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authorTakashi Iwai <tiwai@suse.de>2017-01-04 12:34:14 +0100
committerTakashi Iwai <tiwai@suse.de>2017-01-04 18:01:35 +0100
commited3c177d960bb5881b945ca6f784868126bb90db (patch)
tree10d54581027c3da17631d4b622edff0589523939
parent874e1f6fad9a5184b67f4cee37c1335cd2cc5677 (diff)
ALSA: vx: Don't try to update capture stream before running
The update of stream costs significantly, and we should avoid it unless the stream really has started. Check pipe->running flag instead of pipe->prepared. Signed-off-by: Takashi Iwai <tiwai@suse.de>
-rw-r--r--sound/drivers/vx/vx_pcm.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/drivers/vx/vx_pcm.c b/sound/drivers/vx/vx_pcm.c
index 41a617886cc7..ea7b377f0378 100644
--- a/sound/drivers/vx/vx_pcm.c
+++ b/sound/drivers/vx/vx_pcm.c
@@ -1015,7 +1015,7 @@ static void vx_pcm_capture_update(struct vx_core *chip, struct snd_pcm_substream
int size, space, count;
struct snd_pcm_runtime *runtime = subs->runtime;
- if (! pipe->prepared || (chip->chip_status & VX_STAT_IS_STALE))
+ if (!pipe->running || (chip->chip_status & VX_STAT_IS_STALE))
return;
size = runtime->buffer_size - snd_pcm_capture_avail(runtime);