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authorFuqian Huang <huangfq.daxian@gmail.com>2019-07-04 00:32:24 +0800
committerMark Brown <broonie@kernel.org>2020-06-15 20:58:29 +0100
commitc01db8b00d35d398fa8264d8d0d2031e8d512318 (patch)
tree3f93812ac933aea9b882ad1d4b979c8ce87b87bd
parent17212e7188783de75d2a1226c32d3fd7af96ad5d (diff)
ASoC: wm0010: Use kmemdup rather than duplicating its implementation
kmemdup is introduced to duplicate a region of memory in a neat way. Rather than kmalloc/kzalloc + memcpy, which the programmer needs to write the size twice (sometimes lead to mistakes), kmemdup improves readability, leads to smaller code and also reduce the chances of mistakes. Suggestion to use kmemdup rather than using kmalloc/kzalloc + memcpy. Signed-off-by: Fuqian Huang <huangfq.daxian@gmail.com> Acked-by: Richard Fitzgerald <rf@opensource.cirrus.com> Link: https://lore.kernel.org/r/20190703163224.1029-1-huangfq.daxian@gmail.com Signed-off-by: Mark Brown <broonie@kernel.org>
-rw-r--r--sound/soc/codecs/wm0010.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/sound/soc/codecs/wm0010.c b/sound/soc/codecs/wm0010.c
index fbcee21736e8..2f2b2f5d55e4 100644
--- a/sound/soc/codecs/wm0010.c
+++ b/sound/soc/codecs/wm0010.c
@@ -515,7 +515,7 @@ static int wm0010_stage2_load(struct snd_soc_component *component)
dev_dbg(component->dev, "Downloading %zu byte stage 2 loader\n", fw->size);
/* Copy to local buffer first as vmalloc causes problems for dma */
- img = kzalloc(fw->size, GFP_KERNEL | GFP_DMA);
+ img = kmemdup(&fw->data[0], fw->size, GFP_KERNEL | GFP_DMA);
if (!img) {
ret = -ENOMEM;
goto abort2;
@@ -527,8 +527,6 @@ static int wm0010_stage2_load(struct snd_soc_component *component)
goto abort1;
}
- memcpy(img, &fw->data[0], fw->size);
-
spi_message_init(&m);
memset(&t, 0, sizeof(t));
t.rx_buf = out;