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authorRob Clark <robin.clark@oss.qualcomm.com>2025-09-08 12:30:07 -0700
committerRob Clark <robin.clark@oss.qualcomm.com>2025-09-10 14:48:12 -0700
commit60e9f776b7932d67c88e8475df7830cb9cdf3154 (patch)
tree7e6db539e11e17cfafb9b531ff1948e2e3115287 /rust/helpers/refcount.c
parent29e087f31bb104c3ad71396e3a2f94982f2801d2 (diff)
drm/msm/registers: Generate _HI/LO builders for reg64
The upstream mesa copy of the GPU regs has shifted more things to reg64 instead of seperate 32b HI/LO reg32's. This works better with the "new- style" c++ builders that mesa has been migrating to for a6xx+ (to better handle register shuffling between gens), but it leaves the C builders with missing _HI/LO builders. So handle the special case of reg64, automatically generating the missing _HI/LO builders. Signed-off-by: Rob Clark <robin.clark@oss.qualcomm.com> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com> Patchwork: https://patchwork.freedesktop.org/patch/673559/
Diffstat (limited to 'rust/helpers/refcount.c')
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