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-rw-r--r--kernel/sched/fair.c152
1 files changed, 130 insertions, 22 deletions
diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
index 071e07f8cb27..c6e5c64dd332 100644
--- a/kernel/sched/fair.c
+++ b/kernel/sched/fair.c
@@ -929,6 +929,16 @@ static struct sched_entity *__pick_eevdf(struct cfs_rq *cfs_rq, bool protect)
if (cfs_rq->nr_queued == 1)
return curr && curr->on_rq ? curr : se;
+ /*
+ * Picking the ->next buddy will affect latency but not fairness.
+ */
+ if (sched_feat(PICK_BUDDY) &&
+ cfs_rq->next && entity_eligible(cfs_rq, cfs_rq->next)) {
+ /* ->next will never be delayed */
+ WARN_ON_ONCE(cfs_rq->next->sched_delayed);
+ return cfs_rq->next;
+ }
+
if (curr && (!curr->on_rq || !entity_eligible(cfs_rq, curr)))
curr = NULL;
@@ -1167,6 +1177,8 @@ static s64 update_se(struct rq *rq, struct sched_entity *se)
return delta_exec;
}
+static void set_next_buddy(struct sched_entity *se);
+
/*
* Used by other classes to account runtime.
*/
@@ -5466,16 +5478,6 @@ pick_next_entity(struct rq *rq, struct cfs_rq *cfs_rq)
{
struct sched_entity *se;
- /*
- * Picking the ->next buddy will affect latency but not fairness.
- */
- if (sched_feat(PICK_BUDDY) &&
- cfs_rq->next && entity_eligible(cfs_rq, cfs_rq->next)) {
- /* ->next will never be delayed */
- WARN_ON_ONCE(cfs_rq->next->sched_delayed);
- return cfs_rq->next;
- }
-
se = pick_eevdf(cfs_rq);
if (se->sched_delayed) {
dequeue_entities(rq, se, DEQUEUE_SLEEP | DEQUEUE_DELAYED);
@@ -6988,8 +6990,6 @@ enqueue_task_fair(struct rq *rq, struct task_struct *p, int flags)
hrtick_update(rq);
}
-static void set_next_buddy(struct sched_entity *se);
-
/*
* Basically dequeue_task_fair(), except it can deal with dequeue_entity()
* failing half-way through and resume the dequeue later.
@@ -8676,16 +8676,81 @@ static void set_next_buddy(struct sched_entity *se)
}
}
+enum preempt_wakeup_action {
+ PREEMPT_WAKEUP_NONE, /* No preemption. */
+ PREEMPT_WAKEUP_SHORT, /* Ignore slice protection. */
+ PREEMPT_WAKEUP_PICK, /* Let __pick_eevdf() decide. */
+ PREEMPT_WAKEUP_RESCHED, /* Force reschedule. */
+};
+
+static inline bool
+set_preempt_buddy(struct cfs_rq *cfs_rq, int wake_flags,
+ struct sched_entity *pse, struct sched_entity *se)
+{
+ /*
+ * Keep existing buddy if the deadline is sooner than pse.
+ * The older buddy may be cache cold and completely unrelated
+ * to the current wakeup but that is unpredictable where as
+ * obeying the deadline is more in line with EEVDF objectives.
+ */
+ if (cfs_rq->next && entity_before(cfs_rq->next, pse))
+ return false;
+
+ set_next_buddy(pse);
+ return true;
+}
+
+/*
+ * WF_SYNC|WF_TTWU indicates the waker expects to sleep but it is not
+ * strictly enforced because the hint is either misunderstood or
+ * multiple tasks must be woken up.
+ */
+static inline enum preempt_wakeup_action
+preempt_sync(struct rq *rq, int wake_flags,
+ struct sched_entity *pse, struct sched_entity *se)
+{
+ u64 threshold, delta;
+
+ /*
+ * WF_SYNC without WF_TTWU is not expected so warn if it happens even
+ * though it is likely harmless.
+ */
+ WARN_ON_ONCE(!(wake_flags & WF_TTWU));
+
+ threshold = sysctl_sched_migration_cost;
+ delta = rq_clock_task(rq) - se->exec_start;
+ if ((s64)delta < 0)
+ delta = 0;
+
+ /*
+ * WF_RQ_SELECTED implies the tasks are stacking on a CPU when they
+ * could run on other CPUs. Reduce the threshold before preemption is
+ * allowed to an arbitrary lower value as it is more likely (but not
+ * guaranteed) the waker requires the wakee to finish.
+ */
+ if (wake_flags & WF_RQ_SELECTED)
+ threshold >>= 2;
+
+ /*
+ * As WF_SYNC is not strictly obeyed, allow some runtime for batch
+ * wakeups to be issued.
+ */
+ if (entity_before(pse, se) && delta >= threshold)
+ return PREEMPT_WAKEUP_RESCHED;
+
+ return PREEMPT_WAKEUP_NONE;
+}
+
/*
* Preempt the current task with a newly woken task if needed:
*/
static void check_preempt_wakeup_fair(struct rq *rq, struct task_struct *p, int wake_flags)
{
+ enum preempt_wakeup_action preempt_action = PREEMPT_WAKEUP_PICK;
struct task_struct *donor = rq->donor;
struct sched_entity *se = &donor->se, *pse = &p->se;
struct cfs_rq *cfs_rq = task_cfs_rq(donor);
int cse_is_idle, pse_is_idle;
- bool do_preempt_short = false;
if (unlikely(se == pse))
return;
@@ -8699,10 +8764,6 @@ static void check_preempt_wakeup_fair(struct rq *rq, struct task_struct *p, int
if (task_is_throttled(p))
return;
- if (sched_feat(NEXT_BUDDY) && !(wake_flags & WF_FORK) && !pse->sched_delayed) {
- set_next_buddy(pse);
- }
-
/*
* We can come here with TIF_NEED_RESCHED already set from new task
* wake up path.
@@ -8734,7 +8795,7 @@ static void check_preempt_wakeup_fair(struct rq *rq, struct task_struct *p, int
* When non-idle entity preempt an idle entity,
* don't give idle entity slice protection.
*/
- do_preempt_short = true;
+ preempt_action = PREEMPT_WAKEUP_SHORT;
goto preempt;
}
@@ -8753,21 +8814,68 @@ static void check_preempt_wakeup_fair(struct rq *rq, struct task_struct *p, int
* If @p has a shorter slice than current and @p is eligible, override
* current's slice protection in order to allow preemption.
*/
- do_preempt_short = sched_feat(PREEMPT_SHORT) && (pse->slice < se->slice);
+ if (sched_feat(PREEMPT_SHORT) && (pse->slice < se->slice)) {
+ preempt_action = PREEMPT_WAKEUP_SHORT;
+ goto pick;
+ }
/*
+ * Ignore wakee preemption on WF_FORK as it is less likely that
+ * there is shared data as exec often follow fork. Do not
+ * preempt for tasks that are sched_delayed as it would violate
+ * EEVDF to forcibly queue an ineligible task.
+ */
+ if ((wake_flags & WF_FORK) || pse->sched_delayed)
+ return;
+
+ /*
+ * If @p potentially is completing work required by current then
+ * consider preemption.
+ *
+ * Reschedule if waker is no longer eligible. */
+ if (in_task() && !entity_eligible(cfs_rq, se)) {
+ preempt_action = PREEMPT_WAKEUP_RESCHED;
+ goto preempt;
+ }
+
+ /* Prefer picking wakee soon if appropriate. */
+ if (sched_feat(NEXT_BUDDY) &&
+ set_preempt_buddy(cfs_rq, wake_flags, pse, se)) {
+
+ /*
+ * Decide whether to obey WF_SYNC hint for a new buddy. Old
+ * buddies are ignored as they may not be relevant to the
+ * waker and less likely to be cache hot.
+ */
+ if (wake_flags & WF_SYNC)
+ preempt_action = preempt_sync(rq, wake_flags, pse, se);
+ }
+
+ switch (preempt_action) {
+ case PREEMPT_WAKEUP_NONE:
+ return;
+ case PREEMPT_WAKEUP_RESCHED:
+ goto preempt;
+ case PREEMPT_WAKEUP_SHORT:
+ fallthrough;
+ case PREEMPT_WAKEUP_PICK:
+ break;
+ }
+
+pick:
+ /*
* If @p has become the most eligible task, force preemption.
*/
- if (__pick_eevdf(cfs_rq, !do_preempt_short) == pse)
+ if (__pick_eevdf(cfs_rq, preempt_action != PREEMPT_WAKEUP_SHORT) == pse)
goto preempt;
- if (sched_feat(RUN_TO_PARITY) && do_preempt_short)
+ if (sched_feat(RUN_TO_PARITY))
update_protect_slice(cfs_rq, se);
return;
preempt:
- if (do_preempt_short)
+ if (preempt_action == PREEMPT_WAKEUP_SHORT)
cancel_protect_slice(se);
resched_curr_lazy(rq);