diff options
Diffstat (limited to 'include/linux/nodemask.h')
-rw-r--r-- | include/linux/nodemask.h | 38 |
1 files changed, 4 insertions, 34 deletions
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h index f0ac0633366b..7ad1f5c7407e 100644 --- a/include/linux/nodemask.h +++ b/include/linux/nodemask.h @@ -39,9 +39,6 @@ * int nodes_full(mask) Is mask full (all bits sets)? * int nodes_weight(mask) Hamming weight - number of set bits * - * void nodes_shift_right(dst, src, n) Shift right - * void nodes_shift_left(dst, src, n) Shift left - * * unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES * unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first, @@ -247,22 +244,6 @@ static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int n return bitmap_weight(srcp->bits, nbits); } -#define nodes_shift_right(dst, src, n) \ - __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) -static __always_inline void __nodes_shift_right(nodemask_t *dstp, - const nodemask_t *srcp, int n, int nbits) -{ - bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); -} - -#define nodes_shift_left(dst, src, n) \ - __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) -static __always_inline void __nodes_shift_left(nodemask_t *dstp, - const nodemask_t *srcp, int n, int nbits) -{ - bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); -} - /* FIXME: better would be to fix all architectures to never return > MAX_NUMNODES, then the silly min_ts could be dropped. */ @@ -511,21 +492,9 @@ static __always_inline int num_node_state(enum node_states state) static __always_inline int node_random(const nodemask_t *maskp) { #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) - int w, bit; - - w = nodes_weight(*maskp); - switch (w) { - case 0: - bit = NUMA_NO_NODE; - break; - case 1: - bit = first_node(*maskp); - break; - default: - bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w)); - break; - } - return bit; + int node = find_random_bit(maskp->bits, MAX_NUMNODES); + + return node < MAX_NUMNODES ? node : NUMA_NO_NODE; #else return 0; #endif @@ -541,6 +510,7 @@ static __always_inline int node_random(const nodemask_t *maskp) #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) +#define for_each_node_with_cpus(node) for_each_node_state(node, N_CPU) /* * For nodemask scratch area. |