq); + mutex_unlock(&wq_pool_mutex); +} + +/** + * freeze_workqueues_busy - are freezable workqueues still busy? + * + * Check whether freezing is complete. This function must be called + * between freeze_workqueues_begin() and thaw_workqueues(). + * + * CONTEXT: + * Grabs and releases wq_pool_mutex. + * + * Return: + * %true if some freezable workqueues are still busy. %false if freezing + * is complete. + */ +bool freeze_workqueues_busy(void) +{ + bool busy = false; + struct workqueue_struct *wq; + struct pool_workqueue *pwq; + + mutex_lock(&wq_pool_mutex); + + WARN_ON_ONCE(!workqueue_freezing); + + list_for_each_entry(wq, &workqueues, list) { + if (!(wq->flags & WQ_FREEZABLE)) + continue; + /* + * nr_active is monotonically decreasing. It's safe + * to peek without lock. + */ + rcu_read_lock_sched(); + for_each_pwq(pwq, wq) { + WARN_ON_ONCE(pwq->nr_active < 0); + if (pwq->nr_active) { + busy = true; + rcu_read_unlock_sched(); + goto out_unlock; + } + } + rcu_read_unlock_sched(); + } +out_unlock: + mutex_unlock(&wq_pool_mutex); + return busy; +} + +/** + * thaw_workqueues - thaw workqueues + * + * Thaw workqueues. Normal queueing is restored and all collected + * frozen works are transferred to their respective pool worklists. + * + * CONTEXT: + * Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's. + */ +void thaw_workqueues(void) +{ + struct workqueue_struct *wq; + struct pool_workqueue *pwq; + struct worker_pool *pool; + int pi; + + mutex_lock(&wq_pool_mutex); + + if (!workqueue_freezing) + goto out_unlock; + + /* clear FREEZING */ + for_each_pool(pool, pi) { + spin_lock_irq(&pool->lock); + WARN_ON_ONCE(!(pool->flags & POOL_FREEZING)); + pool->flags &= ~POOL_FREEZING; + spin_unlock_irq(&pool->lock); + } + + /* restore max_active and repopulate worklist */ + list_for_each_entry(wq, &workqueues, list) { + mutex_lock(&wq->mutex); + for_each_pwq(pwq, wq) + pwq_adjust_max_active(pwq); + mutex_unlock(&wq->mutex); + } + + workqueue_freezing = false; +out_unlock: + mutex_unlock(&wq_pool_mutex); +} +#endif /* CONFIG_FREEZER */ + +static void __init wq_numa_init(void) +{ + cpumask_var_t *tbl; + int node, cpu; + + /* determine NUMA pwq table len - highest node id + 1 */ + for_each_node(node) + wq_numa_tbl_len = max(wq_numa_tbl_len, node + 1); + + if (num_possible_nodes() <= 1) + return; + + if (wq_disable_numa) { + pr_info("workqueue: NUMA affinity support disabled\n"); + return; + } + + wq_update_unbound_numa_attrs_buf = alloc_workqueue_attrs(GFP_KERNEL); + BUG_ON(!wq_update_unbound_numa_attrs_buf); + + /* + * We want masks of possible CPUs of each node which isn't readily + * available. Build one from cpu_to_node() which should have been + * fully initialized by now. + */ + tbl = kzalloc(wq_numa_tbl_len * sizeof(tbl[0]), GFP_KERNEL); + BUG_ON(!tbl); + + for_each_node(node) + BUG_ON(!alloc_cpumask_var_node(&tbl[node], GFP_KERNEL, + node_online(node) ? node : NUMA_NO_NODE)); + + for_each_possible_cpu(cpu) { + node = cpu_to_node(cpu); + if (WARN_ON(node == NUMA_NO_NODE)) { + pr_warn("workqueue: NUMA node mapping not available for cpu%d, disabling NUMA support\n", cpu); + /* happens iff arch is bonkers, let's just proceed */ + return; + } + cpumask_set_cpu(cpu, tbl[node]); + } + + wq_numa_possible_cpumask = tbl; + wq_numa_enabled = true; +} + +static int __init init_workqueues(void) +{ + int std_nice[NR_STD_WORKER_POOLS] = { 0, HIGHPRI_NICE_LEVEL }; + int i, cpu; + + /* make sure we have enough bits for OFFQ pool ID */ + BUILD_BUG_ON((1LU << (BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT)) < + WORK_CPU_END * NR_STD_WORKER_POOLS); + + WARN_ON(__alignof__(struct pool_workqueue) < __alignof__(long long)); + + pwq_cache = KMEM_CACHE(pool_workqueue, SLAB_PANIC); + + cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP); + hotcpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN); + + wq_numa_init(); + + /* initialize CPU pools */ + for_each_possible_cpu(cpu) { + struct worker_pool *pool; + + i = 0; + for_each_cpu_worker_pool(pool, cpu) { + BUG_ON(init_worker_pool(pool)); + pool->cpu = cpu; + cpumask_copy(pool->attrs->cpumask, cpumask_of(cpu)); + pool->attrs->nice = std_nice[i++]; + pool->node = cpu_to_node(cpu); + + /* alloc pool ID */ + mutex_lock(&wq_pool_mutex); + BUG_ON(worker_pool_assign_id(pool)); + mutex_unlock(&wq_pool_mutex); + } + } + + /* create the initial worker */ + for_each_online_cpu(cpu) { + struct worker_pool *pool; + + for_each_cpu_worker_pool(pool, cpu) { + pool->flags &= ~POOL_DISASSOCIATED; + BUG_ON(create_and_start_worker(pool) < 0); + } + } + + /* create default unbound wq attrs */ + for (i = 0; i < NR_STD_WORKER_POOLS; i++) { + struct workqueue_attrs *attrs; + + BUG_ON(!(attrs = alloc_workqueue_attrs(GFP_KERNEL))); + attrs->nice = std_nice[i]; + unbound_std_wq_attrs[i] = attrs; + } + + system_wq = alloc_workqueue("events", 0, 0); + system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0); + system_long_wq = alloc_workqueue("events_long", 0, 0); + system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND, + WQ_UNBOUND_MAX_ACTIVE); + system_freezable_wq = alloc_workqueue("events_freezable", + WQ_FREEZABLE, 0); + system_power_efficient_wq = alloc_workqueue("events_power_efficient", + WQ_POWER_EFFICIENT, 0); + system_freezable_power_efficient_wq = alloc_workqueue("events_freezable_power_efficient", + WQ_FREEZABLE | WQ_POWER_EFFICIENT, + 0); + BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq || + !system_unbound_wq || !system_freezable_wq || + !system_power_efficient_wq || + !system_freezable_power_efficient_wq); + return 0; } +early_initcall(init_workqueues); |