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authorWladimir J. van der Laan <laanwj@gmail.com>2013-09-16 19:42:53 +0200
committerWladimir J. van der Laan <laanwj@gmail.com>2013-09-16 19:44:04 +0200
commite293697167b65bc4e0566fd6b2b6407ae1b74ab0 (patch)
tree80a38a670ec4ec0182090fd0d17004cefeeec498 /rnndb
parent949b69f5042e20ad47541d36654cdbe75826b4b3 (diff)
driver: implement blend_state.dither
Also fixes alpha blending when using 16 bit render target (manifested in kenlab).
Diffstat (limited to 'rnndb')
-rw-r--r--rnndb/state_3d.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/rnndb/state_3d.xml b/rnndb/state_3d.xml
index 844f14b..154be87 100644
--- a/rnndb/state_3d.xml
+++ b/rnndb/state_3d.xml
@@ -746,7 +746,7 @@ xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
<value value="3" name="A8R8G8B8"/>
<value value="4" name="X8R8G8B8"/>
</bitfield>
- <bitfield pos="12" name="UNK12"/> <!-- likely has to do with hdepth -->
+ <bitfield pos="12" name="UNK12"/> <!-- likely has to do with hdepth HDEPTH_FAST_CLEAR? -->
<bitfield pos="13" name="HDEPTH_AUTO_DISABLE" brief="Auto disable fast clear for hdepth"/>
</reg32>
<reg32 offset="0x01658" name="COLOR_STATUS_BASE" brief="Color tile status base address" value="0x00000000" type="VIVM"/>