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authorMauro Carvalho Chehab <mchehab+huawei@kernel.org>2020-03-04 10:21:39 +0100
committerMauro Carvalho Chehab <mchehab+huawei@kernel.org>2020-04-14 10:31:49 +0200
commit54f38fcae536ea202ce7d6a359521492fba30c1f (patch)
treedd1a2b36d8de0b13702f2716526ad3b91650e090 /Documentation/userspace-api/media/v4l/pixfmt-srggb10alaw8.rst
parent5dfb8db56b273740a76e8687ee7efb4b2c0ec83b (diff)
media: docs: move uAPI book to userspace-api/media
Since 2017, there is an space reserved for userspace API, created by changeset 1d596dee3862 ("docs: Create a user-space API guide"). As the media subsystem was one of the first subsystems to use Sphinx, until this patch, we were keeping things on a separate place. Let's just use the new location, as having all uAPI altogether will likely make things easier for developers. Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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+.. Permission is granted to copy, distribute and/or modify this
+.. document under the terms of the GNU Free Documentation License,
+.. Version 1.1 or any later version published by the Free Software
+.. Foundation, with no Invariant Sections, no Front-Cover Texts
+.. and no Back-Cover Texts. A copy of the license is included at
+.. Documentation/userspace-api/media/fdl-appendix.rst.
+..
+.. TODO: replace it to GFDL-1.1-or-later WITH no-invariant-sections
+
+.. _V4L2-PIX-FMT-SBGGR10ALAW8:
+.. _v4l2-pix-fmt-sgbrg10alaw8:
+.. _v4l2-pix-fmt-sgrbg10alaw8:
+.. _v4l2-pix-fmt-srggb10alaw8:
+
+***********************************************************************************************************************************************
+V4L2_PIX_FMT_SBGGR10ALAW8 ('aBA8'), V4L2_PIX_FMT_SGBRG10ALAW8 ('aGA8'), V4L2_PIX_FMT_SGRBG10ALAW8 ('agA8'), V4L2_PIX_FMT_SRGGB10ALAW8 ('aRA8'),
+***********************************************************************************************************************************************
+
+V4L2_PIX_FMT_SGBRG10ALAW8
+V4L2_PIX_FMT_SGRBG10ALAW8
+V4L2_PIX_FMT_SRGGB10ALAW8
+10-bit Bayer formats compressed to 8 bits
+
+
+Description
+===========
+
+These four pixel formats are raw sRGB / Bayer formats with 10 bits per
+color compressed to 8 bits each, using the A-LAW algorithm. Each color
+component consumes 8 bits of memory. In other respects this format is
+similar to :ref:`V4L2-PIX-FMT-SRGGB8`.