diff options
Diffstat (limited to 'include/uapi/drm/drm_fourcc.h')
-rw-r--r-- | include/uapi/drm/drm_fourcc.h | 101 |
1 files changed, 100 insertions, 1 deletions
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index e41a3cec6a9e..ea91aa8afde9 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -210,6 +210,10 @@ extern "C" { #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ +/* 48 bpp RGB */ +#define DRM_FORMAT_RGB161616 fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian */ +#define DRM_FORMAT_BGR161616 fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian */ + /* 64 bpp RGB */ #define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */ #define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */ @@ -218,7 +222,7 @@ extern "C" { #define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */ /* - * Floating point 64bpp RGB + * Half-Floating point - 16b/component * IEEE 754-2008 binary16 half-precision float * [15:0] sign:exponent:mantissa 1:5:10 */ @@ -228,6 +232,20 @@ extern "C" { #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */ #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ +#define DRM_FORMAT_R16F fourcc_code('R', ' ', ' ', 'H') /* [15:0] R 16 little endian */ +#define DRM_FORMAT_GR1616F fourcc_code('G', 'R', ' ', 'H') /* [31:0] G:R 16:16 little endian */ +#define DRM_FORMAT_BGR161616F fourcc_code('B', 'G', 'R', 'H') /* [47:0] B:G:R 16:16:16 little endian */ + +/* + * Floating point - 32b/component + * IEEE 754-2008 binary32 float + * [31:0] sign:exponent:mantissa 1:8:23 + */ +#define DRM_FORMAT_R32F fourcc_code('R', ' ', ' ', 'F') /* [31:0] R 32 little endian */ +#define DRM_FORMAT_GR3232F fourcc_code('G', 'R', ' ', 'F') /* [63:0] R:G 32:32 little endian */ +#define DRM_FORMAT_BGR323232F fourcc_code('B', 'G', 'R', 'F') /* [95:0] R:G:B 32:32:32 little endian */ +#define DRM_FORMAT_ABGR32323232F fourcc_code('A', 'B', '8', 'F') /* [127:0] R:G:B:A 32:32:32:32 little endian */ + /* * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits * of unused padding per component: @@ -378,6 +396,42 @@ extern "C" { #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1') /* + * 3 plane YCbCr LSB aligned + * In order to use these formats in a similar fashion to MSB aligned ones + * implementation can multiply the values by 2^6=64. For that reason the padding + * must only contain zeros. + * index 0 = Y plane, [15:0] z:Y [6:10] little endian + * index 1 = Cr plane, [15:0] z:Cr [6:10] little endian + * index 2 = Cb plane, [15:0] z:Cb [6:10] little endian + */ +#define DRM_FORMAT_S010 fourcc_code('S', '0', '1', '0') /* 2x2 subsampled Cb (1) and Cr (2) planes 10 bits per channel */ +#define DRM_FORMAT_S210 fourcc_code('S', '2', '1', '0') /* 2x1 subsampled Cb (1) and Cr (2) planes 10 bits per channel */ +#define DRM_FORMAT_S410 fourcc_code('S', '4', '1', '0') /* non-subsampled Cb (1) and Cr (2) planes 10 bits per channel */ + +/* + * 3 plane YCbCr LSB aligned + * In order to use these formats in a similar fashion to MSB aligned ones + * implementation can multiply the values by 2^4=16. For that reason the padding + * must only contain zeros. + * index 0 = Y plane, [15:0] z:Y [4:12] little endian + * index 1 = Cr plane, [15:0] z:Cr [4:12] little endian + * index 2 = Cb plane, [15:0] z:Cb [4:12] little endian + */ +#define DRM_FORMAT_S012 fourcc_code('S', '0', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes 12 bits per channel */ +#define DRM_FORMAT_S212 fourcc_code('S', '2', '1', '2') /* 2x1 subsampled Cb (1) and Cr (2) planes 12 bits per channel */ +#define DRM_FORMAT_S412 fourcc_code('S', '4', '1', '2') /* non-subsampled Cb (1) and Cr (2) planes 12 bits per channel */ + +/* + * 3 plane YCbCr + * index 0 = Y plane, [15:0] Y little endian + * index 1 = Cr plane, [15:0] Cr little endian + * index 2 = Cb plane, [15:0] Cb little endian + */ +#define DRM_FORMAT_S016 fourcc_code('S', '0', '1', '6') /* 2x2 subsampled Cb (1) and Cr (2) planes 16 bits per channel */ +#define DRM_FORMAT_S216 fourcc_code('S', '2', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes 16 bits per channel */ +#define DRM_FORMAT_S416 fourcc_code('S', '4', '1', '6') /* non-subsampled Cb (1) and Cr (2) planes 16 bits per channel */ + +/* * 3 plane YCbCr * index 0: Y plane, [7:0] Y * index 1: Cb plane, [7:0] Cb @@ -422,6 +476,7 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a #define DRM_FORMAT_MOD_VENDOR_MTK 0x0b +#define DRM_FORMAT_MOD_VENDOR_APPLE 0x0c /* add more to the end as needed */ @@ -1495,6 +1550,50 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S) /* + * Apple GPU-tiled layouts. + * + * Apple GPUs support nonlinear tilings with optional lossless compression. + * + * GPU-tiled images are divided into 16KiB tiles: + * + * Bytes per pixel Tile size + * --------------- --------- + * 1 128x128 + * 2 128x64 + * 4 64x64 + * 8 64x32 + * 16 32x32 + * + * Tiles are raster-order. Pixels within a tile are interleaved (Morton order). + * + * Compressed images pad the body to 128-bytes and are immediately followed by a + * metadata section. The metadata section rounds the image dimensions to + * powers-of-two and contains 8 bytes for each 16x16 compression subtile. + * Subtiles are interleaved (Morton order). + * + * All images are 128-byte aligned. + * + * These layouts fundamentally do not have meaningful strides. No matter how we + * specify strides for these layouts, userspace unaware of Apple image layouts + * will be unable to use correctly the specified stride for any purpose. + * Userspace aware of the image layouts do not use strides. The most "correct" + * convention would be setting the image stride to 0. Unfortunately, some + * software assumes the stride is at least (width * bytes per pixel). We + * therefore require that stride equals (width * bytes per pixel). Since the + * stride is arbitrary here, we pick the simplest convention. + * + * Although containing two sections, compressed image layouts are treated in + * software as a single plane. This is modelled after AFBC, a similar + * scheme. Attempting to separate the sections to be "explicit" in DRM would + * only generate more confusion, as software does not treat the image this way. + * + * For detailed information on the hardware image layouts, see + * https://docs.mesa3d.org/drivers/asahi.html#image-layouts + */ +#define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1) +#define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2) + +/* * AMD modifiers * * Memory layout: |