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Diffstat (limited to 'include/linux/nodemask.h')
-rw-r--r--include/linux/nodemask.h38
1 files changed, 4 insertions, 34 deletions
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h
index f0ac0633366b..7ad1f5c7407e 100644
--- a/include/linux/nodemask.h
+++ b/include/linux/nodemask.h
@@ -39,9 +39,6 @@
* int nodes_full(mask) Is mask full (all bits sets)?
* int nodes_weight(mask) Hamming weight - number of set bits
*
- * void nodes_shift_right(dst, src, n) Shift right
- * void nodes_shift_left(dst, src, n) Shift left
- *
* unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES
* unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
* unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
@@ -247,22 +244,6 @@ static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int n
return bitmap_weight(srcp->bits, nbits);
}
-#define nodes_shift_right(dst, src, n) \
- __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
-static __always_inline void __nodes_shift_right(nodemask_t *dstp,
- const nodemask_t *srcp, int n, int nbits)
-{
- bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
-}
-
-#define nodes_shift_left(dst, src, n) \
- __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
-static __always_inline void __nodes_shift_left(nodemask_t *dstp,
- const nodemask_t *srcp, int n, int nbits)
-{
- bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
-}
-
/* FIXME: better would be to fix all architectures to never return
> MAX_NUMNODES, then the silly min_ts could be dropped. */
@@ -511,21 +492,9 @@ static __always_inline int num_node_state(enum node_states state)
static __always_inline int node_random(const nodemask_t *maskp)
{
#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
- int w, bit;
-
- w = nodes_weight(*maskp);
- switch (w) {
- case 0:
- bit = NUMA_NO_NODE;
- break;
- case 1:
- bit = first_node(*maskp);
- break;
- default:
- bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w));
- break;
- }
- return bit;
+ int node = find_random_bit(maskp->bits, MAX_NUMNODES);
+
+ return node < MAX_NUMNODES ? node : NUMA_NO_NODE;
#else
return 0;
#endif
@@ -541,6 +510,7 @@ static __always_inline int node_random(const nodemask_t *maskp)
#define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
+#define for_each_node_with_cpus(node) for_each_node_state(node, N_CPU)
/*
* For nodemask scratch area.