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authorLinus Torvalds <torvalds@linux-foundation.org>2025-10-04 15:38:04 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2025-10-04 15:38:04 -0700
commit54ba6d9b1393a0061600c0e49c8ebef65d60a8b2 (patch)
tree487ba1db78f27fbd00952e52cacb2dfeba2bef71 /rust/helpers/usb.c
parentb66451723c45b791fd2824d1b8f62fe498989e23 (diff)
parentcd3770675874ae72e4d26dd34f4e02dfc7ed8067 (diff)
Merge tag 'hid-for-linus-2025093001' of git://git.kernel.org/pub/scm/linux/kernel/git/hid/hid
Pull HID updates from Benjamin Tissoires: - haptic touchpad support (Angela Czubak and Jonathan Denose) - support for audio jack handling on DualSense Playstation controllers (Cristian Ciocaltea) - allow HID-BPF to rebind a driver to hid-multitouch (Benjamin Tissoires) - rework hidraw ioctls to make them safer (and tested) (Benjamin Tissoires) - various PIDFF and universal-PIDFF fixes/improvements (Tomasz PakuĊ‚a) - better configuration of Intel QuickI2C through ACPI (Xinpeng Sun) - other assorted cleanups and fixes * tag 'hid-for-linus-2025093001' of git://git.kernel.org/pub/scm/linux/kernel/git/hid/hid: (58 commits) HID: playstation: Switch to scoped_guard() in {dualsense|dualshock4}_output_worker() HID: playstation: Silence sparse warnings for locking context imbalances HID: playstation: Update SP preamp gain comment line HID: intel-thc-hid: intel-quicki2c: support ACPI config for advanced features HID: core: Change hid_driver to use a const char* for name HID: hidraw: tighten ioctl command parsing selftests/hid: hidraw: forge wrong ioctls and tests them selftests/hid: hidraw: add more coverage for hidraw ioctls selftests/hid: update vmtest.sh for virtme-ng HID: playstation: Support DualSense audio jack event reporting HID: playstation: Support DualSense audio jack hotplug detection HID: playstation: Redefine DualSense input report status field HID: playstation: Prefer kzalloc(sizeof(*buf)...) HID: playstation: Document spinlock_t usage HID: playstation: Fix all alignment and line length issues HID: playstation: Correct spelling in comment sections HID: playstation: Replace uint{32,16,8}_t with u{32,16,8} HID: playstation: Simplify locking with guard() and scoped_guard() HID: playstation: Add spaces around arithmetic operators HID: playstation: Make use of bitfield macros ...
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