diff options
author | Eric Anholt <eric@anholt.net> | 2018-11-28 15:09:25 -0800 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2018-11-30 13:03:32 -0800 |
commit | 1584f16ca96ef124aad79efa3303cff5f3530e2c (patch) | |
tree | b97a53e848d737236e73a238fe86788c5a42da5b /drivers/gpu/drm/v3d/v3d_drv.c | |
parent | 1d8224e790c7f9d0091a299b985c76ba0b229f43 (diff) |
drm/v3d: Add support for submitting jobs to the TFU.
The TFU can copy from raster, UIF, and SAND input images to UIF output
images, with optional mipmap generation. This will certainly be
useful for media EGL image input, but is also useful immediately for
mipmap generation without bogging the V3D core down.
For now we only run the queue 1 job deep, and don't have any hang
recovery (though I don't think we should need it, with TFU). Queuing
multiple jobs in the HW will require synchronizing the YUV coefficient
regs updates since they don't get FIFOed with the job.
v2: Change the ioctl to IOW instead of IOWR, always set COEF0, explain
why TFU is AUTH, clarify the syncing docs, drop the unused TFU
interrupt regs (you're expected to use the hub's), don't take
&bo->base for NULL bos.
v3: Fix a little whitespace alignment (noticed by checkpatch), rebase
on drm_sched_job_cleanup() changes.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Dave Emett <david.emett@broadcom.com> (v2)
Link: https://patchwork.freedesktop.org/patch/264607/
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.c | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 2a85fa68ffea..f0afcec72c34 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -112,10 +112,15 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, return 0; } - /* Any params that aren't just register reads would go here. */ - DRM_DEBUG("Unknown parameter %d\n", args->param); - return -EINVAL; + switch (args->param) { + case DRM_V3D_PARAM_SUPPORTS_TFU: + args->value = 1; + return 0; + default: + DRM_DEBUG("Unknown parameter %d\n", args->param); + return -EINVAL; + } } static int @@ -170,7 +175,8 @@ static const struct file_operations v3d_drm_fops = { /* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP * protection between clients. Note that render nodes would be be * able to submit CLs that could access BOs from clients authenticated - * with the master node. + * with the master node. The TFU doesn't use the GMP, so it would + * need to stay DRM_AUTH until we do buffer size/offset validation. */ static const struct drm_ioctl_desc v3d_drm_ioctls[] = { DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH), @@ -179,6 +185,7 @@ static const struct drm_ioctl_desc v3d_drm_ioctls[] = { DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW), + DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH), }; static const struct vm_operations_struct v3d_vm_ops = { |