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authorChris Wilson <chris@chris-wilson.co.uk>2019-10-04 14:40:00 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2019-10-04 15:39:12 +0100
commitb1e3177bd1d8f41e2a9cc847e56a96cdc0eefe62 (patch)
tree9af22565533f12868a015e18e51406d54773e08a /drivers/gpu/drm/i915/gem/i915_gem_object_types.h
parent274cbf20fd108fa26d0497282b102e00371210fd (diff)
drm/i915: Coordinate i915_active with its own mutex
Forgo the struct_mutex serialisation for i915_active, and interpose its own mutex handling for active/retire. This is a multi-layered sleight-of-hand. First, we had to ensure that no active/retire callbacks accidentally inverted the mutex ordering rules, nor assumed that they were themselves serialised by struct_mutex. More challenging though, is the rule over updating elements of the active rbtree. Instead of the whole i915_active now being serialised by struct_mutex, allocations/rotations of the tree are serialised by the i915_active.mutex and individual nodes are serialised by the caller using the i915_timeline.mutex (we need to use nested spinlocks to interact with the dma_fence callback lists). The pain point here is that instead of a single mutex around execbuf, we now have to take a mutex for active tracker (one for each vma, context, etc) and a couple of spinlocks for each fence update. The improvement in fine grained locking allowing for multiple concurrent clients (eventually!) should be worth it in typical loads. v2: Add some comments that barely elucidate anything :( Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20191004134015.13204-6-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/gem/i915_gem_object_types.h')
-rw-r--r--drivers/gpu/drm/i915/gem/i915_gem_object_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_object_types.h b/drivers/gpu/drm/i915/gem/i915_gem_object_types.h
index e1aab2fd1cd9..c00b4f077f9e 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_object_types.h
+++ b/drivers/gpu/drm/i915/gem/i915_gem_object_types.h
@@ -8,6 +8,7 @@
#define __I915_GEM_OBJECT_TYPES_H__
#include <drm/drm_gem.h>
+#include <uapi/drm/i915_drm.h>
#include "i915_active.h"
#include "i915_selftest.h"