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authorNuno Pereira <nf.pereira@outlook.pt>2024-02-26 22:39:31 +0000
committerJiri Kosina <jkosina@suse.com>2024-04-03 13:19:14 +0200
commit8db8c77059e75a0f418b10ede39dd82a9eb031fa (patch)
tree16930446c9abf61b9f247ab9d98f86bf086e1844 /drivers/hid
parent139b4c37e9cb0943e51adbb9c20c45bf60e44422 (diff)
HID: nintendo: Fix N64 controller being identified as mouse
This patch is regarding the recent addition of support for the NSO controllers to hid-nintendo. All controllers are working correctly with the exception of the N64 controller, which is being identified as a mouse by udev. This results in the joystick controlling the mouse cursor and the controller not being detected by games. The reason for this is because the N64's C buttons have been attributed to BTN_FORWARD, BTN_BACK, BTN_LEFT, BTN_RIGHT, which are buttons typically attributed to mice. This patch changes those buttons to controller buttons, making the controller be correctly identified as such. Signed-off-by: Nuno Pereira <nf.pereira@outlook.pt> Signed-off-by: Jiri Kosina <jkosina@suse.com>
Diffstat (limited to 'drivers/hid')
-rw-r--r--drivers/hid/hid-nintendo.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c
index ab5953fc2436..80e0f23c1c33 100644
--- a/drivers/hid/hid-nintendo.c
+++ b/drivers/hid/hid-nintendo.c
@@ -481,10 +481,10 @@ static const struct joycon_ctlr_button_mapping n64con_button_mappings[] = {
{ BTN_TR, JC_BTN_R, },
{ BTN_TR2, JC_BTN_LSTICK, }, /* ZR */
{ BTN_START, JC_BTN_PLUS, },
- { BTN_FORWARD, JC_BTN_Y, }, /* C UP */
- { BTN_BACK, JC_BTN_ZR, }, /* C DOWN */
- { BTN_LEFT, JC_BTN_X, }, /* C LEFT */
- { BTN_RIGHT, JC_BTN_MINUS, }, /* C RIGHT */
+ { BTN_SELECT, JC_BTN_Y, }, /* C UP */
+ { BTN_X, JC_BTN_ZR, }, /* C DOWN */
+ { BTN_Y, JC_BTN_X, }, /* C LEFT */
+ { BTN_C, JC_BTN_MINUS, }, /* C RIGHT */
{ BTN_MODE, JC_BTN_HOME, },
{ BTN_Z, JC_BTN_CAP, },
{ /* sentinel */ },