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authorMelissa Wen <mwen@igalia.com>2023-11-16 18:57:44 -0100
committerAlex Deucher <alexander.deucher@amd.com>2023-12-13 15:09:53 -0500
commit9342a9ae54ef299ffe5e4ce3d0be6a4da5edba0e (patch)
tree327622468bf4a36ce5a33b76c37d5bd1b2997252 /drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h
parent24013b9301349881c9fcd27e7edacc672e0bf6d3 (diff)
drm/amd/display: add driver-specific property for plane degamma LUT
Hook up driver-specific atomic operations for managing AMD color properties. Create AMD driver-specific color management properties and attach them according to HW capabilities defined by `struct dc_color_caps`. First add plane degamma LUT properties that means user-blob and its size. We will add more plane color properties in the next patches. In addition, we define AMD_PRIVATE_COLOR to guard these driver-specific plane properties. Plane degamma can be used to linearize input space for arithmetical operations that are more accurate when applied in linear color. v2: - update degamma LUT prop description - move private color operations from amdgpu_display to amdgpu_dm_color v5: - get degamma blob correctly (Joshua) Reviewed-by: Harry Wentland <harry.wentland@amd.com> Co-developed-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h')
-rw-r--r--drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h
index 0a9974017eba..446a3962d9c9 100644
--- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h
+++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h
@@ -727,6 +727,16 @@ extern const struct amdgpu_ip_block_version dm_ip_block;
struct dm_plane_state {
struct drm_plane_state base;
struct dc_plane_state *dc_state;
+
+ /* Plane color mgmt */
+ /**
+ * @degamma_lut:
+ *
+ * 1D LUT for mapping framebuffer/plane pixel data before sampling or
+ * blending operations. It's usually applied to linearize input space.
+ * The blob (if not NULL) is an array of &struct drm_color_lut.
+ */
+ struct drm_property_blob *degamma_lut;
};
struct dm_crtc_state {
@@ -817,6 +827,7 @@ void amdgpu_dm_trigger_timing_sync(struct drm_device *dev);
#define MAX_COLOR_LEGACY_LUT_ENTRIES 256
void amdgpu_dm_init_color_mod(void);
+int amdgpu_dm_create_color_properties(struct amdgpu_device *adev);
int amdgpu_dm_verify_lut_sizes(const struct drm_crtc_state *crtc_state);
int amdgpu_dm_update_crtc_color_mgmt(struct dm_crtc_state *crtc);
int amdgpu_dm_update_plane_color_mgmt(struct dm_crtc_state *crtc,