diff options
author | Evan Quan <evan.quan@amd.com> | 2020-07-08 12:45:00 +0800 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2020-07-21 15:37:38 -0400 |
commit | d8e0b16d818ebd76386029fe098cddbae49bfaf5 (patch) | |
tree | 184b5f5203359afbbffeac4ff0c309ffa0015493 /drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h | |
parent | 704759315a7c906147c9aa5f2a9a7b6145226a98 (diff) |
drm/amd/powerplay: tag swSMU code layers
Per designs, the swSMU code is separated into four layers. And the typical
calling flow should be like: amdgpu_smu.c -> ${asic}_ppt.c -> smu_v11/12_0.c
-> smu_cmn.c. Compile errors will come out for any violations. This can
help to prevent cross callings(e.g. amdgpu_smu.c -> ${asic}_ppt.c ->
amdgpu_smu.c -> ${asic}_ppt.c) which were common in our code.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h')
-rw-r--r-- | drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h b/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h index a152ea0cab74..896b443f1ce8 100644 --- a/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h +++ b/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h @@ -653,6 +653,7 @@ enum smu_cmn2asic_mapping_type { #define WORKLOAD_MAP(profile, workload) \ [profile] = {1, (workload)} +#if !defined(SWSMU_CODE_LAYER_L2) && !defined(SWSMU_CODE_LAYER_L3) && !defined(SWSMU_CODE_LAYER_L4) int smu_load_microcode(struct smu_context *smu); int smu_check_fw_status(struct smu_context *smu); @@ -790,3 +791,4 @@ int smu_get_dpm_clock_table(struct smu_context *smu, int smu_get_status_gfxoff(struct amdgpu_device *adev, uint32_t *value); #endif +#endif |