diff options
author | Ben Skeggs <bskeggs@redhat.com> | 2018-05-08 20:39:48 +1000 |
---|---|---|
committer | Ben Skeggs <bskeggs@redhat.com> | 2019-02-20 09:00:00 +1000 |
commit | ab2ee9ffa38ac1bcb7321a615872739e3e240b75 (patch) | |
tree | 8adeb99e37056f91706b3b16f3f900da84f94a6c /drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h | |
parent | 71871aa6df5009ebf39ae94d15d0e9836bf91c03 (diff) |
drm/nouveau/mmu/gp100-: support vmms with gcc/tex replayable faults enabled
Some GPU units are capable of supporting "replayable" page faults, where
the execution unit will wait for SW to fixup GPU page tables rather than
triggering a channel-fatal fault.
This feature isn't useful (it's harmful, even) unless something like HMM
is being used to manage events appearing in the replayable fault buffer,
so, it's disabled by default.
This commit allows a client to request it be enabled.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h')
-rw-r--r-- | drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h b/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h index e85f19fdc597..5e55ecbd8005 100644 --- a/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h +++ b/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h @@ -220,6 +220,9 @@ int gm200_vmm_new_(const struct nvkm_vmm_func *, const struct nvkm_vmm_func *, int gm200_vmm_join_(struct nvkm_vmm *, struct nvkm_memory *, u64 base); int gm200_vmm_join(struct nvkm_vmm *, struct nvkm_memory *); +int gp100_vmm_new_(const struct nvkm_vmm_func *, + struct nvkm_mmu *, bool, u64, u64, void *, u32, + struct lock_class_key *, const char *, struct nvkm_vmm **); int gp100_vmm_join(struct nvkm_vmm *, struct nvkm_memory *); int gp100_vmm_valid(struct nvkm_vmm *, void *, u32, struct nvkm_vmm_map *); void gp100_vmm_flush(struct nvkm_vmm *, int); |