diff options
author | Linus Torvalds <torvalds@linux-foundation.org> | 2024-12-01 15:12:43 -0800 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2024-12-01 15:12:43 -0800 |
commit | e70140ba0d2b1a30467d4af6bcfe761327b9ec95 (patch) | |
tree | 517cbf476bc299502f2501aa554bcc84449e1dd8 /drivers/gpu/drm/v3d | |
parent | 40384c840ea1944d7c5a392e8975ed088ecf0b37 (diff) |
Get rid of 'remove_new' relic from platform driver struct
The continual trickle of small conversion patches is grating on me, and
is really not helping. Just get rid of the 'remove_new' member
function, which is just an alias for the plain 'remove', and had a
comment to that effect:
/*
* .remove_new() is a relic from a prototype conversion of .remove().
* New drivers are supposed to implement .remove(). Once all drivers are
* converted to not use .remove_new any more, it will be dropped.
*/
This was just a tree-wide 'sed' script that replaced '.remove_new' with
'.remove', with some care taken to turn a subsequent tab into two tabs
to make things line up.
I did do some minimal manual whitespace adjustment for places that used
spaces to line things up.
Then I just removed the old (sic) .remove_new member function, and this
is the end result. No more unnecessary conversion noise.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index fb35c5c3f1a7..bee51c942a56 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -391,7 +391,7 @@ static void v3d_platform_drm_remove(struct platform_device *pdev) static struct platform_driver v3d_platform_driver = { .probe = v3d_platform_drm_probe, - .remove_new = v3d_platform_drm_remove, + .remove = v3d_platform_drm_remove, .driver = { .name = "v3d", .of_match_table = v3d_of_match, |