diff options
author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2021-08-05 12:46:55 +0200 |
---|---|---|
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2021-08-30 10:58:47 +0200 |
commit | da3208e8637ec01014872e17a22aa03a5b8f3376 (patch) | |
tree | 953976f59fc333a551dfc6b9f9d6f08efff1a5a9 /drivers/gpu/drm/v3d/v3d_drv.h | |
parent | 916044fac862323c5a1a5fdaf3edd6d22ae81428 (diff) |
drm/v3d: Use scheduler dependency handling
With the prep work out of the way this isn't tricky anymore.
Aside: The chaining of the various jobs is a bit awkward, with the
possibility of failure in bad places. I think with the
drm_sched_job_init/arm split and maybe preloading the
job->dependencies xarray this should be fixable.
v2: Rebase over renamed function names for adding dependencies.
Reviewed-by: Melissa Wen <mwen@igalia.com> (v1)
Acked-by: Emma Anholt <emma@anholt.net>
Cc: Melissa Wen <melissa.srw@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Emma Anholt <emma@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20210805104705.862416-11-daniel.vetter@ffwll.ch
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.h')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index c1d433b4cf93..b900a050d5e2 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -234,11 +234,6 @@ struct v3d_job { struct drm_gem_object **bo; u32 bo_count; - /* Array of struct dma_fence * to block on before submitting this job. - */ - struct xarray deps; - unsigned long last_dep; - /* v3d fence to be signaled by IRQ handler when the job is complete. */ struct dma_fence *irq_fence; |