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#ifndef _ASM_M32R_VGA_H
#define _ASM_M32R_VGA_H
/* $Id$ */
/*
 *	Access to VGA videoram
 *
 *	(c) 1998 Martin Mares <mj@ucw.cz>
 */
/*
 *	On the PC, we can just recalculate addresses and then
 *	access the videoram directly without any black magic.
 */
#define VGA_MAP_MEM(x) (unsigned long)phys_to_virt(x)
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))
#endif  /* _ASM_M32R_VGA_H */
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