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authorCristian Ciocaltea <cristian.ciocaltea@collabora.com>2025-09-23 00:29:42 +0300
committerJiri Kosina <jkosina@suse.com>2025-09-24 12:55:47 +0200
commit8aa035a8407f6b6e999afa33839e38267fdc8790 (patch)
tree4f852fe2b6dd93f0646d9610663c84f9f1b8dc15 /rust/helpers/bitmap.c
parent3969f77f5dd5c69d513a33f350128e61e0e1ab00 (diff)
HID: playstation: Switch to scoped_guard() in {dualsense|dualshock4}_output_worker()
Those functions were initially excepted from using the scoped_guard() infrastructure as they contain too many long statements, while adding yet another level of indentation seemed to lower readability without bringing an immediate benefit. However, consistency should be more important, hence do the switch and get rid of the remaining explicit acquires & releases of the spinlocks. Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com> Signed-off-by: Jiri Kosina <jkosina@suse.com>
Diffstat (limited to 'rust/helpers/bitmap.c')
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