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path: root/drivers/gpu/drm/sun4i/sun8i_layer.c
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2017-12-05drm/sun4i: Reorganize UI layer code in DE2Jernej Skrabec
Till now, DE2 driver supported only UI planes. Before we add support for VI planes, lets split out UI layer specific code from common parts. This commit does the following: - renames sun8i_layer.c to sun8i_ui_layer.c - moves UI channel specific code to sun8i_ui_layer.c - moves common code from sun8i_layer.c to sun8i_mixer.c - renames function and structure names so it is apparent where they belong to No functional change is made. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-19-jernej.skrabec@siol.net
2017-12-05drm/sun4i: Add support for all HW supported DE2 RGB formatsJernej Skrabec
Currently only a few RGB formats are supported by the DE2 driver. Add support for all formats supported by the HW. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-18-jernej.skrabec@siol.net
2017-12-05drm/sun4i: Add multi plane support to DE2 driverJernej Skrabec
Support for multiple UI planes can now be easily enabled just by adding more planes with different index. For now, add immutable zpos property. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-17-jernej.skrabec@siol.net
2017-12-05drm/sun4i: Use values calculated by atomic checkJernej Skrabec
Now that we have properly clipped coordinates in plane state structure, use them. This also fixes bug where source x and y were adjusted for negative value, but width and height weren't. It wasn't discovered because primary plane usually doesn't have negative coordinates. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-13-jernej.skrabec@siol.net
2017-12-05drm/sun4i: Add constraints checking to DE2 driverJernej Skrabec
Since current DE2 driver doesn't know how to scale yet, add atomic check function which checks that. Nice side effect of that function is that populates clipped coordinates and checks visibility of the plane. That data will be used in the future. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-12-jernej.skrabec@siol.net
2017-12-05drm/sun4i: Start using layer id in DE2 driverJernej Skrabec
Till now, plane selection was hardcoded to first overlay in first UI channel and layer parameter is unused. Rename and add parameters to layer functions so they would represent HW more accurately and start using then. It turns out that overlays don't fit well in current DRM design, because they can't be blended together or scaled independetly when they are set to same channel. Because of that, always use only first overlay in each channel. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-11-jernej.skrabec@siol.net
2017-08-01drm: Plumb modifiers through plane initBen Widawsky
This is the plumbing for supporting fb modifiers on planes. Modifiers have already been introduced to some extent, but this series will extend this to allow querying modifiers per plane. Based on this, the client to enable optimal modifications for framebuffers. This patch simply allows the DRM drivers to initialize their list of supported modifiers upon initializing the plane. v2: A minor addition from Daniel v3: * Updated commit message * s/INVALID/DRM_FORMAT_MOD_INVALID (Liviu) * Remove some excess newlines (Liviu) * Update comment for > 64 modifiers (Liviu) v4: Minor comment adjustments (Liviu) v5: Some new platforms added due to rebase v6: Add some missed plane inits (or maybe they're new - who knows at this point) (Daniel) Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Daniel Stone <daniels@collabora.com> (v2) Reviewed-by: Liviu Dudau <Liviu.Dudau@arm.com> Signed-off-by: Daniel Stone <daniels@collabora.com>
2017-06-01drm/sun4i: add support for Allwinner DE2 mixersIcenowy Zheng
Allwinner have a new "Display Engine 2.0" in their new SoCs, which comes with mixers to do graphic processing and feed data to TCON, like the old backends and frontends. Add support for the mixer on Allwinner V3s SoC; it's the simplest one. Currently a lot of functions are still missing -- more investigations are needed to gain enough information for them. Signed-off-by: Icenowy Zheng <icenowy@aosc.io> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>