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authorDave Airlie <airlied@redhat.com>2008-05-29 10:09:59 +1000
committerDave Airlie <airlied@redhat.com>2008-07-14 10:45:01 +1000
commitc0e09200dc0813972442e550a5905a132768e56c (patch)
treed38e635a30ff8b0a2b98b9d7f97cab1501f8209e /drivers/gpu/drm/savage/savage_state.c
parentbce7f793daec3e65ec5c5705d2457b81fe7b5725 (diff)
drm: reorganise drm tree to be more future proof.
With the coming of kernel based modesetting and the memory manager stuff, the everything in one directory approach was getting very ugly and starting to be unmanageable. This restructures the drm along the lines of other kernel components. It creates a drivers/gpu/drm directory and moves the hw drivers into subdirectores. It moves the includes into an include/drm, and sets up the unifdef for the userspace headers we should be exporting. Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/savage/savage_state.c')
-rw-r--r--drivers/gpu/drm/savage/savage_state.c1163
1 files changed, 1163 insertions, 0 deletions
diff --git a/drivers/gpu/drm/savage/savage_state.c b/drivers/gpu/drm/savage/savage_state.c
new file mode 100644
index 000000000000..5f6238fdf1fa
--- /dev/null
+++ b/drivers/gpu/drm/savage/savage_state.c
@@ -0,0 +1,1163 @@
+/* savage_state.c -- State and drawing support for Savage
+ *
+ * Copyright 2004 Felix Kuehling
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#include "drmP.h"
+#include "savage_drm.h"
+#include "savage_drv.h"
+
+void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
+ const struct drm_clip_rect * pbox)
+{
+ uint32_t scstart = dev_priv->state.s3d.new_scstart;
+ uint32_t scend = dev_priv->state.s3d.new_scend;
+ scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
+ ((uint32_t) pbox->x1 & 0x000007ff) |
+ (((uint32_t) pbox->y1 << 16) & 0x07ff0000);
+ scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
+ (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
+ ((((uint32_t) pbox->y2 - 1) << 16) & 0x07ff0000);
+ if (scstart != dev_priv->state.s3d.scstart ||
+ scend != dev_priv->state.s3d.scend) {
+ DMA_LOCALS;
+ BEGIN_DMA(4);
+ DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
+ DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
+ DMA_WRITE(scstart);
+ DMA_WRITE(scend);
+ dev_priv->state.s3d.scstart = scstart;
+ dev_priv->state.s3d.scend = scend;
+ dev_priv->waiting = 1;
+ DMA_COMMIT();
+ }
+}
+
+void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
+ const struct drm_clip_rect * pbox)
+{
+ uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
+ uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
+ drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
+ ((uint32_t) pbox->x1 & 0x000007ff) |
+ (((uint32_t) pbox->y1 << 12) & 0x00fff000);
+ drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
+ (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
+ ((((uint32_t) pbox->y2 - 1) << 12) & 0x00fff000);
+ if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
+ drawctrl1 != dev_priv->state.s4.drawctrl1) {
+ DMA_LOCALS;
+ BEGIN_DMA(4);
+ DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
+ DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
+ DMA_WRITE(drawctrl0);
+ DMA_WRITE(drawctrl1);
+ dev_priv->state.s4.drawctrl0 = drawctrl0;
+ dev_priv->state.s4.drawctrl1 = drawctrl1;
+ dev_priv->waiting = 1;
+ DMA_COMMIT();
+ }
+}
+
+static int savage_verify_texaddr(drm_savage_private_t * dev_priv, int unit,
+ uint32_t addr)
+{
+ if ((addr & 6) != 2) { /* reserved bits */
+ DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
+ return -EINVAL;
+ }
+ if (!(addr & 1)) { /* local */
+ addr &= ~7;
+ if (addr < dev_priv->texture_offset ||
+ addr >= dev_priv->texture_offset + dev_priv->texture_size) {
+ DRM_ERROR
+ ("bad texAddr%d %08x (local addr out of range)\n",
+ unit, addr);
+ return -EINVAL;
+ }
+ } else { /* AGP */
+ if (!dev_priv->agp_textures) {
+ DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
+ unit, addr);
+ return -EINVAL;
+ }
+ addr &= ~7;
+ if (addr < dev_priv->agp_textures->offset ||
+ addr >= (dev_priv->agp_textures->offset +
+ dev_priv->agp_textures->size)) {
+ DRM_ERROR
+ ("bad texAddr%d %08x (AGP addr out of range)\n",
+ unit, addr);
+ return -EINVAL;
+ }
+ }
+ return 0;
+}
+
+#define SAVE_STATE(reg,where) \
+ if(start <= reg && start+count > reg) \
+ dev_priv->state.where = regs[reg - start]
+#define SAVE_STATE_MASK(reg,where,mask) do { \
+ if(start <= reg && start+count > reg) { \
+ uint32_t tmp; \
+ tmp = regs[reg - start]; \
+ dev_priv->state.where = (tmp & (mask)) | \
+ (dev_priv->state.where & ~(mask)); \
+ } \
+} while (0)
+
+static int savage_verify_state_s3d(drm_savage_private_t * dev_priv,
+ unsigned int start, unsigned int count,
+ const uint32_t *regs)
+{
+ if (start < SAVAGE_TEXPALADDR_S3D ||
+ start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
+ DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
+ start, start + count - 1);
+ return -EINVAL;
+ }
+
+ SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
+ ~SAVAGE_SCISSOR_MASK_S3D);
+ SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
+ ~SAVAGE_SCISSOR_MASK_S3D);
+
+ /* if any texture regs were changed ... */
+ if (start <= SAVAGE_TEXCTRL_S3D &&
+ start + count > SAVAGE_TEXPALADDR_S3D) {
+ /* ... check texture state */
+ SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
+ SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
+ if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
+ return savage_verify_texaddr(dev_priv, 0,
+ dev_priv->state.s3d.texaddr);
+ }
+
+ return 0;
+}
+
+static int savage_verify_state_s4(drm_savage_private_t * dev_priv,
+ unsigned int start, unsigned int count,
+ const uint32_t *regs)
+{
+ int ret = 0;
+
+ if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
+ start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
+ DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
+ start, start + count - 1);
+ return -EINVAL;
+ }
+
+ SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
+ ~SAVAGE_SCISSOR_MASK_S4);
+ SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
+ ~SAVAGE_SCISSOR_MASK_S4);
+
+ /* if any texture regs were changed ... */
+ if (start <= SAVAGE_TEXDESCR_S4 &&
+ start + count > SAVAGE_TEXPALADDR_S4) {
+ /* ... check texture state */
+ SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
+ SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
+ SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
+ if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
+ ret |= savage_verify_texaddr(dev_priv, 0,
+ dev_priv->state.s4.texaddr0);
+ if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
+ ret |= savage_verify_texaddr(dev_priv, 1,
+ dev_priv->state.s4.texaddr1);
+ }
+
+ return ret;
+}
+
+#undef SAVE_STATE
+#undef SAVE_STATE_MASK
+
+static int savage_dispatch_state(drm_savage_private_t * dev_priv,
+ const drm_savage_cmd_header_t * cmd_header,
+ const uint32_t *regs)
+{
+ unsigned int count = cmd_header->state.count;
+ unsigned int start = cmd_header->state.start;
+ unsigned int count2 = 0;
+ unsigned int bci_size;
+ int ret;
+ DMA_LOCALS;
+
+ if (!count)
+ return 0;
+
+ if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
+ ret = savage_verify_state_s3d(dev_priv, start, count, regs);
+ if (ret != 0)
+ return ret;
+ /* scissor regs are emitted in savage_dispatch_draw */
+ if (start < SAVAGE_SCSTART_S3D) {
+ if (start + count > SAVAGE_SCEND_S3D + 1)
+ count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
+ if (start + count > SAVAGE_SCSTART_S3D)
+ count = SAVAGE_SCSTART_S3D - start;
+ } else if (start <= SAVAGE_SCEND_S3D) {
+ if (start + count > SAVAGE_SCEND_S3D + 1) {
+ count -= SAVAGE_SCEND_S3D + 1 - start;
+ start = SAVAGE_SCEND_S3D + 1;
+ } else
+ return 0;
+ }
+ } else {
+ ret = savage_verify_state_s4(dev_priv, start, count, regs);
+ if (ret != 0)
+ return ret;
+ /* scissor regs are emitted in savage_dispatch_draw */
+ if (start < SAVAGE_DRAWCTRL0_S4) {
+ if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
+ count2 = count -
+ (SAVAGE_DRAWCTRL1_S4 + 1 - start);
+ if (start + count > SAVAGE_DRAWCTRL0_S4)
+ count = SAVAGE_DRAWCTRL0_S4 - start;
+ } else if (start <= SAVAGE_DRAWCTRL1_S4) {
+ if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
+ count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
+ start = SAVAGE_DRAWCTRL1_S4 + 1;
+ } else
+ return 0;
+ }
+ }
+
+ bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;
+
+ if (cmd_header->state.global) {
+ BEGIN_DMA(bci_size + 1);
+ DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
+ dev_priv->waiting = 1;
+ } else {
+ BEGIN_DMA(bci_size);
+ }
+
+ do {
+ while (count > 0) {
+ unsigned int n = count < 255 ? count : 255;
+ DMA_SET_REGISTERS(start, n);
+ DMA_COPY(regs, n);
+ count -= n;
+ start += n;
+ regs += n;
+ }
+ start += 2;
+ regs += 2;
+ count = count2;
+ count2 = 0;
+ } while (count);
+
+ DMA_COMMIT();
+
+ return 0;
+}
+
+static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
+ const drm_savage_cmd_header_t * cmd_header,
+ const struct drm_buf * dmabuf)
+{
+ unsigned char reorder = 0;
+ unsigned int prim = cmd_header->prim.prim;
+ unsigned int skip = cmd_header->prim.skip;
+ unsigned int n = cmd_header->prim.count;
+ unsigned int start = cmd_header->prim.start;
+ unsigned int i;
+ BCI_LOCALS;
+
+ if (!dmabuf) {
+ DRM_ERROR("called without dma buffers!\n");
+ return -EINVAL;
+ }
+
+ if (!n)
+ return 0;
+
+ switch (prim) {
+ case SAVAGE_PRIM_TRILIST_201:
+ reorder = 1;
+ prim = SAVAGE_PRIM_TRILIST;
+ case SAVAGE_PRIM_TRILIST:
+ if (n % 3 != 0) {
+ DRM_ERROR("wrong number of vertices %u in TRILIST\n",
+ n);
+ return -EINVAL;
+ }
+ break;
+ case SAVAGE_PRIM_TRISTRIP:
+ case SAVAGE_PRIM_TRIFAN:
+ if (n < 3) {
+ DRM_ERROR
+ ("wrong number of vertices %u in TRIFAN/STRIP\n",
+ n);
+ return -EINVAL;
+ }
+ break;
+ default:
+ DRM_ERROR("invalid primitive type %u\n", prim);
+ return -EINVAL;
+ }
+
+ if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
+ if (skip != 0) {
+ DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
+ return -EINVAL;
+ }
+ } else {
+ unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
+ (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
+ (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
+ if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
+ DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
+ return -EINVAL;
+ }
+ if (reorder) {
+ DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
+ return -EINVAL;
+ }
+ }
+
+ if (start + n > dmabuf->total / 32) {
+ DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
+ start, start + n - 1, dmabuf->total / 32);
+ return -EINVAL;
+ }
+
+ /* Vertex DMA doesn't work with command DMA at the same time,
+ * so we use BCI_... to submit commands here. Flush buffered
+ * faked DMA first. */
+ DMA_FLUSH();
+
+ if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
+ BEGIN_BCI(2);
+ BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
+ BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
+ dev_priv->state.common.vbaddr = dmabuf->bus_address;
+ }
+ if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
+ /* Workaround for what looks like a hardware bug. If a
+ * WAIT_3D_IDLE was emitted some time before the
+ * indexed drawing command then the engine will lock
+ * up. There are two known workarounds:
+ * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
+ BEGIN_BCI(63);
+ for (i = 0; i < 63; ++i)
+ BCI_WRITE(BCI_CMD_WAIT);
+ dev_priv->waiting = 0;
+ }
+
+ prim <<= 25;
+ while (n != 0) {
+ /* Can emit up to 255 indices (85 triangles) at once. */
+ unsigned int count = n > 255 ? 255 : n;
+ if (reorder) {
+ /* Need to reorder indices for correct flat
+ * shading while preserving the clock sense
+ * for correct culling. Only on Savage3D. */
+ int reorder[3] = { -1, -1, -1 };
+ reorder[start % 3] = 2;
+
+ BEGIN_BCI((count + 1 + 1) / 2);
+ BCI_DRAW_INDICES_S3D(count, prim, start + 2);
+
+ for (i = start + 1; i + 1 < start + count; i += 2)
+ BCI_WRITE((i + reorder[i % 3]) |
+ ((i + 1 +
+ reorder[(i + 1) % 3]) << 16));
+ if (i < start + count)
+ BCI_WRITE(i + reorder[i % 3]);
+ } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
+ BEGIN_BCI((count + 1 + 1) / 2);
+ BCI_DRAW_INDICES_S3D(count, prim, start);
+
+ for (i = start + 1; i + 1 < start + count; i += 2)
+ BCI_WRITE(i | ((i + 1) << 16));
+ if (i < start + count)
+ BCI_WRITE(i);
+ } else {
+ BEGIN_BCI((count + 2 + 1) / 2);
+ BCI_DRAW_INDICES_S4(count, prim, skip);
+
+ for (i = start; i + 1 < start + count; i += 2)
+ BCI_WRITE(i | ((i + 1) << 16));
+ if (i < start + count)
+ BCI_WRITE(i);
+ }
+
+ start += count;
+ n -= count;
+
+ prim |= BCI_CMD_DRAW_CONT;
+ }
+
+ return 0;
+}
+
+static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
+ const drm_savage_cmd_header_t * cmd_header,
+ const uint32_t *vtxbuf, unsigned int vb_size,
+ unsigned int vb_stride)
+{
+ unsigned char reorder = 0;
+ unsigned int prim = cmd_header->prim.prim;
+ unsigned int skip = cmd_header->prim.skip;
+ unsigned int n = cmd_header->prim.count;
+ unsigned int start = cmd_header->prim.start;
+ unsigned int vtx_size;
+ unsigned int i;
+ DMA_LOCALS;
+
+ if (!n)
+ return 0;
+
+ switch (prim) {
+ case SAVAGE_PRIM_TRILIST_201:
+ reorder = 1;
+ prim = SAVAGE_PRIM_TRILIST;
+ case SAVAGE_PRIM_TRILIST:
+ if (n % 3 != 0) {
+ DRM_ERROR("wrong number of vertices %u in TRILIST\n",
+ n);
+ return -EINVAL;
+ }
+ break;
+ case SAVAGE_PRIM_TRISTRIP:
+ case SAVAGE_PRIM_TRIFAN:
+ if (n < 3) {
+ DRM_ERROR
+ ("wrong number of vertices %u in TRIFAN/STRIP\n",
+ n);
+ return -EINVAL;
+ }
+ break;
+ default:
+ DRM_ERROR("invalid primitive type %u\n", prim);
+ return -EINVAL;
+ }
+
+ if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
+ if (skip > SAVAGE_SKIP_ALL_S3D) {
+ DRM_ERROR("invalid skip flags 0x%04x\n", skip);
+ return -EINVAL;
+ }
+ vtx_size = 8; /* full vertex */
+ } else {
+ if (skip > SAVAGE_SKIP_ALL_S4) {
+ DRM_ERROR("invalid skip flags 0x%04x\n", skip);
+ return -EINVAL;
+ }
+ vtx_size = 10; /* full vertex */
+ }
+
+ vtx_size -= (skip & 1) + (skip >> 1 & 1) +
+ (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
+ (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
+
+ if (vtx_size > vb_stride) {
+ DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
+ vtx_size, vb_stride);
+ return -EINVAL;
+ }
+
+ if (start + n > vb_size / (vb_stride * 4)) {
+ DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
+ start, start + n - 1, vb_size / (vb_stride * 4));
+ return -EINVAL;
+ }
+
+ prim <<= 25;
+ while (n != 0) {
+ /* Can emit up to 255 vertices (85 triangles) at once. */
+ unsigned int count = n > 255 ? 255 : n;
+ if (reorder) {
+ /* Need to reorder vertices for correct flat
+ * shading while preserving the clock sense
+ * for correct culling. Only on Savage3D. */
+ int reorder[3] = { -1, -1, -1 };
+ reorder[start % 3] = 2;
+
+ BEGIN_DMA(count * vtx_size + 1);
+ DMA_DRAW_PRIMITIVE(count, prim, skip);
+
+ for (i = start; i < start + count; ++i) {
+ unsigned int j = i + reorder[i % 3];
+ DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
+ }
+
+ DMA_COMMIT();
+ } else {
+ BEGIN_DMA(count * vtx_size + 1);
+ DMA_DRAW_PRIMITIVE(count, prim, skip);
+
+ if (vb_stride == vtx_size) {
+ DMA_COPY(&vtxbuf[vb_stride * start],
+ vtx_size * count);
+ } else {
+ for (i = start; i < start + count; ++i) {
+ DMA_COPY(&vtxbuf [vb_stride * i],
+ vtx_size);
+ }
+ }
+
+ DMA_COMMIT();
+ }
+
+ start += count;
+ n -= count;
+
+ prim |= BCI_CMD_DRAW_CONT;
+ }
+
+ return 0;
+}
+
+static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
+ const drm_savage_cmd_header_t * cmd_header,
+ const uint16_t *idx,
+ const struct drm_buf * dmabuf)
+{
+ unsigned char reorder = 0;
+ unsigned int prim = cmd_header->idx.prim;
+ unsigned int skip = cmd_header->idx.skip;
+ unsigned int n = cmd_header->idx.count;
+ unsigned int i;
+ BCI_LOCALS;
+
+ if (!dmabuf) {
+ DRM_ERROR("called without dma buffers!\n");
+ return -EINVAL;
+ }
+
+ if (!n)
+ return 0;
+
+ switch (prim) {
+ case SAVAGE_PRIM_TRILIST_201:
+ reorder = 1;
+ prim = SAVAGE_PRIM_TRILIST;
+ case SAVAGE_PRIM_TRILIST:
+ if (n % 3 != 0) {
+ DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
+ return -EINVAL;
+ }
+ break;
+ case SAVAGE_PRIM_TRISTRIP:
+ case SAVAGE_PRIM_TRIFAN:
+ if (n < 3) {
+ DRM_ERROR
+ ("wrong number of indices %u in TRIFAN/STRIP\n", n);
+ return -EINVAL;
+ }
+ break;
+ default:
+ DRM_ERROR("invalid primitive type %u\n", prim);
+ return -EINVAL;
+ }
+
+ if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
+ if (skip != 0) {
+ DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
+ return -EINVAL;
+ }
+ } else {
+ unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
+ (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
+ (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
+ if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
+ DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
+ return -EINVAL;
+ }
+ if (reorder) {
+ DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
+ return -EINVAL;
+ }
+ }
+
+ /* Vertex DMA doesn't work with command DMA at the same time,
+ * so we use BCI_... to submit commands here. Flush buffered
+ * faked DMA first. */
+ DMA_FLUSH();
+
+ if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
+ BEGIN_BCI(2);
+ BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
+ BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
+ dev_priv->state.common.vbaddr = dmabuf->bus_address;
+ }
+ if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
+ /* Workaround for what looks like a hardware bug. If a
+ * WAIT_3D_IDLE was emitted some time before the
+ * indexed drawing command then the engine will lock
+ * up. There are two known workarounds:
+ * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
+ BEGIN_BCI(63);
+ for (i = 0; i < 63; ++i)
+ BCI_WRITE(BCI_CMD_WAIT);
+ dev_priv->waiting = 0;
+ }
+
+ prim <<= 25;
+ while (n != 0) {
+ /* Can emit up to 255 indices (85 triangles) at once. */
+ unsigned int count = n > 255 ? 255 : n;
+
+ /* check indices */
+ for (i = 0; i < count; ++i) {
+ if (idx[i] > dmabuf->total / 32) {
+ DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
+ i, idx[i], dmabuf->total / 32);
+ return -EINVAL;
+ }
+ }
+
+ if (reorder) {
+ /* Need to reorder indices for correct flat
+ * shading while preserving the clock sense
+ * for correct culling. Only on Savage3D. */
+ int reorder[3] = { 2, -1, -1 };
+
+ BEGIN_BCI((count + 1 + 1) / 2);
+ BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
+
+ for (i = 1; i + 1 < count; i += 2)
+ BCI_WRITE(idx[i + reorder[i % 3]] |
+ (idx[i + 1 +
+ reorder[(i + 1) % 3]] << 16));
+ if (i < count)
+ BCI_WRITE(idx[i + reorder[i % 3]]);
+ } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
+ BEGIN_BCI((count + 1 + 1) / 2);
+ BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
+
+ for (i = 1; i + 1 < count; i += 2)
+ BCI_WRITE(idx[i] | (idx[i + 1] << 16));
+ if (i < count)
+ BCI_WRITE(idx[i]);
+ } else {
+ BEGIN_BCI((count + 2 + 1) / 2);
+ BCI_DRAW_INDICES_S4(count, prim, skip);
+
+ for (i = 0; i + 1 < count; i += 2)
+ BCI_WRITE(idx[i] | (idx[i + 1] << 16));
+ if (i < count)
+ BCI_WRITE(idx[i]);
+ }
+
+ idx += count;
+ n -= count;
+
+ prim |= BCI_CMD_DRAW_CONT;
+ }
+
+ return 0;
+}
+
+static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
+ const drm_savage_cmd_header_t * cmd_header,
+ const uint16_t *idx,
+ const uint32_t *vtxbuf,
+ unsigned int vb_size, unsigned int vb_stride)
+{
+ unsigned char reorder = 0;
+ unsigned int prim = cmd_header->idx.prim;
+ unsigned int skip = cmd_header->idx.skip;
+ unsigned int n = cmd_header->idx.count;
+ unsigned int vtx_size;
+ unsigned int i;
+ DMA_LOCALS;
+
+ if (!n)
+ return 0;
+
+ switch (prim) {
+ case SAVAGE_PRIM_TRILIST_201:
+ reorder = 1;
+ prim = SAVAGE_PRIM_TRILIST;
+ case SAVAGE_PRIM_TRILIST:
+ if (n % 3 != 0) {
+ DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
+ return -EINVAL;
+ }
+ break;
+ case SAVAGE_PRIM_TRISTRIP:
+ case SAVAGE_PRIM_TRIFAN:
+ if (n < 3) {
+ DRM_ERROR
+ ("wrong number of indices %u in TRIFAN/STRIP\n", n);
+ return -EINVAL;
+ }
+ break;
+ default:
+ DRM_ERROR("invalid primitive type %u\n", prim);
+ return -EINVAL;
+ }
+
+ if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
+ if (skip > SAVAGE_SKIP_ALL_S3D) {
+ DRM_ERROR("invalid skip flags 0x%04x\n", skip);
+ return -EINVAL;
+ }
+ vtx_size = 8; /* full vertex */
+ } else {
+ if (skip > SAVAGE_SKIP_ALL_S4) {
+ DRM_ERROR("invalid skip flags 0x%04x\n", skip);
+ return -EINVAL;
+ }
+ vtx_size = 10; /* full vertex */
+ }
+
+ vtx_size -= (skip & 1) + (skip >> 1 & 1) +
+ (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
+ (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
+
+ if (vtx_size > vb_stride) {
+ DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
+ vtx_size, vb_stride);
+ return -EINVAL;
+ }
+
+ prim <<= 25;
+ while (n != 0) {
+ /* Can emit up to 255 vertices (85 triangles) at once. */
+ unsigned int count = n > 255 ? 255 : n;
+
+ /* Check indices */
+ for (i = 0; i < count; ++i) {
+ if (idx[i] > vb_size / (vb_stride * 4)) {
+ DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
+ i, idx[i], vb_size / (vb_stride * 4));
+ return -EINVAL;
+ }
+ }
+
+ if (reorder) {
+ /* Need to reorder vertices for correct flat
+ * shading while preserving the clock sense
+ * for correct culling. Only on Savage3D. */
+ int reorder[3] = { 2, -1, -1 };
+
+ BEGIN_DMA(count * vtx_size + 1);
+ DMA_DRAW_PRIMITIVE(count, prim, skip);
+
+ for (i = 0; i < count; ++i) {
+ unsigned int j = idx[i + reorder[i % 3]];
+ DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
+ }
+
+ DMA_COMMIT();
+ } else {
+ BEGIN_DMA(count * vtx_size + 1);
+ DMA_DRAW_PRIMITIVE(count, prim, skip);
+
+ for (i = 0; i < count; ++i) {
+ unsigned int j = idx[i];
+ DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
+ }
+
+ DMA_COMMIT();
+ }
+
+ idx += count;
+ n -= count;
+
+ prim |= BCI_CMD_DRAW_CONT;
+ }
+
+ return 0;
+}
+
+static int savage_dispatch_clear(drm_savage_private_t * dev_priv,
+ const drm_savage_cmd_header_t * cmd_header,
+ const drm_savage_cmd_header_t *data,
+ unsigned int nbox,
+ const struct drm_clip_rect *boxes)
+{
+ unsigned int flags = cmd_header->clear0.flags;
+ unsigned int clear_cmd;
+ unsigned int i, nbufs;
+ DMA_LOCALS;
+
+ if (nbox == 0)
+ return 0;
+
+ clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
+ BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
+ BCI_CMD_SET_ROP(clear_cmd, 0xCC);
+
+ nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
+ ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
+ if (nbufs == 0)
+ return 0;
+
+ if (data->clear1.mask != 0xffffffff) {
+ /* set mask */
+ BEGIN_DMA(2);
+ DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
+ DMA_WRITE(data->clear1.mask);
+ DMA_COMMIT();
+ }
+ for (i = 0; i < nbox; ++i) {
+ unsigned int x, y, w, h;
+ unsigned int buf;
+ x = boxes[i].x1, y = boxes[i].y1;
+ w = boxes[i].x2 - boxes[i].x1;
+ h = boxes[i].y2 - boxes[i].y1;
+ BEGIN_DMA(nbufs * 6);
+ for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
+ if (!(flags & buf))
+ continue;
+ DMA_WRITE(clear_cmd);
+ switch (buf) {
+ case SAVAGE_FRONT:
+ DMA_WRITE(dev_priv->front_offset);
+ DMA_WRITE(dev_priv->front_bd);
+ break;
+ case SAVAGE_BACK:
+ DMA_WRITE(dev_priv->back_offset);
+ DMA_WRITE(dev_priv->back_bd);
+ break;
+ case SAVAGE_DEPTH:
+ DMA_WRITE(dev_priv->depth_offset);
+ DMA_WRITE(dev_priv->depth_bd);
+ break;
+ }
+ DMA_WRITE(data->clear1.value);
+ DMA_WRITE(BCI_X_Y(x, y));
+ DMA_WRITE(BCI_W_H(w, h));
+ }
+ DMA_COMMIT();
+ }
+ if (data->clear1.mask != 0xffffffff) {
+ /* reset mask */
+ BEGIN_DMA(2);
+ DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
+ DMA_WRITE(0xffffffff);
+ DMA_COMMIT();
+ }
+
+ return 0;
+}
+
+static int savage_dispatch_swap(drm_savage_private_t * dev_priv,
+ unsigned int nbox, const struct drm_clip_rect *boxes)
+{
+ unsigned int swap_cmd;
+ unsigned int i;
+ DMA_LOCALS;
+
+ if (nbox == 0)
+ return 0;
+
+ swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
+ BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
+ BCI_CMD_SET_ROP(swap_cmd, 0xCC);
+
+ for (i = 0; i < nbox; ++i) {
+ BEGIN_DMA(6);
+ DMA_WRITE(swap_cmd);
+ DMA_WRITE(dev_priv->back_offset);
+ DMA_WRITE(dev_priv->back_bd);
+ DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
+ DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
+ DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
+ boxes[i].y2 - boxes[i].y1));
+ DMA_COMMIT();
+ }
+
+ return 0;
+}
+
+static int savage_dispatch_draw(drm_savage_private_t * dev_priv,
+ const drm_savage_cmd_header_t *start,
+ const drm_savage_cmd_header_t *end,
+ const struct drm_buf * dmabuf,
+ const unsigned int *vtxbuf,
+ unsigned int vb_size, unsigned int vb_stride,
+ unsigned int nbox,
+ const struct drm_clip_rect *boxes)
+{
+ unsigned int i, j;
+ int ret;
+
+ for (i = 0; i < nbox; ++i) {
+ const drm_savage_cmd_header_t *cmdbuf;
+ dev_priv->emit_clip_rect(dev_priv, &boxes[i]);
+
+ cmdbuf = start;
+ while (cmdbuf < end) {
+ drm_savage_cmd_header_t cmd_header;
+ cmd_header = *cmdbuf;
+ cmdbuf++;
+ switch (cmd_header.cmd.cmd) {
+ case SAVAGE_CMD_DMA_PRIM:
+ ret = savage_dispatch_dma_prim(
+ dev_priv, &cmd_header, dmabuf);
+ break;
+ case SAVAGE_CMD_VB_PRIM:
+ ret = savage_dispatch_vb_prim(
+ dev_priv, &cmd_header,
+ vtxbuf, vb_size, vb_stride);
+ break;
+ case SAVAGE_CMD_DMA_IDX:
+ j = (cmd_header.idx.count + 3) / 4;
+ /* j was check in savage_bci_cmdbuf */
+ ret = savage_dispatch_dma_idx(dev_priv,
+ &cmd_header, (const uint16_t *)cmdbuf,
+ dmabuf);
+ cmdbuf += j;
+ break;
+ case SAVAGE_CMD_VB_IDX:
+ j = (cmd_header.idx.count + 3) / 4;
+ /* j was check in savage_bci_cmdbuf */
+ ret = savage_dispatch_vb_idx(dev_priv,
+ &cmd_header, (const uint16_t *)cmdbuf,
+ (const uint32_t *)vtxbuf, vb_size,
+ vb_stride);
+ cmdbuf += j;
+ break;
+ default:
+ /* What's the best return code? EFAULT? */
+ DRM_ERROR("IMPLEMENTATION ERROR: "
+ "non-drawing-command %d\n",
+ cmd_header.cmd.cmd);
+ return -EINVAL;
+ }
+
+ if (ret != 0)
+ return ret;
+ }
+ }
+
+ return 0;
+}
+
+int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
+{
+ drm_savage_private_t *dev_priv = dev->dev_private;
+ struct drm_device_dma *dma = dev->dma;
+ struct drm_buf *dmabuf;
+ drm_savage_cmdbuf_t *cmdbuf = data;
+ drm_savage_cmd_header_t *kcmd_addr = NULL;
+ drm_savage_cmd_header_t *first_draw_cmd;
+ unsigned int *kvb_addr = NULL;
+ struct drm_clip_rect *kbox_addr = NULL;
+ unsigned int i, j;
+ int ret = 0;
+
+ DRM_DEBUG("\n");
+
+ LOCK_TEST_WITH_RETURN(dev, file_priv);
+
+ if (dma && dma->buflist) {
+ if (cmdbuf->dma_idx > dma->buf_count) {
+ DRM_ERROR
+ ("vertex buffer index %u out of range (0-%u)\n",
+ cmdbuf->dma_idx, dma->buf_count - 1);
+ return -EINVAL;
+ }
+ dmabuf = dma->buflist[cmdbuf->dma_idx];
+ } else {
+ dmabuf = NULL;
+ }
+
+ /* Copy the user buffers into kernel temporary areas. This hasn't been
+ * a performance loss compared to VERIFYAREA_READ/
+ * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
+ * for locking on FreeBSD.
+ */
+ if (cmdbuf->size) {
+ kcmd_addr = drm_alloc(cmdbuf->size * 8, DRM_MEM_DRIVER);
+ if (kcmd_addr == NULL)
+ return -ENOMEM;
+
+ if (DRM_COPY_FROM_USER(kcmd_addr, cmdbuf->cmd_addr,
+ cmdbuf->size * 8))
+ {
+ drm_free(kcmd_addr, cmdbuf->size * 8, DRM_MEM_DRIVER);
+ return -EFAULT;
+ }
+ cmdbuf->cmd_addr = kcmd_addr;
+ }
+ if (cmdbuf->vb_size) {
+ kvb_addr = drm_alloc(cmdbuf->vb_size, DRM_MEM_DRIVER);
+ if (kvb_addr == NULL) {
+ ret = -ENOMEM;
+ goto done;
+ }
+
+ if (DRM_COPY_FROM_USER(kvb_addr, cmdbuf->vb_addr,
+ cmdbuf->vb_size)) {
+ ret = -EFAULT;
+ goto done;
+ }
+ cmdbuf->vb_addr = kvb_addr;
+ }
+ if (cmdbuf->nbox) {
+ kbox_addr = drm_alloc(cmdbuf->nbox * sizeof(struct drm_clip_rect),
+ DRM_MEM_DRIVER);
+ if (kbox_addr == NULL) {
+ ret = -ENOMEM;
+ goto done;
+ }
+
+ if (DRM_COPY_FROM_USER(kbox_addr, cmdbuf->box_addr,
+ cmdbuf->nbox * sizeof(struct drm_clip_rect))) {
+ ret = -EFAULT;
+ goto done;
+ }
+ cmdbuf->box_addr = kbox_addr;
+ }
+
+ /* Make sure writes to DMA buffers are finished before sending
+ * DMA commands to the graphics hardware. */
+ DRM_MEMORYBARRIER();
+
+ /* Coming from user space. Don't know if the Xserver has
+ * emitted wait commands. Assuming the worst. */
+ dev_priv->waiting = 1;
+
+ i = 0;
+ first_draw_cmd = NULL;
+ while (i < cmdbuf->size) {
+ drm_savage_cmd_header_t cmd_header;
+ cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
+ cmdbuf->cmd_addr++;
+ i++;
+
+ /* Group drawing commands with same state to minimize
+ * iterations over clip rects. */
+ j = 0;
+ switch (cmd_header.cmd.cmd) {
+ case SAVAGE_CMD_DMA_IDX:
+ case SAVAGE_CMD_VB_IDX:
+ j = (cmd_header.idx.count + 3) / 4;
+ if (i + j > cmdbuf->size) {
+ DRM_ERROR("indexed drawing command extends "
+ "beyond end of command buffer\n");
+ DMA_FLUSH();
+ return -EINVAL;
+ }
+ /* fall through */
+ case SAVAGE_CMD_DMA_PRIM:
+ case SAVAGE_CMD_VB_PRIM:
+ if (!first_draw_cmd)
+ first_draw_cmd = cmdbuf->cmd_addr - 1;
+ cmdbuf->cmd_addr += j;
+ i += j;
+ break;
+ default:
+ if (first_draw_cmd) {
+ ret = savage_dispatch_draw(
+ dev_priv, first_draw_cmd,
+ cmdbuf->cmd_addr - 1,
+ dmabuf, cmdbuf->vb_addr, cmdbuf->vb_size,
+ cmdbuf->vb_stride,
+ cmdbuf->nbox, cmdbuf->box_addr);
+ if (ret != 0)
+ return ret;
+ first_draw_cmd = NULL;
+ }
+ }
+ if (first_draw_cmd)
+ continue;
+
+ switch (cmd_header.cmd.cmd) {
+ case SAVAGE_CMD_STATE:
+ j = (cmd_header.state.count + 1) / 2;
+ if (i + j > cmdbuf->size) {
+ DRM_ERROR("command SAVAGE_CMD_STATE extends "
+ "beyond end of command buffer\n");
+ DMA_FLUSH();
+ ret = -EINVAL;
+ goto done;
+ }
+ ret = savage_dispatch_state(dev_priv, &cmd_header,
+ (const uint32_t *)cmdbuf->cmd_addr);
+ cmdbuf->cmd_addr += j;
+ i += j;
+ break;
+ case SAVAGE_CMD_CLEAR:
+ if (i + 1 > cmdbuf->size) {
+ DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
+ "beyond end of command buffer\n");
+ DMA_FLUSH();
+ ret = -EINVAL;
+ goto done;
+ }
+ ret = savage_dispatch_clear(dev_priv, &cmd_header,
+ cmdbuf->cmd_addr,
+ cmdbuf->nbox,
+ cmdbuf->box_addr);
+ cmdbuf->cmd_addr++;
+ i++;
+ break;
+ case SAVAGE_CMD_SWAP:
+ ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
+ cmdbuf->box_addr);
+ break;
+ default:
+ DRM_ERROR("invalid command 0x%x\n",
+ cmd_header.cmd.cmd);
+ DMA_FLUSH();
+ ret = -EINVAL;
+ goto done;
+ }
+
+ if (ret != 0) {
+ DMA_FLUSH();
+ goto done;
+ }
+ }
+
+ if (first_draw_cmd) {
+ ret = savage_dispatch_draw (
+ dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
+ cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
+ cmdbuf->nbox, cmdbuf->box_addr);
+ if (ret != 0) {
+ DMA_FLUSH();
+ goto done;
+ }
+ }
+
+ DMA_FLUSH();
+
+ if (dmabuf && cmdbuf->discard) {
+ drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
+ uint16_t event;
+ event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
+ SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
+ savage_freelist_put(dev, dmabuf);
+ }
+
+done:
+ /* If we didn't need to allocate them, these'll be NULL */
+ drm_free(kcmd_addr, cmdbuf->size * 8, DRM_MEM_DRIVER);
+ drm_free(kvb_addr, cmdbuf->vb_size, DRM_MEM_DRIVER);
+ drm_free(kbox_addr, cmdbuf->nbox * sizeof(struct drm_clip_rect),
+ DRM_MEM_DRIVER);
+
+ return ret;
+}